Jump to content
FORUMS
Damien

Survival Hunter 6.2

Recommended Posts

Guest Hunter4life

My only issue with this guide is this statement here: 

"It is worth noting that Survival is the easiest Hunter specialisation to play, as there are no cooldowns to manage."

 

As of the latest version of the game, this is the EXACT opposite. (In PvE situaitons at least)

Just because it has no cooldowns does not make it easy. I have played all 3 specs, SV being my favorite and to maintain optimal DPS you have to pay strict attention to your focus management and priorities or your dps goes right n the dumper. 

BM and Mm you can literally faceroll 3-4 keys and do more dps than SV in the current games state/available gear without having to worry about any of that. 

Share this post


Link to post
Share on other sites

My only issue with this guide is this statement here: 

"It is worth noting that Survival is the easiest Hunter specialisation to play, as there are no cooldowns to manage."

 

As of the latest version of the game, this is the EXACT opposite. (In PvE situaitons at least)

Just because it has no cooldowns does not make it easy. I have played all 3 specs, SV being my favorite and to maintain optimal DPS you have to pay strict attention to your focus management and priorities or your dps goes right n the dumper. 

BM and Mm you can literally faceroll 3-4 keys and do more dps than SV in the current games state/available gear without having to worry about any of that. 

 

Well, to be entirely fair, the way MM is working right now, if you cast one too many Aimed Shots, or misplay Thrill even once, your next Chimaera will be delayed by anywhere from 2 to 3 seconds. If you do this consistently, your DPS will be absolute trash.

 

With BM, there's not a lot of worry about that because Arcane Shot costs a lot less focus so you can recover from a mistake faster, same with SV, except it's dump is our cheapest and one Cobra Shot will likely give you enough focus to cast it. MM is a lot more punishing than people give it credit for. So is BM.

Share this post


Link to post
Share on other sites
Guest Guest

Hi! I'm brand new player to WoW smile.png

I was just wondering do I need macros from lvl 10 up? Someone suggested I should start using macros from that lvl.

Share this post


Link to post
Share on other sites

Hi! I'm brand new player to WoW smile.png

I was just wondering do I need macros from lvl 10 up? Someone suggested I should start using macros from that lvl.

Share this post


Link to post
Share on other sites

Hi! I'm brand new player to WoW smile.png

I was just wondering do I need macros from lvl 10 up? Someone suggested I should start using macros from that lvl.

You don't need any macro's at all if you wish.  The ones I have are a mouseover b-rez (though I will likely never use that since lone wolf), a spirit mend macro (which will become obsolete since I will not be playing beast mastery for awhile), and a pet misdirection macro (which is, again, obsolete since I use lone wolf).  Outside of those, I don't see any need for a hunter to need any class/spec specific macros.  The non-class/spec-specific macros I have are from leading flex raids in my old guild (long story short, it didn't work out) such as world markers and target markers, which you won't have to worry about if you are new and low level.

 

As for addons, I would suggest setting up a UI that you like, as this can make a world of difference.  You can opt to use ElvUI, which is an all-inclusive UI package (I don't use it, so I don't know how it looks or much about it), or you can use individual addons to create one that you like.

  • Like 1

Share this post


Link to post
Share on other sites
Guest Hunter4life

Well, to be entirely fair, the way MM is working right now, if you cast one too many Aimed Shots, or misplay Thrill even once, your next Chimaera will be delayed by anywhere from 2 to 3 seconds. If you do this consistently, your DPS will be absolute trash.

 

With BM, there's not a lot of worry about that because Arcane Shot costs a lot less focus so you can recover from a mistake faster, same with SV, except it's dump is our cheapest and one Cobra Shot will likely give you enough focus to cast it. MM is a lot more punishing than people give it credit for. So is BM.

Except with the way MM is also working ATM is you can just chim shot and steady shot and still do more dps than SV without even having to worry about rotation. 

Share this post


Link to post
Share on other sites

Except with the way MM is also working ATM is you can just chim shot and steady shot and still do more dps than SV without even having to worry about rotation.

Not true at all. If you use only chimaera shot and steady shot your dps won't be very good, maybe 40-50% of what it would be with a normal rotation as MM. SV does more than 50% of MM dps, so you are wrong.

Share this post


Link to post
Share on other sites
Guest PJ_Bottoms

Yet the main point still stands. SV is not the easiest by far right now. 

MM has 3 main shots to worry about. Press 2 buttons and the 3rd when thrill lights up or you're full focus. You're also never focus starved between the massive amount of steady shots used in the rotation as filler, the haste buff from rapid fire, and the fact that haste is actually a useful stat for the spec resulting in higher focus regen.
Same with BM. 3 shots to worry about and press the 4th when it lights up. Haste is also a somewhat useful talent.

 

SV has to manage 6 skills (if using MoC and barrage), including 3 dot timers and keeping them up at all times to maximize dps while also managing horrible focus regen as well. Cobra shot not refreshing sting anymore makes it useless in the rotation except for focus gain and haste being our worst stat makes it highly detrimental to the overall dps of the spec, and also creates even more micro-management in your rotation, specially if using steady focus talent (which sucks btw). Not having haste not only ruins our focus regen but makes the shot slow as heck to boot. 

 

Yes there's focusing shot, but it's just an overall dps loss compared to the other two available talents. Plus focusing shot removes the one major pro of the spec, which is our movement ability and as mentioned before, has at least a 2.3+ sec cast time which doesn't fit into our need to keep dots shots up at all. 

Back to the main point. SV is not the easiest spec just because it has no cooldowns, and it's highly unfair to new players to state it as so in a guide such as this. 

Share this post


Link to post
Share on other sites

Is there any specific dungeon to run for gear? I'm doing random dungeons and honestly I'm getting no gear drops at all. It's always something that does'n include agility! :( I'm almost lvl 60 and I still have some gear I got when i was lvl 30.

Share this post


Link to post
Share on other sites

Is there any specific dungeon to run for gear? I'm doing random dungeons and honestly I'm getting no gear drops at all. It's always something that does'n include agility! sad.png I'm almost lvl 60 and I still have some gear I got when i was lvl 30.

Do quests, best way to gear up while leveling.  You'll get better gear eventually, and a lot faster than from dungeons.

Share this post


Link to post
Share on other sites
Guest ThatHunterGuy

I'd just like to mention that from the testing I've done with diff gear sets, mastery seems to be our absolute worst stat at the moment. I get significant dps increases from haste and versatility, haste being a prime candidate, specially paired with multistrike. Yet this guide has mastery as our 4th stat in the hierarchy. Not sure if this is true anymore. 

Share this post


Link to post
Share on other sites
Guest Looloni

is the dmg of explosive shot going to stack whem i cast them all in a row?

 

Share this post


Link to post
Share on other sites
Guest Deadfoxx

Versatility is obviously better than mastery! This needs to be corrected to the guide.

Share this post


Link to post
Share on other sites

I'd just like to mention that from the testing I've done with diff gear sets, mastery seems to be our absolute worst stat at the moment. I get significant dps increases from haste and versatility, haste being a prime candidate, specially paired with multistrike. Yet this guide has mastery as our 4th stat in the hierarchy. Not sure if this is true anymore. 

The stat priority is being updated right now. Thank you.

 

is the dmg of explosive shot going to stack whem i cast them all in a row?

Yes, it is.

 

Versatility is obviously better than mastery! This needs to be corrected to the guide.

Yep, updating right now. Thanks.

Share this post


Link to post
Share on other sites
Guest ThatHunterguy

Why is crit under vers now in the priorities. Crit is still better than vers. Only vers/mastery should have been changed IMO unless there's something I'm missing here. 

Share this post


Link to post
Share on other sites
Guest Quickfire

To the Pros: What should i be doing when Explosive Proc occur [From Black Arrow] Should I be insti expending them, or Explosive Shot --> [other insti] ---> Explosive Shot ---> Etc.

Share this post


Link to post
Share on other sites
Guest EclipsingSky

To the Pro's: When I get Black Arrow, Explosive shot procs, should I be:

 

A ) Expending them all ASAP

or

B ) Explosive Shot ---> [insti-Whatever] ---> Explosive Shot  ---> Etc.

Share this post


Link to post
Share on other sites
Guest Guest

Is Focusing shot currently better than Lone Wolf for SV ?.

 

I have tested them both on target dummies and i much much prefer lone wolf means i dont have to worry about moving for focusing shot and if being survival is for more movement surely this contradicts that.

 

Any way which is better for DPS ? I see the majority of top SV Hunters using Focusing and not Lone wolf.

 

In Your opinion which is bet ? 

Share this post


Link to post
Share on other sites

To the Pro's: When I get Black Arrow, Explosive shot procs, should I be:

 

A ) Expending them all ASAP

or

B ) Explosive Shot ---> [insti-Whatever] ---> Explosive Shot  ---> Etc.

Spam Explosive Shot and use them all at once.

Is Focusing shot currently better than Lone Wolf for SV ?.

 

I have tested them both on target dummies and i much much prefer lone wolf means i dont have to worry about moving for focusing shot and if being survival is for more movement surely this contradicts that.

 

Any way which is better for DPS ? I see the majority of top SV Hunters using Focusing and not Lone wolf.

 

In Your opinion which is bet ?

Focusing Shot has a higher skill cap and will provide more dps than Lone Wolf when played with a high degree of skill. Lone Wolf is however easier to use. If you aren't comfortable with using FS then your dps will be lower.

Share this post


Link to post
Share on other sites
Guest QuickFire

Spam Explosive Shot and use them all at once.

 

This confuses me because Explosive Shot is a DoT, if Spamed all at once, does the full dot damage register for each of the 3? I have been alternating either ES into 2 isti-shot into ES into CS into ES. That way the dot runs the full length on all 3.

 

If the damage just overlaps on refresh then I would understand the spam all at once.

Share this post


Link to post
Share on other sites
Guest Gad

Survival is back on top'ish, #2 in dps stats per simulationcraft.  I'm wondering if there are stat caps (hard and soft) any more.  At what point do I stop stacking multistrike in favor of <insert wutever stat here>.  Also, on the survival page, it says that you gain multistrike from eating a savage feast, which isn't true.  You gain crit.

Share this post


Link to post
Share on other sites

This confuses me because Explosive Shot is a DoT, if Spamed all at once, does the full dot damage register for each of the 3? I have been alternating either ES into 2 isti-shot into ES into CS into ES. That way the dot runs the full length on all 3.

 

If the damage just overlaps on refresh then I would understand the spam all at once.

The remaining damage is added into the next when it is refreshed.

Survival is back on top'ish, #2 in dps stats per simulationcraft.  I'm wondering if there are stat caps (hard and soft) any more.  At what point do I stop stacking multistrike in favor of <insert wutever stat here>.  Also, on the survival page, it says that you gain multistrike from eating a savage feast, which isn't true.  You gain crit.

There are no soft caps for survival stat wise. As for savage feasts, you gain 100 of whatever your highest stat is, by rating, before counting buffs.

Share this post


Link to post
Share on other sites
Guest Andreas

In Highmaul I think that FS is not very reliable since it's alot of moving. And I have a question about suv hunters. I have 645 ilvl and can't push over 20k dps. Im using http://eu.battle.net/wow/en/tool/talent-calculator#Yba!2010022!OdWPNthose talents atm and I keep BA up all the time as well as MoC and use ES on cd and use barrage when i can and i keep serpent sting up all the time. But I must be doing something wrong but I cant figure out what. Any ideas or tips?

Share this post


Link to post
Share on other sites

I was wondering a couple of things...

1. I noticed on the tooltip that my lower and upper damage are within 1 of each other even though my weapon (shredder gun) has a range of 670-1100. is there something I'm not understanding?

2. BM has weapon damage listed as #1 but SV doesn't mention weapon damage>>>why?
3. is exotic amunitions a viable option? it would seem for SV an extra dot that benefits from mastery and ms would...also does ahste become more valuable if you use exotic since it would speed up auto attacks to get more applications?

4. does EA have a cap on applications?

 

I think EA is a cool idea....be cooler if it was more like pally seal change or if there was glyph decreased to the setup time.

 

Thanks

Share this post


Link to post
Share on other sites

I was wondering a couple of things...

1. I noticed on the tooltip that my lower and upper damage are within 1 of each other even though my weapon (shredder gun) has a range of 670-1100. is there something I'm not understanding?

2. BM has weapon damage listed as #1 but SV doesn't mention weapon damage>>>why?

3. is exotic amunitions a viable option? it would seem for SV an extra dot that benefits from mastery and ms would...also does ahste become more valuable if you use exotic since it would speed up auto attacks to get more applications?

4. does EA have a cap on applications?

 

I think EA is a cool idea....be cooler if it was more like pally seal change or if there was glyph decreased to the setup time.

 

Thanks

1) Don't worry too much about weapon damage, generally a higher ilvl weapon will always be better.

2) See above

3) Exotic Munitions sims considerably lower than lone wolf focusing shot, so no it is not worth taking. It would take a LOT of mastery for it to catch up, at which point the lack of crit and ms would make the build worse off than when you started.

4) I assume you mean EM here, as I don't know what EA could mean right now. As for a cap on applications, the dot works like any other dot, whenever it is reapplied the duration refreshes (and adds up to 30% due to pandemic). It doesn't stack upon itself so faster applications mean it refreshes faster.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By WoWF2P
      🤠(Author's introduction)🤠

      Introduction: Before I begin I want to clarify that I am an old explorer and curious connoisseur of these players who dedicated their lives for years to a style of play within WoW, known as WoW F2P, I want to clarify the doubt of who this person is and what he came to represent and what he continues to represent today for level 20 communities, looking for information and more information I can say that this is the summarized result of this player known as Saruski, also known by other nicknames with which I will also be willing to better summarize this matter.

      👀 (What were the beginnings?) 👀

      Beginnings: Saruski started playing WoW around 2012 or 2013, but officially dedicated herself to the F2P playstyle in 2014.
      She has videos on her YouTube channel where she talks about her early experiences in WoW F2P, including her time in the Alliance and later joining the Horde. These videos provide some insight into her beginnings in the game and how she became involved with the F2P community.
      👀 (What's it called?) 👀

      Name and character: Saruski, whose real name is Andrea, is a recognized figure in the World of Warcraft (WoW) community, specifically among players who play for free (F2P).

      👀 (What is it known for?) 👀

      Pioneering the F2P community: Saruski founded and led the first international WoW F2P community on the Blizzard app. This provided a central hub for F2P players to connect, share information, and organize groups.
      Advocating for F2P players: She has been a vocal advocate for F2P players, highlighting their achievements and contributions to the WoW community.
      Creating content: Saruski has created videos and content to share her knowledge and experiences with the F2P community.

      👀 (What does Saruski mean for WoW F2P?) 👀

      Community building: Her leadership in creating the first international F2P community helped to legitimize and unify the F2P player base.
      Inspiration and representation: Saruski has shown that F2P players can achieve a high level of play and contribute meaningfully to the WoW community.
      Education and guidance: Her content has helped many F2P players learn the ropes and improve their gameplay.

      👀 (When did he retire?) 👀

      Retirement: While Saruski retired from WoW in 2020, her contributions to the F2P community remain significant. She is remembered as a pioneer, leader, and advocate for F2P players.
      Saruski, a prominent figure in the WoW F2P community, while no specific reason was publicly stated, she did create a video titled "Wow Saruski Official F2p: End Of Story | 2013-2020 (English And Spanish)" which you can find on YouTube.

      👀 (Final summary) 👀

      Summarizing: There are many players today who deserve high recognition, but it could be said that Saruski is the most well-known player and the one who marked a before and after in WOW F2P, given her career in the game and on the internet some people call her the legend of WOW F2P, but there is nothing official to call someone like that, therefore that is up to each person's discretion.
      End...
       
      ❕ (Additional information) ❕
      ✅ YT - Saruski: Wow Saruski Official F2p
      ✅ Wow Character: Saruski-Stormscale
      ✅ Wow Guild: The Last Legend
      ✅ TW Saruski: @Wow_Saruski_F2p
      ✅ FB Group Saruski: The Community Of Wow Saruski Official F2p
      ✅ FB Page Saruski: Wow Saruski Official F2p
      ✅ IG Saruski: wow.saruski.official.f2p
      🔴 Saruski's last video, his retirement: 
       

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
×
×
  • Create New...