Halliday 1 Report post Posted August 11, 2014 http://us.battle.net/wow/en/character/whisperwind/Halliday/simple me: way over hitcap, gear without hit/spirit is annoyingly rare. Current weapon: Flexible Lever of the Meganth..blahblah (Haste and Crit) I just came into a Normal Drakebinder Greatstaff (Spirit, Mastery) All other things being the same (gem, upgrade 4x, enchant), does anyone think I should use the DG over the Lever? My inclination is no: * even reforged, the spirit will be all wasted and won't reclaim enough haste to replace it * my crit/mastery balance is already unbalanced towards mastery and would further unbalance it Quote Share this post Link to post Share on other sites
kitsu 55 Report post Posted August 11, 2014 1.6% over isnt that bad, but yeah it's probably a wash. i would actually lean towards the reg staff and bonus roll only on bosses that drop slots with no hit, tier chest from sha, sandals from gala, bracers from spoils, ring from thok, etc. Quote Share this post Link to post Share on other sites
LostDignity 12 Report post Posted August 13, 2014 If you can't maintain your breakpoints (dp+3 or gcd) when you switch, then you should keep. Otherwise I would go for the staff; the 1k+spellpower is way too juicy. Quote Share this post Link to post Share on other sites