Jump to content
FORUMS
Sign in to follow this  
Staff

Blizzard Addresses Race to World First and Untested Bosses

Recommended Posts

64675-sepulcher-of-the-first-ones-raid-b
 

In a rare commentary on the Race to World First (aside from congratulating winners and competitors), Blizzard have posted about the upcoming Sepulcher of the First ones race, how this one will be different due to the untested bosses, potentially removing even dungeon journal entries for bosses like these in the future, and more. 

Blizzard LogoRWF (Source)

Hey, remember this thread? We do! A new raid is an effort that spans months of work for us, so we often capture feedback like this earlier in the process, and then later we can see how some of your feedback had a positive impact.

I think it goes without saying, but I’ll say anyway that the Race for World First is a super exciting time for our team as well. When we were still in the office pre-pandemic, we had a big TV on the wall where we’d have streams going so we could watch and share in the fun (and occasionally panic when something weird happened). These days we watch on a group call, but the excitement is just as real and we’re very much looking forward to this next race.

To address the main point here (saving more surprises for race day), I’ll start by stating the obvious: there are upsides to testing things on the PTR and good historical reasons for doing so. We want players to have the best experience possible, and PTR testing allows us to cast a wider net for both bugs and feedback. That being said, the points brought up here are also valid - it really is cool to have surprises after the race begins, and this is a big reason why we’ve traditionally avoided testing the Mythic version of the final boss.

In light of player feedback and given the structure of Sepulcher, we saw an opportunity to try an experiment and take this concept a bit further by skipping PTR tests for the final 3 bosses entirely. Doing this isn’t without risk, but we want to see how it plays out. It’s genuinely cool that nobody will have fought these 3 bosses before tomorrow, and that even with the dungeon journal they don’t quite know what to expect.

The honest answer is that for as much work as that would entail, the dungeon journal doesn’t really give away the most important details of a fight. It might tell you that Painsmith has Spikes and that Spikes will kill you, but it won’t tell you what the patterns are, how often they come, or how to deal with them. Nobody knew there was a gapless row of Spikes until guilds actually got in there.

Of course, we’re always open to feedback on the dungeon journal and ways it could be better, and I don’t want to close the door on further changes to how we do things in the future.

We’re looking forward to an exciting race and we wish the best of luck to all competitors. It’s sure to be full of memorable moments and we’ll doubtless learn things that will help us make better raids in the future. Thank you for taking the time to share your thoughts!

  • Like 1

Share this post


Link to post
Share on other sites

Curious as how it will turn out, always loved these 2 weeks of RWF and hey! At least they aknowledged it and addressed it in advance.

  • Like 1

Share this post


Link to post
Share on other sites

Russian servers are still running and Russian players are still not informed about the war in Ukraine. Blizzard, when are you finally going to show some composure!

 

  • Like 1

Share this post


Link to post
Share on other sites
11 minutes ago, Wolft said:

Russian servers are still running and Russian players are still not informed about the war in Ukraine. Blizzard, when are you finally going to show some composure!

 

Not everyone who plays on Russian dominant servers lives in Russia, cutting off new purchases (including subscription renewals) originating from Russia lets them act without punishing Russian speaking players living outside Russia, who may not even be Russian citizens.

Share this post


Link to post
Share on other sites
1 hour ago, SidonisAntares said:

Not everyone who plays on Russian dominant servers lives in Russia, cutting off new purchases (including subscription renewals) originating from Russia lets them act without punishing Russian speaking players living outside Russia, who may not even be Russian citizens.

Honestly I'd think it has more to do with the currency being worthless than punishing anyone. Sure they might say otherwise but the actual financial concern would probably be the former.

Share this post


Link to post
Share on other sites

Problem I see here is that no testing makes it much more likely that the final boss will fall over and die to a strategy Blizzard didn't foresee which trivilizes the encounter.   Then Blizzard fixes it and other guilds are stuck for days.   Dilutes the excitement/victory a lot.     Same if there are major bugs, or if Blizzard hard-changes encounters during progression for guilds.

Share this post


Link to post
Share on other sites
10 hours ago, Wolft said:

Russian servers are still running and Russian players are still not informed about the war in Ukraine. Blizzard, when are you finally going to show some composure!

 

This won't inform them, it will just hurt citizens in a totalitarian regime. Sometimes thats inevitable, but this seems pointlessly petty. 

Edited by Mishmish

Share this post


Link to post
Share on other sites
23 hours ago, Mishmish said:

This won't inform them, it will just hurt citizens in a totalitarian regime. Sometimes thats inevitable, but this seems pointlessly petty. 

No-one is saying punish ordinary Russians, although they will be the ones suffering from sanctions. What's inevitable is that the Russians are not being informed about what's really happening in Ukraine , so anything Blizz does to even mention the war is a good thing.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...