Jump to content
FORUMS
Sign in to follow this  
Damien

Arcane Mage 6.2

Recommended Posts

  On 1/7/2015 at 5:26 PM, Dthehunter said:

Question, is it still that evocation removes the arcane charge stacks? as during my LFR i did today it actually did happen. Thanks in advance

 

It does. 

  On 1/13/2015 at 7:10 PM, Drenh said:

Is arcane power glyph worth it? seeing that every cd and t17 t2 line up so great together

Right now, we don't have access to T17 set pieces, but we will update the guide once Blackrock Foundry is out.

Share this post


Link to post
Share on other sites
Guest Thviaara

Mirror Image is a tier 6 talent, not 5. A minor typo.

Share this post


Link to post
Share on other sites

Evocation doesn't REMOVE Arcane Charges, it CONSUMES them for faster mana regen

Share this post


Link to post
Share on other sites
Guest voltaren
  On 1/26/2015 at 2:14 PM, Berlinia said:

Evocation doesn't REMOVE Arcane Charges, it CONSUMES them for faster mana regen

and by CONSUMING them, it REMOVES them biggrin.png

Share this post


Link to post
Share on other sites
Guest Puntkicked

hey after reading this iv noticed you said the last talent dosnt make a difference....well let me tell you as a arc mage i say it does i tried 2/3 and the crystal is way more dps then that stupid silly orb and had no chance of getting mobs pulled if used right 

Share this post


Link to post
Share on other sites
  On 2/17/2015 at 8:38 AM, Puntkicked said:

hey after reading this iv noticed you said the last talent dosnt make a difference....well let me tell you as a arc mage i say it does i tried 2/3 and the crystal is way more dps then that stupid silly orb and had no chance of getting mobs pulled if used right 

 

To be frank, it depends on the encounter type. PC is indeed slightly better on single target, while Orb is better on multitarget/cleave fights.

Share this post


Link to post
Share on other sites
Guest bobby

I prefer the  arcane orb ! do u think when we get the 2 piece and 4 piece bonus the orb will become a more powerful choice ? with the way it procs missles and quickly  gets you to 4 charges

Share this post


Link to post
Share on other sites
  On 2/27/2015 at 10:17 PM, bobby said:

I prefer the  arcane orb ! do u think when we get the 2 piece and 4 piece bonus the orb will become a more powerful choice ? with the way it procs missles and quickly  gets you to 4 charges

Depends on the encounter, really. smile.png

The tier bonuses doesn't change your priority.

Share this post


Link to post
Share on other sites
Guest Aratnis

Please...

I don't understant the statistics priority.

You said :

  Quote

 

Haste increases the cast speed of your spells and your Mana regeneration.

 

I'm ok with the cast speed xD

But I don't understand the mana regeneration. I looked the tooltip of Haste Ingame and I didn't see anything like that.

I saw spirit for the mana regeneration (But I'm pretty sure that I read somewhere that spirit only work for healers.)

 

I also see that crit is 5th and even behind multistrike.

 

Can I have some explanations on this ?

 

 

I explain why:

I'm arcane AND fire

for my stuff fire, I want mastery and crit ( a lot of pieces on BFR are mastery/haste so I have a few in my BISs)

For arcane I also need mastery. I was thinking about how far I could use my fire stuff with my arcane specialisation.

 

(I'm not sure that I speak an understandable english xD... Just tell me if there is a point you didn't understood.)

 

 

Share this post


Link to post
Share on other sites

Regarding haste:

inv_elemental_mote_mana.jpgNether Attunement

 

Crit is just worse than the other stats and this is calculated by a tool called Simcraft.

 

If you want to go for Arcane/Fire hybrid, you can prioritize mastery of crit for fire and you can just freely switch spec at anytime you want.

Share this post


Link to post
Share on other sites
Guest Aratnis

Thank you a lot for this answer wink.png

 

I'm already working on it ^^

Share this post


Link to post
Share on other sites
Guest Kiwiani

I am trying to up my DPS and cannot. I fellow Arcane mage is killing me , and while that is cool. I just wondering what I am doing wrong?

Share this post


Link to post
Share on other sites
  On 3/24/2015 at 11:49 AM, Kiwiani said:

I am trying to up my DPS and cannot. I fellow Arcane mage is killing me , and while that is cool. I just wondering what I am doing wrong?

You should open a topic in the mage forums.

Share this post


Link to post
Share on other sites
Guest Kataii

In the macros section for arc mages. the cool down macro calls for a Jade serpent flask. Should that be updated to  a dreanic intel flask?

Share this post


Link to post
Share on other sites
Guest Kjersleif

Are you not supposed to cast AM during the burn phase? It makes sense to cast AM while AP is still up, but then my mana never gets low enough to warrant evocation. And you write that one should have 3 stacks of missiles ready before burn phase. Am I missing something?

Share this post


Link to post
Share on other sites
  On 6/4/2015 at 11:08 PM, Kjersleif said:

Are you not supposed to cast AM during the burn phase? It makes sense to cast AM while AP is still up, but then my mana never gets low enough to warrant evocation. And you write that one should have 3 stacks of missiles ready before burn phase. Am I missing something?

As the guide says:

During burn phase, the spell priority stays the same. AM>AB

The difference is, during the burn phase, you never cast Arcane Barrage.

If you don't get AM procs, you just keep spamming AB until 50% mana, even after AP is over, so you can make use of Evocation.

Share this post


Link to post
Share on other sites
Guest Guest
  On 6/5/2015 at 8:05 PM, Oltier said:

 

During burn phase, the spell priority stays the same. AM>AB

 

As in "priority stays the same" do you mean we should still use only 1 out of the 3 procs of AM?

It's hard to see the priority with the same eyes since during conservation phase AM can also be used to extend your stay in the >90% mana while burn phase, well, it's to let the world burn on your arcane mana powaah.

I've been having issues with that during the burn phases, at times I use only the 1 proc to avoiding wasting new ones, and sometimes I use em all (cycling with Blasts) to extend the time it will take to reach the 50% mana mark.

Most of the time I manage to get at least 1 more Nova in between to fish for another AM proc and only hit the Evo when there is no other option but what is "the right way" of managing AM during burn phases stays a mystery to me. 

In the guide is made clear that you should start the burning procedures with 3 AM stacks but it is not really mentioned in the rotation where they should be fitted.

Share this post


Link to post
Share on other sites

The theory is the same.

 

You should use the AMs whenever possible to stay on as high mana as possible.

 

If you are on max stacks os AM, you definitely use AM. You don't want to waste AM procs.

But, if you don't have max stacks and you are already on 100% mana, then you should rather use an AB, so that you don't "waste" mana.

 

The point is: The spell priority stays the same during burn phase, but you NEVER use Arcane Barrage in there. Keep using your spell arsenal, like you would normally, but never use Arcane Barrage. Once you go below 50% mana, cast Evocation go back to 100% and start the converse phase.

 

During Burn phase it is still beneficial to stay on as high mana as possible.

Share this post


Link to post
Share on other sites
Guest MonkeysInc

I am new to the World of Warcraft. Like many of the most recent WoW players I was instantly boosted to level 90. I have since raised my level to 100. I want to be the best Arcane mage I possibly can but after only two months of playing my DPS is still quite horrible. Around 13k DPS in a raid I believe. Reading these forums and guids is a bit of a help but alot of times I have no idea whats being talked about. Where would be a better place for me to gather information?

 

Share this post


Link to post
Share on other sites
Guest sawboss

im wondering as arcane stat become  (with 4 piece and archimonde trinket)

haste>Multi/mastery>crit>vers

 

and frost stats will become

multistrike>haste/crit>mastery

 

isnt it smarter to stack like alot of haste/multistrike-haste/mastery gear for both specs so you dont have to switch around with ger alot as the tier items will be the same bis and the trinkets are the same bis for both specs

Share this post


Link to post
Share on other sites
  On 7/2/2015 at 1:17 PM, MonkeysInc said:

I am new to the World of Warcraft. Like many of the most recent WoW players I was instantly boosted to level 90. I have since raised my level to 100. I want to be the best Arcane mage I possibly can but after only two months of playing my DPS is still quite horrible. Around 13k DPS in a raid I believe. Reading these forums and guids is a bit of a help but alot of times I have no idea whats being talked about. Where would be a better place for me to gather information?

I don't think there is a better possible place for beginners than this website. Everything is explained with an easy-to-understand English, and links to the spell descriptions. If this is not enough, then You should try looking for video guides on youtube. Maybe there you can see the rotations in action. Also in our forums, there is a topic for arcane magi about "how to analyze your own dps".

Share this post


Link to post
Share on other sites
Guest Oogahound

Hey! I've been thinking.

*DISCLAIMER* : I've always loved Arcane Barrage. I try to make it work every patch since they changed it from a nuke to effectivly a stack reset tool*

 

From my testing, it seems that multistrike can trigger on Arcane Barrage's secondary targets.

 

Now, I have a theory, and im not sure about it, but can mutli-strikes trigger Arcane Missiles? If so, would a spec trading Haste for Multistrike whose main rotation is Arcane Missile Arcane Barrage spam have any chance of working?

Share this post


Link to post
Share on other sites
  On 7/7/2015 at 12:06 PM, Oogahound said:

Hey! I've been thinking.

*DISCLAIMER* : I've always loved Arcane Barrage. I try to make it work every patch since they changed it from a nuke to effectivly a stack reset tool*

 

From my testing, it seems that multistrike can trigger on Arcane Barrage's secondary targets.

 

Now, I have a theory, and im not sure about it, but can mutli-strikes trigger Arcane Missiles? If so, would a spec trading Haste for Multistrike whose main rotation is Arcane Missile Arcane Barrage spam have any chance of working?

Yes, of course could be working. But with a signifficant DPS loss. The rotation we (or other theory crafters from altered-time) are providing has been tested thoroughly in game and by simulation craft and it is the one that gives you the highest DPS. 

Share this post


Link to post
Share on other sites
Guest Guest

Sorry for spliting this into two comments, but, does Multistrike WORK on arcane mages? I really enjoy watching double attacks go off. 

 

Could I stack Multistrike as an arcane mage without sacrificing dps?

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By WoWF2P
      🤠(Author's introduction)🤠

      Introduction: Before I begin I want to clarify that I am an old explorer and curious connoisseur of these players who dedicated their lives for years to a style of play within WoW, known as WoW F2P, I want to clarify the doubt of who this person is and what he came to represent and what he continues to represent today for level 20 communities, looking for information and more information I can say that this is the summarized result of this player known as Saruski, also known by other nicknames with which I will also be willing to better summarize this matter.

      👀 (What were the beginnings?) 👀

      Beginnings: Saruski started playing WoW around 2012 or 2013, but officially dedicated herself to the F2P playstyle in 2014.
      She has videos on her YouTube channel where she talks about her early experiences in WoW F2P, including her time in the Alliance and later joining the Horde. These videos provide some insight into her beginnings in the game and how she became involved with the F2P community.
      👀 (What's it called?) 👀

      Name and character: Saruski, whose real name is Andrea, is a recognized figure in the World of Warcraft (WoW) community, specifically among players who play for free (F2P).

      👀 (What is it known for?) 👀

      Pioneering the F2P community: Saruski founded and led the first international WoW F2P community on the Blizzard app. This provided a central hub for F2P players to connect, share information, and organize groups.
      Advocating for F2P players: She has been a vocal advocate for F2P players, highlighting their achievements and contributions to the WoW community.
      Creating content: Saruski has created videos and content to share her knowledge and experiences with the F2P community.

      👀 (What does Saruski mean for WoW F2P?) 👀

      Community building: Her leadership in creating the first international F2P community helped to legitimize and unify the F2P player base.
      Inspiration and representation: Saruski has shown that F2P players can achieve a high level of play and contribute meaningfully to the WoW community.
      Education and guidance: Her content has helped many F2P players learn the ropes and improve their gameplay.

      👀 (When did he retire?) 👀

      Retirement: While Saruski retired from WoW in 2020, her contributions to the F2P community remain significant. She is remembered as a pioneer, leader, and advocate for F2P players.
      Saruski, a prominent figure in the WoW F2P community, while no specific reason was publicly stated, she did create a video titled "Wow Saruski Official F2p: End Of Story | 2013-2020 (English And Spanish)" which you can find on YouTube.

      👀 (Final summary) 👀

      Summarizing: There are many players today who deserve high recognition, but it could be said that Saruski is the most well-known player and the one who marked a before and after in WOW F2P, given her career in the game and on the internet some people call her the legend of WOW F2P, but there is nothing official to call someone like that, therefore that is up to each person's discretion.
      End...
       
      ❕ (Additional information) ❕
      ✅ YT - Saruski: Wow Saruski Official F2p
      ✅ Wow Character: Saruski-Stormscale
      ✅ Wow Guild: The Last Legend
      ✅ TW Saruski: @Wow_Saruski_F2p
      ✅ FB Group Saruski: The Community Of Wow Saruski Official F2p
      ✅ FB Page Saruski: Wow Saruski Official F2p
      ✅ IG Saruski: wow.saruski.official.f2p
      🔴 Saruski's last video, his retirement: 
       

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
×
×
  • Create New...