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Diablo 4 Will Have an In-Game Shop

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Blizzard is currently looking for a Diablo 4 Product Manager and the job posting revealed that the game will have an in-game shop.

The Product Manager's role will be to oversee the Diablo 4 in-game shop experience and maintain the shop content roadmap.

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Team Name:

Diablo

Job Title:

Product Manager, Diablo IV

Requisition ID:

R012336

Job Description:

Blizzard Entertainment is looking for a passionate, organized, and driven individual to manage the Diablo IV in-game shop experience. This role will be a key member of the Diablo IV commercial team. The ideal candidate will combine their experience working in a live service gaming environment with meticulous attention to detail, strong interpersonal communication skills, and passion to delight our players.   

Covid-19 Hiring Update: We’ve transitioned to a work-from-home model, and we’re continuing to interview and hire during this time.  This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options. 

Product Manager, Diablo IV 

You will play a critical role in managing the Diablo IV in-game store experience for millions of players around the world. As this is a key component of Diablo IV’s seasonal content strategy, you will be the tip of the spear planning the content release schedule, configuring products using our internal tooling, and working with stakeholders across disciplines to ensure regular updates to the store throughout each season go smoothly. Additionally, you will strive to continually improve processes and encourage best practices. 

Key Responsibilities 

  • Manage the virtual product offers of the Diablo IV in-game storefront throughout each season to deliver an exceptional player experience. 
  • Utilize internal tools to configure product contents, pricing, and availability. 
  • Assist with scenario planning and maintaining the shop content roadmap. 
  • Organize and maintain an ever-growing catalog of virtual products to facilitate communication and analysis. 
  • Work with the analytics team to help identify sales trends and quantify purchase behaviors. 
  • Quickly identify and resolve unexpected issues related to the shop experience as they arise. 
  • Create contingency plans to mitigate errors and downtime risks. 
  • Collaborate with Engineering, Production and QA stakeholders to push updates, resolve blockers, and create visibility.  

Player Profile 

  • 1-3 years of relevant experience working on a live service game, preferably in analytics, monetization, QA or production. 
  • Experience with agile development processes. 
  • The ability to interpret and analyze eCommerce sales data, and apply those insights toward recommendations focused on improving the shop and content offerings. 
  • Bachelor’s degree or equivalent experience. 
  • Extreme attention to detail and drive for organization. 
  • Proactively builds relationships with stakeholders across various internal teams. 
  • Strong verbal, written and interpersonal communication skills. 
  • Experience with reading and interpreting analytics dashboards. 
  • A passion for video games! 

Blizzard Entertainment is a global company committed to growing our employees. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to champion an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. 

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Yeah, as I've mentioned in my other post. Hopefully it won't give too big of an advantage, I mean even the base game is likely going to be expensive.

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I guess they can't resist. They know there will be backlash... but they know there will be profits. As a business for them, profits drown out backlash.

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1 hour ago, Baharok said:

If they put Player Power in the shop, i will completely avoid the game. Not going with that whaletrend, sorry.

Just gotta hope they remember how the community reacted to the real money auction house in D3.

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4 minutes ago, Nakzul said:

Just gotta hope they remember how the community reacted to the real money auction house in D3.

I remember back then, I had a colleague in University who was convinced he could earn a livable wage by just selling his D3 item drops 😬

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4 hours ago, albabe said:

Hopefully it won’t be about Buying Power.

D:Immortal was insanely dumb, but i wouldn't be against things like an XP boost potion that could give like 20% xp bonus, which isn't much, but it adds up over time, but not getting it won't prevent you from levelling up....if you know what i mean.

But the way they did it in D:Immortal, is utterly stupid.

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1 hour ago, Lithari said:

D:Immortal was insanely dumb, but i wouldn't be against things like an XP boost potion that could give like 20% xp bonus, which isn't much, but it adds up over time, but not getting it won't prevent you from levelling up....if you know what i mean.

But the way they did it in D:Immortal, is utterly stupid.

exp potion is a stupid idea and they shouldn't listen to people like u tbh the community would be pissed.

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11 hours ago, crusder said:

exp potion is a stupid idea and they shouldn't listen to people like u tbh the community would be pissed.

By community, i am guessing you mean 'you' ?

I personally hate pvp, but do you see me calling pvp'ers dumb for liking it? no, cause i know people are different, maybe you should be more open-minded?

Anyway, thank you for your replay. :-)

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An experience potion would be a big boost to player power if it applied to paragon levels or whatever the "post max level" system turns out to be.    That needs to be left out.

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I wouldn’t mind paying for more Storage or Pets… stuff like that… but  think anything about buying any kind of Power is BS.  It just means that the more cash you have, the better your character is.

I remember buying a Windforce off eBay all those years ago, that was so I could do Cows with my friends… but that’s different, I think.  Someone had to actually find that, as opposed to Blizzard just making it out of nothing.

My concern is that they release D4 on a Mac… playing D2R on my PS4 is kinda crappy…

Edited by albabe

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