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Mage Tower Tuning Coming for Certain Specs

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Blizzard have comented on some of the feedback on Mage Tower difficulty and will be doing some tuning for some of the more difficult encounters! 

Blizzard LogoMage Tower (Source)

Hello everyone! Thank you so much for your ongoing feedback about the Mage Tower.

We are currently evaluating the data regarding Mage Tower success rates, and we have identified that some of the challenges for certain specializations are more difficult than intended. We will return once we have more information to provide on what changes we have planned to bring those specializations more in line with the rest.

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Not even a spec thing. It's a gear thing. Some classes will have a harder time completing their challenge just on stats alone because portions of the encounter are burn oriented vs just being able to survive. 

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50 minutes ago, Kevlol said:

Not even a spec thing. It's a gear thing. Some classes will have a harder time completing their challenge just on stats alone because portions of the encounter are burn oriented vs just being able to survive. 

well yes, each fight is tuned per spec. in legion the DH havoc fight hit way harder than the others bc a DH was expected to heal through it. So some specs are still able to meet the dps requirement where others arent even if its the same fight. Theyre just tuned differently for each spec

 

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1 hour ago, Kevlol said:

Not even a spec thing. It's a gear thing. Some classes will have a harder time completing their challenge just on stats alone because portions of the encounter are burn oriented vs just being able to survive. 

Parts of it is a spec thing. On Kruul, for instance, the area around the 1st phase mob varied depending on which class you were - It's very large on Druids because back in Legion, you were able to get huge amounts of range via legiondaries and the balance affinity - The idea was that all tanks would steadily wear down the 1st phase mob with AoE and be unable to safely engage in melee, but since all other tanks had short range on their AoE, but druid tanks could easily get 13+ yd range on their abilities, meaning that if the AoE was the same size for other tanks that it was for them, they would easily bypass the range and down phase 1 far faster then other tanks, thus the extremely large AoE on the boss.

 

Now though, Guardian Druid's can't even reach the boss with Thrash, and thus basically have to balance moonkin form DPS with everything else to do with the fight.

 

With that said, getting a full, dedicated set for MT doesn't take that long. Running all Legion raids (Except heroic/mythic Antorus) will give you enough pieces with a socket that if you are struggling with the fights now, you'll struggle a lot less afterwards with the gargantuan stat boost that comes with having 16 gem sockets and enchants on EVERY piece of gear.

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8 hours ago, Frogspoison said:

With that said, getting a full, dedicated set for MT doesn't take that long. Running all Legion raids (Except heroic/mythic Antorus) will give you enough pieces with a socket that if you are struggling with the fights now, you'll struggle a lot less afterwards with the gargantuan stat boost that comes with having 16 gem sockets and enchants on EVERY piece of gear.

True but still shouldn't need a dedicated set, and spend a bomb on gems for this. I tried with the SoO side (was in a guide from here/WH/Reddit), and gemmed out, did not help much at all...

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