Jump to content
FORUMS
Sign in to follow this  
ara

Square Enix on Third-Party Tools in FFXIV Raiding

Recommended Posts

ew.jpg

In the wake of the Dragonsong’s Reprise World First (WF) race, a new handful of problems has risen to the surface — the use of third party tools.

Third party tools have been widely known to inhabit a gray area within the community in terms of their use. More often than not, third party tools are fairly harmless, allowing people to change the appearance of characters on the clients’ side and are generally unobtrusive to other players. Other, more prominent third-party tools are more questionable, such as the unending debate of using triggers or callouts to aid a party in completing and managing mechanics. 

Earlier today, Yoshida made a statement regarding his stance on third party tools, which coincided with the link to the WF clear video being taken down by Square Enix. For those who are unaware, Neverland’s RDM uploaded a video of their clear from their POV to YouTube that included enhanced information from the fight, from party buffs to debuff trackers and triggers clarifying where you should position yourself for certain mechanics.

At this point in time, it is unclear as to why the copyright claim happened. The community widely speculates it is due to Square Enix finally setting their foot down on third party tools. However, recent developments show that that might not be the case, as elaborated on by popular streamer Arthars

Placeholder for tweet 152378504631826432

It is important to note, however, that a VOD from Neverland’s MNK still remains available to watch. 

Public outcry has sparked a debate of whether or not using triggers constitute cheating. There are some who believe that any and all kinds of modifications to the game are considered cheating. On the other hand, there are those who believe creating triggers for mechanics they’ve already seen is no different to having a coach call out mechanics, which many groups already use in the form of 9th or 10th raid members monitoring and aiding their progression. Some even argue that triggers are necessary if they want to claim first place.

Prior to the announcement, a well-known Japanese world progger by the name of Hiroro_FF was sent to GM jail mid-progression for showing his tools during stream. 

Another well-known streamer in the community who goes by BagelGooseFF was also pulled out of prog for similar reasons.

While most of the effects are felt most keenly by the Ultimate community, the ripples extend outside of the boundaries of competitive high-end duties. It has been discovered that PVP rankings have also received a closer look from Square Enix, with numerous confirmed win-traders removed from the Crystalline Conflict ranking in particular. While the situation is different, with win-trading clearly being against the rules, it seems like Square Enix is started to put the pressure on players who break the guidelines and rules.

What do you think about Square Enix's renewed stance on third party tools? Do you think this was the right call or were things just blown completely out of proportion? Let us know down below!
 

Share this post


Link to post
Share on other sites

we can clearly see where the use of those addons have driven wow to.. encounters are designed with those in mind and they make the game unplayable for a vast playercount. they should just stop those "greylines" and put a clear statement for addons to prevent the same mistake wow has made.

  • Like 2

Share this post


Link to post
Share on other sites

One of the things I like best about FFXIV is there are no damage meters unless you use a third party software, which has made the roulette dungeons/raids far less toxic. The game has easily interpretable telegraphs for those abilities they want to be telegraphed, so there's no need to head down the DBM road, and theoretically using 3rd party to do callouts on non-telegraphed abilities could be considered a line not to cross with SQEX.

  • Like 1

Share this post


Link to post
Share on other sites

Personally, having to go through endgame fights a few times to learn the mechs and get used to it is fun for me. Or at least, it's more fun to go into a fight blind and not knowing what to expect instead of getting orders from an addon.

22 hours ago, lolblizzard said:

we can clearly see where the use of those addons have driven wow to.. encounters are designed with those in mind and they make the game unplayable for a vast playercount. they should just stop those "greylines" and put a clear statement for addons to prevent the same mistake wow has made.

I'm actually really in agreement here. Making fights with DBM and Recount in mind has made the fights a little lazy. Not bad, but not as good as they could have been.

  • Like 1

Share this post


Link to post
Share on other sites
4 hours ago, Marauder said:

Personally, having to go through endgame fights a few times to learn the mechs and get used to it is fun for me. Or at least, it's more fun to go into a fight blind and not knowing what to expect instead of getting orders from an addon.

I'm actually really in agreement here. Making fights with DBM and Recount in mind has made the fights a little lazy. Not bad, but not as good as they could have been.

Not so much lazy, but nearly impossible to beat without them because the fights are tuned around the expectation of the majority of the playerbase using them.

  • Like 1

Share this post


Link to post
Share on other sites
19 hours ago, SidonisAntares said:

Not so much lazy, but nearly impossible to beat without them because the fights are tuned around the expectation of the majority of the playerbase using them.

Yeah that's a fair assessment. If they used clear telegraphs it wouldn't be so bad. 

I do really enjoy how Yoshi P in his letter essentially said "Prove you can beat the fight without a crutch." Basically as nice as you can possibly say "git gud" lol.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Jaym0
      Curious about Final Fantasy XI after Echoes of Vana'diel in FFXIV? Square Enix is offering a limited-time discount to try FFXI, if you meet a few conditions. Here's what you need to know!
      Square Enix just announced a special campaign for Final Fantasy XIV players who want to explore the world of Final Fantasy XI. As part of the Echoes of Vana'diel Discount Campaign, new or returning FFXI players with an active FFXIV subscription can get 50% off their first paid FFXI month, after the free trial ends.
      The Campaign runs from July 1 to July 18, 2025 (PDT).
      To get the discount, you will need to meet both of these requirements:
      You must have an active Final Fantasy XIV subscription You are either: Creating a new FFXI account, or Reactivating an old/cancelled FFXI account on the same Square Enix login Already subscribed to FFXI? You won't get the discount unless you make a new service account, which comes with its own complications.
      Here is what you get, and don't:
      Discounted Not Discounted First paid month of FFXI subscription ($11.95 to around $6) Character fee ($1 per character/month) Applies after 30-day free trial Does not apply to the game's purchase cost Only if linked to active FFXIV account No discount for FFXIV subs You also have to buy the game and register it properly for the discount to activate.
      The timing is not random. This follows the recent Echoes of Vana'diel alliance raid in Final Fantasy XIV, which generated new interest in the classic MMO. If you've been curious about FFXI's roots, or just want to revisit Vana'diel with a new pair of eyes, this might be the best time to do it.
      Depending on if you are a new or returning player, you will have slightly different steps. Square Enix provided a help page with setup instructions for both scenarios.
      If you are returning with an old PlayOnline ID you will need to transfer your account to your SE login.
      And if you are new, Just buy the game, link it to your FFXIV account, and start your 30-day trial.
      The discount only applies during the July 1-18 campaign window, and it expires 30 days after your first paid month begins. So if you're planning to activate or re-subscribe, don't delay.
    • By Piyo
      Are YOU a FFXIV music fan, a follower of THE PRIMALS, AND LIVE IN THE NA OR EU? Congratulations, you can enter a drawing to watch them perform LIVE this year!
      THE PRIMALS this year will be performing the Dark Decades Tour live in Tokyo, Japan on Monday, September 29th and Tuesday, September 30th! And they're hosting an advanced ticket drawing for Final Fantasy XIV players in North America and Europe! If you win, you get to come watch the show! See all the details on how to apply below:

      When and Where is the Dark Decades Tour?
      THE PRIMALS will be performing live on the following dates and local times:
      Monday, September 29th
      Doors open at 17:30 Concert starts at 18:30 Tuesday, September 30th
      Doors open at 17:30 Concert starts at 18:30 The performance will be held at Nippon Budokan in Tokyo, Japan!
      2-3 Kitanomaru Park, Chiyoda-ku, Tokyo
      Tokyo Metro Tozai Line, Hanzomon Line, Toei Shinjuku Line "Kudanshita" station, 5 min. walk from Exit 2
      * All information and staff assistance at the venue will be available only in Japanese.

      How Many Tickets Can I Buy?
      Each person may apply for up to two tickets for each performance. So if you plan to attend both days, you can have apply for at most two each day, and four in total!
      However, you will only receive one scannable digital code. So if you order two tickets, you must bring another person to accompany you!
      Your digital code will also have an assigned seat(s) for the venue. There are no physical tickets.
      Minors below the age of 6 years cannot attend the performance. If the children are older than 6, they will require a valid ticket.
      How Much Does Each Ticket Cost? How Do I Apply?
      You must pay 9,000 Crysta for each ticket. Only Square Enix Crysta can be used to purchase the tickets.
      The ticket drawing deadline ends Monday, July 7th, 2025 at 07:59 AM (PDT).
      Only active Final Fantasy XIV service accounts in the North America or Europe region can apply.
      You can enter for the random drawing through your Square Enix account here.
      What Happens After I Enter?
      All winning applications will be notified via email address on or after July 18th, 2025. The email address is the one associated with your Square Enix Account. If the email address is accurate, please ensure you can receive emails from the @square-enix.com domain.
      Your Square Enix account must have the Crysta amount ready by the debit date. If you have insufficient Crysta available, your application will be invalidated.
      Tickets available through this drawing will be scannable digital codes and not physical tickets. A scannable digital code and seat number will be sent to the email address associated with the purchaser's Square Enix account on or after Friday, September 12th, 2025.

    • By Piyo
      Congratulations to FFXIV Mobile's successful launch! As thanks, everyone gets a permanent Pathfinding Scroll, regardless of when you start playing!
      FFXIV Mobile just launched their Open Beta in China last week, and it's been an adventure to watch! Final Fantasy XIV's A Realm Reborn has never been the expansion that everyone openly praises, but FFXIV Mobile's changes have definitely improved gameplay in more ways than one. As a result of its successful launch week, every Warrior of Light also gets free rewards, like A LOT!
      As reported from the English community over on Reddit, FFXIV Mobile has gifted every player a Pathfinding Scroll, both current and new players alike! Now, I don't have to manually walk from quest to quest, I can just auto-path there instead!

      The unofficial translation of the in-game mail, which can be found on the subreddit, is as follows:
      "Thank you for your support and love. In order to facilitate [the] adventurer's travel in Eorzea, we will give you the Pathfinding Scroll item. Remember to use it in your inventory to unlock the automatic pathfinding function.
      Adventurers who have already purchased it will also receive additional compensation. Please remember to check the in-game announcement for details."
      What a heart-warming gesture! But wait, there's more! The translated version of the official in-game announcement reads:
      "Thank you for your support and love for Final Fantasy XIV: Crystal World since its launch. We have noticed the positive feedback from adventurers on the game's automatic pathfinding function, and we also realize the importance of this function to all adventurers playing in Eorzea. Therefore, after careful evaluation, we have decided to open the automatic pathfinding function to all adventurers. At the same time, we would like to express our deep gratitude to adventurers who have purchased the automatic pathfinding service and will give them additional compensation. The specific collection and compensation measures are as follows..."
      To summarize the reward and compensation details:
      Until July 30th, 2025 (UTC+8), all adventurers who log in can obtain a Pathfinding Scroll via Mail. When using the Pathfinding Scroll in their Inventory, adventurers can auto-path to their quest destination. Look, hands-free! After the update on June 26th, new adventurers who complete the first main scenario quest "Welcome to the Desert City" (translated) will receive the Pathfinding Scroll as a quest reward. Pathfinding Scrolls will no longer cost Crystal Points (premium currency), but rather 100 gold coins instead. If you previously paid for a Pathfinding Scroll, you will receive a refund of 600 Crystal Points. The compensation will be via Mail within one week from the June 26th update. Remember to try the game soon, the Celebration Event (featuring adorable penguins) ends July 10th!

      There's also a 7-Day Login Event with plenty of rewards that ends July 2nd, and there's only... 8 days left?! Oh no, I better get to playing myself!

      Many thanks to the redditors RablaAndrews and Wizzed for the information! Did you know there is a growing English community over on Discord as well? If you're interested in playing, check out FFXIV Mobile today!
    • By Jaym0
      The Ultimate FFXIV Cookbook Vol.2 is here! With recipes inspired by Shadowbringers, Endwalker, and Dawntrail, 192 pages of lore and stunning food photos, it's perfect for fans and home cooks!
      Square Enix just announced the second official FINAL FANTASY XIV cookbook, Volume 2: The Culinarian's Journey from Shadow to Shore. It officially releases on October 21, 2025, and is up for pre‑order now.
      Priced at $34.99 USD, £24.99, €35, the book contains 192 pages of beautiful, full-colour photography, lore bits and pieces, and easy-to-follow recipes.

      You will find over 70 dishes inspired by the expansions Shadowbringer, Endwalker, and even Dawntrail! Here are a few recipes you will have the possibility to find in this new volume:
      Alpine Breakfast - start your morning with a highland twist Tacos de Carne Asada - a wild culinary adventure, one that G'raha will definitely enjoy The quirky-sounding but irresistible Pudding of Perseverance & Prominence And plenty more creative meals straight from Eorzea!
      On top of that, this volume includes an exclusive foreword by Naoki Yoshida!
      This cookbook follows a first volume released in November 2021, which also introduced 70+ recipes covering Eorzea and Norvrandt. It featured, for example:
      Farmer's Breakfast Knight's Bread of Coerthas La Noscea's Rolanberry Cheesecake Volume 2 takes things further, expanding into the most recent zones and cultures, like Sharlayan, Garlemald, or Tuliyollal! Expect more exotic dishes such as Hot Buuz, Xibruq Pibil, Zero's Spicy Curry, that were not explored in book one.
      You can pre-order cook book Volume 2 right now on the official Square Enix Website!
      If you are a Final Fantasy XIV fan who loves to cooks, or if you just love a gorgeous game-themed coffee-table book, volume 2 is definitely for you! Enjoy the new flavours, lore, and a real taste of adventure!
    • By Piyo
      FFXIV Mobile launched in China several days ago, so what are players' impressions like? Is the game truly "FFXIV, but better"? Let's find out all of changes FFXIV Mobile made so far!
      If you haven't caught on already, FFXIV Mobile has a growing English community over on Reddit! Throughout its launch week, many Redditors shared their gameplay and latest info, letting overseas players know what the game is currently like. But is FFXIV Mobile living up to the legacy that's over a decade old?
      Final Fantasy XIV's A Realm Reborn first launched back in 2013, and after many years of expansions, it underwent many changes to its storytelling, quality of life additions, and content features. For example, players have an easier time farming for the Zodiac weapons today, compared to what it was like in Patch 2.0.
      Now in 2025, A Realm Reborn has returned on FFXIV Mobile, allowing players to re-experience what the "good old days" were like -- but better. Reddit user RablaAndrews has carefully compiled a post detailing all of the differences, and we're here to point out all of the good (and bad) things for you! If you found the information helpful, be sure to give them a thumbs-up and comment, or visit the unofficial FF14 Mobile US Discord!
      Story and Quests

      Every player starts out in Ul'dah, regardless of what class you chose to play. If you wanted to start in Limsa Lominsa or Gridania, sorry! Maybe they'll add this later on? Main scenario quests are better streamlined, so now players have an easier time following the story. Quest navigation is now easier, such as using Chocobo flying and NPCs for direct teleports. In FFXIV, you only unlock flying in A Realm Reborn zones after completing the expansion's entire main scenario questline. Thank goodness Chocobos in FFXIV Mobile are modernized! However, FFXIV Mobile requires you to unlock Aether Currents to fly in A Realm Reborn zones. Also, you'll get the Aether Compass in A Realm Reborn instead of Heavensward. At least you can still fly, right? Quests with solo instances now have a minimum item level requirement. If you don't meet it, you can't continue the quest. Remember to gear up as you level up! No more Combat levequests! Surprisingly, there are also no Guildleves. FFXIV Mobile's current MSQ goes up to the end of Patch 2.0, after "The Ultimate Weapon". There's no information yet on when the next expansion content from Heavensward will release for FFXIV Mobile. World and Regions

      All of the locations in A Realm Reborn are the same in Mobile and FFXIV. This includes Allied Societies, Revenant's Toll, and even the Gold Saucer! I love playing Triple Triad! One teleportation difference is that you can teleport to any city's Aethernet shards, not just the big ol' Aetheryte. This streamlines the process of me traveling between Limsa Lominsa's fisher guild and Gridania's Amphitheatre! A Realm Reborn features Aether Currents, ranging from 4 to 8 currents on each map. None of them are locked as quest rewards, though part of Western La Noscea is restricted until you progress in the MSQ. FATEs still exist, so better get started on the Zodiac relic weapon grind! I'm just kidding, but they've updated FATEs to include Bicolour Gemstones, Forlorn Maidens, and even a new feature called High Risk rewards! You can also get some limited-time buffs that'll empower you after completing a FATE. FATEs also have a cumulative milestone tracker, where you can complete tasks over the course of completing the same FATE several times. For example, you'll get rewarded for killing monsters X times and collecting Y number of items, but you'll have to come back many times to get all of the rewards! Do you know about the Happy Bunny FATEs in Eureka, and how they'll help you find buried treasure? Well, FFXIV Mobile has that too, except it's Marmots and it can be in any region in Eorzea. Apparently, if you find all of the buried treasure, you can trade them in with a traveling Goblin Merchant. The Wolves' Den is currently unavailable in FFXIV Mobile. Does this mean no PvP? Not exactly: there's a completed map with everything included, but you just can't access it. Maybe they'll save it for a later patch? No Hall of the Novice, Housing, nor Palace of the Dead either! Battle Classes & Jobs

      Classes have been condensed into levels 1-10, instead of 30. The class quests are considered part of the early-game and tutorial content, giving you gear and EXP. After you complete the level 10 class quest, you'll receive the class ring as a glamour and the associated job stone. Now I can be a White Mage starting at level 10! Also notably, you cannot remove the job stone once you equip it. I guess the developers realised Gladiators accidentally queuing into Labyrinth of the Ancients wasn't a good idea... Oops! Scholar and Summoner no longer share a level. Job quests are basically the same as it is in FFXIV, with updated quest rewards such as gear. Job actions have mostly been streamlined, possibly due to mobile limitations. But that doesn't mean Monk's job identity isn't there, I can still punch stuff! There are also new job actions and animations too, that aren't present in FFXIV. Speaking of job actions, FFXIV Mobile added a feature where, if you are a melee job and a certain distance from the target, your primary action button will automatically change from melee to ranged (such as Warrior's Tomahawk). If you're a ranged job like a caster instead, you it changes the action to an instant cast. Very handy for movement! There is also an evasive action button. Pretty self-explanatory, but different jobs have different animations, like dashing or rolling. For casters, you cannot slidecast -- you must finish the cast before doing another action. Thankfully, dying enemies won't interrupt the cast either: if the target dies mid-cast, the action will just automatically redirect to the next target. If you are using a healing action without a target, it will automatically target the party member with the lowest HP. Crafting and Gathering
      Disciples of the Land are basically the same, but with less buttons. Notably, Fisher has an unique UI feature that shows the Fishing Log for the current gathering location. Disciples of the Hand, on the other hand, have a job gauge called "Tension". Instead of two synthesis gauges to keep track of, progress and quality actions will shift the "tension" dial in opposite directions. If the dial is in a coloured zone near the end of the gauge, it can boost the efficiency of an action in the opposite direction. Certain actions can also manipulate the job gauge, removing the item's Condition state entirely. General materials (such as wood lumber) are only made with quick synthesis, with the option to pay Gil and skip the wait times. If you have the materials, you can also craft items in bulk with the same progress/quality gauge. After you have crafted the item and meet certain stat requirements, you can automatically craft the item instead.  If you're feeling kind of lazy, you can purchase materials with Gil easily through the crafting menu. If the item is available through NPC vendors, you can select how much of each item, and just pay directly on the one screen. No more travel time! Dungeons, Trials, and Alliance Raids
      Check out RablaAndrew's video on Labyrinth of the Ancients while you continue reading!

      Dungeons are largely the same, such as with quality of life updates or updated mapping. Notably, there are some not reworked yet, which suggests the current state of FFXIV Mobile is from somewhere between late Shadowbringers and early Endwalker. You can obtain Allagan Tomestones of Poetics immediately, even on jobs below level 50. This allows you to work on your level 50 gear progressively without having to intentionally grind. No optional chests as you move through dungeons! Cutter's Cry and Dzemael Darkhold are both dungeons not in the game. You can skip cutscenes in Castrum Meridianum and the Praetorium, even if it's your first time. No more waiting on Gaius to finish his speech! The Labyrinth of the Ancients alliance raid has been adjusted to accommodate only 8 players, not 24. There are also no loot restrictions, which is different from alliance raids on release. All of the story trial duties are now 8 player content and feature new mechanics. This includes Ifrit, Titan, and Garuda. Gold Saucer
      Bet you weren't expecting a section for this, now did you?

      GATEs and gameplay is largely the same, though the mini-game machines are slightly different from what we know. Fashion Report is completely different! Instead of guessing with individual hints for what to wear, you figure out the pieces based off the scores of different participating NPCs. For example, if a NPC has a low score, that means only a few pieces they're wearing matches the theme. If the NPC has a high score, they're probably wearing pieces that match the theme well! Thankfully, you don't have to own the glamours to participate in Fashion Report, you can just borrow gear instead. But you'll get bonus points if you actually own the glamour yourself! You can get 88 points maximum if you only borrow gear, and 100 points if you own everything~ Jumbo Cactpot now pays out extra MGP if any digit on your number matches the winning number. For example, if the winning number was 1234, both 1337 and 0004 would receive more MGP than 4321. RablaAndrew notes the minimum payout is 2,000 MGP, which is still better than nothing! If you win GATEs on the "Main Stage", you can also unlock an extra three Jumbo Cactpot tickets to purchase that week. The Mandervilles are truly generous in FFXIV Mobile! No Leap of Faith, Chocobo Racing/Breeding, Lord of Verminion, or Doman Mahjong. Darn it! Quality of Life and Other Changes
      Currently, there is only one data center available. All parties and linkshells are cross-world by default, and only Free Companies are limited to each world. Marketboards are cross-world. No more traveling to other worlds (maybe data centers too?)! You can also access them, along with any vendor store you can think of, anywhere in Eorzea through the main menu. A lot of glamour pieces are actual level 1 gear you wouldn't use for stat purposes. So these pieces either get automatically added to the Glamour Dresser or become an outfit on the Store. If you dye a glamour piece with a colour once, you can continue to re-dye it the same colour at no cost. Currently, 15 free Glamour Plates are available, and more can be bought with the paid currency. The glamour plates can be saved and linked to a job. If you meld materia onto a gear piece slot, it stays that way forever on the job. So if you melded on a Paladin's headpiece slot, and change the headpiece gear, the materia will stay the same. If you swap jobs, you'll have to re-meld accordingly. Inventory is shared between gear and normal items. You start with 300 slots, and can expand inventory slots from quests, events, battle pass rewards, or even by paying Gil. FFXIV Mobile is a 100% free-to-play game with optional monetization! Currently, you're not required to pay for any of the content unless you so choose. Feel free to read more about it in our news article! There are definitely parts of the post I have left out, and this is still long to read through! Again, a big thank you to RablaAndrews and the FFXIV_Mobile Reddit community for all of the information today! Be sure to check the game out if you're interested, and maybe we'll see these changes (or more!) added to the Global version of FFXIV Mobile!
×
×
  • Create New...