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Throne of the Tides Changes Coming in Dragonflight Season 3 / Patch 10.2

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Throne of the Tides will be added to the Mythic+ rotation in Dragonflight Season 3. The dungeon has been reworked in Patch 10.2 and we look at all the changes in our latest post.

Throne of the Tides Changes in Patch 10.2

  • The jelly fish elevator boss has been removed and replaced with a bubble that you click to reach the upper floor.
  • Instead of just taking a portal after the second boss to reach the bottom floor, you must now pass a new gauntlet.
  • Trash spawns have been reworked and updated.
  • All bosses have been updated with new animations to bring them on par with current Mythic+ bosses.
  • You can no longer skip the mind-control boss.

Video courtesy of StankieGaming.

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Uncommon Patron

I honestly think I've only killed the MC boss once, they can legit leave that fight untouched mechanics wise and it will still be a brand new fight for 99% of the player base.

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59 minutes ago, Cham79 said:

anything pre legion should not be in m+ pool

Why not? They're obviously tuning and changing earlier dungeons to be fitting for a mythic dungeon, most if not all of the worries about this dungeon has been approached. Other than that it brings new life to these old dungeons. For a lot of these dungeons people have no clue about tactics anymore since people have been steamrolling them for years and you could almost do them blindfolded due to how easy they've become. This gives players a 'new' challenge to actually do the trash and bosses like you're supposed to, including the necessary tactics. It's pretty much why classic was a success too.

I'd rather do an old dungeon with a breath of fresh new life than have a dungeon in the rotation again that I've already done on mythic for months/years and offers nothing new.

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2 hours ago, Pandabuffel said:

Why not? They're obviously tuning and changing earlier dungeons to be fitting for a mythic dungeon, most if not all of the worries about this dungeon has been approached. Other than that it brings new life to these old dungeons. For a lot of these dungeons people have no clue about tactics anymore since people have been steamrolling them for years and you could almost do them blindfolded due to how easy they've become. This gives players a 'new' challenge to actually do the trash and bosses like you're supposed to, including the necessary tactics. It's pretty much why classic was a success too.

I'd rather do an old dungeon with a breath of fresh new life than have a dungeon in the rotation again that I've already done on mythic for months/years and offers nothing new.

Burial grounds was far too easy and Vortex was far too hard for the average player, they tuned it sure, after 9 nerfs over 3 months.  Every dungeon added to the mythic plus pool pre legion has had insane balance issues besides possibly Dark Iron Docks. Jade Serpent's bosses all needed nerfing over the course of it's lifespan, Vortex the same, Burial Grounds was a free and boring 20 as there were next to no mechanics involved in the dungeon, Grimrail's adds and bosses were overtuned, visuals all sucked until they were rectified around 2 months after release, when the only players still playing are the 2% of key pushers boasting about their 3k rating after 27 waves of nerfs and 4 months of gear upgrades to the point a +30 is balanced to become a +20.

 

You'll be doing the dungeons added to the pools for months / years regardless, nothing offered is new as it is past content. Older content just takes more patches to balance.

Edited by Cham79

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I'm surprised they didn't just remove the mind control boss entirely. Especially if they're adding trash between the first and second boss.

About damn time on the elevator though. That should have been "fixed" 12 years ago.

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