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Everything You Need to Know About Follower Dungeons in Patch 10.2.5

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Follower Dungeons are a new feature coming in Patch 10.2.5 that gives you the flexibility to venture into dungeons alongside NPC teammates either solo or with friends. Dive into the details in our latest news post!

Accessing Follower Dungeons is a breeze through the Group Finder. The new Follower Dungeon dropdown option lets you embark on any of the 8 Dragonflight Dungeons with NPC teammates, solo or in a group.

We noticed Dawn of the Infinite is not available as a Follower Dungeon.

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Say goodbye to waiting times - these dungeons come equipped with NPC teammates! As you step into the dungeon, you'll be welcomed by friendly NPCs, and yes, there's even a Mage Table for thirsty healers!

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New players will surely appreciate Dungeon Assistance Dungeon Assistance which you can turn on if you would prefer the followers lead the way or turn off when you'd like to lead.

For newcomers,Dungeon Assistance Dungeon Assistance is a game-changer. Toggle it on for guidance from your NPC allies, or off if you're ready to lead the charge.

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Follower Dungeons operate at Normal Difficulty, offering Item Level 421 Explorer 3/8 gear in Dragonflight Season 3.

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You can complete Dungeon Quests within Follower Dungeons. Keep in mind, the rewards are more suited for characters leveling up due to their lower item level.

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Expect impressive AI behavior. If you find yourself in a tight spot, the tank NPC will heroically taunt mobs off you, among other smart actions.

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Feel like switching specializations mid-run? No problem! Your group composition will adapt seamlessly to your new specialization.

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Eager to dive into Follower Dungeons? Share your thoughts in the comments below!

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Im actually excited about this. This will be great for new players to familiarize themselves with the later dungeons and not have someone taunting them for not knowing every single rat fart that happens. 

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Its a copy from final fantasy online and im glad blizz open up eyes and bring new features that make wow great again.hope to see a colaboration between FF online and wow

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Uncommon Patron

A truly excellent feature!  I do hope they expand this in the future to include heroic difficulty as well.

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they need to improve this to mythic difficulty, all be it without rewards. let players learn the dungeons at their own pace and get them ready for M+.

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Can I somehow wipe my group by pulling too much? How will resurrecting work? What happens after wipe? Do they mount up?

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About time!  AI is the future of gaming, it makes sense to start refining your AI. What would make this a killer feature:

1) You can run the dungeon with your warband 

2) You can collect famous NPCs to run with (This could even be expanded to different versions: Anduin the healer or anduin the possessed DPS death knight?)

So glad I can actually take my time with a dungeon now instead of everything being: Ready. Set , Go! Let's run......

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7 hours ago, Vince said:

Can I somehow wipe my group by pulling too much? How will resurrecting work? What happens after wipe? Do they mount up?

From what I've seen in some videos and read elsewhere:

1. Yes.

2. Sometimes it happens, sometimes not.

3. The AI will "rage quit", but will reappear when you release.

4. Yes.

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Uncommon Patron
On 1/6/2024 at 9:30 AM, Zerti said:

they need to improve this to mythic difficulty, all be it without rewards. let players learn the dungeons at their own pace and get them ready for M+.

I can see two flaws with your statement.  1. Asking people to do a difficult dungeon for no reward, just won't happen, people won't do it.  2. Follower dungeons, let's just say you won't learn a thing with the AI since all you have you to do is just watch them blast everything to smithereens in no time. There is zero chance you could ever learn from them. So there would be no point having follower mythics.  Especially with the above facts, it would be pointless and meaningless.  It would be like saying to people you can do any level mythic dungeon but you get nothing from them...same deal.

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