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Official Preview of Thaldraszus in Dragonflight

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Blizzard has posted a preview of Thaldraszus, the final zone of the Dragon Isles currently available for testing on the Alpha.

Blizzard Logo(Source)

Thaldraszus, a wonderous mountain region in the Dragon Isles, is the cradle of dragon civilization. From formidable structures to complex waterways, titan and dragon influence can be found throughout its diverse biomes. The sense of history in this region is palpable, and it feels alive with the spark of possibility.

The bronze dragons used the Temporal Conflux as a seat of power. Its vast libraries of knowledge contain the secrets of the timeways, as well as the Bronze Oathstone that symbolizes their calling to protect all time.

While titan-forged spaces bear distinctive architecture, the places established by the dragons reflect the most cultured aspects of dragon society. The dragons built vast structures, the most glorious of which was Valdrakken. From the top of this grand city, the Aspects passed laws and directed their protection of Azeroth. 

Also nestled in the heart of Thaldraszus is Tyrhold, home to the Halls of Infusion. A mysterious place that has been locked away for millennia and holds the secrets that Tyr left behind.


 The land is filled with a variety of life that you will see as you traverse through Thaldraszus:

Valdrakken Scaleworn
Valdrakken Scaleworn
Vorquin
Vorquin
Giant Mantis
Giant Mantis
Primal Beetle
Primal Beetle

Zone Video

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Thaldraszus is filled with history beckoning to be uncovered. Dive into the mysteries of the past in ancient lands.

We look forward to sharing more details as development continues on Dragonflight. Visit the Dragonflight site to pre-order. Check WorldofWarcraft.com/news for updates and follow us on Twitter and Facebook.

See you in the Dragon Isles!

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8 hours ago, Ragingwolf said:

I can see it now.........a lot of BM hunters taming the Rhino beetle soon as they land in DF.

Yes. But I think Mantis Squad will be big as well.

I'm sure there will be a rare spawn version of each (do they still add those?) too.

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I can't get past the header image. Why would they sculpt a statue heaving a giant warhammer in the air? It takes your view away from the statue itself and it just doesn't look right. I know its magic rocks or whatever, but we aren't used to seeing statues looking like separate materials in unnatural poses. If it was a real statue, the hammer would be resting on its head to the ground or something similar. That's how we are used to seeing something like statues holding large weapons/items. Not only is it holding a hammer in an awkward manner, but its too big for us to recognize it as a statue holding a hammer and its obviously a different material which makes it look more out of place. Not to mention if it was really such a special hammer to immortalize it would have been better made with more detail. If you're strong enough to swing that bulky head around with 1 hand that handle would be the most powerful part of the weapon.

Drakkonid with pectoral plates.

More deviant art animals.

If this were the simpsons we'd be at about season 16. Show should've ended a long time ago, but people still tune in and have yet to see how low this cultural juggernaut will fall.

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11 hours ago, TyZone said:

Yes. But I think Mantis Squad will be big as well.

I'm sure there will be a rare spawn version of each (do they still add those?) too.

Are these mantis tamable? Sometimes similar creatures had humanoid or aberration type, which made them unavailable for taming.

Edited by Arcling

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3 hours ago, Arcling said:

Are these mantis tamable? Sometimes similar creatures had humanoid or aberration type, which made them unavailable for taming.

That's a good point, and maybe they won't be. If they aren't, however, I hope they implement something like they did in (IIRC) Mists of Pandaria, where you can farm for a world drop that lets you tame exotic beasts. Fun late nights combing that dino island on a PvP server, I tell ya.

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