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Stan

A Summary of All Class Changes in Patch 9.2 Build 41462

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Here's a recap of all class changes that went live in the latest Patch 9.2 build. 

Druid

Runecarving Powers

  • Sinful Hysteria Sinful Hysteria - Each time Ravenous Frenzy is applied its duration is increased by 0.2 0.1 sec. Additionally, Ravenous Frenzy lingers and will not overcome you for 5 3 sec after it ends.

Priest

Shadow

Tier Set Bonus Changes

  • Darkened Mind Darkened Mind (2-piece bonus) Dark Thoughts has an additional 5% chance to trigger for each Shadow damage over time effect on the target. Casting Devouring Plague has a 40% chance to grant Dark Thought. Casting searing Nightmare has a 25% chance to grant Dark Thought.
  • Living Shadow Living Shadow (4-piece bonus) - Consuming a Dark Thought causes your shadow to animate for 8 sec. Your shadow follows you, dealing [ 1,038% of Spell Power ] Shadow damage to your target over the duration. Consuming a Dark Thought causes your shadow to animate, dealing (208% of Spell Power) Shadow damage over 8 seconds to all enemies within 10 yards of your target.

Shaman

Anima Powers

  • Heart of the Deathseer Heart of the Deathseer (Enhancement) - Lava Lash damage is increased by 500%, and Lava Lash now spreads your Flame Shock to up to 3 nearby targets.
  • Consumed by Flame Consumed by Flame (Enhancement) - Lava Lash damage is increased by 500%, and Lava Lash now spreads your Flame Shock to up to 3 nearby targets.
  • Consumed by Flame Consumed by Flame - Hurls frigid ice at the target, dealing [ 82.5% of Spell Power ] Frost damage and causing your next 4 Frost Shocks to deal 300% 225% increased damage and generate 8 Maelstrom.

Baseline

  • Frost Shock Frost Shock - Chills the target with frost, causing [ 45% 63% of Spell Power ] Frost damage and reducing the target's movement speed by 50% for 6 sec.
  • Flame Shock Flame Shock is now limited to 6 targets.
  • Chain Lightning Chain Lightning - If Chain Lightning hits more than 1 target, each target hit by your Chain Lightning increases the damage of your next Crash Lightning by 20%. Each target hit by Chain Lightning reduces the cooldown of Crash Lightning by 1.0 sec.

Elemental

  • Icefury Icefury (Level 45 Talent) - Hurls frigid ice at the target, dealing [ 82.5% of Spell Power ] Frost damage and causing your next 4 Frost Shocks to deal 300% 225% increased damage and generate 8 Maelstrom.
  • Reduced the mana cost of Fire Elemental Fire Elemental's abilities by roughly 90%.

Enhancement

  • Lava Lash Lava Lash (Rank 2) - Lava Lash cooldown reduced by 6.0 sec, and Lava Lash is used against a target affected by your Flame Shock, Flame Shock will be spread to up to 3 enemies near the target.
  • Lava Lash Lava Lash - Damage is increased by 100% if your offhand weapon is imbued with Flametongue Weapon. Lava Lash will spread Flame Shock from your target to 3 other nearby targets.
  • Windfury Totem Windfury Totem - Summons a Windfury Totem with 5 health at the feet of the caster for 2 min. Party members within 30 yds have a 20% chance when they main-hand auto-attack to swing an extra time.

Legendary Powers

  • Elemental Conduit Elemental Conduit (Venthyr) - Up to 5 friendly targets healed by Chain Harvest will have Riptide cast on them. Up to 5 enemy targets damaged by Chain Harvest will have Flame Shock cast on them. Flame Shock critical strikes reduce the cooldown of Chain Harvest by 1.0 sec.

Conduits

  • Chilled to the Core Chilled to the Core - Frost Shock has a 21-35% 30-72% chance to grant 2 stacks of Maelstrom Weapon.
  • Focused Lightning Focused Lightning - Maelstrom Weapon increases the damage or healing of your next spell by an additional 1-4.5% 5-12% per stack.
  • Magma Fist Magma Fist - Lava Lash has an additional 15-25% 12-37.2% critical strike chance against enemies affected by your Flame Shock.
  • Unruly Winds Unruly Winds trigger chance is now 15-50% (was 20-35%). Windfury Weapon has a 20-35% 15-50% chance to trigger a third attack.

Warrior

Arms

Tier Set Bonus Changes

  • Pile On Pile On (2-piece bonus) - Colossus Smash lasts 3 sec longer and increases your damage dealt to affected enemies by an additional 10% 5%.
  • Pile On Pile On (4-piece bonus) - Tactician has a 50% increased chance to proc against enemies with Colossus Smash and causes your next Overpower to grant 4% 2% Strength, up to 20% 8% for 15 sec.

All Shadowlands Patch 9.2 Class Changes

We also have separate pages with all class changes introduced in Patch 9.2 so far.

6D5HKWY2GULD1465340163386.png Death Knight

KONFY3G21NRT1465340163602.png Mage

4K4NG17DH5OC1465340163651.png Rogue

742W2C4VQJ651465340163518.png Demon Hunter

MD3875H6PEN31465340163613.png Monk

TGVJ0Y6O051R1465340163670.png Shaman

BIML5YS7P8XA1465340163522.png Druid

FTPZBBV8LWHM1465340163625.png Paladin

Y65BR5SJIAKM1465340163689.png Warlock

3AP8QPDFMH191465340163595.png Hunter

MMF2M70OD4PY1465340163646.png Priest

Q21ASBT2SDXX1465340163697.png Warrior

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On 12/20/2021 at 5:27 PM, Stan said:

dealing (208% of Spell Power) Shadow damage over 8 seconds to all enemies within 10 yards of your target

I really wish they'd get better at clearing up what they mean with stuff like this. Sometimes that means a total of 208% of Spell Power over the 8 seconds, and on each enemy. Sometimes that means 208% of Spell Power per tick, split on all enemies. Sometimes it means 208% of Spell Power per tick, and on each enemy.

You'd think they'd find some reliable way to communicate these things.

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