Jump to content
FORUMS
Sign in to follow this  
Starym

Players Want Return of Replaced Silver Dragon Rare Frame in Dragonflight

Recommended Posts

Clipboard02.jpg
 

In one of the stranger changes to the Dragonflight UI, Blizzard decided to remove the silver dragon frame from rare mobs and replace it with something... less prominent. Rare elites will still keep the gold frame, so the visual will not be removed altogether, but regular rares will be downgraded to a much less prominent marker. As you might imagine, removing something as iconic as the frame left players none too happy, with a thread on the WoW reddit garnering over 5,000 upvotes and quite a few (hundred) comments, so we'll be taking a look at some of them, with the main consensus being that an addon will soon pop up to simply return the frame, and a general bewilderment at the change even happening in the first place.

And here are some of the more interesting comments:

Countdown to an addon being made to add the dragon. ? - mcmanybucks
...

Silver dragon should never go away. It’s iconic. Huge mistake if permanent. - ThatOneGiantofAMan
...

On the beta, there was a big star on my minimap. I figured it was a rare, so I went searching for it in a cave. Took me a while to find it in between the other mobs, because I was expecting some sort of indicator that it was a rare mob, and I completely missed the tiny skull+star underneath its name. I think players should be able to tell right away if a mob is rare, and whilst some of the newer ones may be obvious, think of some of the older ones. Imagine a new player missing a rare in Redridge because it's just a spider and they didn't notice the new indicator. -Rambo_One2
...

I remember playing WoW for the first time back in 2007, i didnt know how to do much but first time I encountered a rare I had no idea what the silver dragon means, but I knew this mob was special cuz i never seen it before. I honestly don't know why blizzard thinks it needs to be changed when it did its job well - Thunderboltgrim
...

I didn't even notice the Skull+ on the new one until you said something and I went back up and looked.
Really poor use of design principals here. Even if they wanted to get to something so plain, they should have done a series of small changes to teach existing people what to look for...
And that's not even taking into account how they took something iconic and hit it with a super "meh" - pixelprophet
...

I get that less is more, but there's also the feel of the UI to take into consideration. Immersion frankly starts with the interface. Consider things like Oblivion's interface being set up like your character's journal, God of War's interface oozing aesthetic, Dragon's Dogma having a little animation of your character drawing on the map.
Things like these make the UI part of the game world, not just a gameplay feature. - IAmRoofstone

Mists of Pandaria had one of the best zone rare systems.
Each zone had a rare Jinyu, Hozen, Pandaren, Saurok, Yaundol, Mogu, Mantid.
You knew pretty quickly which rare mob you were missing from a zone by species and the loot was decent enough to warrant at least one kill. Multiple for some of the items to disenchant or if it was valuable (xp elixir, gold drops).
I remember having my brother in my party as I ran a route in Jade Forest of rare mobs so I could press the Disenchant button on the loot roll. - Seyon
...

I really hope they add the silver dragon back, it’s such an iconic WoW thing - xin16
...

Blizzard seems to be going for the 'minimalism' look with everything recently, and it doesn't work well for video games - whomad1215
...

I could stop a thousand people on the street who have never played a video game in their life and ask which one they thought looked better and I don't think a single one would have said the right one. - ZGiSH
...

Forget which looks better and start asking which one better indicates a mob is "of importance". And you'd get the same answer, I guarantee you 99% of people would say the dragon.
A UI is about communication, and changing a UI should only really happen when there are areas of the UI that do not communicate things clearly enough.
This entire UI redesign doesn't feel like it's solving ANY issues, it feels like someone wanted to change stuff for the sake of change, and that motivation almost always ends up with a worse UI in terms of functionality. - Sketch13
...

An expansion about dragons, and removing that badass dragon portrait frame? But…why? Why not just give it a little shine and polish instead if they want to update it. - xRyuAsh


Let's see if Blizzard take the comments to heart or if addon makers will indeed have to come to the rescue once again!

  • Like 3

Share this post


Link to post
Share on other sites
36 minutes ago, Pregrowth said:

I agree on this, it's a very iconic thing, i remember the first time i saw a mob with a silver dragon around it's frame, it was just ... wow

Lol I might as well just take this, since it was pretty much word for word what I was going to type.

 

I bandaged up, food buffed, and charged in hoping for the best!

  • Thanks 1

Share this post


Link to post
Share on other sites
15 minutes ago, TyZone said:

Lol I might as well just take this, since it was pretty much word for word what I was going to type.

 

I bandaged up, food buffed, and charged in hoping for the best!

HAHA, there we go bro 😄

  • Haha 1

Share this post


Link to post
Share on other sites

Amen...Dragon expansion withou dragon indicator....L O L....some1 just wanted to earn his pay/bonus to do just something... -.-

This indicacion of Rare or Elites is one of the best in MMORPGs, i played a lot of other games, and finding out that the mob was special was prety hard or confusing or i would just totaly miss it and think that its too big lvl or i did something wrong. Not like in wow, where you click and you just know and SEE, that mob(s) are special. 🙂

Changing some thing is ok...we will addapt...sooner or later, but there is a line to not to cross, be it aestetic, informacion or just common sense 🙂

Share this post


Link to post
Share on other sites
5 hours ago, Dahaka99 said:

its soo funny when ppl complaining about a simple frame 😄

SIMPLE?! Its Iconic!

Edited by Nazamber
shorten

Share this post


Link to post
Share on other sites
7 hours ago, blacktiger1974 said:

Yeah... It's very modern to just keep your mouth shut and JUST CONSUME.

typical boomers  who don't like modern changes😄

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...