Jump to content
FORUMS
Sign in to follow this  
Starym

Lost Ark Destined for Destruction May Update Patch Notes

Recommended Posts

yzpqWV7.jpg

 

We finally have the patch notes for tomorrow's Destined for Destruction update and they're huge! From all the new content to new skins, the integrated dungeon tool that allows you to queue from anywhere, QoL improvements, bug fixes and, perhaps MOST importantly, class tuning!

Amazon LogoMay Update (Source)

Heroes of Arkesia,

The May “Destined For Destruction” update arrives in Arkesia tomorrow! Downtime for the update will begin on May 19 at 12AM PT (8AM UTC) and is expected to last 4 hours. Destined for Destruction includes the new Destroyer Advanced Class, the first Legion Raid, quality of life updates, new cosmetics, a comprehensive balance patch, new activities, and more! Find the full list of content and updates below.

Spotlight

Valtan Legion Raid

Valtan will introduce the first Legion Raid into the western version of Lost Ark. Legion Raids are difficult team-based activities that require teamwork to understand and execute the strategy necessary to counter each Legion Commander's unique characteristics, abilities, and mechanics. As Legion Raids are challenging and take time, there are gates (or checkpoints) that will save players' progress as they advance through the Raid.

Valtan is an eight-player Legion raid, has 2 gates, and introduces a swathe of new mechanics. Players will need to be item level 1415 to attempt normal difficulty, and 1445 for hard. Learn more about how to enter the Valtan Legion Raid, new mechanics like Sidereal skills, and information on rewards in the Valtan Lost Ark Academy.

Destroyer Advanced Class

Armed with a variety of skills centered around charging into the heart of the fray, their hammer attacks are so catastrophically crushing that Destroyers can bend gravity to their will— slowing, launching, pushing and pulling enemies— whatever it takes to utterly, beyond a shadow of a doubt, destroy them. The Destroyer will join the Berserker, Paladin, and Gunlancer as the fourth Warrior Advanced Class. Learn more about the Destroyer’s unique abilities, skills, and playstyle in the Destroyer Lost Ark Academy.

New Activities

Deskaluda Guardian Raid

A new Guardian will arise and must be vanquished before they usher in an age of darkness. Deskaluda will require an item level of 1415 to attempt. As with the other Guardian Raids, you can attempt to vanquish Deskaluda alone, with a party, or matchmake with up to three other heroes.

Challenge Guardians

Each week, players can attempt to defeat three Challenge Guardians. Every Guardian has their own required item level to enter, and each week one Guardian will rotate out, replaced by a different foe. Differing from a normal Guardian Raid, not only are these foes more difficult, Challenge Guardian Raids will apply ‘Scale of Harmony’ so that your characters’ item level will be adjusted to match that of their enemy. However, with increased challenge comes increased loot! Rewards for each Challenge Guardian can be obtained once per roster, per week, and offer more diverse rewards than normal Guardian Raids.

Guild Activities

While being in a guild has been a helpful source of finding raid groups and providing benefits like the guild shop, new PvE and PvP guild activities arrive in this update. Issue challenges across Arkesia to control guild bases to prove your guild is the best around.

  • Island Siege - A PvP guild activity that allows you to battle other guilds in PvP combat. Your ranking is determined by how many points you earn from capturing objectives and defeating enemy players. Island Siege also includes fun activities, like Naruni Island Racing, Snowpang Island Snow Fight and a PvE competition on Altesien island. Earn rewards and perks like gems, accessories, ability stones and more.

  • Raid Match - Enter a base with your guild and challenge the powerful Sylmael Devourer. Once summoned, you’ll have limited-time to cooperate with your guild and quickly destroy the Sylmael Devourer. The faster you kill, the more you move up in the guild rankings.

If you’re not in a guild yet, time to start searching! You can use the [Alt-U] hotkey or find the guild menu on the list of menus by pressing escape. Once there, if you’re not in a guild, you can browse through and apply! Many awesome Lost Ark content creators also have series of guilds for their communities, so make sure to see if there are guilds for any communities or friend groups you might already be a part of.

South Vern Content

  • Added 3 levels of South Vern Chaos Dungeons. To participate, you must first complete the "Invading Chaos Wave" quest in South Vern. Item Levels required to participate:

    • Level 1: 1415

    • Level 2: 1445

    • Level 3: 1475

  • Added the South Vern Chaos Gate and corresponding Secret Dungeons. Requires Item Level 1415 to participate.

  • Added the South Vern Ghost Ship. Requires Item Level 1415 to participate.

  • Added hard mode for the Chaos Line. Requires Item Level 1415 to participate.

  • Added the Thunderwings Field Boss to South Vern. The recommended Item Level is 1460, but like other open-world Field Bosses this doesn’t prevent players with lower levels from participating.

Wild Wings Island

Arkesia is a vast land, filled with a myriad of menacing and sometimes, well, less-menacing threats. Seeking revenge for eating their friends and family, Crispy Golden Chickings are planning to raid the island. Players turn into a chicken or beer to battle the Chicking boss to earn event coins. The quicker you defeat waves of enemies, the quicker more Chickings appear and the more coins you can earn!

Wild Wings Island is a new event island (appearing west of Tortoyk, with an event every hour) where you can participate in co-op quests or join solo to help suppress this unique uprising. In return, you’ll be rewarded with Rapport Chests, Tailoring & Metallurgy Books, Honing Materials, Pheons, Card Packs, Silver, and more!

 

Store Updates

Neria’s Wardrobe

 

Neria’s Wardrobe is a limited-time skin shop that sells individual skins (head, chest, pants, etc.), and will be around for roughly a month. Players can buy individual items for their character, such as snapback hats, t-shirts, jeans, fit and flare dresses, and more. Your character will be modeling modern fashion while fighting epic bosses. Neria’s Wardrobe can be accessed through a new tab at the top of the in-game store’s UI titled ‘Dressing Room’.

New Cosmetics

A new cosmetic collection and a Destroyer Exclusive Skin have been added to the in-game store, available in exchange for either Crystals or Royal Crystals. Explore the in-game store to find the bundle or individual items that best suit your needs and style.

 

Shushire’s Will - Destroyer Exclusive Skin Set

 

Dawn Collection Armor Skins

 

Dawn Collection Weapon Skins

 

Stronghold Structures & Customization

 

Added new Stronghold structures and customization items to the in-game store. Items include tents, the Romantic Camping set, the Sweet Picnic set, and more!

General Store Updates

  • Destroyer special packages have been added, which include the Shushire’s Will skin set alongside other valuable items to help you in your adventures.

  • A few other minor store updates will take place in the May Update, such as adjustments to item quantities in Mari’s Secret Shop, and the addition of a few new Crystal bundles.

  • Added a button allowing players to preview skins from selection chests in their inventory before making a choice.

 

General Updates & QoL Adjustments

Updated Character Customization

  • Added 5 new hairstyles for each of the five class categories (Assassin, Warrior, Mage, Martial Artist, and Gunners).

  • Added 5 Warrior premade looks and 5 facial presets without facial hair.

  • Added human ears for the Mage class.

  • Added a scroll bar to the hairstyle selection icon list.

New QoL Menus, Options, & Settings

  • Added an “Integrated Dungeon” menu that lists all the Dungeons and Raids available to a player, and allows players to enter those activities directly through the menu.

    • This menu can be found by selecting the "Integrated Dungeon" UI element under the mini-map, or by pressing [ALT] + [Q].

  • Players can now check their character’s participation status for various pieces of content on the “Game Menu” by pressing [ESC].

  • From within the settings menu, players can now set a chat macro to be displayed upon using a skill.

  • Added ‘Favorite Mount’ settings. Favorited mounts will be randomly summoned.

  • Improved item loot options and settings, auto-dismantling, and loot alerts.

  • Added an option to exclude items with specific engravings to auto-dismantling.

  • Improved Integrated Preset options.

    • You can now apply Integrated Preset to use tripod effects in the Skill Tree Inventory. This effect will be applied to the skill immediately, and will not overwrite your gear.

    • Added an option to change your Integrated Preset at the entry point of all end-game contents, such as Chaos Dungeon, Abyss Raid, Legion Raid, etc.

    • You can automatically summon a specified pet with the Integrated Preset.

  • You can now designate which characters can gain gold rewards from specific activities, like Abyss Dungeons, Abyssal Raids, and Legion Raids. The maximum number of characters that can earn gold is still 6 per activity.

  • Added new Party Finder & Party Invite improvements.

    • Offline players will not be shown in the Party Invite UI.

    • If you request matching or try to enter a different content while you are in Find Party lobby, a pop up will appear to confirm if you want to leave the lobby.

  • Added a drop down menu in the Find Party UI (in the Legion Raid section) where you can select which gate you want to find teammates for, as Legion Raids have different gates you can enter. Learn more about gate entrance in the Valtan Legion Raid Lost Ark Academy [linked].

  • Added a new "Toy" tab in the "Interact" menu that allows players to store their transformation and equippable toy items.

Market & Auction House Improvements

  • You can now search more specifically from the “Advanced Search Options” menu in the Auction House. You can also reset search presets from the Advanced Search Options by deleting search options.

  • If an item listed in Market or Auction House has less than 3 hours, and more than 5 minutes left before it expires, you can re-list the item. You will pay the deposit again and your old deposit will be returned to you by mail. If you instead choose to cancel a listing within that timeframe, your deposit will be returned by mail along with your item. If an item is sold while attempting to re-list or cancel the listing, the deposit that you paid will be refunded immediately. If the listed product has less than 5 minutes left before it expires, you will not be able to re-list it or cancel listing.

  • You can now check how many Pheons you have directly from the Auction House UI.

Stronghold Improvements

  • Farm Improvements & Updates

  • From the new Farm menu, you can now select and plant Gatherables on the slots. Gatherables in the slot will be ready to harvest every morning. You can check your notifications or go to the management mode to see Gatherables that are ready to be harvested.

  • Depending on your Research level, you can now harvest Splendid Gatherables, which will give you more rewards.

  • Mastery Skills and passive perks provided by trade skill levels don’t apply buffs when harvesting Gatherables in the Stronghold farm.

  • You can no longer complete trade skill related Una's Tasks or Guild Requests from the Stronghold farm resources.

  • General Stronghold Improvements

    • Boundaries will be now shown so you can easily identify where structures can be successfully placed.

    • You can now select and edit more than one structure at the same time by pressing [CTRL].

    • Inventory limit for certain Stronghold structures has increased from 99 to 999.

    • You can now send more than one dispatch on the same special mission from the Dispatch Station. If a crew member that you added manually is the same as one in auto-formation, then the auto-formation button will become inactive.

General Updates

  • Refreshed the daily log-in reward track.

  • Two accessories with the same name (two "Space Rings" for example) can now be equipped at the same time.

  • Added front and back attack indicators when fighting a boss to better see where your attack is landing.

    • Added settings that can adjust the shape and color of the indicators. These can be found by navigating to Settings > selecting “Gameplay”, and then selecting “Controls and Display”.

  • Added shortcuts in the Frost Haven and Foggy Ridge Guardian Maps.

  • Raid leaders’ chat messages will now be highlighted.

  • Improved World Map symbol search and the Dungeon Map checking function. You can now look up targets that are on a different floor.

  • When collecting token items, the alert will now show which inventory it's being stored in.

  • The amount of silver in the South Vern entrance ticket chest at the Guild Vendor has increased from 37,000 to 42,000.

  • Added an item level limit of 1415 to get gold rewards from Oreha’s Well Abyssal Dungeons. Applies to both Normal and Hard mode.

  • Monte Island improvements:

    • Players can now enter Monte Island from a fixed location.

    • A compass has been added so players can easily navigate to the co-op quest area.

    • Number of participants for the ‘Sweet Dreams’ co-op quest has been reduced to 30 participants.

    • To beat the Strange Treasure Chest, you will need to use a frying pan by using the F5 key.

    • Strange Treasure Chests will produce more notes, but will no longer drop silver or gold.

  • You will no longer lose an alcohol buff if you move to a different area. Certain alcohols will now have a 10-min buff.

  • You can now refill Sweet Mojito and Punika Gin by taking your empty bottle to Gali in Nia Village.

  • A "Quality Upgrade" NPC has been added to all major cities allowing players a chance to upgrade the quality of Relic gear obtained from Legion Raids for gold.

  • Cooldown time for the Sniffer Dog excavating skill has been decreased from 5m to 3m.

  • If expanded, the mini-map will now close automatically during trade skill mini-games.

  • Added the ability for players to auto-path to a specific location by pressing [Ctrl] + [Alt] + [L Click] on the overlay map [Tab].

  • Players can now use their mouse to add or remove sheet music, mounts, and pets in hot-bar slots while holding an item that they've picked up.

  • A button has been added allowing players to preview skins from selection chests within their inventory before making a choice

  • Vendors items with purchase limits (daily, weekly, roster, etc.) will now be moved to the bottom of the store UI if the available quantity has been exhausted.

  • Improved controller support:

    • Players can now use their controller to use smart pings to share their location with party members.

    • You can now use RT+RB+B on your controller to start/end deal meter in the Training Grounds.

 

General Balance

Changes include updates to some Skill Runes, the damage reduction effect, and tuning for many of the Advanced Classes to balance their impact and further define their battlefield roles.

Damage Reduction Effect Updates

Smilegate RPG Developer note: “Skills that reduced damage for the player or group were too efficient in PvP, resulting in potentially boring combat due to oversimplification of skill usage and strategy. To address this, we put a limit on party damage reduction buff during PvP.”

All damage reduction skill effects received by party members in PvP areas have been changed to only apply 65.0% damage reduction. The following skills have changed to reflect this.

  • Paladin

    • Holy Area - Grace tripod

    • God's Decree - Grace tripod

    • Heavenly Blessings

  • Gunlancer

    • Nellasia's Energy

    • Guardian's Protection

  • Bard

    • Sound Wave - Endurance Wave tripod

    • Note Bundle - Strong Note tripod

    • Guardian Tune

    • Rhapsody of Light - Light Protection tripod

  • Wardancer

    • Wind's Whisper - Warrior's Courage tripod

  • Soulfist

    • Energy Release

Skill Runes

  • Changed how the cooldown reduction effect of Conviction and Judgment was calculated, by factoring in the cooldown reduction effect of Swiftness using multiplication instead of addition.

 

Class Balance

Berserker

Skills

  • Crime Hazard

    • Attack type changed from front attack to back attack.

  • Chain Sword

    • Attack type changed from front attack to back attack.

  • Assault Blade

    • Piercing Strike tripod has changed to Amplified Damage. On hit, foes will take +6.0% damage from player and party members for 6s.

    • Instead of ignoring target defense, enemies will now receive increased damage from the player and party members.

  • Mountain Crash

    • Counter Attack effect has been added.

    • Earthquake's duration increased by 1.0 seconds.

    • Enhance tripod changed to Amplified Damage. On hit, foes will take +6.0% damage from player and party members for 10s.

  • Hell Blade

    • You can now use your movement skill while using Hell Blade.

    • Deadly Blow tripod effect has been updated. Now, if your HP is 50% or below, damage will increase by 55.0/63.8/72.6/81.4/90.2%.

  • Red Dust

    • MP consumption reduced by 11.5%.

    • PvP and PvE damage reduced by 16%.

    • Fury meter amount reduced by 16.2% in PvP and PvE.

    • Cooldown reduced to 24s.

    • Skill effect changed: Swing the greatsword into the air and create a red energy. On hit, inflict Damage and increase Atk. Power by 6/8/10/12/14/16/18/20/22/24% for 6 seconds.

    • Quick Prep tripod has changed to Damage Amplification.

    • Damage Amplification tripod changed to Red Shock, which you can now progress to Lv. 5.

  • Sword Storm

    • Flame Storm tripod damage has decreased. Now, when your HP is 50.0% or lower, outgoing Damage is increased by 55.0/63.8/72.6/81.4/90.2%.

Engravings

  • Berserker Technique - Crit damage has increased. While bursting, Crit Damage is now +35/50/70%.

  • Mayhem

    • Burst mode damage for Mayhem has decreased. Outgoing Damage is now +3/8/16%.

    • Can only receive 40% of healing effects.

    • Adrophine Potion can now be used while in Burst Mode.

    • If your HP is maxed at 25% during Burst Mode, you cannot use HP recovery potions.

 

Gunlancer

Skills

  • Surge Cannon

    • Increased damage in PvE by 3.3%.

    • Precise Barrage tripod damage increased to +45.0/52.0/59.0/67.0/75.0% as the perfect zone area gets smaller.

    • Decreased Overcharge tripod damage.

  • Charged Stinger

    • Increased Weak Point Detection tripod damage to +25.0/31.0/37.0/43.0/50.0%.

  • Counter Gunlance

    • Bombardment Spear tripod damage increased.

  • Shield Bash

    • Weak Point Lv. 1 effect has been added, as Gunlancers did not have weak point while in the combat stance.

 

Paladin

Skills

  • PvE Punish skills damage increased by 4.8%.

  • Punishment

    • Attack type changed from front attack to back attack.

  • Executor's Sword

    • Attack type changed from front attack to back attack.

  • Holy Sword

    • Attack type changed from front attack to back attack.

Engravings

  • Judgment

    • Sacred Executioner's duration has increased by +100/125/150%.

 

Wardancer

Stats

  • Esoteric Skill damage calculation by Specialization increased from 0.225 to 0.27.

Skills

  • PVE skill damage increased by 18% for normal skills and by 14% for Awakening & Esoteric skills.

  • Wind’s Whisper

    • Oath of the Wind tripod effect changed from Crit Rate to MP Recovery Rate.

  • Sky Shattering Blow

    • Attack type changed from both front attack and back attack to just back attack.

  • Esoteric Skill: Spiral Impact

    • Attack type changed from front attack to back attack.

Engravings

  • First Intention damage has increased to +16/24/32%.

 

Scrapper

Skills

  • PvE Damage from all skills (except for basic attacks) has increased by 24%.

  • Charging Blow

    • Ready Attack tripod changed to Furious Hit.

  • Fierce Tiger Strike

    • Rough Smash tripod changed to +300/322/366/388% according to number of foes hit.

  • Continuous Push

    • Sturdy Armor tripod changed to Fist of Endurance. On hit, incoming Damage Reduction +6.0/6.3/6.6/6.9/7.3% per stack.

  • Judgment

    • Attack type changed from front attack to back attack.

  • Roundup Sweep

    • Attack type changed from front attack to back attack.

    • Swift Preparation tripod effect changed from successful Crit hit to successful hit.

  • Critical Blow

    • Attack type changed from front attack to back attack.

  • Shredding Strike

    • Attack type changed from front attack to back attack.

Awakening Skills

  • Mysterious Art: Blast of Ruination effect has changed distance used to calculate damage for accuracy.

Engravings

  • Ultimate Skill: Taijutsu

    • Stamina skill damage now increases by +35/50/65%.

 

Soulfist

Skills

  • PvE Damage from all skills except for basic attack and awakening skills has increased by 7%

  • Energy Bullet

    • Trance tripod attack time has been shortened by approximately 40%.

  • Energy Blast

    • PvE damage has increased by 11.7%

    • Concussion skill tree effect has been changed to Ranged Hit.

    • Weak Point Detection tripod changed to Tenacity, which cannot be leveled up.

    • Ranged Hit tripod changed to Concussion.

    • Ruthless tripod changed to Concentration.

    • Weak Point Detection tripod can progress to level 5.

    • The Ferocious Strike tripod no longer impacts damage, and now decreases charging time by 50%.

  • Merciless Pummel

    • Attack range has increased by approximately 40%.

    • Clear Hit skill tripod will not increase attack range.

  • Bolting Crash

    • Attack type changed from front attack to back attack.

Specialty

  • You can now exit Hype immediately by pressing [X].

 

Glaivier

Skills

  • Vault

    • Attack type changed from front attack to back attack.

  • Wheel of Blades

    • Attack type changed from front attack to back attack.

  • Red Dragon’s Horn

    • Determination tripod damage is now increased by 20/26/32/38/45%. Perfect Zone damage is now increased by 45/52/59/67/75%.

    • Spear of Destruction tripod effect has been changed from inflicting guaranteed Crit Damage to a 100% increase in Crit Accuracy, and increasing Crit Damage by 0.0/11.0/22.0/33.0/44.0%.

    • Aiming Distance tripod changed to Fatal Aim.

  • Thrust of Destruction

    • PvE damage increased by 13.3%.

    • Speartip Thrust tripod changed to Spear of Destruction.

    • Weak Point Detection tripod swapped locations in the skill tree menu with the Shield tripod.

  • Spiraling Spear

    • Counter Attack effect has been added.

    • Speartip Thrust skill tripod changed to Vital Point Strike.

  • Four-headed Dragon

    • Speartip Thrust tripod has changed to Vital Point Strike.

    • The Violent Thrust tripod's Crit Rate has increased by 20%. Crit Damage has increased by up to 55.0/63.0/72.0/81.0/90.0%, as you can thrust a longer period of time.

  • Starfall Pounce

    • Ground Explosion tripod damage increased to +80/89.6/99.2/109.6/120%.

 

Striker

Skills

  • Sky Shattering Blow

    • Attack type changed from front attack and back attack to only back attack.

  • Esoteric Skill: Spiral Impact

    • Attack type changed from front attack to back attack.

 

Deadeye

Skills

  • Enforce Execution

    • Removed the front attack type from the ‘Upper Kick’ attack.

  • Quick Shot

    • When selecting the Final Light tripod and using this skill, the push back distance has been reduced.

  • Cruel Tracker

    • Push back distance after the final attack has been reduced.

Awakening Skill

  • Clay Bombardment

    • The space between clay bombardment images and Deadeye can now have attack hits.

Engravings

  • Pistoleer

    • Damage for pistol skills increased to +30/50/70%.

 

Artillerist

Skills

  • Damage from normal skills during PvE has increased by 5%.

  • Gatling Gun

    • Removed the back attack effect.

  • Flamethrower

    • Removed the back attack effect.

  • Gravity Explosion

    • Removed the back attack effect.

  • Homing Barrage

    • Stagger damage decreased from 'High' to 'Lowest'.

  • Air Raid

    • Stagger damage decreased from 'Mid' to 'Lowest'.

    • Flame Barrage tripod now inflicts increased damage, +15.0/21.1/27.5/33.8/40.0%, to monsters that are Challenger grade or higher.

  • Multiple Rocket Launcher

    • Stagger damage increased from 'Mid-High' to 'High'.

    • Flame Rocket tripod now deals increased damage, +15.0/21.0/27.0/33.0/40.0.

  • Napalm Shot

    • Front attack has been removed.

    • Stagger increased from 'Mid-High' to 'Highest'.

  • Swing

    • Stagger increased from 'Lowest' to 'High'.

  • Forward Barrage

    • Counter attack has been added.

Awakening Skills: Heavy Turret

  • HP increased by 300% for PvE.

Specialty

  • You can now use mobility skills in Barrage Mode, but when you do, Barrage Mode will be deactivated immediately.

  • You can deactivate Barrage Mode even if you have the Silence debuff.

  • You can now use the following battle items in Barrage Mode: Time Stop Potion, Stealth Robe, and Splendid Stealth Robe.

  • An extra meter will be added when you engage in Firepower Meter level 3, making it easier to check the buff’s duration.

Specialty Skills

  • Bombardment

    • Howitzer shot cooldown has been reduced from 12 seconds to 9 seconds.

    • Focus Fire range increased by 50%, attack speed increased by approximately 16%, and attack duration has decreased by approximately 30%.

 

Sharpshooter

Skills

  • Deadly Slash

    • Attack type changed from front attack and back attack to only back attack.

  • Stalker

    • Front attack effect has been removed.

  • Atomic Arrow

    • Weak Point level 1 effect has been added.

  • Charged Shot

    • Weak Point level 1 effect changed to level 2.

  • Sharp Shooter

    • Focus Shot tripod has been changed from increased Crit Damage to increased Damage. Now, Outgoing Damage is +20.0/26.0/32.0/38.0/45.0%.

  • Blade Storm

    • The Silver Master skill tree tool tip has been changed to add Hawk Meter recovery every time you use a skill after applying the Shadow Dance tripod.

  • Snipe

    • Easy Prey tripod has been changed to increase Crit Rate. Now, Easy Prey deals increased Damage instead of increased Crit Damage.

Awakening Skills

  • Fenrir’s Messenger

    • Overcharging will recover the Hawk Meter by 100%. If you don’t complete the charge, the Hawk Meter will recover by 25%.

    • Specialization no longer changes Hawk Meter's recovery.

Specialty

  • The Hawk Meter's natural recovery has been increased by 30% for PvE.

Engravings

  • Death Strike damage has increased to 22/33/44%.

  • Removed Hawk Meter recovery from Loyal Companion and increased attack power, +3/6/10%, while Silverhawk is summoned.

 

Gunslinger

Skills

  • Peacekeeper

    • Attack type changed from front attack to back attack.

  • Catastrophe

    • PvE damage has increased by 22%.

    • Kill Confirmation tripod has been changed to Cutthroat.

  • Bullet Rain

    • PvE damage has increased by 23%.

    • PvP damage has decreased by 20%.

    • Ambush tripod damage decreased to +20.0/26.0/32.0/38.0/45.0%.

    • Vital Point Shot tripod changed to In a Tight Spot.

    • Flame Shot tripod changed from increased Crit Damage to increased Damage. Damage increase is now +60.0/68.0/77.0/86.0/95.0%.

Engravings

  • Crit rate for Time to Hunt has increased to +20/30/40%.

 

Bard

Skills

  • Prelude of Storm

    • Counter attack effect has been added.

  • Sound Shock

    • Sacred Shock tripod changed to increase Note Brand time by 1s.

  • Stigma

    • Brilliant Stigma tripod changed to increase Note Brand time by 1s.

  • Note Bundle

    • Sacred Note tripod changed to increase Note Brand time by 1s.

  • Harp of Rhythm

    • Note Brand skill tripod changed to increase Note Brand time by 1s.

  • Rhapsody of Light

    • Note Brand tripod changed to increase Note Brand time by 1s.

 

Sorceress

Skills

  • Ice Shower

    • Counter Attack effect has been added.

  • Squall

    • Attack type changed from front attack to back attack.

Specialty

  • Decreased the Magick Enhancement effect’s damage to Monsters by 1%.

  • Decreased the Arcane Torrent effect’s damage to Monsters by 2%.

 

Deathblade

Skills

  • Earth Cleaver

    • Attack type changed from front attack and back attack to only front attack.

Engravings

  • Surge has been changed to increase the damage from the Surge skill to 100/110/120%. Maximum damage output will require a full stack of 20 for Surge Enhancement. When Death Trance is finished, refill the Orb Meter based off the number of surge stacks you have, up to 100%.

 

Shadow Hunter

Skills

  • Rush

    • Movement distance increased by 1m.

  • Slasher

    • Counter attack effect has been added.

  • Grind Chain

    • Quick Prep tripod changed to Amplified Damage, which cannot progress in level. On hit, foes will take +6.0% damage from player and party members for 10s.

  • Demonic Slash

    • Movement distance increased by 2m.

    • When the skill is used slanted towards monsters, the skill will pass through them instead of colliding.

    • Excellent Mobility tripod changed to Amplified Damage, which cannot progress in level. On hit, foes will take +6.0% damage from player and party members for 8s.

  • Rising Claw

    • Attack type changed from front attack to back attack.

  • Howl

    • Cooldown reduced from 30 seconds to 24 seconds.

    • Damage from PvE and PvP decreased by 15.95%.

    • MP consumption reduced by 11.4%.

    • Quick Prep tripod changed to Amplified Damage, which cannot be leveled up. On hit, foes will take +6.0% damage from player and party members for 16s.

    • Scream of Fury tripod changed from increasing damage for all party members with accuracy, to only increasing damage from the player who applied Fear.

    • Scream of Fury tripod can be progressed to level 5.

  • Ruining Rush

    • Enemies that were hit with accuracy will now take 6% more damage for 6 seconds.

  • Death Claw

    • Removed the front attack type.

    • Enemies that were hit with accuracy will now take 6% more damage for 6 seconds.

 

Notable Bug Fixes

  • Fixed an issue preventing entry into Secret Dungeons if the map was stored in the Pet Inventory.

  • Fixed an issue causing uncraftable Feasts and BBQs to display in the Chef's Kitchen within the Stronghold.

  • Fixed an issue causing most events saved in the calendar to be removed after closing and reopening the menu.

  • Fixed an issue causing the “Attachment” and “Delete” selection buttons to not function within the mailbox.

  • Fixed an issue causing cutscenes to only trigger for a single player when progressing through a quest with a party member.

  • Fixed an issue causing the ticking SFX heard at the end of a Team Elimination PvP match to persist through the proceeding rounds.

  • Fixed an issue causing all options/items to disappear when searching for invalid terms at any vendor.

  • Fixed an issue causing UI elements to disappear when pressing the tab key while viewing items from a vendor.

  • Fixed an issue causing ban reasoning and expiration timers to not be shown in specific cases.

  • Fixed an issue causing the event time shown in the calendar to not follow the local server time.

  • Fixed an issue causing the timers displayed in the Adventure Island menu to reference UTC time in all regions.

  • Fixed an issue causing the weapon effect toggle to activate after accessing the dismantle menu from the inventory.

  • Fixed a controller related issue where some pop-up tutorials would display keyboard commands instead of controller inputs.

  • Fixed an issue preventing the "The Shandi's Trial: Focusing" quest from being completed while using a controller.

Thank you for your support! We’ll see you in Arkesia.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      The Spring update release date is here and it's close, as we'll be seeing the new Hanumatan Guardian and Brelshaza Hard mode with next week's maintenance! The full update notes will arrive next week.
      April Update (Source)
      The Hanumatan Level 6 Guardian Raid and Brelshaza Hard Mode bring Ancient quality gear and accessories to Lost Ark next week in the April 12 Spring Update!
      The Solar Guardian Hanumatan is hallowed in Anikka. The martial artists of Anikka followed Hanumatan's movements to develop a martial art. A powerful force of destruction in the Chain War 500 years ago, Hanumatan has sensed chaos looming in Arkesia and has woken from a long slumber.
      After spectating the state of the world with dispassionate eyes, he has come to a conclusion: Humans are the enemies endangering Arkesia. Hanumatan must be stopped, before his cold and furious wrath destroys every life form on Arkesia. Challenging Hanumatan in a Guardian Raid will require Item Level 1540, and like Brelshaza Hard Mode, Ancient accessories can be earned by successful parties.
       
      Interested in learning about ongoing progression events to catch up? Check out the Preparing for Brelshaza Hard Mode article. Brelshaza Hard Mode and Hanumatan aren’t the only content set to arrive on April 12— stay tuned to PlayLostArk.com and our social media channels for the full list of new content, cosmetics, and quality of life updates in next week's Release Notes. Until then, we'll see you in Arkesia!
    • By Starym
      Update: it seems the issues Amazon were having have been resolved and the March update will be going live as planned! You can still check out the big release notes and everything that's coming with the patch below.
      (Source)
      Updated 3/14/23 - 10:30pm PT: We’re happy to say that the issue gating the release of The Art of War update has been resolved. Ultimately, our in-game moderation system required additional configuration resulting in the anticipated delay conveyed in earlier messaging. The revisions have passed our QA review and we’re on track to deliver the content based on our original schedule. Thanks for playing Lost Ark and enjoy the new Artist class! _________________________________________
      Original Post:
      The big Lost Ark March update, which brings the new subclass as well as 3 special events and a lot more, will not be releasing today, as Amazon has announced. There is no new scheduled release date for the update, and maintenance will proceed as usual for the weekly reset.
      You'll also find the full (and gargantuan) release notes for the update below, featuring class tuning, Ark Pass Season 3, many QoL improvements, bug fixes and a lot more in what is probably the biggest batch of update notes we've seen so far.
      March Update (Source)
      Heroes of Arkesia,
      Unfortunately during testing we found an issue with the March update that was not able to be resolved. Because of this we will not be able to release the March update, The Art of War, at this time. We will still need to have our weekly downtime tonight at 12am PT and the expected downtime will be 4 hours. Please stay tuned for more updates when we have them. We thank you for your patience and understanding.
      The March “Art of War” Update arrives in Arkesia tomorrow. Downtime for the update will begin on March 15 at 12AM PDT (7AM UTC) and is expected to last 4 hours. Put your PvP skills to the test in a new 96-player (48v48) Realm versus Realm mode, support allies in creative ways with the new Artist Advanced Class, experience a host of Quality of Life (QoL) updates and read through the comprehensive balance changes in this release. There’s also a variety of impactful progression events which include a Punika Powerpass and Hyper Express Plus Event to quickly level up new characters. Find the full list of quality of life improvements, events, cosmetics, balance changes, and other updates below.
      Spotlight
      Artist Advanced Class
       
       
      The Artist is capable of tactical versatility with illusion powers from her brush, and specializes in supporting her team. With her magical brush and flowing ink, the Artist can either choose to attack foes directly or summon holy beasts by painting them. While the Artist's attack power is on the low side, she is capable of providing strong support to allies, and rescuing them from peril with her illusion powers— making her a welcome member of any party. Learn more the Artist's Class Identity, Engravings, and Skills in the Artist Lost Ark Academy.
      Tulubik Battlefield
       
       
      Fight for more than just glory. Select your Faction, earn rewards, and determine the fate of Rowen in 96-player (48 v 48) Realm versus Realm matches. Will you maintain order or unleash rebellion?
      You need to be Faction Rank 3 and Item Level 1490 to enter Tulubik Battlefield. To play the new mode, click on the “Rowen Battlefield” icon on the minimap (under Welcome Challenge) or go to the battlefield entrance at either Regarbank Great Plains or Fighter’s Haven. You can also enter from other places like major cities, always available islands, and your Stronghold.
      Explore the rules, rewards, and the Tulubik schedule to prepare for war.
      Arkesia Grand Prix
       
       
      The fan-favorite Naruni Racing event returns a year after its Western debut! In this mode, two teams of seven players (7v7) will compete against each other, racing around a course while transformed while preventing the other team from progressing. Earn event coins that can be exchanged for a variety of impactful rewards such as a Naruni Mount Selection Chest, honing materials, and more. An NPC named “Arkesia Grand Prix Manager” will arrive in every major city to help you enter the event, granting an “[Event][Daily] Go to the Arena!” quest for players to gain entry. Players must be level 50 to enter the event.
      Ark Pass Season 3
       
      Ark Pass Season 3 adds new ways for players to earn meaningful rewards just by playing the game. Players can complete missions to progress through 30 Ark Pass levels, and with each level reached, new rewards will be unlocked and earned. The regular Ark Pass is completely free and grants a variety of helpful rewards, such as Pheons, honing material selection chests, a Legendary Card Pack, and even the Chromarong Pet! Ark Pass progress is earned across your entire roster, and the rewards are roster bound.
      While all players will have access to the free Ark Pass, those interested in more rewards and cosmetics can exchange Royal Crystals for two premium reward tracks (Premium & Super Premium) which each layer in additional rewards to the leveling track. The Premium Ark Pass adds rewards at all 30 levels earned alongside the free rewards. Some examples include more Dark Priest Honing Material Selection Chests, battle items, Tier 3 Gem Chests, and the Dark Priest Warhorse Mount!
      On top of the Regular & Premium rewards, the Super Premium Ark Pass weaves the Dark Priest skin collection, the Dark Priest Wallpaper, and a Legendary Card Pack through the 30 levels of the Ark Pass.
      The Premium pass is available in exchange for 1,500 Royal Crystals, and the Super Premium (all rewards & the Dark Priest skins) for 3,000 Royal Crystals. If you start off Premium, you can upgrade to Super Premium for an additional 1,500 Royal Crystals. The Premium and Super Premium Ark Passes will be available through the in-game Ark Pass UI until May 10 and mission progress can be earned until June 6.
      Find all the cosmetics showcased in the ‘Store Updates’ section of the release notes!
      Progression Events
      Punika Powerpass
      Players will receive a Punika Powerpass after completing Punika's quest “Berver's Friend” during, or before, the event period. The Punika Powerpass will function like the North Vern Powerpasses available to players in the launch version of Lost Ark— once you’ve completed the storyline through that continent, you can use it to bring an alternate character to that point in the game. With this version of the Punika Powerpass, you'll receive Item Level 1340 gear.
      Hyper Express Plus & Engraving Support
      Pairing well with the Punika Powerpass, players will be able to designate one character between item Level 1340 and 1445 on their roster to participate in the Hyper Express Plus Event, where they’ll earn honing materials to quickly level up to Item Level 1445 and beyond. The designated character will earn rewards every 15 Item Levels up to 1445, including a wealth of Silver, honing materials, Gems, Engravings, and even a Legendary Card Selection Pack!
      As a new feature available with the Hyper Express Plus, the Engraving Support system lets players choose 4 engravings to be in effect at level 3 during the event. Here’s how to get started:
      After selecting a Hyper Express Plus character, the Engraving Support button will light up.
      Click the Engraving Support button to open the Engraving Support page and select your 4 desired Engravings.
      Press the Toggle Engraving Support button to start using their effects.
      The effects of Engraving Support will also be shown in your Character Profile.
      Story Express
      Clear story missions to level up a character from Item level 1 to 1340 and earn rewards like Item Level 1340 Argos Legendary Gear that will help you progress even further. With progression to Item Level 1340, the Story Express event also sets you up to take advantage of Hyper Express Plus and more easily get any new character up to Item Level 1445.
      Any character that has not yet completed the ‘On the Border’ quest from Rethamis can become a designated Story Express character. Select Story Express Character through the ‘Event Quest’ window and clear story missions for valuable progression materials. Story completion rewards include Crystalline Aura (14 days), Epic Class Engraving Recipe Selection Pouch, Epic Combat Engraving Recipe Selection Pouch, and additional honing materials. Skipped quests via a Powerpass or Knowledge Transfer will not offer Story Express completion rewards.
      You can only designate one Story Express character per account. If you delete your Story Express character, you will not be able to designate another one.
      New Player & Returning Player Log-in Bonuses
      This upgraded log-in reward track will support brand new and returning players with 15 days of rewards to help kickstart their journey through Arkesia. It includes new and improved bonuses including Engraving Recipe Selection Chests (Uncommon to Legendary), a variety of Honing Material Selection Chests, Pheons, and a Legendary - Epic Card Pack. These bonuses will be only be applied for new and returning players (absent for 30+ days) who log in after the March Update.
      General & QOL Updates
      Honing & Gold Updates
      Gold requirements for honing up to Item Level 1445 have been removed, and will now just require honing materials and Silver. We’ve also increased the Honing Success Rate, Honing Material Discounts, and Leapstone Material Discounts.
      Item Level 1340 to 1370:
      Honing Success Rate - 100%
      Honing Material Discount - 60%
      Leapstone Discount - 60%
      Item Level 1370 to 1375:
      Honing Success Rate - 80%
      Honing Material Discount - 60%
      Leapstone Discount - 60%
      Item Level 1375 to 1380:
      Honing Success Rate - 65%
      Honing Material Discount - 60%
      Leapstone Discount - 60%
      Item Level 1380 to 1395:
      Honing Success Rate - 50%
      Honing Material Discount - 60%
      Leapstone Material Discount - 60%
      Item Level 1395 to 1410:
      Honing Success Rate - 35%
      Honing Material Discount - 60%
      Leapstone Material Discount - 60%
      Item Level 1410 to 1415:
      Honing Success Rate - 30%
      Honing Material Discount - 60%
      Leapstone Material Discount - 60%
      Item Level 1415 to 1445:
      Honing Success Rate - 20%
      Honing Material Discount - 50%
      Leapstone Material Discount - 30%
      Honing improvements
      Added a 'Max' button to easily add the maximum number of available honing support materials.
      Updated the ‘Honing Complete’ screen to run faster.
      When transferring gear with same base Item Level, you can no longer transfer to the lower grade gear
      With less demand for gold to hone gear, gold rewards have been adjusted for lower-level Tier 3 content.
      Oreha’s Well Abyssal Dungeon Normal Mode
      Aira’s Oculus - Decreased from 400 to 200, and the Bonus Reward Chest cost was reduced from 200 to 100.
      Oreha Preveza - Decreased from 500 to 300, and the Bonus Reward Chest cost was reduced from 300 to 150.
      Oreha’s Well Abyssal Dungeon Hard Mode
      Aira’s Oculus - Decreased from 900 to 300, and the Bonus Reward Chest cost was reduced from 300 to 100.
      Oreha Preveza - Decreased from 1200 to 400, and the Bonus Reward Chest cost was reduced from 500 to 150.
      Argos Abyss Raid
      G1 - Decreased from 800 to 300, and the Bonus Reward Chest cost was reduced from 300 to 100.
      G2 - Decreased from 900 to 300, and the Bonus Reward Chest cost was reduced from 300 to 150.
      G3 - Decreased from 1000 to 400, and the Bonus Reward Chest cost was reduced from 500 to 150.
      Valtan Legion Raid Normal Mode
      G1 - Decreased from 800 to 500, and the Bonus Reward Chest cost was reduced from 500 to 300.
      G2 - Decreased from 2500 to 700, and the Bonus Reward Chest cost was reduced from 800 to 400.
      Vykas Legion Raid Normal Mode
      G1 - Decreased from 500 to 400, and the Bonus Reward Chest cost was reduced from 400 to 200.
      G2 - Decreased from 600 to 500, and the Bonus Reward Chest cost was reduced from 600 to 250.
      G3 - Decreased from 2200 to 700, and the Bonus Reward Chest cost was reduced from 800 to 400.
      Valtan Legion Raid Hard Mode
      G1 - Decreased from 1000 to 700, and the Bonus Reward Chest cost was reduced from 900 to 600.
      G2 - Decreased from 3500 to 2300, and the Bonus Reward Chest Cost was reduced from 1200 to 900.
      New Player Card Sets
      New card sets have been added, intended to serve as stepping stones for new players to use until they collect end-game card sets.
      Added two new card sets for new players that use cards already available in the game:
      Deep Dive card set
      You Have A Plan card set
      Added a new Star of Destiny card set with the following cards for new players:
      Azena Under the Starlight
      Balthorr Under the Starlight
      Thirain Under the Starlight
      Kadan Under the Starlight
      Shandi and Zinnervale Under the Starlight
      Card System Improvements
      Card Auto-save Settings
      You can now auto-save cards from the auto-save feature in the ‘Enhance’ tab of the Card UI, which allows
      automatic registration when acquiring a card from a card pack.
      Individual cards from the store or obtained as rewards will not auto-save.
      If you obtain additional copies of a card in your inventory or storage, only the additional copies will auto-save.
      Cards that have met the required number of cards up to max Awakening will be converted to XP when auto-saved.
      Improved Card notification Settings
      Card 'favorites' are now 'Card Notifications', which can be activated by clicking on the card's notifications icon.
      You can check which cards you've set notifications for in card packs, inventory, item acquired notification, and tooltips.
      Click on the notifications icon on the card to turn on notifications.
      Cards that were your favorites will automatically have notifications turned on.
      You can set up to 60 notifications.
      'View Favorites' in the Card UI filter has been changed to 'View Cards with Notification Settings'
      Improved Book Effect filter
      The first filter (sorting) in the ‘Books’ tab is now Completed Bonus Collections (all cards in the set have reached max Awakening).
      The second filter in the ‘Books’ tab has a new option to look up sets with specific damage increases.
      Once you have collected all effects in a Card Book set, the set's name and symbol will turn gold.
      Improved tab sorting
      You can now sort by name in the Equip, Books, and Enhance tabs.
      You can now sort by Awakening total in the Equip and Books tabs.
      You can now sort by Equipped Set in the Equip tab.
      Sorting by Effect has been removed from Equip tab.
      Sorting by Book Effect has been removed from Enhance tab.
      The sort button has been simplified to one button.
      Other improvements
      Card enhancement and Awakening effects have been simplified to speed up the UI animations.
      Max Awakening stats for the set will be shown in the ‘Equip’ tab.
      When there are 7 cards in a set, you will also see stats for equipping 6 highest Awakening cards.
      Added 'See Info' to the Card item context menu. You can see where to obtain an item by using 'See Info' in the Codex.
      The condition for 'Only Awakening-ready' filter in the 'Enhance' tab has been changed:
      Before: When you have the same cards needed for Awakening after completing enhancement.
      After: When you have the same cards needed for Awakening regardless of enhancement.
      Chaos Gate Updates
      Players who don’t help battle will now be kicked after a while.
      Players who die inside the Chaos Gate will now be resurrected in a location that aligns with their Chaos Gate progression.
      Removed a portal that acts as a starting point in the Chaos Gate (depending on progression).
      Defeating Repletio within the Mayhem Legion Chaos Gate will no longer remove the barricade where Shamos appears. Defeating Shamos will instead remove the barricade.
      If you leave or get kicked from a Chaos Gate due to lack of participation, you will no longer be able to re-enter through the entrance that is still open.
      You can no longer go to the Character Selection screen from a Chaos Gate.
      Fixed the issue where players get kicked from Chaos Gate while in combat if they do not defeat the boss monster soon enough.
      Arcturus's Touch
      Players can now earn extra rewards twice the Legion Raid materials used in gear crafting (Covetous Wings, Demonic Beast Bones, Demon Beast Veins, and Covetous Fangs) for clearing the Valtan / Vykas Legion Raids (Normal and Hard modes), up to 5 times per character.
      Both the normal and extra rewards of this type are doubled.
      These rewards are on a per gate basis, meaning you can earn 5 additional sets of rewards per gate, per character.
      A new Arcturus's Touch Tooltip UI will display how many bonus rewards are available.
      Gear Trading Changes
      Chosen, Preordained Diligence, and Harsh Oath gear can now be traded up to 3 times, and can be sold/purchased on the Marketplace.
      Procyon’s Protection Changes
      Procyon's Protection count will now decrease after clearing last gate in an Abyssal Dungeon.
      After clearing a higher level difficulty, the lower level difficulty count will now also decrease.
      Example: Clearing Valtan Hard Gate 1 will decrease both Normal/Hard Gate 1 count.
      Impacted Content:
      Oreha's Well Abyssal Dungeons
      The Argos Abyss Raid
      The Valtan, Vykas, and Kakul-Saydon Legion Raids
      Procyon’s Compass
      Improved how available rewards are counted:
      The ability to earn rewards will be counted only when you have achieved contribution by participating in co-op or competitive quests.
      If you leave the area before starting a co-op or competitive quest, your ability to earn rewards will not be counted.
      If you participate in a trade skill activity while participating in a co-op or competitive quest, you will now be able to earn trade skill rewards.
      Example: Even if you have no more available rewards in Opportunity Isle, you will still be able to earn rewards from fishing.
      Improvements to Ghost Ships
      Defeating normal monsters removed from [co-op] The Wandering Ghost Ship goals.
      The Boss monster will still appear after defeating normal monsters.
      Graphic options will adjust automatically during co-op quests to reduce frame drop.
      You can now use the mini map from inside the Ghost Ship to check the co-op quest location and rewards.
      Item Exchange Updates
      The items added to material storage are now available for exchange:
      1 Sunset Scale converts to 1 Honor Leapstone.
      1 Empyrean Dawn converts to 2 Great Honor Leapstones.
      1 Argos's Blood converts to 3 Great Honor Leapstones.
      Exchange Locations:
      Vern Castle [Abyss Trade] Anarchiel
      Nia Village
      [Abyss Trade] Arheyna
      Quests
      When repeating a quest you've already completed in your Roster, you can use Shift + G to skip dialogue ('B' button on controller. If 'B' button is designated for 'Interact,' then use the 'A' button.
      When doing the 'Stop the Dark Chaos Gate' quest in Arthetine, Krause can now detect nearby monsters in a wider range.
      Stronghold Updates
      Added Stronghold settings improvements:
      You can set ‘Guest Shortcut’ or restrict movement in Stronghold through Stronghold settings
      You cannot use 'Guest Shortcut' during transformation or when you've equipped toys in the Stronghold.
      Blocked Strongholds will not show up on 'Interest Received' in the 'Saved Stronghold' tab.
      If you block a Stronghold in your Saved Stronghold, it will be unsaved.
      Interest you registered prior to blocking a Stronghold will be removed.
      Added improvements to purchasing or registering structures:
      When you purchase a structure from your Stronghold, the number of registered structures will be displayed in the tooltip.
      When you purchase structures from your Stronghold, you will only be able to purchase the maximum number you can register.
      If the number of registered structures and owned structures exceed the number you can register, you will not be able to purchase that structure.
      Note: The number of owned structures is taken from the current character's Inventory and Storage. It does not check the number owned by other characters in the Roster.
      These tooltips will not be displayed when you purchase structures from other people's Strongholds.
      Removed purchase restrictions placed on the 3 types of Carpentry Boxes sold by Monet.
      From the list of structures you can craft from the Crafting Workshop, you can now craft the following structures using Silver instead of Gold:
      Rethramis-Style Small Fountain
      Craft Structure: Vine Fence (Small)
      Craft Structure: Vine Fence (Medium)
      Craft Structure: Vine Fence (Giant)
      Craft Structure: Vine Pillar
      Craft Structure: Vine Door
      Skin Effect Bonus
      A new 'move effect' visual has been added to skins.
      'Move Effect' skin slot has been added to the Character Profile 'Skins & Virtues' tab.
      You can turn this effect on/off from the Hide Skin icon on the right side of the slot.
      'Move effect' category added to the 'Skin' section in Marketplace.
      Using a movement skill will not change effects while you're transformed from using Identity skills.
      You can use settings to turn on/off other players' move effect effect.
      Settings > Gameplay > Combat Related Settings > Show Combat / Pet > Show Move Effect Skin
      You can see the character's movement effect in the Preview Skin screen.
      From the Shop's Preview Screen skin, click on the Preview Movement button.
      When you preview the move effect skin chest, the preview movement screen will show automatically.
      Schedule Updates
      Co-op added to Fever Time event category.
      Added Expected Rewards to the following events under the ‘Alarm Settings’ menu:
      Proving Grounds Fever Time
      Siege PvP Base Entry
      Mercenary Join Request
      Siege Event category is now called Siege Content and contains:
      Siege event schedule
      Mercenary Join Request
      Siege PvP Base Entry
      Deleted some content schedule categories that will no longer be shown.
      Siege category:
      Deleted Siege challenge request.
      Deleted Raid Match challenge request.
      Proving Grounds category:
      Deleted Co-op (moved to Fever Time category).
      General Updates
      In Loot Auctions after clearing Dungeon/Raid content, a 5% fee was added on any amount spent over 100,000 gold. Example: If in a 4-player raid the loot auction item sells for 150,000 gold, a 5% fee will be imposed on 50,000 gold.
      Added a new daily log-in reward track.
      Lost Ark now only runs on DirectX 11. The option to select DirectX version has been removed from settings.
      Competitive Match Season 2 will draw to a close next month, on April 12.
      UI/UX Updates
      Integrated Dungeon UI
      Added Boss Rush and Cube activities.
      Added a Roster symbol to content where entry count is managed on Roster level.
      Character Customization
      Changed character creation and Reskin Tickets to allow 24hrs of customization changes before the appearance is finalized and locked.
      Color codes can be used in character customization fields that allow (except skin color).
      Added more customization file save slots.
      Improved camera zoom.
      MVP System
      A new MVP category called 'Supporter' has been added.
      Supporter is earned based on damage contribution from a support class's skill. Damage contribution is calculated by how much your team's outgoing damage has increased from your effects, out of the team's total outgoing damage.
      'Shield for All' updated to 'Guardian'.
      'Combat Healer' updated to 'Healer'.
      'Guardian' and 'Healer' protection and heal will be displayed differently.
      How much protection or healing came from you compared to the team's total HP will be displayed. You will get incremental titles based on your level of contribution.
      The following will be added to calculating 'Guardian'.
      Amount of an ally's reduced incoming damage from your skills.
      Amount of an ally's reduced incoming damage from foes affected by your skills.
      Adjusted the method for selecting the MVP to include the new MVP categories and calculations.
      New medals have been added:
      Towering Shield - A medal awarded to an adventurer who protected an ally from a single attack with massive Damage.
      Zealous Protector - A medal awarded to an adventurer who cast a shield on an ally with low HP multiple times.
      General
      The Powerpass UI has changed to clearly delineate Event Powerpasses from purchased ones.
      The registered item limit and purchase limit can now be seen in the Marketplace/Auction House when Selling or Buying an item respectively.
      Added a button to easily dismantle items, that batch selects items from your inventory that match your Auto-Dismantle settings.
      Removed button to move all skins from Personal Storage or Roster Storage
      Added a button to move all duplicate materials from Personal Storage or Roster Storage
      Added categories to store items in the Materials Storage
      [Content] Crafting Materials - materials needed for crafting
      [Content] Upgrade - materials needed for upgrading gear quality, set, ability stones
      [Content] Exchange Materials - materials used for exchanges
      [Content] Ability Stone - powders from dismantling ability stones
      [Stronghold & T. Skills] Other Materials - You can now store tool craft kits
      Relevant items that were stored in other places have automatically moved to Materials Storage.
      Please note that character-bound items are not applicable to roster-bound storage.
      Items in Materials Storage cannot be dismantled. Some of the items that were able to be dismantled can be traded through the new Exchange.
      Improved Chest/Pack item usage:
      When using a chest/pack item, you can now type in the quantity that you want to open at once, up to 999.
      Random chests/packs will open faster.
      If you try to open more chests/packs than you currently own, a notification will pop up
      Added options to simply results confirmation for gems, quality upgrades, and Skill Tree transfers.
      You can add up to 11 desired gem effects when you roll gems. You can select 'skip results confirmation' if you only want to see results for desired gem effects when you roll gems.
      You can select 'skip results confirmation' if you only want to see results for successful quality upgrades.
      You can choose to ignore amulet destroyed messages for skill tree transfers for one day.
      Mail improvements
      Added an option to automatically delete mail after claiming the contained item.
      'Auto-deleted after claiming item' button on top of mail list
      You can enable the Auto-Delete Mail Function in these two cases:
      1) In the Mail List, click Take Attachment
      2) On the Inbox screen, click Take All
      Added warning message to mail you cannot Return or Recall after accepting items in mail with multiple attachments.
      View Extra Reward Improvement
      You can now 'View Extra Reward' in the entrance UI for Abyssal Dungeons, Abyss Raids, and Legion Raids.
      Gates and Dungeons you did not use 'View Extra Reward' will have a 'View Rewards' button on top of the entrance UI.
      'View Reward' can only be used in major cities, field, stronghold, opens seas, and regular islands.
      Can be used until the weekly content reset.
      Character Selection Screen Wallpaper Improvements
      'Edit Background' is now 'Wallpaper Settings'
      Added 'Random Wallpaper Settings'.
      'Hide UI' added to Character selection screen
      Alt+X or click on 'Hide UI' button on top right.
      You can screenshot after hiding UI. The Exit button will not be in the screenshot.
      Press [ESC] or click on the Exit button to end ‘Hide UI’.
      Codex Improvements
      Added new filters and favorites.
      Added 'View unobtained items'. This toggle is present when viewing a section that contains unobtainable items, but is otherwise hidden.
      Improved 'Set Item Info':
      Now you can look up gear by set effect in the order you obtain them.
      Hover your mouse over the set gear to see effects for the set level.
      Added a 'Preview' feature to the Codex.
      Added a feature to check if you have already obtained items.
      Collectibles:
      You can check which Collectibles you've completed.
      Island Soul and Skill Rune items that you own will show either a delivery required or use required symbol.
      If you own a duplicate of the Island Soul that you've already turned in, it will show as completed.
      Crew, Stronghold Crew, Wallpaper:
      You can check whether you own these or not from each tab.
      New 'Interact' category added for Toys, Emotes, and Emoticons.
      Added information on where to obtain certain items:
      Gear and accessories
      Skins
      Materials
      Stronghold items
      Collectibles
      Sorting improvements:
      Item grade sorted from Descending to Ascending.
      Adventure sorted by name.
      Gear:
      Select this category to see results for current Item Level
      Accessories, Ability Stone, Enhancement Material, Gems:
      Select this category to see results for the lowest tier of equipped items.
      When you open the Codex, it will default to the 'All' tab.
      Party Finder
      Improved search term functionality for recruiting posts.
      You can now sort by the number of people in a group.
      Must click 'search' button after selecting a filter to apply it. This fixes the issue of mismatched filters and search results.
      Added a 'Private Find Party Post' option.
      You must type in the correct password when applying to participate in a Private Find Party Post.
      You do not need a password if you are invited by a Party/Raid leader.
      Party Applicant list improvements:
      When an applicant cancels the request, a cancel notification will be displayed for 1 minute unless you click the confirm button. It will be deleted if you switch tabs.
      This new feature to check applicant list will fix the issue of automatically accepting an unexpected player to the party when the original applicant cancels the request.
      Online Status UI
      Your character’s online status is now also applied to the guild system. If you set yourself as Offline/Away in your Friends UI, your guild will see you as Offline/Away too.
      Your character’s online status will be applied and recorded on the guild’s roster
      Caution: If you stay Offline for a long time, you may get kicked from your guild for being offline for too long.
      If your friend or guildmate whispers to you while you’re set as Offline/Away, you will be able to receive their messages, but the sender will still get a delivery failed message.
      If your friend or guildmate sends you an invite while you’re set as Offline/Away, the sender and the recipient will get the following messages:
      Recipient in Offline/Away status: Invitation alert
      Sender of the invite: Invitation failed message
      You can now set your online status from the character selection screen.
      Store Updates
      The Art of War Update features a new Neria’s Wardrobe with Baseball Uniform, Winter Coat, New Year’s Wish Skin, and the Dark Priest Ark Pass! This Ark Pass includes the Dark Priest skins, warhorse mount, wallpaper, and Chromarong pet. These can also be obtained outside the Ark Pass, with the exception of the wallpaper. Check out the new cosmetics showcased below!
      Neria’s Wardrobe - Baseball Uniforms
       
      Neria’s Wardrobe - Winter Coat (Specialist)
      Specialist New Year Wish Skins
      Specialist Dimension and Illusion Skins
      Dark Priest Skins - Judgement Priest
       
      Dark Priest Skins - Conviction Priest
       
      Dark Priest Warhorse Mount
      Dark Priest Wallpaper
      Chromarong Pet
       
      Class Balance Updates
      General
      The penalty for canceling transformation while in Berserker 'Fury mode' and Shadowhunter 'Demonize' has been updated. If you cancel a forced transformation, you will not get receive a penalty.
      Berserker
      Stats
      Fury Meter gain increased from Specialization:
      Before: 0.4
      After: 0.8
      Burst Duration from Specialization:
      Before: 1.25
      After: 0.95
      Skills
      Fury Meter gain from all skills except Basic Attack, Chain Sword, and Berserk Fury has increased by 25%
      All Fury Meter gain has decreased by 10% in PvP.
      Overdrive
      'Strike Wave' skill deleted. New skill 'Overdrive' added: Gather the power of rage into your greatsword, then perform a powerful upward slash to deal Damage and knock foes away.
      'Strike Wave' gem changed to 'Overdrive' gem.
      Additional skill obtainable after the first Awakening quest has changed from 'Aura Blade' to 'Overdrive'
      Brave Slash
      'Aura Blade' skill deleted. New skill 'Brave Slash' added: Gather your strength, then perform a powerful forward slash with your greatsword to deal Damage.
      'Aura Blade' gem changed to 'Brave Slash' gem.
      Double Slash
      Simplified the skill charge up motion.
      'Enhanced Strike' skill tree effect changed to 'Gravitational Blow'.
      Before: Attack charge up time +0.3s. Outgoing damage +25.0/31.0/37.0/43.0/50.0%.
      After: Attack charge up time +0.1s. Outgoing Damage +25.0/31.0/37.0/43.0/50.0%.
      Updated the 'Swift Fingers' skill tree effect.
      Before : Attack preparation time -0.3s.
      After: Preparatory action is skipped and attacks immediately.
      Crime Hazard
      'Focus' skill tree effect changed to 'Destruction'
      Before: Fury gain +100.0/112.0/124.0/137.0/150.0%.
      After: On hit, ignore foe Defense by 40.0/47.0/54.0/62.0/70.0%.
      'Burst Enhancement ' skill tree effect changed.
      Before: During Burst Mode, Damage +40.0/47.2/54.8/62.4/70.0%.
      After: Cooldown resets when entering Burst Mode. During Burst Mode, Damage +40.0/47.2/54.8/62.4/70.0%.
      'Burst Enhancement' skill tree’s damage increase effect will not be applied during 'Mayhem'.
      Finish Strike
      'Bleed Effect' skill tree effect changed to 'Enhanced Strike'
      Before: On hit, Bleed foes, inflicting n Damage every 1s for 5s.
      After: Damage to foes +8.0/14.0/20.0/26.0/32.0%.
      'Enhanced Strike' skill tree name changed to 'Gravitational Blow'.
      Whirlwind
      Fixed awkward movements when canceling the skill.
      Power Break
      Increased charge speed when using 'Power Accumulation', shortening the time it takes to overcharge.
      'Whirlpool' skill tree movement got faster.
      Mountain Crash
      'Focus' skill tree effect and description changed.
      Before: Fury gain +100.0/112.0/124.0/137.0/150.0%.
      After: Fury Meter gain +50.0/56.0/62.0/68.0/75.0%.
      'Enhanced Strike' skill tree effect changed to ' Vital Point Hit'
      Before: Damage to foes +30.0/37.0/44.0/52.0/60.0% .
      After: On Physical and Shockwave hits, Crit Rate +20.0/23.2/26.4/29.8/33.2% for 4.0s.
      Diving Slash
      Basic Attack area changed to fit the effect.
      Increased attack area when using 'Swordswipe Draft' skill tree.
      'Control' skill tree name changed to 'Focus'
      Hell Blade
      Shortened cancel time after using skill.
      'Lava Jet' skill tree effect changed as follows:.
      Before: The finishing attack creates a lava zone inflicting 50.0/57.5/65.0/72.5/80.0% [Fire] Damage for 6s. Even with Earth Flip, element does not change.
      After: The finishing attack creates a lava zone inflicting 50.0/57.5/65.0/72.5/80.0% [Fire] Damage for 6s. With Earth Flip, element becomes [Earth].
      'Bloody Eruption' skill tree effect changed.
      Before: Element is now [Fire]. Changes to Normal Mode. Deliver the finishing attack immediately after thrusting your sword into the ground.
      After: Element is now [Fire]. Changes to Normal Mode. Deliver the finishing attack immediately after thrusting your sword into the ground. Finishing Blow's Outgoing Damage +55.0/63.0/72.0/81.0/90.0% and Cooldown -12.0s.
      'Bloody Eruption' skill tree can now level up to 5.
      Chain Sword
      Damage decreased by 10.3%.
      Fury Meter gain increased by 12.1%.
      MP consumption decreased by 7.8%.
      Skill cooldown changed.
      Before: 15s
      After: 13s
      'Vital Point Hit' skill tree effect changed.
      Before: On hit, Crit Rate +15.0/18.1/21.3/24.4/27.6% for 3.0s.
      After: On hit, Crit Rate +20.0/23.2/26.4/29.8/33.2% for 3.0s.
      'Quick Prep' skill tree effect changed.
      Before: Cooldown -7.0s. Damage to foes -50.0/48.0/45.0/42.0/39.0%.
      After: Cooldown -6.0s. Damage to foes -50.0/48.0/45.0/42.0/39.0%.
      Wind Blade
      'Focus' skill tree effect changed.
      Before: Fury gain +100.0/112.0/124.0/137.0/150.0%.
      After: Fury Meter gain +80.0/90.0/100.0/110.0/120.0%.
      Maelstrom
      Simplified the skill’s charge up motion.
      2nd attack and 'Flame Spin' skill tree attack will no longer hit an area different from the first hit.
      Reduced time to trigger combo after the 1st hit.
      'Vital Point Hit' skill tree effect changed.
      Before: On 2nd attack hit, Crit Rate +25.0/28.3/31.8/35.3/38.8% for 4.0s.
      After: On 2nd attack hit, Crit Rate +20.0/23.2/26.4/29.8/33.2% for 5.0s.
      Specialty
      Bloody Rush skill category name changed from ‘Burst Mode’ to ‘Burst Skill’.
      Basic duration of Burst status decreased by 20.0%.
      When equipped with 'Mayhem' engraving, the Specialty description will now display the 'Mayhem' effect.
      Engravings
      Updated 'Berserker Technique':
      Before : While bursting, Crit Damage +16/24/32%. Negates Exhaustion after Burst ends.
      After : While bursting, Crit Damage +16/25/36%. Negates Exhaustion after Burst ends.
      Updated 'Mayhem':
      Before : Fury Meter remains at max and turns into Mayhem Mode with the power of darkness. Mayhem Mode: Outgoing Damage +3/8/16%, Atk. and Move Speed +15%, all incoming Damage -65%. When Mayhem Mode activates, HP is reduced to 25% of Max HP; this cannot be exceeded even when healing is applied. Can only receive 40% of healing effects and 25% of shield effects. Press the [X] key to cancel Mayhem Mode and recover 25% of Max HP; cannot enter Mayhem Mode again for 30s.
      After : Fury Meter remains at max and turns into Mayhem Mode with the power of darkness. Mayhem Mode: Outgoing Damage +3/8/16%, Atk. and Move Speed +15%, all incoming Damage -70%. When Mayhem Mode activates, HP is reduced to 25% of Max HP; this cannot be exceeded even when healing is applied. Can only receive 40% of healing effects and 25% of shield effects. Press the [X] key to cancel Mayhem Mode and recover 25% of Max HP; cannot enter Mayhem Mode again for 30s.
      Gunlancer
      Stats
      Battlefield Shield damage increase added to Specialization stat.
      Battlefield Shield damage increase coefficient: 0.5
      Skills
      Gunlance skill Damage increased by 5.3% in PvE.
      Normal skill Damage increased by 1.5% in PvE.
      Bash
      'Ready Attack' skill tree effect changed.
      Before: On hit, Atk. Power +25.0%/27.0%/29.0%/31.3%/33.5% for 5.0s.
      After: On hit, Atk. Power +25.0%/27.0%/29.0%/31.3%/33.5% for 6.0s.
      Shout of Hatred
      'Open Weakness' skill tree effect changed.
      Before: On hit, Shield Meter +20.0%. Weakness is exposed and outgoing Damage from all party members +3.0% for 12.0s. Frontal attacks and back attacks from all party members +9.0%.
      After: On hit, Shield Meter +20.0%. Weakness is exposed and outgoing Damage from all party members +4.0% for 12.0s. Frontal attacks and back attacks from all party members +5.0%.
      Shield Charge
      Paralysis from hit changed to Push in PvE.
      Surge Cannon
      Damage increased by 4.3% in PvE.
      Charged Stinger
      Damage increased by 3.1% in PvE.
      'Last Charge' skill tree effect changed.
      Before: Charge Level +1. Overcharge increases move distance +2 meters. Outgoing Damage +40.0%/47.0%/54.0%/62.4%/70.8% and enables you to bombard foes, knocking them back for +30% Damage.
      After: Charge Level +1. Overcharge increases move distance +2 meters. Outgoing Damage +45.0%/52.3%/59.5%/68.2%/76.9% and enables you to bombard foes, knocking them back for +30% Damage.
      Increased turn speed during charge.
      Gunlance Shot
      Damage increased by 7.1% in PvE.
      Counter Gunlance
      Damage increased by 4.3% in PvE.
      Dash Upper Fire
      Damage increased by 3.1% in PvE.
      Fire Bullet
      Damage increased by 3.1% in PvE.
      Guardian's Thunderbolt
      'Magick Control' skill tree effect changed.
      Before: 50.0%/53.0%/57.0%/62.0%/67.0% chance of negating the skill's MP Cost.
      After: MP Cost -50.0%/53.0%/57.0%/62.0%/67.0%.
      'Undying Heat' skill tree effect changed to 'Quick Prep'
      Before: On hit, creates a 50.0% chance of cooldown -4.0/5.0/6.0/7.0/8.0s.
      After: Cooldown -2.0s/2.5s/3.0s/3.5s/4.0s.
      'Damage Luck' skill tree effect changed to ' Weak Point Detection'
      Before: Drops +1 one-off thunderbolt, inflicting Damage to the foe.
      After: Damage to Push-Immune foes +20.0%/26.2%/32.4%/38.6%/45.0%.
      'Tough Strike' skill tree effect changed.
      Before: Damage to foes +25.0%/31.0%/37.0%/43.0%/50.0%.
      After: Damage to foes +30.0%/37.0%/44.0%/52.0%/60.0%.
      Leap Attack
      Damage increased by 4.1% in PvE.
      'Direct Hit' skill tree effect changed to 'Tough Strike’
      Before: Direct Damage when landing +15.0%/21.0%/27.0%/33.0%/40.0%.
      After: Damage to foes +15.0%/21.0%/27.0%/33.0%/40.0%.
      'Quick Prep' skill tree effect changed.
      Before: Skill cooldown -3.0s/3.6s/4.2s/4.9s/5.6s.
      After: Skill cooldown -3.0s/3.7s/4.4s/5.2s/6.0s.
      'Shockwave' skill tree effect changed.
      Before: Spreads a massive shockwave from where you land, launching foes into the air for +20.0%/26.2%/32.4%/38.6%/45.0% Damage.
      After: Spreads a massive shockwave from where you land, launching foes into the air for +35.0%/42.3%/49.7%/57.4%/65.1% Damage.
      'Leap' skill tree effect changed.
      Before: Charge up and leap into the air. Enables you to travel a max of 18 meters. Damage +30.0%/37.0%/44.0%/52.0%/60.0% Great Earthquake, Electric Field, and Shockwave range +50%.
      After: Charge up and leap into the air. Cooldown +4.0s. Enables you to travel a max of 18 meters. Damage +65.0%/73.0%/82.0%/91.0%/100.0%. Great Earthquake, Electric Field, and Shockwave AoE Radius + 50%.
      Specialty
      Battlefield Shield changed from Normal Mode to Toggle Mode.
      Before: Consume all Shield Meter and move instantly to a location up to 16 meters away, ignoring collisions with adventurers, Guardians, and monsters. Upon landing, strike foes and inflict Damage to foes within a 6-meter radius, launching them into the air. Foes within a 3-meter radius of the center of impact suffer a direct hit. Gain a shield proportional to the consumed Shield Meter, and grant Push Immunity to party members within a 10-meter radius. Any Damage to them will be directed to you for up 5s.
      After: Consume all Shield Meter and move instantly to a location up to 16 meters away, ignoring collisions with adventurers, Guardians, and monsters. Upon landing, strike foes and inflict Damage to foes within a 6-meter radius, launching them into the air. Foes within a 3-meter radius of the center of impact suffer a direct hit. Gain a shield proportional to the consumed Shield Meter, and grant Push Immunity to party members within a 10-meter radius. Any Damage to them will be directed to you for up 5s. If you stop using Battlefield Shield or if the Shield is attacked and disappears, Condensed Energy explodes and deals Damage to nearby foes before knocking them away. Damage dealt by the explosion can increase up to 30% based on the amount of Damage blocked on behalf of allies. Cannot be used when Shield Meter is below 20%. When Battlefield Shield expires, Shield Meter is refunded up to 25% based on the amount of Damage blocked on behalf of allies.
      'Battlefield Shield' skill added to gem options.
      Engravings
      Updated 'Combat Readiness':
      Before: Normal skills Damage +20%. Shield Amount +30/40/50% in Defensive Stance. Damage +4/5/6% for 10s when hit and when hitting while in Defensive Stance (stacks up to 3 times, once every 1s).
      After: Normal skills Damage +25/27.5/30%. Shield Amount +30/40/50% in Defensive Stance. Damage +2/3/4% for 10s when hit and when hitting while in Defensive Stance (stacks up to 3 times, once every 1s).
      Destroyer
      Skills
      Perfect Swing
      Damage decreased by 12.5% in PvP.
      Endure Pain
      Skill cooldown increased in PvP.
      Before: 40s.
      After: 50s.
      Paladin
      Skills
      Punishment
      Damage increased by 6.1% in PvE.
      Holy Sword
      Damage increased by 2.6% in PvE.
      'Condensed Energy' skill tree effect changed.
      Before: Focuses light into a single point and fires. The AoE Radius of the light narrows. Inflicts +120.0%/132.0%/144.0%/157.0%/170.0% Damage.
      After: Focuses light into a single point and fires. The AoE Radius of the light narrows. Inflicts +130.0%/143.0%/156.0%/169.0%/182.0% Damage.
      Stagger increased from Mid-high to High.
      Executor's Sword
      'Executioner's Strike' skill tree effect changed.
      Before: Deliver an additional strong downward attack at the ground, inflicting 100.0%/111.0%/122.0%/133.0%/145.0% of the total Damage.
      After: Deliver an additional strong downward attack at the ground, inflicting 110.0%/121.0%/132.0%/143.0%/155.1% of the total Damage.
      Stagger increased from Mid to Mid-high.
      Punishment
      Damage increased by 5.1% in PvE.
      Engravings
      Updated 'Judgement':
      Before: Punishment Damage +15%/20%/25%. When Punishment skill hits, Piety Meter gain +100%. Duration of Sacred Executioner +100%/125%/150%.
      After: Punishment Damage +15%/22.5%/30%. When Punishment skill hits, Piety Meter gain +100%. Duration of Sacred Executioner +100%/125%/150%.
      Glaivier
      Engravings
      Updated 'Pinnacle':
      Before : Adds Pinnacle: Flurry/Focus I/II/III instead of the Flurry/Focus Stage 3 effect added upon changing stances while the Dual Meter is maxed at Level 3.
      Pinnacle: Flurry I/II/III: Atk. Speed +12.5/13.8/15%, Damage +12.5/13.8/15%, Crit Rate +20/22.5/25%
      Pinnacle: Focus I/II/III: Move Speed +15%, Damage +15/17/20%, Crit Damage +37.5/43.8/50%
      After : Adds Pinnacle: Flurry/Focus I/II/III instead of the Flurry/Focus Stage 3 effect added upon changing stances while the Dual Meter is maxed at Level 3.
      Pinnacle: Flurry I/II/III: Atk. Speed +12.5/13.8/15%, Damage +13/15/17%, Crit Rate +20/22/25%
      Pinnacle: Focus I/II/III: Move Speed +15%, Damage +16/19/22%, Crit Damage +37.5/43.8/50%
      Updated 'Control':
      Before: Cannot use Focus stance. Flurry skills Damage +18/27/36%.
      After: Cannot use Focus stance. Flurry skills Damage + 20/30/40% .
      Deadeye
      Skills
      Meteor Stream
      Damage increased by 12.0% in PvE.
      Canceling while the skill is in use will fire bullet instead of making it disappear.
      Death Fire
      Damage increased by 20.0% in PvE.
      'Infinite Decimation' skill tree effect changed.
      Before: Rapid Fire count +3. Rapid Fire Outgoing Damage +50.0/69.0/88.0/107.0/126.0%.
      After: Rapid Fire count +3. Rapid Fire Outgoing Damage +120.0/134.7/149.3/164.0/180.0%.
      Equilibrium
      Damage increased by 7.0% in PvE.
      Last Request
      Damage increased by 22.0% in PvE.
      'Massive Explosion' skill tree changed.
      Before: Applies powerful explosive pressure. Outgoing Damage +20.0/26.0/32.0/38.0/45.0%. Knocks foes higher into the air and increases knockdown time.
      After: Applies powerful explosive pressure. Outgoing Damage +25.0/31.0/37.0/43.0/50.0%. Knocks foes higher into the air and increases knockdown time. Outgoing Damage to staggered target +50%.
      'Execution' skill tree changed.
      Before: Atk. Speed +20%. While preparing to fire, move 4 meters forward. Fires a special round. Outgoing Damage to staggered foes +50.0/57.5/65.0/72.5/80.0%.
      After: Atk. Speed +20%. While preparing to fire, move 4 meters forward. Fires a special round. Outgoing Damage to Challenge or above foes +10.0/16.0/22.0/28.0/35.0%
      Engravings
      'Pistoleer' effect changed.
      Before: Can use only Handgun Stance. Handgun Skill Damage +30/50/70%. Stagger Damage +40%. Awakening Skill Damage +15/22/30%.
      After: Can use only Handgun Stance. Handgun Skill Damage +35/60/85%. Stagger Damage +40%. Awakening Skill Damage +20/30/40%.
      Artillerist
      Skills
      Gatling Gun
      Cooldown adjusted sooner when canceling holding skill while 'Will of the Destroyer' skill tree is applied.
      Specialty
      Firepower Meter's default duration time has increased from 6s to 8s.
      Firepower Meter's reduction has been reduced by 50.0%.
      Engravings
      'Firepower Enhancement' effect changed.
      Before: When the Firepower Meter is full, Overheat effect is triggered. Normal Skill Damage +4/10/20% and Firepower Meter duration +8/10/12s. When not in Barrage Mode, Incoming Damage -5/10/15%.
      After: When the Firepower Meter is full, Overheat effect is triggered. Normal Skill Damage +5/12/25% and Firepower Meter duration +10/12/14s. When not in Barrage Mode, Incoming Damage -5/10/15%.
      Sharpshooter
      Stats
      Hawk Meter recovery from Specialization stat is now Hawk Meter natural recovery.
      Specialization stat now has increased damage when Silverhawk is summoned.
      Coefficient of skill damage increase when Silverhawk is summoned: 0.085.
      Skills
      Hawk Shot
      'Electric Nova' skill deleted. New skill 'Hawk Shot' added: Imbue the energy of a Silverhawk into a giantized bow, and send powerful hawk energy flying to deal Damage and knock foes away.
      'Electric Nova' gem changed to 'Hawk Shot‘
      Atomic Arrow
      'Amplified Damage' skill tree effect can now be applied even when arrows hit.
      Arrow Wave
      Damage decreased by 14.6% in PvE.
      'Giant Whirlwind' skill tree effect changed to 'Ally':
      Before: Tornado width increases by 20%. Outgoing Damage to challenge or below foes +50.0/57.5/65.0/72.5/80.0%.
      After: Tornado width increases by 20%. When Silverhawk is summoned, Outgoing Damage +60.0/68.4/76.8/85.8/94.8%.
      Arrow Shower
      'Master of Evasion' skill tree effect changed to 'Law of the Jungle'.
      Before: During skill use, Dodge Rate + 10.0%.
      After: Outgoing Damage to challenge or below foes +50.0/57.5/65.0/72.5/80.0%.
      'Law of the Jungle' skill tree can now progress up to Lv. 5.
      'Heavy Rain ' skill tree effect changed.
      Before: Outgoing Damage +20.0/23.4/26.8/30.4/34.0% every 1s.
      After: AoE radius of falling arrows increases by 20%. Outgoing Damage +20.0/23.4/26.8/30.4/34.0% every 1s.
      Moving Slash
      Increased the speed of the skill’s preparatory motion.
      You can no longer equip ‘Wealth’ Rune. If you had ‘Wealth’ Rune equipped before, it will be unequipped.
      'Silver Master ' skill tree effect changed.
      Before: On skill hit, Hawk Meter + 35/39/43/48/53.
      After: On skill hit, Hawk Meter +22/24/26/29/33% every 1s for 10s.
      'Law of the Jungle ' skill tree effect changed to 'Solo Performance'
      Before: Outgoing Damage to challenge or below foes +200.0/216.0/232.0/248.0/264.0%.
      After: When Silverhawk is not summoned, Crit Damage to foes hit +100.0/115.0/130.0/145.0/160.0%.
      Blade Storm
      Damage decreased by 11.0% in PvE.
      You can no longer equip ‘Wealth’ Rune. If you had ‘Wealth’ Rune equipped before, it will be unequipped.
      'Ranged Hit ' skill tree effect changed.
      Before: AoE Radius +20%. Outgoing Damage to Challenge or below foes +30.0/37.5/45.0/52.5/60.0%.
      After: AoE Radius +20%. Outgoing Damage to Challenge or below foes +50.0/57.5/65.0/72.5/80.0%.
      'Silver Master' skill tree effect changed.
      Before: Every 3rd hit, Hawk Meter recovery +12/13/14/16/18. With Shadow Dance, the Hawk Meter is recovered each time a skill is used.
      After: On skill hit, Hawk Meter +22/24/26/29/33 every 1s for 10s.
      'Lightning Blade ' skill tree effect changed.
      Before: Element is now [Lightning]. The last attack sends off an additional Lightning Blade that spins in 4 directions, increasing AoE Radius of certain angles. Crit Damage of last attack +150.0/195.0/240.0/285.0/330.0%.
      After: Element is now [Lightning]. Crit Rate +30.0/37.0/44.0/52.0/60.0%. The last attack sends off an additional Lightning Blade that spins in 4 directions, increasing AoE Radius of certain angles.
      'Master of Evasion ' skill tree effect changed to 'Solo Performance'
      Before: Dodge Rate +20%.
      After: When Silverhawk is not summoned, Crit Damage to foes hit +100.0/115.0/130.0/145.0/160.0%.
      'Solo Performance' skill tree can progress up to Lv. 5.
      Claymore Mine
      Damage increased by 21.0% in PvE.
      'Repulse' skill tree effect changed to 'Solo Performance’
      Before: Claymore knockback distance +25.0/27.0/29.0/32.0/35.0%.
      After: When Silverhawk is not summoned, Crit Damage to foes hit +60.0/75.0/90.0/105.0/120.0%.
      Charged Shot
      'Swift Fingers' skill tree effect changed to 'Ally'.
      Before: Charge duration -50.0/56.0/62.0/68.5/75.0%.
      After: When Silverhawk is summoned, Outgoing Damage +60.0/68.4/76.8/85.8/94.8%.
      'Fast Fire' skill tree effect changed.
      Before: Charge level now increases Range, but no longer adjusts Damage. Max Range -25%, inflicting +50.0/54.0/58.0/62.0/66.5% total Damage.
      After: Charge level now increases Range, but no longer adjusts Damage. Max Range -25%, inflicting +50% total Damage. Crit Damage +50.0/62.0/74.0/86.0/100.0%.
      Evasive Fire
      'Quick Pace' skill tree effect changed to 'Ally'.
      Before : On landing, Move Speed +20.0/22.4/24.8/27.4/30.0% for 3.0/3.2/3.4/3.7/4.0s.
      After : When Silverhawk is summoned, Outgoing Damage +60.0/68.4/76.8/85.8/94.8%.
      Deadly Slash
      You can no longer equip the ‘Wealth’ Rune. If you had the ‘Wealth’ Rune equipped before, it will be unequipped.
      'Silver Master' skill tree effect changed.
      Before: On skill hit, Hawk Meter +30/33/36/40/45.
      After: On skill hit, Hawk Meter +22/24/26/29/33% every 1s for 10s.
      'Kick Up, Kiss Down' skill tree effect changed to 'Solo Performance'.
      Before: Outgoing Damage +100.0/111.0/122.0/133.0/145.0% to foes with 80.0% or more HP .
      After: When Silverhawk is not summoned, Crit Damage to foes hit +100.0/115.0/130.0/145.0/160.0%.
      Smokescreen Arrow
      AoE Radius + 25.0%.
      Reduced the cooldown in PvP from 22s to 16s.
      'Poisonous Fog' skill tree effect changed.
      Before: Inflict Deadly Poison on foes in smoke area, inflicting Damage every 1s for 3s. Deadly Poison can stack up to 6 times.
      After: Inflict Deadly Poison on foes in smoke area, inflicting Damage every 1s for 3s. Deadly Poison can stack up to 6 times. 3 stacks stuns for 5s.
      Snipe
      Damage changed to one hit.
      Hit timing moved up a little.
      Specialty
      Silverhawk's Basic Attack damage increased by 196.4% in PvE.
      You can now use 'Wings of Storm' while casting another skill.
      'Silver Master' skill tree effect can now be applied even while summoning Silverhawk.
      Hawk Meter recovered by 'Silver Master' skill tree effect will no longer get Specialization stat effect.
      Engravings
      Updated 'Death Strike':
      Before: When using Last Rush, recover 50% of the remaining Hawk Meter. Foe Damage received +22/33/44% for 8s.
      After: When using Last Rush, recover 50% of the remaining Hawk Meter. Foe Damage received +30/40/50% for 8s.
      Updated 'Loyal Companion':
      Before: Summons Silverhawk MK-II, allowing Move Speed +4%, Basic AoE Radius +60%, Basic Attack Damage +100/200/300%, and Silverhawk's summon duration +30/60/100%. On Silverhawk Basic Attack or Wings of Storm hit, foes get a Mark of Death: foe Damage taken +4/9/14%. Additionally, when Silverhawk is summoned Atk. Power +3/6/10%.
      After: Summons Silverhawk MK-II, allowing Move Speed +4%, Silverhawk's Crit Rate +10/20/40%, Basic AoE Radius +60%, and Silverhawk's summon duration +30/60/100%. On Silverhawk Basic Attack or Wings of Storm hit, foes get a Mark of Death: foe Damage taken +3/7/12%. Additionally, when Silverhawk is summoned Atk. Power +1/3/6%.
      Machinist
      Skills
      Normal Skill Damage increased by 8.0% in PvE.
      Command: Blockade
      'Quick Prep' skill tree changed to ' Battery Saving Mode '
      Before: Cooldown -2.0/2.5/3.0/3.5/4.0s.
      After: Battery consumption -50.0/53.0/57.0/62.0/67.0%.
      'Vital Point Hit' skill tree changed to ‘Enhanced Fire’
      Before: Crit Rate +15.0/21.0/27.0/33.0/40.0%.
      After: Damage to foes +15.0/21.0/27.0/33.0/40.0%.
      Command: Flare Beam
      'Lightning Beam' skill tree effect changed.
      Before: Element is now [Lightning]. Crit Rate +20.0/26.0/32.0/38.0/45.0%. On hit, Crit Damage to Named foes and above +50.0%.
      After: Element is now [Lightning]. Outgoing Damage +15.0/21.0/27.0/33.0/40.0% . On hit, Crit Damage to Named foes and above +50.0%.
      Command: Raid Missile
      Drone missile will fire faster.
      When 'Volley of Missiles' skill tree is applied, the attack speed will stay the same.
      When applying the 'Precise Command' skill tree, the Machinist will attack faster and you can cancel the skill earlier than before.
      Command: Baby Drones
      Self-destructing drone's random destination radius got smaller.
      When applying the 'Precise Command' skill tree, the Machinist will attack faster and you can cancel the skill earlier than before.
      'Vital Point Attack' skill tree changed to ’Enhanced Self-destruct'
      Before: Crit Rate +20.0/26.0/32.0/38.0/45.0%.
      After: Damage to foes +10.0/16.0/22.0/28.0/35.0%.
      Engravings
      Updated 'Arthetinean Skill':
      Before: Drone and Joint skill Damage +15/20/25%. Max Battery +10/15/20%. Move Speed +10% when Drones are attached to a Machinist.
      After: Normal, Drone, and Joint skill Damage +15/20/25%. Max Battery +10/15/20%. Move Speed +10% when Drones are attached to a Machinist.
      Updated 'Evolutionary Legacy':
      Before : During Hypersync Mode, on hit, Sync skills inflict Damage +2/4/6% (Max. 3 stacks) and Cooldown for other Sync skills -0.5s. Also returns 40% of its Core Energy cost when Hypersync is Mode disabled.
      After : During Hypersync Mode, on hit, Sync skills inflict Damage +2/4/6% (Max. 3 stacks) and Cooldown for Sync skills excluding Movement skills and Stand Up skills -0.5s. Also, Cooldown of Sync skills is reset when entering Hypersync Mode, and it returns 40% of its Core Energy cost when canceled.
      Gunslinger
      Skills
      Meteor Stream
      Canceling while the skill is in use will fire the bullet instead of making it disappear.
      Sharpshooter
      'Guardian's Breath' skill tree effect changed.
      Before: Element is now [Fire]. On hit, Burns foe, inflicting n Damage every 1s for 5s. At 7 stacks, inflicts 60.0/70.2/80.4/91.2/102.0% of the Base Damage as additional Fire Damage.
      After: Element is now [Fire]. On hit, Burns foe, inflicting n Damage every 1s for 5s. Stacks to a maximum of 7 stacks. The last attack inflicts 60.0/70.2/80.4/91.2/102.0% of the Base Damage as additional Fire Damage.
      Focused Shot
      'Enhanced Bullet' skill tree changed to 'Cutthroat'.
      Before: Inflicts +60.0/68.0/77.0/86.0/95.0% Damage to foes with 50% or less HP.
      After: Damage to foes +20.0/26.0/32.0/38.0/45.0%. Inflicts +30.0% Damage to foes with 50% or less HP.
      'Double Tap' skill tree effect changed.
      Before : Before the last shot, fire 1 special bullet inflicting10% of Base Damage. The special bullet will only hit 1 foe and will not pierce them. During Kill Confirmation, on hit, Damage +50.0/65.0/80.0/95.0/110.0%.
      After: The second shot changes to a special bullet inflicting 35% of Base Damage. The special bullet will only hit 1 foe and will not pierce them. During Kill Confirmation, on hit, Damage +50.0/65.0/80.0/95.0/110.0%. With Quick Finish, the special bullet is fired before the last shot.
      Perfect Shot
      'Kill Confirmation' skill tree changed to ' Cutthroat '
      Before: On Perfect Zone hit, inflicts +60.0/69.0/78.0/87.0/96.0% Damage to foes with 50.0% HP or less.
      After: Damage to foes +20.0/26.0/32.0/38.0/45.0%. On Perfect Zone hit, inflicts +30.0% Damage to foes with 50% HP or less.
      Spiral Flame
      'Kill Confirmation' skill tree changed to ' Cutthroat '
      Before: Bullet Crit Rate +60.0/69.6/79.8/90.0/100.0% to foes with 50% or less HP.
      After: Bullet Crit Rate +20.0/26.0/32.0/38.0/45.0%. Additional Crit Rate +30% to foes with 50% HP or less.
      Engravings
      Updated 'Time to Hunt':
      Before: Handgun and Rifle Skills' Crit Rate +22/33/45%. Unable to use Shotgun Stance.
      After: Crit Rate +22/33/45%. Unable to use Shotgun Stance.
      Summoner
      Skills
      Damage decreased by 4.0% in PvE for all skills except Basic Attacks.
      Phoenix (Master Summoner)
      Decreased PvP Damage by 20%.
      Engravings
      Updated 'Master Summoner':
      Before : Enhances the Ancient Elemental Skill. Elemental Orb cost -1. Normal Skill Damage and Ancient Elemental Skill Damage +2/5/10%, and Crit Rate +3/8/16%.
      After : Enhances the Ancient Elemental Skill. Elemental Orb cost -1. Normal Skill Damage and Ancient Elemental Skill Damage +2/6/12%, and Crit Rate +3/8/16%.
      Arcanist
      Skills
      Normal Skill Damage decreased by 6.0% in PvP.
      Four of a Kind
      Using this skill again with the 'Swift Preparation' skill tree effect will be faster.
      Evoke
      Damage decreased by 19.0% in PvP.
      Bard
      Skills
      Damage from all skills except Basic Attack increased by 10.2% in PvE.
      Sonatina
      'Conviction Core' skill deleted. New skill ' Sonatina' added: Draw two lines of music on the floor as you push foes back and deal Damage.
      'Conviction Core' gem changed to 'Sonatina’ gem.
      Prelude of Death
      Skill casting shortened.
      Wind of Music
      Changed movement to fit 'Superspeed Cast' skill concept better.
      Note Bundle
      'Ruthless Release' skill tree effect changed.
      Before: No longer attacks multiple times. Musical Note Bunch speed +100%. Damage to foes +200.0/216.0/232.0/248.0/265.0%. The Musical Note Bunch also attacks in 5 directions.
      After: No longer attacks multiple times. Musical Note Bunch speed +100%. Damage to foes +100.0/111.0/122.0/133.0/145.0%. The Musical Note Bunch also attacks in 5 directions.
      Heavenly Tune
      'Tune For Me' skill tree effect changed.
      Before: Outgoing Damage +200.0/216.0/232.0/248.0/265.0%. Buff effect gained through Heavenly Tune +100%.
      After: Damage inflicted +200.0/216.0/232.0/248.0/265.0%, and Atk. Power + 30%.
      Sonic Vibration
      Damage increased by 4.5% in PvE.
      Sound Shock
      'Curved Shot' skill tree effect changed.
      Before: Changes to Point Mode. Throws an orb of light in an arc up to 14 meters. Outgoing Explosion Damage +60.0/68.0/76.0/85.0/95.0%.
      After: Changes to Point Mode. Throws an orb of light in an arc up to 14 meters. Outgoing Explosion Damage +80.0/90.0/100.0/110.0/120.0%.
      Awakening Skills
      Symphonia
      PvE Damage increased by 21.0%.
      Shield radius for allies has changed.
      Before: 12m
      After: 24m
      Oratorio
      PvE Damage increased by 11.0%.
      Specialty
      Serenade of Courage
      Cooldown changed to 1s.
      Serenade of Salvation
      Cooldown changed to 1s.
      Sorceress
      Skills
      Damage from all skills except Basic Attack increased by 4.8% in PvP.
      Punishing Strike
      'Unavoidable Fate' skill tree effect changed:
      Before: Changes to Normal Skill. Skill casting shortens. Attack is now diagonally striking Lightning 16 meters in front. Outgoing Damage +10.0/16.0/22.0/28.0/35.0%.
      After: Changes to Normal Skill. Skill casting shortens. Attack is now diagonally striking Lightning 16 meters in front. Outgoing Damage +15.0/21.0/27.0/33.0/40.0%.
      Explosion
      'Backfire' skill tree effect changed.
      Before: Casting action is reduced, and changed to a Normal skill. Explodes Wildfire on the spot and deals Damage to foes in a cone-shape.
      After: Casting action is reduced, and changed to a Normal skill. Explodes Wildfire on the spot and deals Damage to foes in a cone-shape. Outgoing Damage +15.0/21.0/27.0/33.0/40.0%.
      'Backfire' skill tree can now progress up to Lv. 5.
      Skill will work faster when you use 'Backfire' skill tree.
      Engravings
      Updated 'Reflux':
      Before: Disables Arcane Rupture, but Damage of skills (except Awakening and Movement skills) +8/12/16% and Cooldown -3/6/10%.
      After: Disables Arcane Rupture, but Damage of skills (except Awakening and Movement skills) +10/15/20% and Cooldown -3/6/10%.
      Deathblade
      Skills
      Surprise Attack
      'Open Weakness' skill tree effect changed.
      Before: Upon Dual Blades attack landing, grant an Open Weakness debuff and outgoing Damage from all party members +3.0% for 6s. Frontal attacks and back attacks inflict +9.0%.
      After: Upon Dual Blades attack landing, grant an Open Weakness debuff and outgoing Damage from all party members +4.0% for 6s. Frontal attacks and back attacks inflict +5.0%.
      Spincutter
      'Open Weakness' skill tree effect changed.
      Before: On hit, grant Open Weakness debuff and outgoing Damage from all party members +3.0% for 10s. Frontal attacks and back attacks +9.0%.
      After: On hit, grant Open Weakness debuff and outgoing Damage from all party members +4.0% for 10s. Frontal attacks and back attacks +5.0%.
      Turning Slash
      'Open Weakness' skill tree effect changed.
      Before: On hit, grant Open Weakness debuff and outgoing Damage from all party members +3.0% for 12s. Frontal attacks and back attacks +9.0%.
      After: On hit, grant Open Weakness debuff and outgoing Damage from all party members +4.0% for 12s. Frontal attacks and back attacks +5.0%.
      Engravings
      Updated ‘Remaining Energy':
      Before: Death Trance does not consume Death Orb Meter for 2s when activated. Atk./Move Speed +6/9/12% and Atk. Power +8/10/12%, 16/20/24%, 25/30/36% depending on the number of Death Orbs available when using Deathblade Surge, for 30s.
      After: Death Trance does not consume Death Orb Meter for 2s when activated. Atk./Move Speed +6/9/12% and Atk. Power +11/13/16%, 22/26/32%, 33/39/48% depending on the number of Death Orbs available when using Deathblade Surge, for 30s.
      Shadowhunter
      Skills
      Cruel Cutter
      Damage increased by 5.0% in PvE.
      Demolition
      Damage increased by 3.4% in PvE.
      Thrust Impact
      Damage increased by 3.4% in PvE.
      Sharpened Cut
      Damage increased by 3.4% in PvE.
      Spinning Weapon
      Damage increased by 17.0% in PvE.
      Reaper
      Specialty
      Persona
      You can now cancel sooner after using the skill.
      When entering Persona, your attack speed can increase up to 10%.
      Engravings
      Updated 'Lunar Voice':
      Before: Swoop Damage +120/140/160% instead of the Swoop Enhancement effect that stacks every 1s upon switching to Persona Mode.
      After: Swoop Damage +120/140/160% and Atk. Speed +10% instead of the Swoop Enhancement effect that stacks every 1s upon switching to Persona Mode.
      Updated 'Hunger':
      Before: Chaos Meter +30%. Atk. Power +12/18/25% when the Chaos Meter is full.
      After: Chaos Meter +30%. Atk. Power +16/22/30% when the Chaos Meter is full.
      Deleted Skills Compensation
      Players with Lv. 2 or higher skill tree for the deleted skills (Berserker Strike Wave, Berserker Aura Blade, Sharpshooter Electric Nova, Bard Conviction Core) will have compensation sent to their Universal Storage. The compensation will correspond to their skill tree level. You will get 1 item per skill tree effect.
      Lv. 2 : Oath Amulet x1
      Lv. 3 : Prayer Amulet x1
      Lv. 4 : Hope Amulet x1
      Lv. 5 : Wishful Amulet x1
      Notable Bug Fixes
      Fixed an issue causing no items to be shown in the Toys tab of the Codex.
      Fixed an issue causing various UI elements to be hidden when viewing the Small Island in the Stronghold while using a 21:9 aspect ratio.
      Fixed an issue causing the weapon skin to disappear when using the dance emote in the skin storage preview window.
      Fixed an issue causing the 'Esc' button to occasionally need to be pressed twice in order to close the Guild menu.
      Fixed an issue causing auto-complete suggestions to not be shown for the recipient field when sending mail if the first letter was not capitalized.
      Fixed an issue causing Selfie Mode to exit upon using various transformations.
      Fixed an issue causing tooltips to not be shown when hovering over unobtained sheet music.
      Adjusted the rewards of the Tier A Proxima Raid Match to provide more materials than Tier B Raid Matches.
      Fixed an issue preventing the right-click context menu from being opened in the Friends menu if a filter was active in the menu.
      Fixed an issue causing the Kaer Morhen wallpaper to not play any audio while the Korean VO DLC was used.
      Fixed an issue causing Brelshaza to use German VO in some instances while the Korean VO DLC was being used.
      Fixed an issue causing the Faction hotkey (Alt + R) to be missing in the settings menu.
        That’s not all, stay tuned to PlayLostArk.com for new Prime Gaming and Twitch Drop rewards. We’ll see you in Arkesia, paintbrushes in hand.
    • By Starym
      Amazon have shared all the details on both the new Artist subclass and the many new events coming with the March update on the 15th! We'll have three events going when the new support class arrives, with another Punika Powerpass, Hyper Express event and a Story express event, as well as a new Engraving Support system on top!
      Artist and Events (Source)
      Heroes of Arkesia,
      On March 15 the Artist Class will arrive in Arkesia accompanied by special progression events in the March “Art of War” Update. The Artist is capable of tactical versatility with illusion powers from her brush, and specializes in supporting her team. With her magical brush and flowing ink, the Artist can either choose to attack foes directly or summon holy beasts by painting them. While the Artist's attack power is on the low side, she is capable of providing strong support to allies, and rescuing them from peril with her illusion powers— making her a welcome member of any party. The Artist is the first Advanced Class an entirely new class category; Specialists, who will have more than one appearance in 2023.
      Before we dive into the class specifics and details on the progression events, we have a quick note if you missed our original announcement about bringing the Artist to the West.
      We know there’s been a lot of speculation in the Lost Ark community on how the Artist Class would arrive in the Western version of Lost Ark, and we want to be transparent with players excited for its release. Previously, we’ve stated that there may be some content in the original version of the game that gets adapted for Western audiences. While our goal is to preserve the authenticity of the original game, we also work with Smilegate RPG to make localization updates to ensure the game feels approachable and representative of our Western players. Nothing gameplay-related will change for the Artist Class, but some skins will be modified to better fit Western norms. Specifically, skins with short skirts will have shorts added underneath the skirt, and other skins will have adjusted pant lengths or tights added. We will be working to preserve the original spirit of the skins when applying these changes to ensure players will have a variety of compelling customization options for this uniquely versatile class.
      Class Identity
      The Artist can fill the Harmony Meter Identity Gauge by landing skills on foes, filling up three Harmony Orbs. Harmony Orbs can be used to cast Moonfall and Sunrise. These two Identity Skills do not have a cooldown.
      Moonfall - (Uses 2 Orbs) Strike the ground with a powerful stroke. Temporarily increase Outgoing Damage of all party members within 24 meters.
      Sunrise - (Uses 1 Orb) Focus energy and summon a Sun Marble at the target location within 10 meters, which recovers HP. Up to 3 Sun Marbles can be summoned at once, and each Sun Marble lasts for 60s.
      Class Engravings
      As an Advanced Class, the Artist features two unique Class Engravings. Full Bloom improves her support capabilities, while Recurrence bolsters her offense.
      Full Bloom
      When casting Sunrise, the energy spreads to recover the HP of Party Members within 24 meters of the Artist and Sun Marble:
      Level 1 - Recovers up to 7% of the Artist's Max HP.
      Level 2 - Recovers up to 11% of the Artist's Max HP.
      Level 3 - Recovers up to 15% of the Artist's Max HP.
      Recurrence
      Upon using Moonfall or Sunrise, gain an effect that temporarily increases the Artist's Critical Hit Rate and Critical Damage:
      Level 1 - Increases Critical Hit Rate by 6% and Critical Damage by 20% for 60 seconds.
      Level 2 - Increases Critical Hit Rate by 9% and Critical Damage by 30% for 60 seconds.
      Level 3 - Increases Critical Hit Rate by 12% and Critical Damage by 40% for 60 seconds.
      Skills
      Stroke: Ink Shower - Concentrate dimensional power into the brush and inflict Damage as you spread your energy.
      Stroke: Sprinkle - Concentrate dimensional energy into the brush and then inflict Damage to foes in a cone-shaped area up to 9 meters away.
      Stroke: Hopper - Ride the brush and bounce up, draw an arc, and then travel 6 meters. Inflicts Damage to foes around the landing spot before knocking them down. Can be used up to 3 times in a row.
      Stroke: One Stroke - Channel dimensional power into the brush and unleash it 12 meters forward to inflict Damage and knock down foes.
      Stroke: Upward Stroke - Lunge 2 meters in the target direction and draw a large circle to inflict Damage and send foes airborne. This skill can be used twice in a row.
      Paint: Inkrise - Summon an ink swamp within 12 meters of the target location that lasts for 4s. Targets in the swamp receive Damage every 0.5s and suffer Move Speed reduction for 2s.
      Paint: Butterfly Dream - Draw orchids and butterflies that inflict Damage to foes up to 8 meters ahead of you. After the butterflies fly forward to inflict Damage, draw orchids and butterflies a second time to deal the same amount of Damage again.
      Paint: Drawing Orchids - Unfold a 14-meter-long Artist's Scroll in front of you and push foes back with Damage, then inflict Damage every 0.5s a total of 6 times.
      Paint: Pouncing Tiger - Summon a black tiger with the dimensional energy imbued in the ink to inflict Damage and knock foes down.
      Paint: Moonsketch - Make a drawing on the ground at the target location within 12 meters for 2s, that unleashes an explosion to inflict Damage and lift foes into the air.
      Paint: Starry Night - Concentrate dimensional power into the brush to change the space and inflict Damage every second for 0.6s on foes within a 6-meter radius up to 5 times.
      Paint: Door of Illusion - Create a dimensional opening at the target location within 12 meters to teleport one party member to your location. The dimensional opening lasts for 10s, allowing party members to interact with it and travel as far as 32 meters. The transported party member generates a shield that absorbs Damage for 6s.
      Paint: Ink Well - Leap and smash the ground with the brush for Damage, then create a puddle of ink that lasts for 3.5s. The ink puddle inflicts Damage over 12 hits, then launches foes in the air upon expiration, dealing additional Damage.
      Paint: Sun Well - Create an Artist's Scroll at the target location within 10 meters. The Artist's Scroll lasts 4s, inflicting Damage every 0.5s. Instantly recovers partial MP for all party members within 24m.
      Paint: Crane Wing - Draw and summon a crane that attacks foes.
      Paint: Sunsketch - Gather dimensional energy into the brush and inflict Damage to nearby foes. Incoming Damage is reduced for all party members within 24 meters.
      Awakening Skills
      Masterwork: Spectacle - Summon an 8-meter-wide Artist's Scroll and start drawing to deal Damage 5 times. Any foes caught in the attack are then lifted into the air for additional Damage and inflicted with critical resistance reduction and movement speed reduction.
      Masterwork: Efflorescence - Levitate in the swirl of flower petals and inflict Damage to foes within 24 meters. Grant a shield (absorbs Damage) to every ally within range. The Artist also gains 2 Harmony Orbs upon use.
      Progression Events
      The following Punika Powerpass, Hyper Express Plus, and Story Express progression events will all run from March 15 to June 14. Unlike prior progression events, this update’s character designation and mission periods are the same.
      Punika Powerpass
      Players will receive a Punika Powerpass after completing Punika's quest “Berver's Friend” during, or before, the event period. The Punika Powerpass will function like the North Vern Powerpasses available to players in the launch version of Lost Ark— once you’ve completed the storyline through that continent, you can use it to bring an alternate character to that point in the game. With this version of the Punika Powerpass, you'll receive Item Level 1340 gear.
      Hyper Express Plus
      Pairing well with the Punika Powerpass, players will be able to designate one character between item Level 1340 and 1445 on their roster to participate in the Hyper Express Plus Event, where they’ll earn honing materials to quickly level up to Item Level 1445 and beyond. The designated character will earn rewards every 15 Item Levels up to 1445, including a wealth of Silver, honing materials, Gems, Engravings, and even a Legendary Card Selection Pack!
      Engraving Support System
      As a new feature available with the Hyper Express Plus, the Engraving Support system lets players choose 4 engravings to be in effect at level 3 during the event. Here’s how to get started:
      After selecting a Hyper Express Plus character, the Engraving Support button will light up.
      Click the Engraving Support button to open the Engraving Support page and select your 4 desired Engravings.
      Press the Activate Engraving Support button to start using their effects.
      The effects of Engraving Support will also be shown in your Character Profile.
      Story Express
      Clear story missions to level up a character from Item level 1 to Item level 1340 and earn rewards like Item Level 1340 Argos Legendary Gear that will help you progress even further. With progression to Item Level 1340, the Story Express event also sets you up to take advantage of Hyper Express Plus and more easily get any new character up to Item Level 1445.
      Any character that has not yet completed the ‘On the Border’ quest from Rethamis can become a designated Story Express character. Select Story Express Character through the ‘Event Quest’ window and clear story missions for valuable progression materials. Story completion rewards include Crystalline Aura (14 days), Epic Class Engraving Recipe Selection Pouch, Epic Combat Engraving Recipe Selection Pouch, and additional honing materials. Skipped quests via a Powerpass or Knowledge Transfer will not offer Story Express completion rewards.
      You can only have one designated Story Express character per account. If you delete your Story Express character, you will not be able to designate another one.
      New & Returning Log-in Bonuses
      This upgraded log-in reward track will support new and returning players with 15 days of rewards to help kickstart their journey through Arkesia. It includes new and improved bonuses including Engraving Recipe Selection Chests (Uncommon to Legendary), a variety of Honing Material Selection Chests, Pheons, and a Legendary - Epic Card Pack.
      Looking Ahead
      The Artist and the progression events aren’t all we have planned for the March Update— the 48v48 PvP Tulubik Battlefield releases along with quality of life updates, balance changes, new events, cosmetics, and the third Ark Pass! Stay tuned to PlayLostArk.com and our social media channels for the full list of updates in next week's Release Notes. Until then, we'll see you in Arkesia.
    • By Starym
      There's a lot going on in January, as Amazon just announced a huge bot banwave which affected the game's concurrent player stats, and next week brings the Witcher crossover event, featuring a brand new island with quests and characters from the franchise, not to mention the cosmetics (including free ones, Twitch drops, and store items)!
      Bots (Source)
      Heroes of Arkesia,
      This week, many players have noticed a drop off in the number of concurrent users displayed in Lost Ark’s Steam stats. This change is the direct result of a roll out of a significant number of bot account bans, which utilized new and highly-effective tactics to target and remove bots from the game.
      Players should expect these bot bans to have a positive impact on gameplay, including improved Market and Auction House experiences, decreased lag in heavily populated areas, and fewer bots present in the game.
      In the coming months, we will continue to deploy large scale bot ban waves, implementing new methods of identifying and actioning against bots en masse. We will keep players updated about the deployment and impacts of these ban waves as they occur.
      Thank you for your patience as we continue working to improve Lost Ark.
      And the big Witcher January event:
      Witcher Event (Source)
      A beautiful island’s festivities have been interrupted by a mystifying vortex. Uncovering the mysteries will lead to encounters with iconic characters from The Witcher on an all-new island and in new event quests! The Lost Ark x The Witcher collaboration and event will begin on January 18 after weekly maintenance, and run until February 22.
      As you work with Geralt, Ciri, Dandelion, Yennefer, and Triss through a series of story and daily quests, a variety of Witcher themed items are available as rewards. Quest rewards include Witcher Potions, 3 Jukebox songs, a new Card Set featuring 5 Witcher Characters, a Stronghold structure, Emoticons & Selfie Stickers, and even a Title!
      Unlock the all-new event island by speaking with the Guild Investigator in major cities. Participating in the event requires completion of the [Set Sail!] Main Story Quest, which unlocks the ability to sail around Arkesia. With Main Quests & Daily Quests to be completed, players can use the Ocean Liner for quick trips to White Wolf Haven Island.
      Gear up like Geralt and Ciri with new Witcher Themed cosmetics found in the in-game store— from a wallpaper to weapon skins to full outfits that add Witcher hairstyles, you’ll strike fear into the heart of all monsters in Arkesia. These special cosmetics aren’t the only way to look Witchery in the new year; a unique Twitch Drop with Witcher-inspired Mokoko skins accompanies the January update. Visit our Twitch Drops page or tune into your favorite Lost Ark content creator on Twitch after the update releases to learn more.
      Learn more about the upcoming event on the release page, and find some of the unique cosmetics showcased below!
    • By Starym
      The next big patch arrived to lost Ark on Wednesday, with the huge Brelshaza Legion raid, Summoner class, Caliligos Guardian raid, new tier 3 gear and progression materials, Festivity Island, store updates and a LOT more.
      Patch Notes (Source)
      Heroes of Arkesia,
      The December “Wreck the Halls” Update arrives in Arkesia tomorrow. Downtime for the update will begin on December 14 at 12AM PDT (8AM UTC) and is expected to last 4 hours. The road to Brelshaza concludes tomorrow, when the cunning and ruthless Phantom Legion Commander arrives. Brelshaza isn’t the only powerful force arriving in Arkesia— Caliligos, the master of lighting, is available to challenge in a new Guardian Raid, and the Summoner Advanced Class adds a new powerful tool for any player looking to bolster their roster. The new content doesn’t stop with the new raids and a new Advanced Class. New Tier 3 Progression Materials, higher level South Vern ‘Void’ Chaos Dungeons, and Hard T3 Cube & Boss Rush activities (Item Level 1490) arrive along with a new Neria’s Wardrobe, a festive Holiday Event, and a new accessory type; the Bracelet. Find the full list of new content, events, cosmetics, and other updates below!
      Spotlight
      Brelshaza Legion Raid
      Face Brelshaza, Commander of the Phantom Legion in an immersive and challenging 8-player Legion Raid spanning 6 unique gates and encounters. The most cunning and ruthless of all the Legion Commanders, she’s known to charm her enemies and inflict them with awful hallucinations. With so many encounters, the Item Level requirements rise every two gates. Here's where your gear will need to be to challenge Phantom Legion Commander Brelshaza:
      Phantom Astalgia: Déjà Vu - Item Level 1430
      Gates 1 & 2 - Item Level 1490
      Gates 3 & 4 - Item Level 1500
      Gates 5 & 6 - Item Level 1520
      Similar to the “Midnight Circus: Encore” difficulty of the Kakul-Saydon Legion Raid, an easier difficulty is available for players to practice the difficult encounters and mechanics; Phantom Astalgia: Déjà Vu. A special training ground for the Brelshaza Legion Raid will also be opened in Trixion. Phantom Marks will be introduced along with the Legion Raid, along with a new page becoming available at the Legion Raid Exchange NPC where Phantom Marks can be exchanged for rewards.
      Summoner Advanced Class
       
      Despite their delicate constitution, Summoners are a force to be reckoned with in any battle. They call forth elemental spirits to fight for them, each with their own special skills to help the Summoner shine in every situation. With a powerful variety of water, lightning, earth, and more unique attacks, the Summoner is a welcome addition to the roster of available Mage Advanced Classes. The Summoner will join the Bard, Sorceress, and Arcanist as the fourth Mage Advanced Class. Learn more about the Summoner’s Class Identity, Skills, and Engravings in the Summoner Lost Ark Academy.
      Caliligos Guardian Raid
       
      Caliligos is the master of lightning, commanding blue lightning to bring his enemies to their knees. His wings are as swift as wind, and the power of blue thunderbolts concentrate in his horn, sharper than any spears, to pierce the hearts of his enemies. As a ruler of the skies, he was worshipped in the past as a god. But Caliligos is no god— he’s a cruel ruler of the sky and a ruthless guardian. Caliligos will join the gauntlet of Level 6 Guardians. The Item Level requirement to challenge Caliligos is 1490.
      Tier 3 Activity & Progression Updates
      New T3 Gear & progression materials have been added. A new Relic gear set can be crafted from materials earned in the Brelshaza Legion Raid. Requirements for crafting the new set: Item Level 1490 and complete the "Kill the Legion Commanders and leave the gear behind" achievement, which requires: Regardless of the set, equip 6 pieces of Demon Beast and Covetous Legion Commander Relic gear at the same time.
      The new Relic gear can be honed up to Lv. 20, raising the maximum Item Level from 1575 to 1590. The honing success rate will be different from existing Legion Raid gear.
      The new Relic gear has the same set effect as existing Legion Raid Relic gear.
      If you gear transfer an existing Legion Raid Relic gear piece into the new Relic gear, the gear quality will also be transferred. If the gear to transfer into has a higher quality, the quality will stay the same. Artisan's Energy, honing XP, and increase in success rate after fail are not transferred. After transfer is complete, the gear that you used will have a honing level of 0.
      Added new progression materials that can be used to hone the new Relic gear set:
      Obliteration Stone
      Protection Stone
      Marvelous Honor Leapstone
      Superior Oreha Fusion Material
      The new progression materials can be earned from the new Void Chaos Dungeons, Caliligos Guardian Raid, Challenge Guardian Raid, Challenge Abyssal Dungeon, Stronghold Crafting and Research, the Brelshaza Legion Raid, and Una’s Quests.
      T3 Hall of the Sun (Hard) Boss Rush and T3 Dimension Cube (Hard) both arrive in the Wreck the Hall Update. Both requiring Item Level 1490 for entry, these new difficulties will challenge heroes with a gauntlet of new enemies— but with bigger challenge comes bigger rewards.
      Added two new South Vern Void Chaos Dungeons. With new progression materials, Bracelets, along with the standard Chaos Dungeon rewards, there’s plenty of rewards for clearing the new Void levels. Item Level requirements:
      Void 1 - Item Level 1490
      Void 2 - Item Level 1520
      General
      New Bracelet Accessory
      The new Bracelet accessory increases character stats, and has perks, but doesn’t have Engravings slotted into it like other accessories. Bracelets have fixed bonuses and granted bonuses. Fixed bonuses are granted at random when you obtain a bracelet and cannot be changed. Granted bonuses can be added or changed through Bracelet Specialist NPC, who can be found in major cities across Arkesia! Bracelets can be earned from the Brelshaza Legion Raid, Caliligos Guardian Raid, and South Vern’s new Void Chaos dungeon.
      Bot Prevention Updates
      We know that bots have been causing frustration within the community, and we share in that frustration. As we wage the war on bots infiltrating Arkesia, we’re continuing to try new methods. In this update, we’ve worked together with Smilegate RPG on new prevention measures.
      To prevent bots from negatively impacting the player-driven economy, we’ve updated the list of economic and social systems restricted from accounts that haven’t achieved a trusted status in Lost Ark. Previously, untrusted accounts were prevented from accessing economic and social features such as initiating player-to-player trades and sending player mail. With the prevention updates, untrusted accounts will now be restricted from the Auction House, Market, Loot Auctions, Stronghold Gifting, and all player-to-player trading. We’ve banned millions of bot accounts over the past few months, and have additional ban waves planned to purge existing bot accounts.
      The path to earn trusted status won’t change, and these updates will only affect newly created accounts after the update. Existing Lost Ark players will not be impacted. New adventurers arriving in Arkesia can earn their trusted status in multiple ways, and can choose the path that’s right for them. The first option is for new players to enable the Steam Guard mobile authenticator, and have a Steam profile that’s no longer a ‘Limited User’ account. This is an easy path that won’t require making any Lost Ark purchases. Alternatively, new players can also receive trusted status by making any purchase in Lost Ark through either Steam or Amazon. You can learn more about the Steam Guard mobile authenticator here, and learn about Steam’s trusted status here.
      Two other updates are also included in this update to prevent bots from negatively impacting the player-driven economy:
      Converted some quest rewards from Gold to Silver.
      Added a daily 20 item registration limit per Roster for the Auction House and Market.
      As we continue our quest to rid Arkesia of bots, we understand it may affect new players who install after the update. We’re keeping a close eye out for feedback, so please continue to share your experiences with us on the forums. We appreciate your patience as we continue working to bring the best possible Lost Ark experience to our players.
      Festivity Island
       
      Celebrate the holidays on Festivity Island in a new event! Use the Ocean Liner for express travel to the new island, and help Turry the Polar Bear with a variety of quests. Earn Joytide Stars and Joytide Twilight Stars by completing event quests, that you can trade for special items and valuable rewards during the event, and Snowflake Powder that can be used to bake a special Stronghold feast. During the event period, bake a Winter Festival Cake in your Stronghold and share the feast! Visit Chef Hyde of the Stronghold and click on the "Order Cooking Meal" tab to request "Feast: Winter Festival Cake" from the feast menu.
      General Updates
      Added the Phantom Ghost Ship requiring Item Level 1490 off the northwest coast of South Vern.
      Added a new track of daily log-in rewards.
      Added Kakul-Saydon to the list of Legion Raids eligible for Procyon’s Protection.
      Updated Tier 3 activities to support the new Tier 3 progression materials, including Challenge Guardian Raid rewards, Challenge Abyssal Dungeon rewards, Stronghold Crafting and Research, and Una’s Quest rewards for players that have reached Item Level 1490.
      Store Updates
      Get cozy and warm with a new winter-themed Neria’s Wardrobe, or more formal with the Festival and Ball skins. Celebrate the Summoner’s release with an exclusive Summoner Skin, the Summoner Dawn skins, and special packages found in the in-game store. With new mounts, and pets, and Stronghold Structures, there are plenty of new cosmetics showcased below!
      New Neria’s Wardrobe
      Festival and Ball Skins
      Magic Bed Mount
      Snowball Mount
      Cloaked Fox & Nutcracker Pets
       
      Summoner Skins
      A Small Village in Snow Wallpaper
      Holiday Stronghold Structures
       
      Notable Bug Fixes
      Fixed an issue causing some skins to now be shown in the Skin Storage menu when sorting by set.
      Fixed an issue with the Reaper's Identity Gauge tooltip.
      Fixed an issue causing the voice over audio to be missing during the "Proud Memories of Adventure" Stronghold quest.
      Fixed a missing quest after finishing “Before Going on an Adventure”.
      Fixed an issue that prevented players from accessing the 9th stage of Ancient Elveria after destroying certain props.
      Fixed an issue causing missing VO for a female character in the "Crown of Lakebar" quest.
      Fixed an issue that prevents a crocodile on Volare Island from taking damage.
      Fixed an issue that prevented the Starving Ghoul in Ancient Elveria from attacking players.
      Fixed an issue that caused PvP bot names to be mentioned twice in the lobby for custom Proving Grounds matches.
      Fixed an issue occasionally preventing players from loading into an instance when the entrance confirmation was accepted immediately after it was displayed.
      Fixed an issue causing "LS" to not function in some scenarios while using a controller.
      That’s everything in the Wreck the Halls Update - but keep an eye out for exclusive Twitch Drops every Thursday that keep the rewards coming! In the meantime, we’ll see you in Arkesia.
×
×
  • Create New...