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Stan

Vault of the Incarnates Loot Changes on the Dragonflight Beta

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Blizzard made some changes to raid loot on the Dragonflight Beta this week. The item level of loot in the Vault of the Incarnates raid increases gradually instead of being fixed.

Previously, the raid had fixed item level per difficulty with the last two bosses dropping better loot. As of the latest Dragonflight Beta build, the bosses now gradually drop better loot. For instance, the first boss drop ilvl 385 loot on Raid Finder difficulty, but the second, third, and fourth bosses drop ilvl 388 loot. The same applies to bosses 5&6, and so on.

Tier Set Tokens currently appear to have the wrong item levels listed. E.g. Raid Finder dropping the same item level as Normal.

Below you'll find the item levels of loot sorted by difficulty. Keep in mind these are not final and may change at any stage of testing.

Raid Finder Difficulty

  1. Eranog: Item Level 385
  2. Terros: Item Level 388
  3. The Primal Council: Item Level 388
  4. Sennarth, the Cold Breath: Item Level 388 // Item Level 398 (Tier Set Tokens)
  5. Dathea, Ascended: Item Level 392 // Item Level 398 (Tier Set Tokens)
  6. Kurog Grimtotem: Item Level 392 // Item Level 398 (Tier Set Tokens)
  7. Broodkeeper Diurna: Item Level 395 // Item Level 408 (Tier Set Tokens)
  8. Raszageth the Storm-Eater: Item Level 395 // Item Level 408 (Tier Set Tokens)

Normal Difficulty

  1. Eranog: Item Level 398 
  2. Terros: Item Level 401
  3. The Primal Council: Item Level 401
  4. Sennarth, the Cold Breath: Item Level 401 // Item Level 398 (Tier Set Tokens)
  5. Dathea, Ascended: Item Level 405 // Item Level 398 (Tier Set Tokens)
  6. Kurog Grimtotem: Item Level 405 // Item Level 398 (Tier Set Tokens)
  7. Broodkeeper Diurna: Item Level 408 // Item Level 408 (Tier Set Tokens)
  8. Raszageth the Storm-Eater: Item Level 408 // Item Level 408 (Tier Set Tokens)

Heroic Difficulty

  1. Eranog: Item Level 411
  2. Terros: Item Level 414
  3. The Primal Council: Item Level 414
  4. Sennarth, the Cold Breath: Item Level 414 // Item Level 398 (Tier Set Tokens)
  5. Dathea, Ascended: Item Level 418 // Item Level 398 (Tier Set Tokens)
  6. Kurog Grimtotem: Item Level 418 // Item Level 398 (Tier Set Tokens)
  7. Broodkeeper Diurna: Item Level 421 // Item Level 408 (Tier Set Tokens)
  8. Raszageth the Storm-Eater: Item Level 421 // Item Level 408 (Tier Set Tokens)

Mythic Difficulty

  1. Eranog: Item Level 424
  2. Terros: Item Level 427
  3. The Primal Council: Item Level 427
  4. Sennarth, the Cold Breath: Item Level 427 // Item Level 398 (Tier Set Tokens)
  5. Dathea, Ascended: Item Level 431 // Item Level 398 (Tier Set Tokens)
  6. Kurog Grimtotem: Item Level 431 // Item Level 398 (Tier Set Tokens)
  7. Broodkeeper Diurna: Item Level 434 // Item Level 408 (Tier Set Tokens)
  8. Raszageth the Storm-Eater: Item Level 434 // Item Level 408 (Tier Set Tokens)

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...this seems likely to shaft specific classes based on drops.    For example, only hunters use bows/guns and only one or two is generally going to drop in a raid loot pool.    It'd be really hard to balance the loot table so everyone had a good weapon/trinket drop off the last couple bosses, and if there's only one bow in my example and it drops of the first boss...that's a tier where hunters are handicapped by ilevel alone.    Which makes Mythic+ feel mandatory as just one side effect.

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6 hours ago, Migol said:

...this seems likely to shaft specific classes based on drops.    For example, only hunters use bows/guns and only one or two is generally going to drop in a raid loot pool.    It'd be really hard to balance the loot table so everyone had a good weapon/trinket drop off the last couple bosses, and if there's only one bow in my example and it drops of the first boss...that's a tier where hunters are handicapped by ilevel alone.    Which makes Mythic+ feel mandatory as just one side effect.

...unless they go for Nathrian system in regards to weapons.

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