Jump to content
FORUMS
Sign in to follow this  
Marauder

Icy Takes+ Part III

Recommended Posts

Acrimbo.jpg

As we continue to make our way through the beginnings of the MSQ, we're nearing the end of the Ul'dah arc and getting into the game proper. Let's see what the end of the beginning has to offer!

After a hard-earned rest from defeating the black-masked Ascian's golem, we return to Momodi in the Quicksand for a lead on our next job and adventure. She is, after all, the proprietress of the Adventurer's Guild! She sends us to speak to Dadanen in Horizon, a businessman dealing in mining and ore.

We make our way to Horizon, where we meet Dadanen who tells us he's been expecting us.

image.png

The guy behind him looks like he's struggling a little bit, though. Dadanen tells us that he's been expecting a shipment of ore from Copperbell Mines for days now - a shipment that he paid for in advance. When we find the miner, Drunken Stag, he tells us that there's no product to deliver; the Stone Torches have closed the mines due to an incident in the depths. Foreshadowing, perhaps? (Yes.)

The ore in question is Nashachite, and not all is lost as Drunken Stag informs us that some of the shipment was taken by stone-gobbling coblyns. Seeing as we're adventurers, and the best adventures involve punching things, we set to work on the coblyns!

image.png

It's not much of a fair fight between a level 80 GNB and a level 10 coblyn, though.

In return for our services, Drunken Stag informs us that there's a bounty on Sun Midges. And no, that's not another Ul'dahn name for a faction, it's a swarm of horrible midge flies that if you've never had the displeasure of seeing in person, you should count yourself lucky. They're awful (thanks, Florida).

Slaying the midges leads us to collect the bounty from the Brass Blades - one of the guard factions of Thanalan. This brings us to meet good old Fufulupa, a member of the Brass Blades of the Rose. Fufulupa is eager to ask us to stay and lend more aid, and we quickly learn that the little chap is small in stature, but large in heart and personality.

image.png

Fufulupa sends us along the route to Lost Hope - a slum camp for those abandoned and outcast by Ul'dah. On this route we're meant to find a courier, and Fufulupa tells us that his former Captain and personal hero, Leofric, is "stationed" in the camp...though we quickly learn that Leofric is one of the outcasts himself.

image.png

Leofric tells us that he and the outcast Brass Blades have taken it upon themselves to protect the people of the "town," if you can call it that. With our insistence to lend aid, he sends us to a hideout of Lalafell bandits nearby to deal with their leader, the Baron. After he's dealt with, Leofric tells us that "Ul'dah is more prosperous than ever, some say, but none of that wealth has trickled down to the smallfolk." He, like Wystan, was a squeaky wheel and was dealt with in a most shameful way.

Leofric gives us a dagger only meant for the hands of a Captain of the Brass Blades of the Rose...and tells us to give it to Fufulupa.

image.png

Fufulupa then tells us he'll hold onto the dagger for safe keeping. His new Captain, Baldewyn, has only sent a tiny force of Brass Blades to protect the town of Crescent Cove - a fact Fufulupa thinks is unacceptable, and he sends us to help. The guards there are leery of us, telling us that Baldewyn instructed them to interact with "trusted men only." If that weren't fishy enough on its own, the townspeople of Crescent Cove seem ill at ease, begging us for more time to provide fish and supplies.

Just as well, other townsfolk tell us that they overheard bandits from the Quiveron Manse - the very same bandits whom we confronted for Leofric - discussing their plans to steal Nashachite from Copperbell Mines...the very same shipment we collected! They're set to meet their conspirators in the Footfalls...and we find it's none other than Captain Baldewyn!

image.png

After besting Baldewyn and Baron Quiveron's brother, our good friend Leofric appears on the scene. Baldewyn tells us that he's acting under Lord Lolorito's authority, but Leofric posits that isn't true...and Baldewyn backs down. Arresting him, Leofric once again says that the Brass Blades have multiple facets...some do it for coin and power, while others do it to genuinely make a difference.

image.png

Leofric tells Fufulupa that he's the most honorable man he knows - and names him temporary Captain of the Brass Blades of the Rose. Fufulupa and Leofric escort Baldewyn to be arrested, and the man is stripped of rank and title, thrown away. Fufulupa tells us that we are a hero to the Sultanate, and he'll count on us again in the future.

Not very many longstanding implications here, but definitely some things to consider. Let's dive in.

 

TAKEAWAYS

1) We can surmise in this section that the Brass Blades are little more than Lolorito's personal army. Given our interactions with Lolorito through the years, this section just shows that he never acts unless its in his best interests. In Stormblood, we get an apology and a lot of aid, financial and otherwise, with Hancock telling us that Lolorito is genuinely sorry for his part in things and wants to make amends. But we have to ask the question - was that a genuine change of heart? With everything that's happened I'm inclined to believe not, and that we haven't seen the last of Lolorito's wicked schemes.

2) There are different branches of the Brass Blades, and it seems if someone is from the Brass Blades of the Rose, they're largely considered one of the more honorable branches with genuine desire to help people. 

3) Lost Hope is one of several locations where people are down on their luck and living in squalor. Interestingly, other than the Brume in Ishgard we don't see many slums in the game. That begs the question...is Ul'dah ever going to do something about that? 

And there you have it, this week's edition of Icy Takes! Anything you noticed that I missed? Let us know below!

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Jaym0
      The brand new Final Fantasy XIV Tabletop Role-Playing Game is officially releasing, and you can already pre-order it! Here is all the information you need!
      The standard Rulebook is available for pre-order! Create your own adventure from scratch, explore the beautiful world of Final Fantasy XIV, and experience this new Tabletop Role-playing Game (TTRPG) together with your friends!
      You can pre-order three different sets for the TTRPG:
      The Starter Set: This one comes with preset scenarios and characters, a set of FFXIV specific Dices, and a few other useful items! The only thing you will need to add is a writing tool! You can pre-order the Starter Set Here.
      Standard Rulebook: A helpful 320-page guide with all the info you need to create characters or write your own scenarios. It also registers all the lore related information you will need such as a complete data base you can refer to for various rules, item details, gear information, and more! You can pre-order the Standard Rulebook Here.
      Standard Rulebook Deluxe Edition: The deluxe edition will be the perfect choice for players who want the full FFXIV TTRPG experience. It contains the Rulebook, waymark tokens, an acrylic player board, metal coins, metal dices, a double-sided encounter map with a 16x20 grid that can be drawn on with a dry erase marker, and much more! You can pre-order the Standard Rulebook Deluxe Edition Here.
    • By Jaym0
      While the Race to World First is still ongoing, Futures Rewritten Ultimate was officially cleared for the first time!
      A couple of hours ago, the team named Kindred has officially defeated Futures Rewritten Ultimate for the first time! The clear happened on the 28 November 2024 at 23:41 Pacific time!
      The ending of the fight has been clipped on Echo_Esports's Twitch during the Race to World First Event:
      Kindred FRU Clear Clip
      Congratulations to Kindred for the FRU World First title!
      It is also good to note that a few minutes after Kindred, team Lucrezia has cleared the raid as well! Top 2 where both in the clear pull at the same time! it was a tough fight!
      A few hours after, team DN has also managed to clear the fight! 
      Congratulations on all the raiders! And good luck to those who are still trying to clear the fight!
    • By Jaym0
      Futures Rewritten Ultimate (FRU) has been released a few days ago, and here is everything you need to know in order to be able to clear Phase 1 of the new Ultimate raid!
      Our Experienced Raider Tor has put together a comprehensive guide containing all the important informations and strategies about the latest Ultimate Raid: Futures Rewritten (FRU). 
      Raiders are making good progress, and most of the mechanics and strategies for Phase 1 have been discovered! Here is our in-depth guide on the FRU Phase 1: Fatebreaker!

      This guide goes over:
      The pre-fight information you need to be able to take on this challenge Fatebreaker Fight Strategies Raidplans Detailed  Mechanics And more! If you are currently trying to clear Phase 1 with your party, do not hesitate to take a look at the FRU Guide for the Fatebreaker Phase!
    • By Jaym0
      Have a look at the detailed Patch Notes for the newly released 7.11, as well as more information on the upcoming content for 7.15 and 7.16!
      Patch 7.11 added a variety of new items as well as the sixth ultimate duty, Futures Rewritten.

      * Additional features will be implemented in future updates:
      A new custom deliveries client (Nitowikwe), Wachumeqimeqi quests, and Inconceivably Further Hildibrand Adventures sidequests are scheduled to be released in Patch 7.15.
      The Cloud of Darkness (Chaotic) is scheduled to be released one week after Patch 7.15.
      Additional role quests are scheduled to be released in Patch 7.16.
       
      FINAL FANTASY XIV Patch 7.11
      Playable Content Quests Housing Battle System PvP Items System Resolved Issues Known Issues New Items  
      Patch 7.11 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:
      These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, and FINAL FANTASY XIV: Stormblood. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Dawntrail. These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.
      Quests
      New chapters have been added to New Game+.
      Side Story Quests
      Role Quests (Dawntrail): Prologue
      * Unlocked by completing the role quest "Uncouth Customers." Housing
      New orchestrion rolls have been added.


      The high-end duty Futures Rewritten (Ultimate) has been added.
      Like a river, the future winds in boundless ways. A single ripple may alter the course of its flow─and as one ripple leads to another, myriad are the possibilities. So it is in this land, once blighted by the Flood of Light, where the resistance of many gave way to a morrow blessed by the night sky.

      If, similarly, the future wrought by two young women were but one of countless possibilities, what other forms could their morrow have taken? Fascinated by such visions, the wandering minstrel weaves a ballad of futures rewritten.
            Level Requirement   Disciple of War or Magic level 100 Party Size   Eight players Time Limit   120 minutes Requirements
      After completing AAC Light-heavyweight M4 (Savage), speak with the Wandering Minstrel in Tuliyollal (X:11.1 Y:14.6) as a level 100 Disciple of War or Magic.
      Entering Futures Rewritten (Ultimate)
      Futures Rewritten (Ultimate) can only be accessed via the Raid Finder after forming a party of eight players who have all completed AAC Light-heavyweight M4 (Savage).
      Completion Reward
      Upon completing Futures Rewritten (Ultimate), players can earn a separate reward once per week. Players who have yet to receive that week's reward can still claim it even if other members of the party have completed the duty prior to the weekly reset.

      The reward can be exchanged with Uah'shepya in Solution Nine (X:8.7 Y:13.5) for ultimate Edenmorn weapons.
      * Reward eligibility is reset every Tuesday at 12:00 a.m. (PST)

      If multiple party members with the same job are present during an Ultimate raid, the limit gauge will no longer fill as battle progresses.
      * Curing an ally on the brink of death or preventing an enemy from using its special attack will cause the gauge to rise as per normal.
      PvP
      The following adjustments have been made to PvP actions:
      Further explanations of PvP action changes and adjustments can be found in the job guide.
      View the job guide.
      Paladin
      Action   Adjustment Shield Smite   Recast time has been increased from 20 to 24 seconds. Imperator   HP restored by Sacred Claim has been reduced from 4,000 to 3,000. Holy Sheltron   Barrier strength has been reduced from a heal potency of 10,000 to 8,000.
      The unaspected damage dealt to nearby enemies when the effect expires has been increased from 100% of the remaining barrier potency to 150%. Warrior
      Action   Adjustment Onslaught   Potency has been increased from 400-4,000 to 500-5,000. Orogeny   HP consumed when executed has been reduced from 20% to 10%.
      Potency has been increased from 800-8,000 to 1,000-10,000. Monk
      Action   Adjustment Wind's Reply   Recast time has been reduced from 20 to 16 seconds. Samurai
      Action   Adjustment Meikyo Shisui   Effect duration has been reduced from 4 to 3 seconds. Tendo Setsugekka   Range has been increased from 5 to 8 yalms. Tendo Kaeshi Setsugekka   Range has been increased from 5 to 8 yalms. Viper
      Action   Adjustment Bloodcoil   Recast time has been reduced from 16 to 12 seconds. Twinfang Bite   Potency has been increased from 3,000 to 4,000. Twinblood Bite   Potency has been increased from 3,000 to 4,000. Uncoiled Twinfang   Potency has been increased from 3,000 to 4,000. Uncoiled Twinblood   Potency has been increased from 3,000 to 4,000. Machinist
      Action   Adjustment Wildfire   The number of attack actions needed to cause the pitch to detonate immediately has been reduced from 5 to 4.
      Potency for each attack action landed has been increased from 3,000 to 4,000. Full Metal Field   Recast time has been reduced from 40 to 32 seconds. Black Mage
      Action   Adjustment Wreath of Fire   Additional damage potency has been increased from 4,000 to 4,500. Flare Star   Potency has been increased from 16,000 to 18,000.
      Damage over time duration has been increased from 6 to 9 seconds. Summoner
      Action   Adjustment Crimson Cyclone   Potency has been increased from 4,000 to 6,000. Necrotize   Recast time has been reduced from 12 to 10 seconds. Red Mage
      Action   Adjustment Embolden   Increase to damage dealt has been reduced from 10% to 8%.
      Reduction to damage taken has been reduced from 10% to 8%. Displacement   Increase to damage and healing potency of next spell cast has been reduced from 20% to 15%. Prefulgence   Potency has been reduced from 12,000 to 10,000.
      Healing potency on self has been reduced from 12,000 to 10,000.
      Healing potency on party members has been reduced from 12,000 to 10,000. Pictomancer
      Action   Adjustment Creature Motif   Cast time has been reduced from 2.5 to 2 seconds.
      Recast time has been reduced from 3.5 to 3 seconds. Living Muse   Recast time has been reduced from 20 to 16 seconds. Pom Motif   Cast time has been reduced from 2.5 to 2 seconds.
      Recast time has been reduced from 3.5 to 3 seconds. Wing Motif   Cast time has been reduced from 2.5 to 2 seconds.
      Recast time has been reduced from 3.5 to 3 seconds. Claw Motif   Cast time has been reduced from 2.5 to 2 seconds.
      Recast time has been reduced from 3.5 to 3 seconds. Maw Motif   Cast time has been reduced from 2.5 to 2 seconds.
      Recast time has been reduced from 3.5 to 3 seconds. Pom Muse   Recast time has been reduced from 20 to 16 seconds. Winged Muse   Recast time has been reduced from 20 to 16 seconds. Clawed Muse   Recast time has been reduced from 20 to 16 seconds. Fanged Muse   Recast time has been reduced from 20 to 16 seconds. Astrologian
      Action   Adjustment Gravity II   Heavy effect duration has been reduced from 3 to 2 seconds. Gravity II (When executed after Double Cast)   Heavy effect duration has been reduced from 5 to 3 seconds. Macrocosmos   Potency has been reduced from 12,000 to 10,000.
      Healing potency granted upon execution of Macrocosmos has been reduced from 6,000 to 5,000 plus the compiled 25% of damage taken. Epicycle   Barrier strength has been reduced from a heal potency of 8,000 to 6,000. Lady of Crowns   Healing potency has been reduced from 8,000 to 6,000. Lord of Crowns   Potency has been reduced from 8,000 to 6,000. The following adjustments have been made to black mage:
      Cast time of applicable actions has been reduced from 1.44 to 1.32 seconds. Spell recast time has been reduced from 2.4 to 2.2 seconds.
      New items have been added.
      New items available in exchange for achievement certificates have been added.

      New achievements and titles have been added.
      New music and sound effects have been added.

      The following issues have been addressed. An issue with the alliance raid dungeon Jeuno: The First Walk wherein the area name would not display properly on the map under certain conditions. An issue with the Duty Finder when undertaking the alliance raid dungeon Jeuno: The First Walk wherein gear wasn't included in the rewards already received count. An issue with the trial the Minstrel's Ballad: Sphene's Burden wherein, under certain conditions, players would become incapacitated when the effect Gravitational Anomaly expired. An issue when playing as summoner or scholar wherein, under certain conditions, executing pet actions would reset the recast time of the pet action executed. An issue with the ninja PvP action Hyosho Ranryu wherein the timing at which damage was inflicted was incorrect. An issue when playing as astrologian wherein the PvP action Macrocosmos would erroneously change to Microcosmos when the player was granted Macrocosmos by a party member. An issue in Crystalline Conflict wherein the PvP action Guard would not negate launch or knockback effects, while reducing damage that normally cannot be reduced in the following stages:
      Cloud Nine / The Clockwork Castletown / The Red Sands An issue with the ninja PvP action Aeolian Edge Combo wherein Fleeting Raiju was prioritized over Assassinate when the action changed. An issue wherein the descriptions for the PvP actions Gnashing Fang, Communio, and Doton were incorrect.
      * This was a text-only issue. The actions themselves remain unchanged. An issue when using the reaper PvP action Perfectio at the Wolves' Den Pier wherein the following action effects were nullified:
      Undead Redemption (Granted by the dark knight PvP action Eventide)
      Hallowed Ground (Granted by the paladin PvP action Phalanx)
      Mesotes (Granted by the sage PvP action Mesotes) An issue wherein dyes were not applied to the correct portions of the Oasis Doublet. An issue wherein the Seafade Interior Wall could be erroneously obtained via quick exploration ventures. An issue wherein furnishings due to be implemented in Patch 7.15 were erroneously available to preview. An issue with private chambers in free company estates wherein maximum storeroom capacity was displayed incorrectly. An issue with subaquatic voyages wherein the amount of materials obtained from sectors newly added in Patch 7.1 was lower than intended. An issue in Eastern Thanalan wherein players were unable to fish, and certain water related effects and animations did not display correctly. An issue wherein status effects were not displayed in the Spearfishing window. An issue with the Hunt wherein players were unable to exchange more than 100 of any given currency at once. An issue with the Mogpendium wherein rewards for weekly objectives, minimog challenges, and ultimog challenges were unobtainable.
      * Weekly objective, minimog challenge, and ultimog challenge rewards will be obtainable until the release of Patch 7.15. An issue when playing without joining a party wherein the text command placeholder "<1>" could not be used. An issue when using a DUALSHOCK®4 controller wherein the wireless connection became unstable under certain conditions.
      * Learn more about this issue. An issue wherein Data Center selection was occasionally unavailable when selecting Data Center from the title screen and opening the Data Center selection window. Other various issues have also been addressed.

      An issue when using the black mage PvP action Wreath of Fire while executing Fire and its subsequent permutations wherein the action's effect is occasionally not visible to the player.
      * This is a purely visual issue and does not affect the functionality of the action.

      Item   Category Ultimate Edenmorn Bastard Sword
      Gladiator's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Battleaxe
      Marauder's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Zweihander
      Dark Knight's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Gunblade
      Gunbreaker's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Sainti
      Pugilist's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Halberd
      Lancer's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Samurai Blade
      Samurai's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Sickle
      Reaper's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Main Gauches
      Rogue's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Twinfangs
      Viper's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Cavalry Bow
      Archer's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Pistol
      Machinist's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Chakrams
      Dancer's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Rod
      Two-handed Thaumaturge's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Index
      Arcanist's Grimoire   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Rapier
      Red Mage's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Round Brush
      Pictomancer's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Cane
      Two-handed Conjurer's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Codex
      Scholar's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Torquetum
      Astrologian's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Pendulums
      Sage's Arm   Item Level: 735 / Equipment Level: 100 Ultimate Edenmorn Scutum
      Shield   Item Level: 735 / Equipment Level: 100 Oracle Totem
      Miscellany   A small idol of the Oracles of Light and Darkness. The reverence with which it was carved is tangible. Return to Oblivion (Scions & Sinners: Band) Orchestrion Roll
      Orchestrion Roll   Music roll for Return to Oblivion (Scions & Sinners: Band). Use to add to your orchestrion list. A Sundering of Light Orchestrion Roll
      Orchestrion Roll   Music roll for A Sundering of Light. Use to add to your orchestrion list.
    • By Jaym0
      While the World First Race is ongoing, let's take a look at how all the weapons will appear in the Futures Rewritten Ultimate!
      Previously, we had a few visuals for the new ultimate weapons, but they were unfinished. Today, we have the first look at the finished models for the Futures Rewritten Ultimate Weapons!
      These weapons look amazing, with impressive details that Final Fantasy XIV fans have come to expect. Each weapon reflects the unique theme and lore of the Futures Rewritten storyline.
      The World First Race is also generating a lot of excitement, as players try to be the first to conquer this challenging content!
      Which one is your favorite?
×
×
  • Create New...