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Synonyms

How can I make Chi Brew button with Weak Aura

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Hi everyone.

I was wondering if How I can make button of Chi Brew on my screen and I want to see it all the time..

This button might show me that Cooldown and Stack of Chi Brew..(it can be 2 button)

I do not want that button to disappear..

 

My english is not good..I hope that All of you understand me ..

 

Thank you..

 

Monk Mistweaver

Edited by Synonyms

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Try an addon called ButtonForge.  That will let you make a custom button anywhere on your screen, and at any size.

 

WeakAuras cannot be turned into buttons.

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Try an addon called ButtonForge. That will let you make a custom button anywhere on your screen, and at any size.

WeakAuras cannot be turned into buttons.

I do not want button to press or something.

I just want to see stack and cooldown from chi brew.also I will try your suggestion.

And, can I do that with weak aura ?

Edited by Synonyms

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I do not want button to press or something.

I just want to see stack and cooldown from chi brew.also I will try your suggestion.

And, can I do that with weak aura ?

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I do not want button to press or something.

I just want to see stack and cooldown from chi brew.also I will try your suggestion.

And, can I do that with weak aura ?

 

You don't have to bump your post.  I'm trying to make one in WA now.

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You don't have to bump your post.  I'm trying to make one in WA now.

It was a mistake. I am sorry :/ I couldn't fix it. I am waiting for your post. Thank you.

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Try these out.  There may be some language issues, though:

 

de0nlaGiIqxcOsJsH0PuiELQQOMfrGBbu2fqfdtv5yGyzukpdunnk6AePTbkFtvLXPqDoLQMNQQKUhPswiu5HGKlQQkXgjv8rGQmsvvrojrqRuP8svvvZuvvWnjvQDsHFsenuvvHwQQQINs1uHYCvvvAVs)LsgSOdROftQQhtutwbxg1MvP(mPmAGCAsETQQuZMWTvj7wj)wvgou1YvXZHmDHRdy7uQ(oi14jv58kvwpqvTFKlKIvFwSg1r1TboFGdS6x1hQpuS66j59nIJQdysHV)hKFs)gV3CpSpyM9gmtZ67K8(gXr1bmP2Gm2egePFFW)2l9ZS3GzkToIf3)XNAf1XjjgMK6(p8x0bR(H1uVf2o8CDTZdaF9fWf2rPPXhunGuxnuhkqkkXDyORlEZHIv)8eCXQFbicvXA0OrDwp8Z1apuCnQlxSAaPy1JJstJpfRESdpxhfZaavNTZROouV1GkuVfQoaITq4zHWyEXfxDeEwimMxCnGark897RdSy78kQpbIxDaeBbSurXvhaXwtHYoxC1LbqX7YcKAGRhQlEOrDqSsduudiFF1fV5qXQdGyRfBNpv)6XuWROg7RllMiuXQJulnbxx3sA8)g1bqSvmf8kkU6ai2swmrOIR(5j4Iv)cqeQI1OrDaeBjy7SO63O(GcHxm35Xu(Vr1bx56hwt9wy7WZ1vYVvDGvCuAA8Py1r4zHWyEX1acePW3VVrD1qDOaPOe3HHMsCtex)(mVypoZywd41HwneGQbKVV6lGlSJstJpOAaP(GcHxm3jHYVvDjCf85EkZ)Rek)wO)DQVsOIDwxV1FBjdsP)HHUrnSvS63Vv4kWNRb8V6dkeEXChgRxuhCLRldGI3fgRxu)gyjhQ3A0rOnkPKskfp5PGszqZJgJOuxucEC44zHakqZJgJgvIqbsrjUddTehH2OKskP8WbWzrPmO5rJr0gVgOnAJ2OnAJ2OT6hwt9wy7WZ1dwVOECuAA8Py1JD456OygaO6SDEf1H6TguH6Tq1bqSfWsffxDGfBNxr9jq8QdGyRPqzNlU6YaO4DzbsnW1d1fp0OU8t8ofRg2QoJHnEVT9JH8zk9hCyWG3BWKcVgWRXxJ63N5f7XzgZAywhA1qaQ6i1eUT9q(z73NjmBMWm7nyMJRRgQdfO5rJP0a4sF(uFbCHDuAA8bvdi1bXknqr1zSPPPn4)m3)br6EyqG1BWmhxx8MdfRoaITwSD(u9RhtbVIASVUSyIqfRosT0eCDDlPX)BuhaXwXuWRO4QdGylzXeHkU6NNGlw9larOkwJg1bqSLGTZIQFJ67K8(gXrnS1OgWlw973kCf4Z1a(x9bfcVyUdJ1lQdUY1LbqX7cJ1lQFdSKd1Bn6i0gLusjLIN8uqjcpleuQlkLiuGuuI7WqlrAJskPKsXtEkOumrHL8efwH6IPuxuIyblhJcxcOKsWJdhpleqbAE0y0Oi8SqmYiu(ou(rBusjLukEYtbLYVNy4b9YAa4md1BrPUOeXcwog1ucOKsWJdhpleqbAE0y0Oi8SqmYiu(ou(rBusjLukEYtbLH6IToknqH16bnL6IsWJdm1fp6i0gLusjL0gLusjLIN8uqziEYuQlkPCuXefwYtuyfQlMY)mLYVNy4b9YAa4md1BncLGrzOUyRJsduyTEqtBusjLusBusjLuQUPmuxS1rPbkSwpOP8VsPyIcl5jkSc1ftzaIx0gLusjLusjLuE4a4SO8J2OKskPKfiM2OKskPKskPKYdhaNfLO4OwAGZ97CnJrLi4coF3sucOmep5rOnkPKskPKskPKxd0gLusjL8AG2OKskPK2OKskPK2OKskPK2OKskPK2OKskPK2OKskPK2OKskPK2OKskPK2OKskPK2OKskPK2OKskPK2OKskPK2OT6hwt9wy7WZ1dwVOECuAA8Py1JD456OygaO6SDEf1H6TguH6Tq1bqSfWsffxDGfBNxr9jq8QdGyRPqzNlU6YaO4DzbsnW1d1fp0OU8t8ofRg2QoJn)9domZVptty2Ga5R3GjfEnGxJVg1VpZl2JZmM1WSo0QHau1bMT9F)KAdcmB2GBch24EdM5V6QH6)dldAE046lGlSJstJpOAaPoiwPbkQoJL(BSTXWnHS3e2VF)G1BWmhxx8MdfRoaITwSD(u9RhtbVIASVoaITIPGxrXvhaXwYIjcvC1ppbxS6xaIqvSgnQllMiuXQJulnbxx3sA8)g1bqSLGTZIQFJ67K8(gXrnat6xJAywS63Vv4kWNRbey1hui8I5omwVOoLqbAE0yeTrB02)WYGMhnU(H1uVf2o8C9G1lQhhLMgFkw9yhEUokMbaQoBNxrDOERbvOEluDaeBbSurXvhyX25vuFceV6ai2Aku25IRUmakExwGudC9qDXdnQl)eVtXQHTQZyttBFMqGj100eUuiJ7nysHxd414RrDOvdbOQdSVFWSn28Z08t6NjCB9gmty1vd1HchL)jEoWhu9fWf2rPPXhunGuxpjVVrCudB1bXknqr1Xu6pPFJHb7hCys)nwkSEdMjS6I3COy1bqS1ITZNQF9yk4vuJ91bqSvmf8kkU6ai2swmrOIR(5j4Iv)cqeQI1OrDzXeHkwDKAPj466wsJ)3OoaITeSDwu9BuFNK33ioQbyqg3OrD71aIjKVgTa

 

Alternative w/ Progress Bar

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Try these out.  There may be some language issues, though:

 

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Alternative w/ Progress Bar

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two of them are awesome but second one isn't working very well..Thank you so much.I will use it..

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Yeah, the second one gave me some trouble.  The progress bar should show as if it starts at half way, but it counts to 45 correctly... So it's weird.

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Yeah, the second one gave me some trouble.  The progress bar should show as if it starts at half way, but it counts to 45 correctly... So it's weird.

:) yeah it only counts 45 second :)

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Yeah, the second one gave me some trouble. The progress bar should show as if it starts at half way, but it counts to 45 correctly... So it's weird.

This is normal for progress bars. Happens all the time with my MF / SF bars when refreshed by wrath / starfire / starsurge

The only way I think to fix it, is make custom timer codes that does

return cooldownDuration, 90, true; -- 90 being max CD

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This is normal for progress bars. Happens all the time with my MF / SF bars when refreshed by wrath / starfire / starsurge

The only way I think to fix it, is make custom timer codes that does

return {CDVar}, {maxDuration}, true

I did do that, but I have to calc CD independently of it's stacks, so if I do:

 

return CD, 45, true, false

 

It returns as nil.

 

But if I do this:

 

return 45, CD + 45, true, false

 

It returns 45/90, ticking upwards to 90.

 

If you have any other insight, please do play around with the code.  It's a little funky, and works on a GetTime sequence, but should be very easy to modify.

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Why false at the end? LUA still escapes me somewhat

The false is for invert, which I needed to make it tick from half full to full.  It's a dirty double invert.

 

It's not based on LUA, it's based on the way WeakAuras is set up to parse duration information, which is:

 

return duration, expirationTime, static, inverse

 

Sauce:

http://www.wowace.com/addons/project-26631/forum/22046-custom-duration-issue-progress-bar/

 

Oddly enough doing:

 

return 45, GetTime() + 45, true, false

 

Also didn't return any favorable information, and only showed nil.  And that's a super dirty workaround that should work for the first, but not for the second stack.

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Fixed, with the helpful hand of Krazyito!  We just met up on Mumble and broke it to bits.

 

The original 'Alternative' string is updated with the correct string.

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Your next project is to combine all of that into one aura. (ok the giant icon on the side can be seperate from the progress bar, then stick it in a dynamic group. =P)

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Hi again :)

I have a problem with my weak aura. My icons sometimes change its coordinate. It goes anywhere. Why is it happen ? It isn't in my control :/

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Delete the ones we gave you, and update with the one in the original post.

Then when you move the aura make sure you move the GROUP not the icon.

(Hybrys, this is why you should not use groups =P)

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Delete the ones we gave you, and update with the one in the original post.

Then when you move the aura make sure you move the GROUP not the icon.

(Hybrys, this is why you should not use groups =P)

My all icons go somewhere. Not only yours :/

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What does it do exactly? Does it move them all at once? Or it is randomly when you're trying to move them?

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Also, I'm about to fall asleep, I'm sorry if I don't answer I'll try to get you tomorrow.

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Also, I'm about to fall asleep, I'm sorry if I don't answer I'll try to get you tomorrow.

 

When I open WeakAura's control panel or When I relog my character,that buton move around on my screen.but this issues sometimes happen, not always..I hope that I explained my issues..

and

Thank you for your interest in me..

Edited by Synonyms

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