Jump to content
FORUMS
Sign in to follow this  
Stan

Dragonflight Beta Build 45779 Class Changes

Recommended Posts

17ZsvYu.png

We've summarized all class changes from Dragonflight Beta Build 45779 in our latest post.

Death Knight

New Talents

Demon Hunter

  • Throw Glaive Throw Glaive - Throw a demonic glaive at the target, dealing [ 36.68% 39.61% of Attack Power ] Physical damage. The glaive can ricochet to an additional enemy within 10 yards.
  • Consume Magic renamed to Swallowed Anger Swallowed Anger.
  • Metamorphosis Metamorphosis - Leap into the air and land with explosive force, dealing [ 36.04% 38.92% of Attack Power ] Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead.

Havoc

  • Hot Feet renamed to Blazing Path Blazing Path.
  • Chaos Nova Chaos Nova - Unleash an eruption of fel energy, dealing [ 22.52% 24.32% of Attack Power ] Chaos damage and stunning all nearby enemies for 2 sec.
  • Chaos Strike Chaos Strike - Slice your target for [ 113.9% 123% of Attack Power ] Chaos damage. Chaos Strike has a 20% chance to refund 20 Fury.
  • Eye Beam Eye Beam - Blasts all enemies in front of you, dealing guaranteed critical strikes for up to ${({?a320,415[{${( 14.85% 15.3% of Attack Power )*10*2}}][{${( 14.85% 15.3% of Attack Power )*10}}])} Chaos damage over 2 sec. Deals reduced damage beyond 5 targets.
  • Vengeful Retreat Vengeful Retreat - Remove all snares and vault away. Nearby enemies take [ 13.13% 14.18% of Attack Power ] Physical damage and have their movement speed reduced by 70% for 3 sec.
  • Blade Dance Blade Dance
    • Normal: Strike all nearby enemies for [ 66% 71.3% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets.
    • First Blood: Strike your primary target for [ 155.1% 167.5% of Attack Power ] Chaos damage and all nearby enemies for [ 66% 71.3% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets.
  • Fel Rush Fel Rush - Rush forward, incinerating anything in your path for [ 25.3% 27.32% of Attack Power ] Chaos damage.
  • Demon's Bite Demon's Bite - Quickly attack for [ 57.28% 61.86% of Attack Power ] Physical damage.
  • Vengeful Retreat renamed to Vengeful Bonds Vengeful Bonds.
  • Immolation Aura Immolation Aura - Increases the duration of Immolation Aura by 100% 6 sec.
  • Felblade Felblade - Charge to your target and deal [ 66.69% 72.03% of Attack Power ] Fire damage.
  • Demon Blades Demon Blades - Your auto attacks deal an additional [ 10.12% 10.93% of Attack Power ] Shadow damage and generate 10-10 Fury.
  • Glaive Tempest Glaive Tempest - Launch two demonic glaives in a whirlwind of energy, causing [ 214.2% 231.3% of Attack Power ] Chaos damage over 3 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
  • Trail of Ruin Trail of Ruin - The final slash of Blade Dance inflicts an additional [ 58.96% 63.68% of Attack Power ] Chaos damage over 4 sec.
  • Essence Break Essence Break - Slash all enemies in front of you for [ 252% 272.16% of Attack Power ] Chaos damage, and increase the damage your Chaos Strike and Blade Dance deal to them by 100% for 4 sec. Deals reduced damage beyond 8 targets.
  • First Blood First Blood - Blade Dance deals [ 155.1% 167.5% of Attack Power ] Chaos damage to the first target struck.
  • Fel Barrage Fel Barrage - Unleash a torrent of Fel energy over 3 sec, inflicting [ 314.6% 339.8% of Attack Power ] Chaos damage to all enemies within 8 yds. Deals reduced damage beyond 8 targets.

Vengeance

  • Felblade Felblade - Charge to your target and deal [ 66.69% 72.03% of Attack Power ] Fire damage.
  • Spirit Bomb Spirit Bomb - Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for [ 30% 30.9% of Attack Power ] Fire damage per fragment consumed, and afflicting them with Frailty for 5 sec, causing you to heal for 8% of damage you deal to them. Deals reduced damage beyond 8 targets.
  • Infernal Armor Infernal Armor - Immolation Aura increases your armor by 10% and causes melee attackers to suffer [ 5% 5.15% of Attack Power ] Fire damage.
  • Fracture Fracture - Rapidly slash your target for [ 120% 123.6% of Attack Power ] Physical damage, and shatter 2 Lesser Soul Fragments from them.
  • Ruinous Bulwark Ruinous Bulwark - Fel Devastation heals for an additional 10%, and 50% 100% of its overhealing healing is converted into an absorb shield for 10 sec.
  • Bulk Extraction Bulk Extraction - Demolish the spirit of all those around you, dealing [ 30% 30.9% of Attack Power ] Fire damage to nearby enemies and extracting up to 5 Lesser Soul Fragments, drawing them to you for immediate consumption.

New Talents

  • Demon Muzzle Demon Muzzle - Enemies deal 8% reduced magic damage to you for 8 sec after being afflicted by one of your Sigils.
  • Elysian Decree Elysian Decree -Place a Kyrian Sigil at the target location that activates after 2 sec. Detonates to deal [ 350% of Attack Power ]
    • Any Means Necessary: Chaos damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil. Deals reduced damage beyond 5 targets. (Instant, 30 yd range, 60 sec cooldown)
  • Flames of Fury Flames of Fury - Sigil of Flame generates 2 additional Fury per target hit.

PvP Talents

  • Demonic Origins renamed to First of the Illidari First of the Illidari.
  • Shear Shear - Shears an enemy for [ 40.36% 41.58% of Attack Power ] Physical damage, and shatters two Lesser Soul Fragments from your target.
  • Infernal Strike Infernal Strike - Leap through the air toward a targeted location, dealing [ 38.9% 40.07% of Attack Power ] Fire damage to all enemies within 6 yards.
  • Fiery Brand Fiery Brand - Brand an enemy with a demonic symbol, instantly dealing [ 133.17% of Attack Power ] Fire damage and [ 50% 51.5% of Attack Power ] Fire damage over 10 sec. The enemy's damage done to you is reduced by 40% for 10 sec.
  • Fiery Brand Fiery Brand - Fiery Brand deals [ 5% 5.15% of Attack Power ] Fire damage every 2 sec.
  • Soul Cleave Soul Cleave - Viciously strike up to 5 enemies in front of you for [ 121.1% 124.7% of Attack Power ] Physical damage and heal yourself for [ 50% of Attack Power ].
  • Sigil of Flame Sigil of Flame - Deals [ 11.5% 11.85% of Attack Power ] Fire damage, and an additional [ 28.38% 29.22% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil.
  • Sigil of Flame Sigil of Flame - Sigil of Flame deals an additional [ 28.38% 29.22% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil.
  • Fel Devastation Fel Devastation - Unleash the fel within you, damaging enemies directly in front of you for [ 155.6% 160.3% of Attack Power ] Fire damage over 2 sec. Causing damage also heals you for up to [ 409.5% of Attack Power ] health.

Druid

  • Feral Affinity Feral Affinity is now available to all specializations.
  • Moonfire Moonfire - A quick beam of lunar light burns the enemy for [ 20% of Spell Power ] Arcane damage and then an additional [ 104.4% 156.6% of Spell Power ] Arcane damage over 12 18 sec.
  • Mark of the Wild Mark of the Wild - Infuse a friendly target with the power of the wild, increasing their Speed and critical strike chance Versatility by 3%and reducing their magic damage taken by 2% for 60 minutes.
  • Shred Shred - Shred the target, causing [ 46% 60.72% of Attack Power ] Physical damage to the target.
  • Ferocious Bite Ferocious Bite changed.
    • 1 point : [ 19.7% 25.9% of Attack Power ] damage
    • 2 points: [ 39.3% 51.9% of Attack Power ] damage
    • 3 points: [ 59% 77.8% of Attack Power ] damage
    • 4 points: [ 78.6% 103.8% of Attack Power ] damage
    • 5 points: [ 98.3% 129.7% of Attack Power ] damage
    • Sabertooth: Ferocious Bite increases all damage dealt by Rip by 4% per Combo Point spent for 4 sec
      • 1 point : [ 19.7% 25.9% of Attack Power ] damage
      • 2 points: [ 39.3% 51.9% of Attack Power ] damage
      • 3 points: [ 59% 77.8% of Attack Power ] damage
      • 4 points: [ 78.6% 103.8% of Attack Power ] damage
      • 5 points: [ 98.3% 129.7% of Attack Power ] damage
  • Thrash Thrash - Strikes all nearby enemies, dealing [ 6.6% 8.71% of Attack Power ] Bleed damage and an additional [ 21% 27.7% of Attack Power ] Bleed damage over 15 sec.

Balance

  • Sunfire Sunfire - A quick beam of solar light burns the enemy for [ 20% of Spell Power ] Nature damage and then an additional [ 104.4% [ 156.6% of Spell Power ] Nature damage over 12 18 sec to the primary target and all enemies within 8 yards.

Feral

  • Rake Rake - Rake the target for [ 18.22% 24.06% of Attack Power ] Bleed damage and an additional [ 77.8% 102.7% of Attack Power ] Bleed damage over 15 sec. Reduces the target's movement speed by 20% for 12 sec.
  • Rip Rip
    • 1 point : [ 56% 73.9% of Attack Power ] over 8 sec
    • 2 points: [ 84% 110.9% of Attack Power ] over 12 sec
    • 3 points: [ 112% 147.8% of Attack Power ] over 16 sec
    • 4 points: [ 140% 184.8% of Attack Power ] over 20 sec
    • 5 points: [ 168% 221.8% of Attack Power ] over 24 sec
  • Maim Maim
    • 1 point : [ 9.2% 12.1% of Attack Power ] damage, 1 sec
    • 2 points: [ 18.4% 24.3% of Attack Power ] damage, 2 sec
    • 3 points: [ 27.6% 36.4% of Attack Power ] damage, 3 sec
    • 4 points: [ 36.8% 48.6% of Attack Power ] damage, 4 sec
    • 5 points: [ 46% 60.7% of Attack Power ] damage, 5 sec
  • Brutal Slash Brutal Slash - Strikes all nearby enemies with a massive slash, inflicting [ 82.8% 109.3% of Attack Power ] Physical damage. Deals 10% increased damage against bleeding targets. Deals reduced damage beyond 5 targets.
  • Primal Wrath Primal Wrath
    • 1 point : [ 11% 14.5% of Attack Power ] plus Rip for 4 sec
    • 2 points: [ 16.5% 21.8% of Attack Power ] plus Rip for 6 sec
    • 3 points: [ 22% 29% of Attack Power ] plus Rip for 8 sec
    • 4 points: [ 27.5% 36.3% of Attack Power ] plus Rip for 10 sec
    • 5 points: [ 33% 43.6% of Attack Power ] plus Rip for 12 sec
  • Feral Frenzy Feral Frenzy - Unleash a furious frenzy, clawing your target 5 times for [ 37.5% 49.5% of Attack Power ] Physical damage and an additional [ 225% 297% of Attack Power ] Bleed damage over 6 sec.

Restoration

  • Rejuvenation Rejuvenation - Heals the target for [ 116% 98.6% of Spell Power ] over 12 sec.
  • Sunfire Sunfire - A quick beam of solar light burns the enemy for [ 20% of Spell Power ] Nature damage and then an additional [ 104.4% [ 156.6% of Spell Power ] Nature damage over 12 18 sec to the primary target and all enemies within 8 yards.
  • Abundance Abundance - For each Rejuvenation you have active, Regrowth's cost is reduced by 6% 5% and critical effect chance is increased by 6% 5%.

New Talents

  • Incarnation: Chosen of Elune Incarnation: Chosen of Elune
  • Incarnation: Guardian of Ursoc Incarnation: Guardian of Ursoc - An improved Bear Form that grants the benefits of Berserk, causes Mangle to hit up to [ 3 + 25% of Spell Power ] targets, and increases maximum health by 30%. Lasts 30 sec. You may freely shapeshift in and out of this improved Bear Form for its duration.

Evoker

Devastation

  • Zephyr Zephyr - Conjure an updraft to lift you and your party members 4 nearest allies within 25 20 yds into the air, reducing damage taken from area-of-effect attacks by 20% and increasing movement speed by 30% for 8 sec. Limited to 5 target(s)

Preservation

  • Naturalize Naturalize - Range increased to 30 yards (was 25).
  • Spiritbloom Spiritbloom - Range increased to 30 yards (was 25).
  • Zephyr Zephyr - Conjure an updraft to lift you and your party members 4 nearest allies within 25 20 yds into the air, reducing damage taken from area-of-effect attacks by 20% and increasing movement speed by 30% for 8 sec. Limited to 5 target(s)

New Talents

  • Hover Hover (Racial) - Launch yourself and gain 30% increased movement speed for 6 sec. Allows Evoker spells to be cast while moving. Does not affect empowered spells.
  • Thoughtstolen Thoughtstolen - Peer into the mind of the enemy, attempting to steal a known spell. If stolen, the victim cannot cast that spell for 20 sec. Can only be used on Humanoids with mana. If you're unable to find a spell to steal, the cooldown of Thoughtsteal is reset.

Hunter

  • Improved Traps Improved Traps - The cooldown of Tar Trap, Steel Trap, Hi-explosive High Explosive Trap, and Freezing Trap is reduced by 2.5 sec.

Beast Mastery

  • Stomp Stomp - When you cast Barbed Shot, your pet stomps the ground, dealing [ 50% 30% of Attack Power ] Physical damage to all nearby enemies.

Legendary Powers

  • Qa'pla, Eredun War Order Qa'pla, Eredun War Order - Barbed Shot deals 10% increased damage, and applying Barbed Shot has a 10% chance to reset now also resets the cooldown of Kill Command.

Mage

Arcane

  • Improved Arcane Explosion renamed to Crackling Energy Crackling Energy and changed. Increases Arcane Explosion and Arcane Blast damage by 10%.

Tier Set Bonuses

  • Mage Arcane Class Set 2pc Mage Arcane Class Set 2pc - Arcane Blast critical strike chance increased by 5% per Arcane Charge and Arcane Explosion critical strike chance increased by 3% per Arcane Charge.
  • Mage Arcane Class Set 4pc Mage Arcane Class Set 4pc - When Arcane Blast or Arcane Explosion critically strikes at least one target, the critical strike chance of your next Arcane Barrage within 12 sec is increased by 10%, stacking up to 4 times.

Monk

Brewmaster

  • Fortifying Brew Fortifying Brew Turns your skin to stone for 15 sec, increasing your current and maxim health by 20%, increasing the effectiveness of Stagger by 10%, and reducing all damage you take by 20%. Turns your skin to stone for 15 sec, increasing the effectiveness of Stagger by 15%.

Windwalker

New Talents

  • Attenuation Attenuation - Bonedust Brew's Shadow damage or healing is increased by 20.0%, and when Bonedust Brew deals Shadow damage or healing, its cooldown is reduced by 0.5 sec. (Instant, 1.5 sec cooldown)
  • Fatal Flying Guillotine Fatal Flying Guillotine - Touch of Death strikes up to 4 additional nearby targets.

Paladin

  • Avenging Wrath Avenging Wrath
    • Holy: Call upon the Light to become an avatar of retribution, reducing Holy Shock's cooldown by 40% and activating all the effects learned from Avenging Wrath for 20 sec, increasing your damage and healing by 10% for 20 sec.
    • Protection, Retribution, Initial: Call upon the Light to become an avatar of retribution, increasing your damage and healing by 0% for 20 sec activating all the effects learned for Avenging Wrath for 20 sec.
    • Sanctified Wrath: Call upon the Light to become an avatar of retribution, each Holy Power spent causing you to explode with Holy light for [ 27% of Attack Power ] damage to nearby enemies and activating all the effects learned from Avenging Wrath for 20 sec reducing Holy Shock's cooldown by 40%, increasing your damage and healing by 0% for 20 sec.
    • Hammer of Wrath: Call upon the Light to become an avatar of retribution,reducing Holy Shock's cooldown by 40%,-] allowing Hammer of Wrath to be used on any target, increasing your damage and [-activating all the effects learned for Avenging Wrath healing by 0% for 20 sec.
    • Avenging Wrath: Might: Call upon the Light to become an avatar of retribution, increasing your critical strike chance by [ 25% of Spell Power ]% for 20 sec.
  • Blessing of Protection Blessing of Protection (Protection) Blesses a party or raid member, granting immunity to Physical damage and harmful effects for 10 secCannot be used on a target with Forbearance. Causes Forbearance for 30 sec. Shares a cooldown with Blessing of Spellwarding.
  • Consecration Consecration - Consecrates the land beneath you, causing [ 45% 5% of Attack Power ] Power * (ceil(12)) ] Holy damage over 12 sec to enemies who enter the area and reducing their movement speed by 50%. Limit 1.

Protection

  • Mastery: Divine Bulwark Mastery: Divine Bulwark - While inside your Consecration, your damage taken is reduced by 2.8% 5.0% and you have a chance equal to your block chance to reduce your damage taken from harmful periodic effects.
  • Blessing of Spellwarding Blessing of Spellwarding Shares a cooldown with Blessing of Protection.

Retribution

  • Blade of Wrath Blade of Wrath - Art of War resets the cooldown of Blade of Justice 100% 50% more often and increases its damage by 25% for 10 sec.
  • Crusade Crusade's cooldown changed to 2 minutes (was 3).

New Talents

  • Sentinel Sentinel - Call upon the Light and gain 15 stacks of Divine Resolve, increasing your maximum health by 2% and reducing your damage taken by 2% per stack for 20 sec. After 5 sec, you will begin to lose 1 stack per second, but each 3 Holy Power spent will delay the loss of your next stack by 1 sec. Combines with Avenging Wrath.
  • Echoing Freedom Echoing Freedom - Blessing of Freedom increases the target's movement speed by 15%. Blessing of Protection and Blessing of Sacrifice reduce the target's damage taken by 15%. These effects linger for 8 sec after the Blessing ends.
  • Unending Light Unending Light - Each Holy Power spent on Light of Dawn increases the healing of your next Word of Glory by 5%, up to a maximum of 45%.
  • Seal of Might Seal of Might - During Avenging Wrath, your Mastery is increased by 4%.

Priest

  • Mind Blast Mind Blast - Blasts the target's mind for [ 97.92% of Spell Power ] Shadow damage. Critical strikes generate 0 Insanity and an additional 0 Insanity from a critical strike.

Discipline

  • Holy Nova Holy Nova - An explosion of holy light around you deals up to [ 31.5% of Spell Power ] Holy damage to enemies and up to [ 31.5% of Spell Power ] healing to allies within 12 yds, reduced if there are more than 5 targets. If your Holy Nova deals damage to at least 3 enemies, a second Holy Nova will be cast a moment later at 50% effectiveness at the same location.
  • Mind Sear Mind Sear - Corrosive shadow energy radiates from the target, dealing [ 117.9% of Spell Power ] Shadow damage over 4.5 3 sec to all enemies within 10 yards of the target. Costs 25 Insanity, plus 25 every 1.5 0.8 sec. Cast time changed to 3 seconds (was 4.5).

Holy

  • Holy Nova Holy Nova - An explosion of holy light around you deals up to [ 31.5% of Spell Power ] Holy damage to enemies and up to [ 31.5% of Spell Power ] healing to allies within 12 yds, reduced if there are more than 5 targets. If your Holy Nova deals damage to at least 3 enemies, a second Holy Nova will be cast a moment later at 50% effectiveness at the same location.

Shadow

  • Mind Sear Mind Sear - Corrosive shadow energy radiates from the target, dealing [ 117.9% of Spell Power ] Shadow damage over 4.5 3 sec to all enemies within 10 yards of the target. Costs 25 Insanity, plus 25 every 1.5 0.8 sec. Cast time changed to 3 seconds (was 4.5).
  • Voidform Voidform - Activated by casting Void Eruption. Twists your Shadowform with the powers of the Void, increasing spell damage you deal by 10%, and refreshing Mind Blast's cooldown.

New Talents

  • Psychic Link Psychic Link (PvP Talent) - Mind Blast, Mind Flay, and Mind Spike deal 15% of their damage to all other targets afflicted by your Vampiric Touch within 40 yards.
  • Mind Sear Mind Sear - Corrosive shadow energy radiates from the target, dealing [ 117.9% of Spell Power ] Shadow damage over 3 sec to all enemies within 10 yards of the target. (Costs 25 Insanity, plus 25 every 0.8 sec)
  • Eternal Call to the Void Eternal Call to the Void - Mind Flay and Mind Sear have a chance to spawn a Void Tendril or Void Lasher that channels at your target for 15 sec, generating 3 insanity every 1 sec.

Rogue

Assassination

  • Leeching Poison Leeching Poison -Adds a Leeching effect to your Lethal poisons, granting you 10% Leech.

Subtlety

New Talents

  • Deadly Poison Deadly Poison - Poisoned weapons have a chance to deal [ 4.5% of Attack Power ] Nature damage to a target already affected by Deadly Poison.
  • Deadly Poison Deadly Poison - Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance to poison the enemy for [ 37.8% of Attack Power ] Nature damage over 12 sec. Subsequent poison applications will instantly deal [ 4.5% of Attack Power ] Nature damage.
  • Instant Poison Instant Poison - Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance of poisoning the enemy which instantly inflicts [ 6.3% of Attack Power ] Nature damage.
  • Wound Poison Wound Poison - Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance to poison the enemy, which instantly inflicts [ 2.13% of Attack Power ] Nature damage and reduces all healing received by 8% for 12 sec, stacking up to 3 times.
  • Reverberation Reverberation - Echoing Reprimand's damage is increased by 75%.
  • Amplifying Poison Amplifying Poison - Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance to poison the enemy, dealing [ 4.2% of Attack Power ] Nature damage and applying Amplification for 12 sec. Envenom can consume 10 stacks of Amplification to deal 30% increased damage. Max 20 stacks.
  • Deathmark Deathmark - Carve a deathmark into an enemy, dealing [ 90% of Attack Power ] Bleed damage over 18 sec. While marked your Garrote, Rupture, and Lethal poisons applied to the target are duplicated, dealing 100% of normal damage.
  • Restless Crew Restless Crew - Restless Blades also affects party members within 40 yds, reducing the remaining cooldown of a major offensive ability by 0.2 sec per combo point spent. Each party member may only benefit from this effect once per 2.0 sec.
  • Flagellation Flagellation - Lash the target for [ 50% of Attack Power ] Shadow damage, causing each combo point spent within 12 sec to lash for an additional [ 10% of Attack Power ]. Dealing damage with Flagellation increases your Mastery by mas%, persisting 12 sec after their torment fades.
  • Lightweight Shiv Lightweight Shiv - Shiv has 1 additional charge.

Warlock

  • Drain Life Drain Life
    • Desperate Pact: Drains life from the target, causing [ 75% of Spell Power ] Shadow damage over 5 sec, and healing you for 500% of the damage done. Drain Life heals for 15% more while below 50% health.

Affliction

  • Nightfall Nightfall - Corruption damage has a chance to cause your next Shadow Bolt or Drain Soul to deal 25% increased damage. Shadow Bolt is instant cast and Drain Soul channels 50% faster when affected.

New Talents

  • Fiendish Stride Fiendish Stride - Reduces the damage dealt by Burning Rush by 25%. Burning Rush increases your movement speed by an additional 5%.
  • Soulburn: Drain Life Soulburn: Drain Life - Consumes a Soul Shard, unlocking the hidden power of your spells.
    • Demonic Circle: Teleport: Increases your movement speed by 50% and makes you immune to snares and roots for 8 sec.Demonic Gateway: Can be cast instantly.
    • Drain Life: Gain an absorb shield equal to the amount of healing done for 30 sec. This shield cannot exceed 30% of your maximum health.
    • Health Funnel: Restores 140% more health and reduces the damage taken by your pet by 30% for 10 sec.
    • Healthstone: Increases the healing of your Healthstone by 30% and increases your maximum health by 20% for 12 sec.
  • Profane Bargain Profane Bargain - When your health drops below 35%, the percentage of damage shared via your Soul Link is increased by an additional 5%. While Grimoire of Sacrifice is active, your Stamina is increased by 5%.

PvP Talents

Warrior

  • Spell Reflection Spell Reflection - Raise your weapon, reflecting the first spell cast on you, and reduce magic damage you take by 20% for 5 sec.

Arms

  • Martial Prowess Martial Prowess - Overpower increases the damage of your next Mortal Strike or Cleave by 20%. Stacking up to 2 times.
  • Bounding Stride Bounding Stride - Reduces the cooldown on of Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.

Fury

  • Bounding Stride Bounding Stride - Reduces the cooldown on of Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.

Protection

  • Avatar Avatar - Generates 20 15 Rage.
  • Rumbling Earth Rumbling Earth Increases the range of Shockwave by 6 yards and when Shockwave strikes at least 3 targets, its cooldown is reduced by 15 sec. Shockwave's range increased by 6 yards and when Shockwave strikes at least 3 targets, its cooldown is reduced by 15 sec.
  • Bounding Stride Bounding Stride - Reduces the cooldown on of Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec.
  • Crackling Thunder Crackling Thunder - Thunder Clap's radius is increased by 50%, and it reduces movement speed by an additional 10% 20%.

New Talents

  • Shattering Throw Shattering Throw
    • Normal: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor, and removing any magical immunities. Deals up to 500% increased damage to absorb shields.
    • Demolition: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor, and removing any magical immunities. Deals up to 750% increased damage to absorb shields.
  • Crushing Impact Crushing Impact - Odyn's Fury Enrages you and then greatly empowers Raging Blow for 6 sec.
  • Wrecking Throw Wrecking Throw
    • Normal: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor. Deals up to 500% increased damage to absorb shields.
    • Demolition: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor. Deals up to 750% increased damage to absorb shields.
  • Titanic Rage Titanic Rage - Odyn's Fury Enrages you and then greatly empowers Raging Blow for 6 sec.
  • Armored to the Teeth Armored to the Teeth - Gain Strength equal to 2% of your Armor.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...