Sinzhu 5 Report post Posted May 31, 2022 This thread is for questions, comments, and feedback about our Wizard Disintegrate build guide for dungeons and group play in Diablo Immortal. Quote Share this post Link to post Share on other sites
Forsa 0 Report post Posted June 13, 2022 This described build isn't possible, since you cannot take black hole, disintegrate, teleport, metor and arcane wind all at the same time. One can only take four of those five, plus the primary attack skill of magic missile. Quote Share this post Link to post Share on other sites
Deadset 108 Report post Posted June 27, 2022 Hey and thanks for pointing it out! I will revise the recommendations in the next version of the guide. In short, Black Hole is interchangeable with Teleport depending on your (and your party's) needs. The guide should (and will) reflect that point of player choice. Quote Share this post Link to post Share on other sites
Guest Wrong info Report post Posted August 13, 2022 The title is for the disintegrate build. I read from the skills and rotation part.. that is obviously talking about the meteor or black hole build and has nothing in the least to do with the disintegrate build. Please revise this asap. Quote Share this post Link to post Share on other sites
Guest Merin Report post Posted August 18, 2022 Is this still a good build? It might need revising, since we just got new legendaries in the game Quote Share this post Link to post Share on other sites