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Dragonriding Will Continue After Dragonflight

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We had the opportunity to interview Associate Game Director Morgan Day, and one of the big things asked by our team was whether Mythic+ would be getting some Dragonriding mount rewards. While that answer won't be making any M+ players too happy, the follow up question will make everyone that enjoys Dragonriding very happy!

And while the exact wording on the answer wasn't 100% definitive or a full commitment, it does seem very clear that Dragonriding will continue after Dragonflight! 

Are there plans to add Dragonriding mount rewards to Mythic+, similar to the skins obtainable from raiding and the gladiator achievement in PvP, or will it stay as a non-Dragonriding mount reward?

Morgan Day: For the rest of Dragonflight, that’s the plan. When we first set out creating the Keystone Master rewards, we thought it would be fun to have them act similarly to how Gladiator mounts did back in the day. Those mounts had a very specific look to them and, if you saw that mount, you knew it was a gladiator mount. We wanted the same thing for Keystone Master mounts, to have the aesthetic of them being associated with the achievement. Dragonriding skins are, on the other hand, a very new thing to World of Warcraft. We weren’t sure how it was going to work out and how the community would react to the system, so as we move forward in the future, we can explore skins as a reward for Keystone Master, but for now, for the rest of Dragonflight, the mount will stay consistent.

Based on that, I assume that means that Dragonriding is being considered for future expansions?

Morgan Day: Initially, we were really interested in the response to Dragonriding before committing to it becoming a permanent part of WoW. Having seen the reception from the community, I’m sure there’d be a lot of “feedback” if it didn’t become an evergreen element of WoW, so I absolutely think it is here to stay. There are, however, conversations to be had and problems to solve in terms of the mount collections. We want people to still find value in their mount collection - we don’t want to suddenly make 95% of your mount collection feel obsolete. There’s some problems we need to solve there in terms of introducing Dragonriding into older continents, as well as allowing non-Dragonriding mounts to fly in Dragonflight. It’s definitely a hotly debated topic within the team, we just want to roll out the plan in a way that is going to achieve all of our goals.

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Firstly I wanna say I'm super excited for the concept that Dragonriding is going evergreen, I'd like it to show up on the normal lands 

so Evokers can fly as their own Selves and not need a mount at all, maybe.   They said Soar uses the same mechanic, right?

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I also really want to see Standard Flying show up in the dragon isles.

I have more than one friend with arthritis who just... basically can't play at all, too much depends on dragonrides, one of the dungeons even seems to, the new zone looks like it's going to REQUIRE it.

And there's a campaign-quest section (that gives you the dragon in the first zone) - where you not only have to dragonride, you have to do it well for about 4 quests in a row.

In short, if you for some physical reason can't dragonride, you are a passenger forever here, and you can't do core PVE content - complete the Campaign - without someone taking your keyboard and doing it for you.  Which means "adventure mode" for alts is beyond one's shattered reach.

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Gosh, it'd be nice to get flying active in the Ghostlands and Silvermoon.   maybe a nice quest series about healing the Sunwell having its effects at last.

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we don’t want to suddenly make 95% of your mount collection feel obsolete.

Oh dear.   You should have said THAT back in December.   We'd have more than flight-taxi and dead-spirit on normal mounts in the Dragon Isles long since if that had been so.
 

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Yeah give m plus players a mount that stands out *filtered*! It’s funny he says that being that the pvp mount is the one that stands out. The mplus mount looks like a shitty ground mount cause that’s what it is!

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It's all about choice. Neither should be forced upon players. So, moving in the direction of making both a part of the entire WoW experience is a solid solution.

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