Jump to content
FORUMS
Sign in to follow this  
Damien

Enhancement Shaman 6.2

Recommended Posts

Guest DrakeWurrum

Haste is going to be worth significantly more than Multistrike, simply because you get more bang for your buck per point.

It has the most generous conversion per 1% dps (100/1.05 = ~95.24 rating rather than 110) and it applies to nearly 100% of our damage sources (everything except searing/magma totems plus the fire elemental's fire blast). Moreover, in T17 specifically our proposed 2p set bonus gives feral spirits quadratic haste scaling (haste = both +uptime and +dps, similar to pre-nerf T15 RPPM trinkets in a way).

The next tier down is mastery and multistrike. Multistrike is the neutral baseline - we have no positive or negative interactions with the stat, and its rating to stat conversion is balanced with the others. We don't have a huge chunk of base multistrike that serves to devalue the stat relative to others. Mastery likely has a slightly better rating to 1% dps conversion, since 110 mastery rating grants 2% fire/frost/nature damage, and pre-mastery fire/frost/nature damage is probably higher than 50% of our total right now; however, we also have a decent chunk of base mastery (8 mastery, or the equivalent of 880 mastery rating) just like everyone else, which serves to slightly devalue mastery relative to other stats. It's still probably slightly stronger than multistrike overall, though.

The final tier is crit and versatility. Versatility is easy to explain - it simply has a worse rating to 1% dps conversion than any other stat (130 rating per 1%). Crit has the same rating to 1% dps conversion as multistrike (110 rating = 1% crit = 1.6667% multistrike = 1% dps over 0%), but the problem with crit is we already have a boatload of baseline crit chance: 5% as everyone does, +10% for being an agility spec, and then another 25% on our nature spells (i.e. lightning bolt, which is a very large portion of our overall damage now) due to the stormstrike debuff. This devalues crit relative to other stats somewhat significantly. It's probably still stronger than versatility in a "I'll probably need more crit rating than versatility rating for the two stats to reach DPS equilibrium" sense, though versatility also offers -0.5% damage taken, which might be worth the tradeoff given the minimal DPS delta between the two stats.


Things might change in the next few months as people settle into the changes to the game, but I don't foresee anything beating Haste for a long time.

Share this post


Link to post
Share on other sites

I'm not going to argue with you, because at Level 100, it's exactly as you say. The thing is that the guide is written for Level 90 and the lack of Multistrike and Versatility on Level 90 items causes these stats to have inflated values, and for some reason SimC is giving Crit > Haste, but Purge didn't say anything about it being wrong. 

Share this post


Link to post
Share on other sites
Guest darkpwny

I dont understand the gem priority in the guide - why haste over agility?

Share this post


Link to post
Share on other sites

I dont understand the gem priority in the guide - why haste over agility?

 

1 Agility is worth about 1.5 Haste, so Agility is a better stat than Haste, point for point. But Agility gems only give you +10 Agility, while Haste gems give you +20 Haste, and 20 Haste > 10 Agility.

Share this post


Link to post
Share on other sites
Guest Rikaste

Sorry I am probably a little slow here - Is it a new thing that Lava Lash doesn't spread a buffed flame shock? Or has that always been the case??

Share this post


Link to post
Share on other sites
Guest Tazy

What are the thoughts on Call of the Elements combined with glyph of fire elemental?

 

Originally Fire Elemental Totem has a cooldown of 5 minutes. When glyphed its cooldown is reduced by 50% which should take it down to 2.5 minutes.  (its not working in game at the moment still gives 3 minute cooldown.) But lets say this worked right and glyphed takes it to 2.5 minute cooldown, then call of elements should reset that cooldown giving you much more frequent uptime of fire elemental. Combined with Primal Elementalist of course.

Share this post


Link to post
Share on other sites

Sorry I am probably a little slow here - Is it a new thing that Lava Lash doesn't spread a buffed flame shock? Or has that always been the case??

 

Yes, it's new. It was introduced during the WoD beta: http://us.battle.net/wow/en/forum/topic/13087818929?page=19#377

 

What are the thoughts on Call of the Elements combined with glyph of fire elemental?

 

Originally Fire Elemental Totem has a cooldown of 5 minutes. When glyphed its cooldown is reduced by 50% which should take it down to 2.5 minutes.  (its not working in game at the moment still gives 3 minute cooldown.) But lets say this worked right and glyphed takes it to 2.5 minute cooldown, then call of elements should reset that cooldown giving you much more frequent uptime of fire elemental. Combined with Primal Elementalist of course.

Well, Call of the Elements would be awesome in this case, so awesome, in fact, that Blizzard will never let that happen smile.png

Share this post


Link to post
Share on other sites
Guest Ram

Anyone tested Mongoose enchant in weapons?

They hotfixed the older enchants being stronger than MoP enchants.  They did not however change the wording in the actual enchant.  So short story, don't do it.

Share this post


Link to post
Share on other sites
Guest UdntknwJck

I think the Ask Mr. Robot suggestion right now may be confusing to some and it's stat priorities for gemming are very unlike the ones found in this guide. Could we get similar numeric values to enter in order to achieve the results from those who have tested the stat priorities here to place into Ask Mr. Robot's robot brain?

Share this post


Link to post
Share on other sites
Guest Icalis

Yeah Ask Mr Robot gives you a totally different stat priority. I used that first and then checked here only to find out that Mr. Robot had me gem entirely wrong.

 

Share this post


Link to post
Share on other sites
Guest Tazr

I have to agree with the request for help with AskMrRobot.  Right now, I come here and it says one thing, and then I go to AMR, and it says another - it's leaving me hopelessly confused - especially since you TELL us to use AMR. lol  

 

Perhaps you guys should talk?

Share this post


Link to post
Share on other sites

Things are always a bit blurry during a transition period like this, but I'd take Purge's words over anyone else's any day.

Share this post


Link to post
Share on other sites
Guest Xaldyn

I just wanna ask something about Lightning Shield.  I don't see static shock anymore and theres nothing in the tooltip to say it does its damage during a stormstrike or something.  Is its damage entirely a defensive thing now; i.e. will only trigger when attacked, and isnt used for pve dps?

Share this post


Link to post
Share on other sites

I just wanna ask something about Lightning Shield.  I don't see static shock anymore and theres nothing in the tooltip to say it does its damage during a stormstrike or something.  Is its damage entirely a defensive thing now; i.e. will only trigger when attacked, and isnt used for pve dps?

It can still proc from things like a boss having a damaging aura, so it will be useful for PvE DPS.

Share this post


Link to post
Share on other sites
Guest teeaaah

I have a basic macro question. I copy/pasted

 

#showtooltip Lightning Bolt

/cast Ancestral Swiftness

/cast Lightning Bolt

 

to use as a macro, but it seems like it is using all of my Maelstrom Weapon stacks as well as Ancestral Swiftness. Am I doing something wrong?

Share this post


Link to post
Share on other sites
Guest Cronax

What are the thoughts on Call of the Elements combined with glyph of fire elemental?

 

Originally Fire Elemental Totem has a cooldown of 5 minutes. When glyphed its cooldown is reduced by 50% which should take it down to 2.5 minutes.  (its not working in game at the moment still gives 3 minute cooldown.) But lets say this worked right and glyphed takes it to 2.5 minute cooldown, then call of elements should reset that cooldown giving you much more frequent uptime of fire elemental. Combined with Primal Elementalist of course.

 

This would be awesome, but to keep things sane, Blizzard has opted to only consider the base cooldown of a spell when deciding whether or not Call of the Elements will work to reset it.

Share this post


Link to post
Share on other sites
Guest Archernick

Question - if you have the Tier 17 bonus, would Echo of the Elements win out in that talent tier due to the increased ability to spam Stormstrike, and therefore further reduce the CD on Feral Spirits?

 

Thoughts?

Share this post


Link to post
Share on other sites

Question - if you have the Tier 17 bonus, would Echo of the Elements win out in that talent tier due to the increased ability to spam Stormstrike, and therefore further reduce the CD on Feral Spirits?

 

Thoughts?

I'll ask the expert smile.png

Share this post


Link to post
Share on other sites

And a plus,

some theorycrafting on ancestral swiftness vs echo of elements now that blizzard added a 20% dmg on both stormstrike and lava lash would be good to have.

Share this post


Link to post
Share on other sites
Guest Charlie

Are you sure this is updated? Its still has references to SOO and SOO gear.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...