Jump to content
FORUMS
Sign in to follow this  
Staff

Fated Raids and Slime Cat Mount Preview

Recommended Posts

Bma4nCa.jpeg

Shadowlands Season 4 begins on August 2! We finally get to see the Slime Cat mount model that you'll receive from clearing all 3 Fated Raids on Normal difficulty or higher.

Slime Cat Mount

The model won't be available on Raid Finder difficulty. This is a ground mount that doesn't fly.

QABQ8EMOU9UY1658953654239.jpg

Blizzard Logo(Source)

Shadowlands Season 4 includes eight returning dungeons from earlier expansions, new seasonal rewards, all-new affixes, and fabulous rewards. Read on for more details!


Fated Raids

In the aftermath of our climatic battle in Zereth Mortis, the power of the First Ones is echoing across the Shadowlands, empowering some familiar raid settings and the rewards within. Each week, one of the three Shadowlands raids (Castle Nathria, Sanctum of Domination or Sepulcher of the First Ones) will become Fated, along with any World Bosses associated with those raids. The World Bosses in Shadowlands and their associated raids are:

Castle Nathria

  • Valinor, the Light of Eons
  • Mortanis
  • Oranomonos the Everbranching
  • Nurgash Muckformed

Note that only one of these bosses will be available at a time during a Castle Nathria Fated week.

Sanctum of Domination

  • Mor'geth, Tormentor of the Damned

Sepulcher of the First Ones

  • Antros
Sire Denathrius in Castle Nathria
Sire Denathrius awaits you in Castle Nathria
Sylvanas Windrunner in Sanctum of Domination
Face Sylvanas Windrunner in the Sanctum of Domination
Shadowlands Epic Edition
End the Jailer in the Sepulcher of the First Ones

How Do Fated Raids Work?

Each week, one raid will be marked as Fated. You may enter a Fated raid in any difficulty (Raid Finder, Normal, Heroic or Mythic). Note that while a raid is marked as Fated, you cannot enter its non-Fated version until the following week when another raid becomes Fated—so plan your transmogrification and achievement runs accordingly! You can find our Fated raid schedule here.

Once you enter a Fated raid, you’ll notice that all enemies and bosses will have adjusted stats—the goal here isn’t to make your raid group go through progression again; we’re aiming to provide a proper but not insurmountable challenge for those already experienced with the encounters.

Each boss encounter will be empowered by one of four unique Fated Powers. These will vary from boss to boss and week to week, presenting challenges for your raid group that reward Fated Infusions, temporary powerful auras for your efforts. Should you conquer any boss in a Fated raid, you’ll receive rewards according to the difficulty level you’ve completed them in. The item level distribution for Fated raids is as follows:

  • Raid Finder: 265-272
  • Normal: 278-285
  • Heroic: 291-297
  • Mythic: 304-311

All gear obtained in Fated raids can be converted into set pieces at the Creation Catalyst.


Puzzling Cartel Dinars

Season 4 features a trio of broker vendors suspiciously skulking around the Great Vault. Each of these brokers has wares from one of the three Shadowlands raids. They will sell trinkets, weapons, and other special items from their respective raid. Each item will have the same price: a single Puzzling Cartel Dinar. You can obtain Puzzling Cartel Dinars by entering any Fated raid in Season 4 and completing the required 3-part questline. But there’s a catch: you will only be able to get three Puzzling Cartel Dinar for the entire season.

After spending your last Dinar, the brokers leave town and take their wares with them. Items sold by these vendors will be at the Season 4 Normal Fated item level range of 278-285, depending on the item.


Heroic & Mythic Upgrade Items

Raiders can upgrade raid loot as they move up in difficulty. In Season 4, defeating bosses on Heroic or Mythic difficulty will drop either Confounding Antique Cypher (on Heroic) or Confounding Ancient Cypher (on Mythic). Combine 20 Cyphers to upgrade gear to their Heroic or Mythic versions.

Unlike the Puzzling Cartel Dinar above, which has a quest you must complete to earn them over time, these Cyphers will begin as guaranteed drops as soon as Season 4 begins. This will allow you to capture effort progressing week over week from the get-go. These upgrade items will work on any item with a ‘Fated’ tag, including those sold by the broker vendors mentioned above.


Fated Raid Rewards

Several new rewards can be obtained by achieving the following Feats of Strength during Season 4:

  • Fates of the Shadowlands Raids – Clear all 3 Fated raids on Normal difficulty.
    • Rewards the Jigglesworth Sr. mount.
Jigglesworth Sr. mount
Jigglesworth Sr., obtained by completing all Fated raids on Normal Difficulty.
  • Heroic: Fates of the Shadowlands Raids – Clear all 3 Fated raids on Heroic difficulty.
    • Rewards the "Hero of Fate" title.
  • Mythic: Fates of the Shadowlands Raids – Clear all 3 Fated raids on Mythic difficulty.
    • Rewards three teleports to each Shadowlands raid location on the character that earned the achievement.

New Dungeon Rotation

Season 4 features a new dungeon rotation for Mythic+. New Mythic Dungeon Keystones obtained from Shadowlands dungeons will be for one of the following dungeons:

  • Tazavesh: Streets of Wonder (from the Shadowlands expansion)
  • Tazavesh: So'leah’s Gambit (from the Shadowlands expansion)
  • Operation Mechagon: Junkyard (from the Battle for Azeroth™ expansion)
  • Operation Mechagon: Workshop (from the Battle for Azeroth™ expansion)
  • Return to Karazhan: Lower (from the Legion™ expansion)
  • Return to Karazhan: Upper (from the Legion™ expansion)
  • Grimrail Depot (from the Warlords of Draenor™ expansion)
  • Iron Docks (from the Warlords of Draenor™ expansion)
Operation Mechagon
Operation Mechagon, one of the dungeons returning in Season 4

New Mythic Keystone Affix: Shrouded

Nathrezim infiltrators have disguised themselves among certain non-boss enemies in dungeons. You can see through their clever disguises if you pay close attention. Defeat these impostors, and a Cartel Ta member will capture them and allow you a choice of bounties that will enhance a secondary stat of your choice. You’ll also receive a hefty Bounty Payment that quickly restores health and mana.


Mythic+ Rewards

The following rewards can be obtained by completing Mythic Keystone Dungeons in Season 4:

  • Shadowlands Keystone Conqueror: Season Four – Attain a Mythic+ Rating of at least 1500 during Shadowlands Season Four.
    • Rewards "The Shrouded" title.
  • Shadowlands Keystone Master: Season Four – Attain a Mythic+ Rating of at least 2000 during Shadowlands Season Four.
    • Rewards the Restoration Deathwalker mount.
Restoration Deathwalker Mount
Restoration Deathwalker, one of the Mythic+ Rewards in Season 4
  • Keystone Hero: Iron Docks/Grimrail Depot/Return to Karazhan/Operation: Mechagon/Tazavesh, the Veiled Market – Completing Season 4 dungeons at Mythic Level 20 or higher within the time limit.
    • Rewards dungeon teleports to the dungeons completed.
  • Shrouded Hero: Shadowlands Season Four – End Shadowlands Mythic+ Season 4 with a Mythic+ Rating in the top 0.1% of all players in your region.
    • Rewards the "Shrouded Hero" title.

New PvP Season

A new PvP Season will also kick off, allowing heroes all over Azeroth a chance to obtain glory in the Arenas and Battlegrounds. The new item level caps for Honor and Conquest gear shakes up as follows:
Honor Gear (Eternal Combatant)

Upgrade Level Item Level PvP Item Level
1 229 255
2 236 268
3 242 272
4 249 275
5 255 278
6 262 281
7 268 285

Conquest Gear (Eternal Gladiator)

Rating Requirement Rated Rank Item Level PvP Item Level
  Unranked 275 288
1000 Combatant I 278 291
1200 Combatant II 281 294
1400 Challenger I 285 298
1600 Challenger II 288 301
1800 Rival I 291 304
1950 Rival II 294 307
2100 Duelist 298 311
2400 Gladiator 301 311

Mount and Title Rewards

Obtaining the Eternal Gladiator: Shadowlands Season 4 Feat of Strength at the end of the Season will award you the Eternal Gladiator's Soul Eater mount and the Eternal Gladiator title. In addition, a new mount—the Vicious Warstalker—can be obtained by participating in rated PvP matches (Arenas or Rated Battlegrounds).


And What About…

  • Legendary Ranks?
    • There won’t be a new Legendary Rank in Season 4.
  • Crafter’s Mark?
    • There won’t be a new Crafter’s Mark in Season 4.
  • Conduits?
    • There won’t be new Conduits or Conduit upgrades in Season 4.
  • Sockets?
    • Sockets are obtained in the same way as they were in Season 3.
  • Mythic Keystones?
    • Just like previous Seasons, Mythic Dungeon Keystones obtained from the Great Vault on the first week of the Season will be at a lower level than usual to account for the increased challenge.
  • Raid Shortcuts?
    • Any raid shortcuts you have unlocked in Castle Nathria, Sanctum of Domination, and Sepulcher of the First Ones will be available to you when you enter the Fated versions of those raids.
  • Great Vault Raid Loot?
    • Great Vault raid rewards will pull from all Fated bosses you've defeated across the entire Season, regardless of which raid is currently Fated.

The focus of Season 4 is earning new gear through a remixed raid and dungeon experience, and PvP. Any obligation to retread familiar Shadowlands systems in order to keep pace feels contrary to that focus, and in order to provide the best experience, we've decided to leave those systems unchanged.


Going Out With a Bang

Season 4 presented a unique opportunity for the WoW Development Team to try some experimental changes that might have been too volatile for a regular Season. We hope you enjoy playing it as much as we enjoyed creating it. We'll see you in the afterlife, hero!

Share this post


Link to post
Share on other sites
14 minutes ago, Dejo93 said:

does the slime cat fly?

Just checked, it doesn't fly, it's a ground mount.

Share this post


Link to post
Share on other sites
4 minutes ago, poenico said:

can you get the slime cat from heroic too or do you have to do normal to get it?

You'll get it on Normal difficulty and higher.

Share this post


Link to post
Share on other sites
  • Conduits?
    • There won’t be new Conduits or Conduit upgrades in Season 4.


So if we did not get our conduits from getting 3k IO there is no catch up for us? Kinda makes things a little off balanced. 

Edited by Lysillia
added a line of text

Share this post


Link to post
Share on other sites

hope that the loot from fated world bosses goes up too to 278 to be on par with fated normal raid loot.

Share this post


Link to post
Share on other sites
16 hours ago, Lysillia said:
  • Conduits?
    • There won’t be new Conduits or Conduit upgrades in Season 4.


So if we did not get our conduits from getting 3k IO there is no catch up for us? Kinda makes things a little off balanced. 

conduits are kinda useless and boring 1-2% improve or loss its not a big deal

Edited by Dahaka99

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...