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Heroes of the Storm PTR Patch Notes: October 23rd

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A new Heroes of the Storm patch is now available for playtesting on the PTR and here are the patch notes!

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Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. We would like to take a moment to thank the community for providing insight and feedback for these changes. Although we may not reply to your feedback and posts we do listen and appreciate all of it. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


Quick Navigation:


General

Observer UI

  • D.Va's Mech Healthbar is now displayed in the observer interface's top bar.
  • Misha's Healthbar is now displayed in the observer interface's top bar.
  • The Lost Vikings Healthbars are now displayed in the observer interface's top bar.
  • XP Globes are now displayed as Blue for the left team and Gray for the right team.

Icons

  • Abathur
    • Changed Icon color for Locust Strain.
  • Anub'arak
    • Changed Icon color for Chitinous Plating.
  • Blaze
    • Incinerator Gauntlets Icon changed to non-Heroes Damage from Basic Attacks.
  • Cassia
    • Martial Law Icon changed to Searing Damage from Basic Attacks.
    • Changed Icon color for Ball Lightning.
    • Changed Icon color for Valkrie.
  • Dehaka
    • Changed Icon color for Elongated Tonuge.
  • Diablo
    • Changed Icon for Soul Shield to be different than Spell Shields.
  • Genji
    • Changed Icon color for Zanshin.
  • Jaina
    • Changed Improved Ice Block Button to be normal Ice Block.
  • Illidan
    • Fiery Brand Icon changed to Searing Damage from Basic Attacks.
  • Muradin
    • Changed Icon color for Perfect Storm.
  • Nova
    • Changed Icon color for Rapid Projection.
  • Sonya
    • Rampage Icon changed to Cooldown Reduction from Basic Attacks.
  • Sylvanas
    • Remorseless Icon changed to Range Increase for Basic Attacks.
  • The Lost Vikings
    • Nordic Attack Squad Icon changed to Searing Damage from Basic Attacks.
  • Tychus
    • Sizzlin' Attacks Icon changed to Searing Damage from Basic Attacks.
  • Tyrande
    • Shooting Star Icon changed to Range Increase for Basic Attacks.
  • Valla
    • Manticore Icon changed to Searing Damage from Basic Attacks.
  • Whitemane
    • Changed Icon color for Saintly Greatstaff.
  • Zarya
    • Feel the Heat Icon changed to Damage Increase from Basic Attacks.

Abilities

  • Bounce
    • Abilities that Bounce will require all targets to be visible.
  • Cleave
    • Abilities that Cleave will reveal the area and does not require target to be visibile.
  • Splash
    • Abilities that Splash will reveal the area and does not require target to be visibile.

Invulnerability

  • Johanna
    • Blessed Shield no longer hits Invulnerable enemies.
  • Junkrat
    • Frag Launcher no longer hits Invulnerable enemies.
  • Kael'thas
    • Gravity Lapse no longer hits Invulnerable enemies.
  • Li-Ming
    • Magic Missiles no longer hits Invulnerable enemies.
  • Nazeebo
    • Plague of Toads no longer hits Invulnerable enemies.
  • Tracer
    • Parting Gift no longer hits Invulnerable enemies.

ARAM

  • Increased experience given by Experience Globes.

UI

  • Floating Combat Text for Experience earned from killing blows now has a gold color.

Return to Top


Balance Update

General

  • Adjusted difficulty levels for a number of Heroes.

Heroes

  • Samuro
    • Increased Windwalk healing from 1% per second to 3% per second.
    • Decreased Way of the Wind healing from 5% on cast to 4% on cast.

Return to Top


Bug Fixes

General

  • Fixed an issue that caused Evading targets to still lose armor to Hellbats and Gnolls.
  • Fixed an issue that caused ARAM maps to use different XP systems.

Heroes

  • Abathur
    • Fixed an issue that caused Abathur's Monstrosity to gain an additional 0.02 damage per stack.
    • Toxic Next no longer reveals attackers while Arming.
  • Anduin
    • Moral Compass is now considered Splash damage and will not hit targets Immune to AOE.
  • Blaze
    • Combustion now reveals area it affects.
    • Fixed an issue that caused Heat Treatment to not match the damage dealt by Pyromania.
    • Fixed an issue where Oil Spill granted more vision than intended.
    • Flame Stream now reveals targets hit.
  • Brightwing
    • Invisible Friends now displays a healing over time preview.
    • Phase Shift's heal now happens after teleportation instead of at the same time.
    • Unstable Anomaly now reveals the area it affects and enemies it hits.
  • Butcher
    • Cleaver AOE no longer reveals targets hit.
    • Fixed an issue that caused Butcher to lose more than intended stacks of Fresh Meat when killed.
    • Furnace Blast now reveals targets hit.
    • No longer revealed when Lamb of the Slaughter damages an enemy.
  • Cassia
    • Fend now reveals targets hit.
    • Fixed an issue that caused Lightning Fury Bolts cast from Static Electricity and Lightning Fury to be inconsistently determined.
    • Fixed an issue that caused Lightning Fury Bolts generated by Static Electricity to not heal for the appropriate amount with Ring of the Leech.
    • Fixed an issue where Lightning Fury Bolts were not displaying as critical hits against Blinded enemies.
    • Martial Law no longer damages Heroes while Blinded.
    • Surge of Light now reveals the area it affects and enemies that it hits.
  • ChoGall
    • Consuming Blaze now reveals targets when applied.
    • Consuming Blaze will now interrupt channels that are interrupted by damage when applied.
    • Dread Orb no longer has an abnormal vision height.
    • Dread Orb now reveals targets hit.
    • Fixed an issue that caused Cthun's Gift to Slow while Blinded.
    • Fuel for the Flame no longer deals damage to evading enemies near the Basic Attack target.
    • Fuel for the Flame no longer deals damage to the target of Basic Attacks while Blinded.
    • Fuel for the Flame no longer display as critical damage against Heroes.
    • Runic Blast now reveals targets hit.
    • Shadowbolt Volley no longer has an abnormal vision height.
    • Shadowbolt Volley now reveals targets hit.
    • Shadowflame now reveals targets hit.
    • Twisting Nether now reveals targets hit.
    • The Will of Gall is now treated as a Quest talent and displays the progress in the talents tab.
  • Chromie
    • Fixed an issue that caused Sand Echo's Basic Attacks to grant stacks while Blinded.
    • Shifting Sands will no longer be removed upon death.
    • Time Trap will no longer prevent Allies from being revealed temporarily.
    • Time Troubles' Armor granted to allies will no longer be removed by Stasis.
    • Unravelling's Armor debuff will now be removed by Stasis.
  • Deathwing
    • Death Drop's Armor Reduction is now removed by Stasis.
    • Gaze Onto Destruction no longer reduces the damage of non-Heroes hit.
  • Deckard
    • Fixed an issue where Horadric Staff does not consume the cooldown when used on an Evading target.
    • Fixed an issue where Potion of Shielding increased Deckard's Self Healing.
    • Fixed an issue where Scroll of Sealing revealed targets for 4 seconds when taken.
  • Dehaka
    • Burrow no longer prevents allied abilities from affecting Dehaka.
    • Burrow will now cleanse negative effects.
    • Lurker Strain no longer reveals area around knocked back targets.
    • Lurker Strain now reveals targets hit.
    • Lurker Strain's Knockback will no longer function as a Stun.
  • Diablo
    • Dying Breath will now display as Apocalypse on the Death Recap.
    • Fixed an issue that caused Black Soulstone to be multiplicative with other health bonuses.
  • D.Va
    • Defense Matrix now works on Zagara's Banelings.
  • Falstad
    • BOOMerang's Armor Reduction is now removed by Stasis.
    • Hammerang now reveals targets hit on return.
    • Hammerang's explosion no longer displays as a crit after selecting BOOMerang.
    • Hammerang's reactivation explosion now reveals targets hit.
  • Fenix
    • Fixed an issue that caused Divert Power: Weapons to be refreshed while Blinded.
    • Fixed an issue that could cause Mobile Offensive to not apply when moving.
    • Phase Bomb Splash damage now consumes Block charges.
  • Garrosh
    • Decimate now reveals targets hit.
    • Into the Fray now shows up on Garrosh's Try screen.
    • Wrecking Ball and Into the Fray now reveal targets hit.
  • Gazlowe
    • Adjusted Ark Reaktor damage to 36.
    • EZ-PZ Dimensional Ripper can now have the cooldown announced to your team.
    • Mecha-Lord no longer grants Armor while Blinded.
  • Genji
    • Fixed an issue where Deflect did not grant full Self Healing score when preventing damage.
  • Greymane
    • Fixed an issue that caused Alpha Killer to be capable of activating on-hit effects on Invulnerable enemies.
    • Fixed an issue that caused Go For the Throat to apply the incorrect cooldown to Disengage with Running Wild selected.
    • Removed dual block visual from Thick Skin.
  • Gul'dan
    • Fixed self-healing bonus from Hunger for Power.
    • Pursuit of Flame is no longer visible through fog.
  • Hanzo
    • Fixed an issue that allowed players to fire Storm Bow at maximum range without charging.
    • Fixed an issue that caused Sharpened Arrowheads to not reduce Armor while Blinded when applied with Storm Bow.
    • Fixed an issue that caused Sharpened Arrowheads to reduce Armor before damage is dealt with Storm Bow.
  • Jaina
    • Fixed an issue that caused Frost Bolt to hit targets behind Frost Bolt.
    • Fixed an issue that caused Frost Shards to allow more than 2 additional targets to be hit.
    • Frostbite Armor now has a block visual.
  • Johanna
    • Blessed Hammer now reveals the area it affects.
    • Fixed an issue where Blessed Momentum stacks multiplicatively instead of additvely with other attack speed modifiers.
    • Heaven's Fury no longer prevents allies from being revealed.
  • Junkrat
    • Fixed an issue that caused Junkrat's Frag Launcher to gain 0.002 damage per stack of Taste for Explosions.
    • Splash damage now consumes Block charges.
  • Kel'Thuzad
    • Deathchill will no longer activate if the target loses Root or Slow by becoming Unstoppable.
    • Fixed an issue that caused Basic Attacks against Rooted Heroes to activate Icy Grasp.
    • Fixed an issue that caused Basic Attacks against Rooted targets to activate Hungering Cold.
    • Fixed an issue that caused Kel'Thuzad's buttons to light up when getting 15 baseline quest stacks.
    • Fixed an issue that caused Power of Icecrown's damage increase to be lost upon death.
  • Kerrigan
    • Fixed an issue that caused Kerrigan's Self Healing to increase when she gains Assimilation Shields.
    • Fury of the Swarm no longer reveals targets.
    • Impaling Blades now reveals targets hit.
    • Primal Grasp's Pulse now reveals targets hit.
    • Psionic Shift now reveals targets hit.
    • Ultralisk Splash damage reveals targets.
  • Kharazim
    • Fixed an issue that caused Insight to progress while Blinded.
  • Leoric
    • Buried Alive can no longer have its duration reduced.
    • Drain Essence no longer increases his Self Healing score.
    • Deckard's Rejuvenation is now removed on Undying.
    • Fixed an issue where Leoric could receive Tyrande's Shadowstalk Healing when Undying was active, thereby reducing his respawn timer.
    • Ossein Renewal can no longer be cast while Undying is active.
    • Drain Hope, Drain Essence, and March of the Black King are now removed if the target enters a vehicle.
  • Li-Ming
    • Fixed an issue that caused Tal Rasha's Elements to prevent Force Armor from granting Block charges.
    • Fixed an issue where Aether Walker would sometime not reset correctly.
  • Lt. Morales
    • Medi Drone no longer heals Heroes in Undying state.
  • Lunara
    • Fixed an issue that caused Invigorating Spores to be capable of activating on-hit effects on Invulnerable enemies.
    • Fixed an issue that caused Invigorating Spores to deal percent damage while Blinded.
    • Fixed an issue that caused Nature's Toxin to be applied before damage dealt.
  • Maiev
    • Fixed an issue that caused Basic Attacks while Blinded to increase Vengeful Knives damage.
    • Fixed an issue that caused Umbral Bind to not increase Vengeful Knives damage .
  • Mal'Ganis
    • Winged Guard now has a block visual.
  • Malthael
    • Ethereal Existence now has a block visual at max stacks.
  • Mei
    • Fixed an issue that caused Cooling Servos to Slow while Blinded.
    • Fixed an issue that caused Mei's Induce Hibernation Talent to reduce damage of non-Heroes.
    • Skating Away now has a block visual.
  • Murky
    • Fixed an issue that caused Big Tuna Kahuna to be multiplicative with other health bonuses.
    • Octograb now reveals the target instead of the area around the target.
    • Pufferfish now reveals targets hit.
    • Slime now reveals targets hit.
    • While revealed, Murky will no longer reveal the area around him when his Egg is slain.
  • Nova
    • Anti-Armor Shells is now removed by Stasis.
    • Anti-Armor Shells now applies debuff after damage.
    • Explosive Snipe now reveals targets hit.
    • Fixed an issue that caused Anti-Armor Shells to display an incorrect damage value for Nova's Holo Decoys.
    • Holo Decoys no longer reveals area when killed.
    • Holo Decoys are now visible from the center of the unit instead of their border.
    • Precision Strike now reveals targets hit.
    • Snipe no longer reveals around target.
    • Triple Tap no longer reveals area around the target, and the target is now revealed for 2 seconds afterwards, up from 1.3 seconds.
  • Orphea
    • Fixed an issue that caused Dead Magic to splash to Evading targets.
    • Fixed an issue that caused Empowered Eldritch Conduit to be lost on death.
    • Fixed an issue that caused Empowered Eldritch Conduit to not be granted when going from 7 or 8 stacks to 10.
    • Fixed an issue that caused Eternal Feast to hit dead objects.
  • Probius
    • Fixed an issue that caused Pylon Overcharge to deal additional damage when Construct Additional Pylons is selected.
  • Qhira
    • Basic Attacks will no longer reveal targets hit.
    • Blood Rage's activation no longer grants Fatal Wounds progress.
    • Fixed an issue that caused Finishing Touch to grant attack speed on attacks that bring the target below 50% health.
    • Fixed an issue that caused Finishing Touch to grant attack speed while Blinded.
    • Fixed an issue that caused Upstage to not apply if the targets were killed by the activation damage.
    • Fixed an issue that caused Your Pain, My Gain to grant Armor while Blinded.
  • Ragnaros
    • Cauterize Wounds now displays on the Death Recap correctly.
    • Fixed an issue that caused Empower Sulfuras to not reduce the cooldown of Blistering Attacks on non-Heroes.
    • Tempered Flame no longer increases Self Healing on application.
    • Lava Wave can no longer pickup or magnetize Experience Globes.
  • Raynor
    • Fixed an issue that caused Execute Orders to not display in the Death Recap.
    • Fixed an issue that caused Give Em' Some Pepper damage to behaving incorrectly.
  • Rehgar
    • Fixed duration of Totemic Projection.
    • Fixed an issue that caused Hunger of the Wolf to deal damage and heal while Blinded.
  • Rexxar
    • Fixed an issue that caused Kill Command's damage bonus to be multiplicative.
    • Fixed an issue that caused Misha to not gain Primal Intimidation's Passive on respawn.
    • Fixed an issue where Unleash the Boars was not affected by some damage modifications.
  • Samuro
    • Burning Blade is now Splash damage.
    • Way of the Wind now increases Self Healing intead of Healing.
  • Sonya
    • Leap now also grants Unstoppable when used at minimum distance.
  • Stukov
    • Fixed an issue that caused Reactive Ballistospores to not work correctly with cooldown resets.
  • Sylvanas
    • Deafening Blast now applies Black Arrows if active.
    • Deafening Blast now reveals targets hit.
    • Fixed an issue that caused Evasive Fire to be refreshed while Blinded.
    • Fixed an issue that caused Lost Soul to reduce cooldowns while Blinded.
    • Fixed an issue that caused Overwhelming Affliction to apply the slow to a Remorseless target when firing at a target with 3 stacks.
    • Fixed an issue that caused Possession to give more XP than intended for Catapults.
    • Fixed an issue that caused Remorseless to not apply Black Arrows while Blinded.
    • Fixed an issue that caused Remorseless to not Stun enemies while Black Arrows is active.
    • Fixed an issue that caused Remorseless to not Stun Mercenaries with 3 stacks of Black Arrows and Merenary Queen.
    • Might of the Banshee Queen is no longer removed on death.
    • Wailing Arrow no longer reveals area around Sylvanas when cast.
    • Wailing Arrow now reveals the area of detonation.
  • Tassadar
    • Archon no longer applies armor reduction while Blinded.
    • Archon Splash damage no longer reveals targets hit.
    • Archon's Armor reduction is now removed by Stasis.
    • Feedback's Armor reduction is now removed by Stasis.
    • Fixed an issue that caused Oracle to not show in the Death Recap.
    • Khaydarin Amulet will now reveal while active after the attack expires.
  • Thrall
    • Feral Resilience now has a block visual.
  • The Lost Vikings
    • Hunka' Burning Olaf now reveals target instead of the area around the target.
    • It's a Sabotage can no longer be applied while Erik is Blinded.
    • Nordic Attack Squad now shows in recap.
    • Viking Bribery stack count is no longer visible on the scoreboard to other players.
  • Tracer
    • Bullet Spray now reveals targets hit.
    • Fixed an issue that caused Composition B and Quantum Spike to deal percent damage to non-Heroes.
    • Heavy Handed's Armor is now removed by Stasis.
    • If Locked and Loaded has been activated, then the floating text for completing the reload will display as a crit.
    • Is That a Healthpack can no longer heal Vehicles.
    • Locked and Loaded no longer causes Basic Attacks to display as a crit.
    • Ricochet will no longer reveal targets hit (Tracer Rounds will still apply if taken).
    • Telefrag no longer reduces the cooldown of Recall while Blinded.
    • When Tracer completes a reload, it now displays floating text.
  • Tyrael
    • Archangel's Wrath now reveals targets hit by the explosion.
    • Bound by Law no longer refreshes El'Druin's Might while Blinded.
  • Tyrande
    • Fixed an issue that caused Elune's Chosen to heal for overkill damage.
    • Fixed an issue that caused Self Healing to not increase her Self Healing.
    • Fixed an issue that caused Sentinel to be reset if a Hallucination is killed while revealed.
    • Fxied an issue where Mark of Mending was not healing Evading targets.
  • Uther
    • Divine Storm now reveals targets hit instead of area around targets hit.
    • Divine Storm now reveals the area it affects.
    • Holy Radiance now reveals enemies hit.
    • Holy Radiance reveal updated to match area of effect.
  • Valeera
    • Ambush now reveals the target for 2 seconds.
    • Blade Flurry now reveals targets for 2 seconds.
    • Blade Flurry now reveals the area it affects.
    • Cheap Shot now reveals the target for 2 seconds.
    • Eviscerate now reveals the target for 2 seconds.
    • Fixed an issue where Garrote's damage displayed incorrectly in the Death Recap.
    • Garrote now reveals the target for 2 seconds.
    • Sinister Strike now reveals the target for 2 seconds.
  • Varian
    • Fixed an issue that caused Juggernaut to be capable of activating on-hit effects on Invulnerable enemies.
    • Fixed an issue that caused Varian's Victory Rush button to be grayed out.
    • Master At Arms now reveals targets hit and the area affected.
  • Whitemane
    • Clemency no longer reveals the area around the heal target.
    • Divine Reckoning now reveals targets hit.
    • Inquisition and Shared Punishment now reveal the target for 2 seconds after expiring.
    • Inquisition now reveals the target instead of the area around the target.
    • Searing Lash now reveals targets hit.
  • Xul
    • Shackler no longer reveals the area it affects.
  • Yrel
    • Aegis of Light no longer reveals area it affects.
    • Avenging Wrath now reveals targets hit.
    • Dauntless now has a block visual.
    • Holy Wrath now consumes Block charges.
    • Righteous Hammer now reveals targets hit.
    • Vindication now reveals targets hit.
  • Zarya
    • Explosive Barrier now reveals the area and targets.
    • Fixing an issue where Zarya's Defensive Shielding did not stack correctly with other blocks.
    • Splash damage no longer reveals targets.
  • Zeratul
    • Cleave now reveals the area it affects.
  • Zul'jin
    • Buzzsaw now reveals targets hit for 2 seconds.
    • Grievous Throw now reveals targets hit for 2 seconds.
    • Guillotine now reveals targets hit.
    • Twin Cleave now reveals targets hit.
    • Wrong Place Wrong Time now reveals targets hit for 2 seconds.

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I'm surprised they even bother with bug fixes anymore given how they quit developing the game.

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It's interesting how they started patching this game again. Remaining HotS players are probably currently overdosing on hopium.

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On 10/23/2023 at 10:51 PM, Arcling said:

It's interesting how they started patching this game again. Remaining HotS players are probably currently overdosing on hopium.

As a remaining HoTS player. The hopium is through the roof.

Realistically, this is just one dev who was given free reign to do some bug fixing and balancing, but I would love to believe in HoTS 3.0

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11 hours ago, Zippydipity said:

As a remaining HoTS player. The hopium is through the roof.

Realistically, this is just one dev who was given free reign to do some bug fixing and balancing, but I would love to believe in HoTS 3.0

It seems unlikely they would update a game that has been abandoned for so long. It would have been great if we started getting some new heroes again, I remember (and it was after first major downsizing) when people were still hoping for new heroes to be released simultaneously with other games, like Lilith with Diablo 4. Good times! 

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On 10/27/2023 at 11:57 PM, Arcling said:

It seems unlikely they would update a game that has been abandoned for so long. It would have been great if we started getting some new heroes again, I remember (and it was after first major downsizing) when people were still hoping for new heroes to be released simultaneously with other games, like Lilith with Diablo 4. Good times! 

Personally, I'd rather see some new maps, including modified ARAM, e.g. there was this one where it was one lane, but you had a Triglav protector.

Worst thing is, I am more than sure this is something the community would do themselves if they had the map editor available. 

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      Deathwing's Cataclysm no longer starts on Cooldown in Arena Mode. Deadman's Stand Fixed an issue that caused AI to not act. Fixed an issue that caused the Map Mechanic button to not be visible. Garden Arena Fixed an issued that caused the AI to not move. Punisher Arena Fixed an issued that caused the AI to not move. Trial Grounds Fixed an issued that caused the AI to not move. Map
      Braxis Holdout Fixed an issue that caused Archangel's visual effects to register as a pingable object. Volskaya Fixed an issue that caused the Triglav Protector's Shield Emitter Shields granted to allies to increase the Pilot's Self Healing score when absorbing damage. Heroes
      Abathur Level 10 Ultimate Evolution Clones of Kharazim that have selected Insight now treat the quest as completed. Alarak Level 10 Counter-Strike Now increases Alarak's Self Healing score for damage it absorbs. Ana Base Aim Down Sights [Trait] Fixed an issue that caused Aim Down Sight's Healing Dart bonus to last after Aim Down Sights has ended. Activating Aim Down Sights will now also Dismount Ana from the Toy Train. Azmodan Base Summon Demon Warrior [W] Fixed an issue that caused Azmodan's Demon Warrior's aura damage to not behave similar to other aura damage effects. Brightwing Base Soothing Mist [Trait] Fixed an issue that caused Smoothing Mist to activate around Brightwing when in Stasis. Dehaka Fixed an issue where Basic Attack's would potentially not consume evade stacks if attacking within .25 seconds of Drag ending. Jaina Level 16 Snowstorm Fixed an issue that caused Snowstorm's bonus to not apply correctly. Kael'thas Level 7 Sunfire Enchantment Fixed an issue that caused an active Sunfire Enchantment Spell Power buff to be removed when Kael'thas is killed. Kharazim Level 10 Divine Palm Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim. Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect. Greymane Level 4 Insatiable Fixed an issue that caused Human Form Basic Attacks to trigger Insatiable twice. Leoric Base Drain Hope [W] Fixed an issue that caused Stasis on Leoric or Drain Hope's target to not break Drain Hope. Li Li Fixed an issue that caused Water Serpent to move at a reduced speed. Level 4 Surging Winds Fixed an issue that caused an active Surging Winds buff to be removed when Li Li is killed. Li-Ming Level 1 Power Hungry Fixed an issue that caused an active Power Hungry buff to be removed when Li-Ming is killed. Lúcio Level 7 Good Vibrations Fixed an issue that caused Good Vibrations to not gain Shields from Soundwave hitting Neutral Mercenaries. Lunara Level 10 Leaping Strike Fixed an issue that caused Leaping Strike to stall game logic. Malthael Level 1 Fear The Reaper Fixed an issue that caused Fear the Reaper's duration indicator to not be tied to the ability button. Stitches Base Hook [Q] Fixed an issue that caused Hook to not reveal their caster if the Hook is visible. Tassadar Base Shock Ray [Q] Fixed an issue that caused Shock Ray to not reveal their caster if Shock Ray is visible. The Butcher Fixed an issue that allowed The Butcher to disjoint while collecting Fresh Meat. The Lost Vikings Fixed an issue that caused Longboat to move at a reduced speed. Tychus Level 20 Focusing Diodes Now grants an additive damage bonus. Tyrael Level 13 Law and Order Fixed an issue where maximum bonus was capped at 4 allied Heroes. The cap has been increased to 15. Whitemane Level 10 Divine Reckoning Updated Divine Reckoning's mana restoration based off of damage dealt to display only one instance of floating text. Zul'jin Level 20 Forest Medicine Selecting Forest Medicine will no longer interrupt an ongoing Regeneration channel. Return to Top
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    • By Staff
      Blizzard released a new Heroes of the Storm patch for testing on the PTR and here are the official patch notes.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Balance Update Bug Fixes Balance Update
      Heroes
      Auriel
      Base
      Bestow Hope [Trait] Decreased the amount of energy stored from 50% to 40% of damage to non-Heroes. Dehaka
      Base
      Dark Swarm [W] Damage reduced from 52 to 48. Talents
      Level 4 Hero Stalker Essence gain is not increased when hitting more than 2 Heroes. Essence gain now requires Dark Swarm to hit 2 Heroes. Lurker Strain Cooldown reduction bonus reduced from 3 seconds to 2 seconds. Level 7 Feeding Frenzy Rework: Cooldown reduction is now a Gambit bonus, starting from 1.5 second cooldown reduction. Each death lowers this by 0.25, up to 3 times. Paralyzing Enzymes Rework: Gambit removed. Now reduces Drag's target's healing received by 40% while Drag is active and for 2 seconds after. Level 13 Ferocious Stalker Damage bonus reduced from 60% to 50%. Level 16 Tunnelling Claws Movement speed reduced from 125% to 120%. Level 20 Contagion Now also reduces the damage of Isolation by 60%. Kharazim
      Base
      Health increased from 2027 to 2080. Breath of Heaven [W] Healing increased from 285 to 295. Talents
      Level 4 Air Ally Health increased from 200 to 300. Spell Power increased from 15% to 20%. Level 10 Divine Palm Duration increased from 3 to 4 seconds. Level 13 Sixth Sense Sixth Sense now starts expiring after the Stun expires, instead of as soon as the Stun is applied. Level 20 Epiphany Cooldown increased from 60 to 70. Mana restored increased from 33% to 70%. Lúcio
      Base
      Soundwave [Q] Cooldown increased from 7 seconds to 8 seconds. Mana cost increased from 30 to 45. Talents
      Level 1 Accelerando Time to maximum increased from 4 seconds to 6 seconds. Level 10 High Five Cooldown increased from 20 to 25 seconds. Level 13 Heavy Casters Now also prevents Push Off from hitting multiple targets. Level 16 Up the Frequency Cooldown reduction reduced from 0.4 seconds to 0.3 seconds. Tyrael
      Talents
      Level 13 Law and Order Fixed an issue where maximum bonus was capped at 4 allied Heroes. The cap has been increased to 15. Whitemane
      Talents
      Level 1 Inquisitor's Prayer After Basic Attacking an enemy Hero 3 times, Whitemane also gains a stack of Inquisitor's Prayer. Level 13 Scarlet Wrath Rework: Now also restores .5% Mana to all Zeal targets. Return to Top
      Bug Fixes
      General
      Fixed an issue that caused some effects to not display correctly on the Target Dummy in the Sandbox and Try Mode. Fixed an issue that caused some Movement Speed bonuses to display the incorrect value in the target info panel. Brawl
      Deathwing's Cataclysm no longer starts on Cooldown in Arena Mode. Map
      Braxis Holdout Fixed an issue that caused Archangel's visual effects to register as a pingable object. Volskaya Fixed an issue that caused the Triglav Protector's Shield Emitter Shields granted to allies to increase the Pilot's Self Healing score when absorbing damage. Heroes
      Abathur Level 10 Ultimate Evolution Clones of Kharazim that have selected Insight now treat the quest as completed. Alarak Level 10 Counter-Strike Now increases Alarak's Self Healing score for damage it absorbs. Ana Base Aim Down Sights [Trait] Fixed an issue that caused Aim Down Sight's Healing Dart bonus to last after Aim Down Sights has ended. Activating Aim Down Sights will now also Dismount Ana from the Toy Train. Azmodan Base Summon Demon Warrior [W] Fixed an issue that caused Azmodan's Demon Warrior's aura damage to not behave similar to other aura damage effects. Brightwing Base Soothing Mist [Trait] Fixed an issue that caused Smoothing Mist to activate around Brightwing when in Stasis. Dehaka Fixed an issue where Basic Attack's would potentially not consume evade stacks if attacking within .25 seconds of Drag ending. Jaina Level 16 Snowstorm Fixed an issue that caused Snowstorm's bonus to not apply correctly. Kael'thas Level 7 Sunfire Enchantment Fixed an issue that caused an active Sunfire Enchantment Spell Power buff to be removed when Kael'thas is killed. Kharazim Level 10 Divine Palm Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim. Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect. Leoric Base Drain Hope [W] Fixed an issue that caused Stasis on Leoric or Drain Hope's target to not break Drain Hope. Li Li Fixed an issue that caused Water Serpent to move at a reduced speed. Level 4 Surging Winds Fixed an issue that caused an active Surging Winds buff to be removed when Li Li is killed. Li-Ming Level 1 Power Hungry Fixed an issue that caused an active Power Hungry buff to be removed when Li-Ming is killed. Lunara Level 10 Leaping Strike Fixed an issue that caused Leaping Strike to stall game logic. Malthael Level 1 Fear The Reaper Fixed an issue that caused Fear the Reaper's duration indicator to not be tied to the ability button. The Butcher Fixed an issue that allowed The Butcher to disjoint while collecting Fresh Meat. The Lost Vikings Fixed an issue that caused Longboat to move at a reduced speed. Tychus Level 20 Focusing Diodes Now grants an additive damage bonus. Whitemane Level 10 Divine Reckoning Updated Divine Reckoning's mana restoration based off of damage dealt to display only one instance of floating text. Zul'jin Level 20 Forest Medicine Selecting Forest Medicine will no longer interrupt an ongoing Regeneration channel. Return to Top
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    • By Staff
      Blizzard has released a new Heroes of the Storm patch today with additional changes based on PTR feedback. Here are the official patch notes with more details.
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. NEW: Brawl Mode added! Brawls will rotate on the 1st and 15th of every month. Return to Top
      Balance Update
      Heroes
      Auriel
      Base
      Bestow Hope [Trait] Increased the amount of energy stored from 60% to 80% of damage to Heroes. Increased the amount of energy stored from 20% to 50% of damage to non-Heroes. Talents
      Level 1 Searing Light Now only deals damage to enemy Heroes. Level 7 Energized Cord Now increases Basic Attack range by 1.1. Level 10 Resurrect Delay before resurrection reduced from 5 seconds to 3 seconds. Level 16 Reservoir of Hope Quest bonus reduced from 75 to 55. Wrath of Heaven Armor reduction increased from 10 to 20. Spell Power increased from 10% to 15%. Chromie
      Talents
      Level 1 Timewalker's Pursuit Spell Power increased from 10% to 15%. Level 5 Mobius Loop Slow reduced from 60% to 40%. Level 18 Unravelling Lingering Slowing Sands no longer consume Energy. Now also increases Slowing Sands cast range by 50%. Johanna
      Base
      Shield Glare [E] Mana cost increased from 45 to 55. Talents
      Level 1 Divine Fortress Health bonus starting value increased from 20% to 25%. Zealous Glare Damage bonus reduced from 75% to 70%. Level 7 Steed Charge Duration increased from 3 to 4 seconds. Level 13 Blessed Hammer Damage reduced from 74 to 65. Level 16 Holy Renewal Cooldown reduction reduced from 1.5 seconds to 1 second. Shrinking Vacuum Damage reduction increased from 25% to 30%. Duration increased from 2 to 3 seconds. Slow increased from 25% to 30%. Tracer
      Talents
      Level 4 Is That a Health Pack?! Healing from Regen Globes increased from 10% to 15% of maximum Health. Pulse Generator Healing reduced from 18% to 12%. Level 13 Jumper Cooldown refresh reduced from 150% to 100%. Shield reduced from 6.5% to 6%. Zul'jin
      Base
      You Want Axe? [Trait] Basic Attack damage increased from 94 to 96. Now has a limit of 50 stacks. Bonus from quest completion reduced from 1 to .25. Talents
      Level 1 Recklessness Basic Attack damage bonus reduced from 15% to 10%. Level 10 Guillotine Cooldown reduced from 40 seconds to 30 seconds. Mana cost reduced from 70 to 60. Taz'dingo! Cooldown increased from 90 seconds to 100 seconds. Mana cost increased from 75 to 80. Level 16 Let the Killing Begin Kill window reduced from 1.5 seconds to 0.5 seconds. Level 20 Buzzsaw Kill window reduced from 1.5 seconds to 0.5 seconds. Return to Top
      Bug Fixes
      General
      Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
      Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Wandering Keg Fixed an issue that caused Wandering Keg to occasionally not be cast. Wandering Keg now acts like other instant Abilities and will cast as soon as possible. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Level 7 Pinball Wizard Bonus damage updated to be additive. Level 13 Face Smelt Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Imperius Level 20 Unrelenting Descent Fixed an issue that caused Unrelenting Descent's Heal to be delayed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kel'Thuzad Level 4 Phylactery of Kel'Thuzad Announcements for Phylactery of Kel'Thuzad will now use team colors. Kerrigan Level 7 Boundless Fury Fixed an issue that caused Boundless Fury to refund charges against a target already marked. Kharazim Level 4 Spirit Ally Fixed an issue that caused Spirit Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lt. Morales Level 10 Medivac Dropship Announcements for Medivac Dropship will now use team colors. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Malthael Level 20 No One Can Stop Death Announcements for No One Can Stop Death will now use team colors. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Zuljin General Fixed an issue that caused Basic Attack damage in Zul'jin's Target Info Panel to not increase while Berserker is active. Base You Want Axe? [Trait] Fixed an issue that caused You Want Axe to gain progress while at maximum Basic Attack bonus. Level 16 Wrong Place Wrong Time Fixed an issue that caused Wrong Place Wrong Time to not respect the stack cap of You Want Axe?. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      A new Heroes of the Storm patch is now available for playtesting on the PTR with many Hero changes and bug fixes. Check out the official PTR notes for more details!
      We expect the patch to be available for testing for one week before it goes live.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. NEW: Brawl Mode added! Brawls will rotate on the 1st and 15th of every month. Return to Top
      Balance Update
      Heroes
      Auriel
      Talents
      Level 1 Searing Light Now only deals damage to enemy Heroes. Level 7 Energized Cord Now increases Basic Attack range by 1.1. Level 16 Reservoir of Hope Quest bonus reduced from 75 to 55. Wrath of Heaven Armor reduction increased from 10 to 20. Spell Power increased from 10% to 15%. Chromie
      Talents
      Level 1 Timewalker's Pursuit Spell Power increased from 10% to 15%. Level 7 Mobius Loop Slow reduced from 60% to 40%. Level 20 Unravelling Lingering Slowing Sands no longer consume Energy. Now also increases Slowing Sands cast range by 50%. Johanna
      Base
      Shield Glare [E] Mana cost increased from 45 to 55. Talents
      Level 1 Divine Fortress Health bonus starting value increased from 20% to 25%. Zealous Glare Damage bonus reduced from 75% to 70%. Level 7 Steed Charge Duration increased from 3 to 4 seconds. Level 13 Blessed Hammer Damage reduced from 74 to 65. Level 16 Holy Renewal Cooldown reduction reduced from 1.5 seconds to 1 second. Shrinking Vacuum Damage reduction increased from 25% to 30%. Duration increased from 2 to 3 seconds. Slow increased from 25% to 30%. Tracer
      Talents
      Level 4 Is That a Health Pack?! Healing from Regen Globes increased from 10% to 15% of maximum Health. Pulse Generator Healing reduced from 18% to 12%. Level 13 Jumper Cooldown refresh reduced from 150% to 100%. Shield reduced from 6.5% to 6%. Zul'jin
      Base
      You Want Axe? [Trait] Basic Attack damage increased from 94 to 118. Bonus from quest completion reduced from 1 to .25. Talents
      Level 1 Recklessness Basic Attack damage bonus reduced from 15% to 10%. Level 10 Guillotine Cooldown reduced from 40 seconds to 30 seconds. Mana cost reduced from 70 to 60. Taz'dingo! Cooldown increased from 90 seconds to 100 seconds. Mana cost increased from 75 to 80. Level 16 Let the Killing Begin Kill window reduced from 1.5 seconds to 0.5 seconds. Level 20 Buzzsaw Kill window reduced from 1.5 seconds to 0.5 seconds. Return to Top
      Bug Fixes
      General
      Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
      Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Base Face Smelt [W] Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 7 Pinball Wizard Bonus damage updated to be additive. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kharazim Level 4 Air Ally Fixed an issue that caused Air Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Return to Top
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