Dook   13 Report post Posted March 22, 2023 This thread is for comments on our Summoner Necromancer leveling build for Diablo 4. Quote Share this post Link to post Share on other sites
LalaTheFierce   0 Report post Posted March 24, 2023 9 Horrid Corpse Explosion I dont see this skill on the tree. Is it the Shadow one or the Slowed/Vulnerable one Quote Share this post Link to post Share on other sites
Guest atroxsilver   Report post Posted March 24, 2023 Does raise skeletons always take up a hotbar slot? Can you have explode corpses and corpse tendrils at the same time? Quote Share this post Link to post Share on other sites
Guest Trollzy   Report post Posted March 24, 2023 You mention using Decompose, Raise Skeleton, Army of the Dead, Blood Surge, Decrepify, Corpse Tendrils, and Corpse Explosion. Is the idea for us to maybe switch out a spell after using it or to constantly switch spells? I'm new to Diablo so I don't really understand how to use 7 abilities while only having 6 slots otherwise. Quote Share this post Link to post Share on other sites
Neviriah   383 Report post Posted March 24, 2023 2 hours ago, LalaTheFierce said: 9 Horrid Corpse Explosion I dont see this skill on the tree. Is it the Shadow one or the Slowed/Vulnerable one Indeed, the name changed and should be Plagued Corpse Explosion. Fixed it, thank you. 😄 53 minutes ago, Guest atroxsilver said: Does raise skeletons always take up a hotbar slot? Can you have explode corpses and corpse tendrils at the same time? Yes, raise Skeletons (Warrior and Mages) always takes a slot, unfortunately. For Corpse Tendrils and Corpse Explosion: yes, they work very well together. Ideally, you use Corpse Tendrils to put them around Corpses, and then immediately after you use Corpse Explosion for extra damage. 47 minutes ago, Guest Trollzy said: You mention using Decompose, Raise Skeleton, Army of the Dead, Blood Surge, Decrepify, Corpse Tendrils, and Corpse Explosion. Is the idea for us to maybe switch out a spell after using it or to constantly switch spells? I'm new to Diablo so I don't really understand how to use 7 abilities while only having 6 slots otherwise. I was not 100% sure if Raise Skeletons would use a spot on the action bar, at first. However, now that we know it is indeed an active skill that has to be used, I would recommend exchanging Decrepify with either a passive of your choice (Grim Harvest for Essence regeneration or Unliving Energy to increase your maximum Essence) or upgrade on another used skill (e.g. another point in Blood Surge or Corpse Explosion). Quote Share this post Link to post Share on other sites
Guest Summoner Necromance   Report post Posted March 26, 2023 Summoner Necromancer Beta Build with corps explode  Quote Share this post Link to post Share on other sites
Rvedah   0 Report post Posted March 26, 2023 Summoner Necromancer Beta Build with corps explode - fast clear Quote Share this post Link to post Share on other sites
Hordack   0 Report post Posted July 22, 2023 On 3/24/2023 at 5:01 PM, Neviriah said: I was not 100% sure if Raise Skeletons would use a spot on the action bar, at first. However, now that we know it is indeed an active skill that has to be used, I would recommend exchanging Decrepify with either a passive of your choice (Grim Harvest for Essence regeneration or Unliving Energy to increase your maximum Essence) or upgrade on another used skill (e.g. another point in Blood Surge or Corpse Explosion). Posted four months ago. Maybe update the guide so people don't have to spend 20 minutes trying to figure out where to put the spell? Had to respec also since I picked a worthless skill.  Also, I'm sure you are aware, they took away the two points of Imperfectly Balanced. Quote Share this post Link to post Share on other sites
Natalia   20 Report post Posted July 24, 2023 On 7/22/2023 at 10:05 PM, Hordack said: Posted four months ago. Maybe update the guide so people don't have to spend 20 minutes trying to figure out where to put the spell? Had to respec also since I picked a worthless skill.  Also, I'm sure you are aware, they took away the two points of Imperfectly Balanced. Hi! We're aware of Imperfectly Balanced currently being only one point, but we think it's a bug in-game right now. Adam Fletcher (community lead for D4) confirmed that it is a "known issue" on Twitter, so we expect it to be rectified. However, if it is not and it stays this way, then we will update the skill trees accordingly. Quote Share this post Link to post Share on other sites