Jump to content
FORUMS
Sign in to follow this  
Neviriah

Introducing Our Last Epoch Launch Guides

Recommended Posts

Everything-the-Light-touches.jpg

Whether you are a beginner or a veteran, Icy Veins has the perfect builds and guides for you to accompany you during your Last Epoch adventures!

Today is the official launch of Last Epoch, and beginning your journey through the world can be both exciting and challenging. To make sure that you can conquer the temporal chaos of Eterra with confidence, we have created various guides to help you during your adventure. No matter your level of experience, we have you covered with several builds for all classes and masteries, as well as general guides. You can access the section here.

Glyphs.pngBeginner Guides

For those stepping into the world of Last Epoch for the first time, our beginner guides are the perfect starting point. Learn about important game mechanics such as the campaign timelines, idols, and the difference between standard vs. cycle realms, as well as which classes you can pick from to start your leveling journey.

Starter Guides

Class Overviews

Leveling up Your Character

You can also find links to leveling builds for all class masteries in each of these general leveling builds.

In addition, we created an overview that includes all of the Last Epoch terminology that we use in our guides and which we believe requires further explanation.

Effect.pngBuild Guides

This is the most important part of our Last Epoch guides section, offering a variety of class-specific builds. Every page includes various builds to pick from, which highlight the unique strengths and playstyles of each build and provide all the information you need to become an expert in your chosen mastery.

d4e8453.pngSentinel: 

7881cb7.pngRogue:

b558577.pngMage:

3d77902.pngAcolyte: 

48b9125.pngPrimalist:

Runes.png Endgame Guides

As you adventure through all Last Epoch has to offer, our endgame guides will help fill in the gaps for any questions left unanswered. Learn about the Monolith, Dungeons, and other endgame activities that await you.

If you want to create another character before tackling more difficult endgame challenges, you can skip the campaign and get to the endgame faster using our guide here:

Crafting.pngGeneral Guides

Beyond the battlefield, Last Epoch also has many other challenges and mysteries. Our general guides cover everything from a variety of game mechanics to item factions and crafting! 

Game Mechanics

While you are leveling up, you might want to start looking into how to optimize your build. To do so, you need to understand and use the game's mechanics to their full potential. To that end, here are some important guides that you will want to check out:

Crafting and Itemization

As you are playing, you will need to also upgrade your gear. Getting the best items for your character is an important step in any ARPG, as they will boost your power and allow you to progress further in the endgame. There are several things you can do to improve your gear:

Our guides will continuously be updated with each patch, and new guides are also added as additional game content becomes available. So remember to come back regularly for the latest information and tips!

  • Like 1

Share this post


Link to post
Share on other sites

Can't wait to play Falconer soon! thanks for all the cool guides! they're always nicely understandable even for newbies like me! xD

  • Like 2

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Jaym0
      Go behind the scenes of Last Epoch's world-building with Eleventh Hour Games. Learn how the RPG's story, enemies, and environments were designed.
      Eleventh Hour Games has shared an in-depth look into the world-building process of Last Epoch, shedding light on how the universe of the action RPG was crafted. In their latest developer update, part of the "Making Last Epoch" series, Lead Writer Kyle Melberg delves into the interesting process of how the game was made, the narrative, and design. This offers players a rare glimpse into the creative decisions behind the immersive world.
      The Foundation of World-Building

      Melberg begins by making a difference between two core aspects of Last Epoch's development: World and Narrative vs World Design. While World and Narrative focus on the overall story, characters, factions, and historical events that shape the place, World Design is the process of translating these elements into a world that makes sense.
      The team at Eleventh Hour Games wants to make sure that every location, enemy, and encounter in Last Epoch has a purpose tied to the greater lore. This approach helps players feel more connected to the universe rather than simply engaging in random battles.
      Bringing the World to Life
      The design process starts by answering key questions: Where is the player? What are they fighting? Why are they fighting? These fundamental questions shape the environments, quests, and enemies that we encounter throughout our journey.
      One major example of this process in action is the creation of the Harbingers, terrifying enemies that plays an important role in the late-game experience. Originally, the Harbingers were created as powerful Void Knights, using player character models for efficiency. However, as time passed, the team realized that these enemies needed to be more than just reskinned versions of existing characters.

      The Evolution of the Harbingers
      To make the Harbingers a unique and impactful enemy in Last Epoch, the team re-made their lore and visual identity. Instead of just being a variant of the Void Knight class, the Harbingers were developed into their own distinct thing, with unique models, animations, and abilities. These changes not only enhanced their role in the game's narrative but also made encounters with them feel more meaningful and engaging for players.
      By designing the Harbingers with specific gameplay mechanics in mind, the team made sure that they provide a new challenge rather than feeling like a recycled enemy type. 
      A Glimpse into the Future
      This developer insight into world-building highlights the dedication of Eleventh Hour Games for crafting a rich and believable universe. The team continues to work on details and expand the lore of Last Epoch, making sure that every piece of content feels like an extension of the game's world.
      With Season 2's launch getting closer each day, we can expect new lore, enemies, quest, and locations, that will add to the existing world and make it even richer!
      If you want to go read the complete deep dive from the developers, you can head to the official Forum post!
    • By Jaym0
      If you missed out on some information or teasers for Season 2, here is a recap of everything that was shared by the Last Epoch team during the month of January 2025, and a first look into Season 2!
      With the first month of 20025 coming to an end, the Last Epoch team has released their Eterra Monthly recap for January 2025! Here is a quick run-through of everything that was released or teased during this month!
      January's Hotfixes and changes:
      Two Hotfixes where released in January, one that fixed a minor menu-based UI issue, and another that fixed an issue with low FPS Changes around Character stat sheet entry for Less Damage over Time Taken Fixed the Character Stats UI entries for “Less Damage Taken” and “Less Damage Taken from nearby enemies” Fixed a bug causing the extra spears created from the Divine Fury node or the Sierpin’s Fractal Tree item while the Siege Barrage node was allocated would not be fired from the correct position when cast onto large enemies. Fixed a bug where Smoke Bomb with the Cloaked Incursion node allocated would not visually expand Fixed a bug where closing the Bug Report menu with the Esc key after selecting the input field would result in being unable to control the character until closing the menu with the X button” Mike Twitch Teasers:
      With the upcoming Season 2, the developer has shared various little teasers during his weekly streams:

      New UI sneak peek New inventory tabs and key storage New charms in the form of key rings, but it is unknown what they are really used for  New Quiver  A look into what it is to be a sprite for Hausprix Orian The Monthly recap also showcases community builds and gives us a look into the Last Epoch Team! If you want to read all about it, and get more details on what happened during the month of January in Eterra, you can head to the Official Last Epoch Blog Post.
      On top of it, here is the very first look into Last Epoch Season Two: Tombs of the Eraser:
       
    • By Jaym0
      The Last Epoch Team planned to take the servers offline today for a few hours! Here is everything you need to know!
      A last minute maintenance has been planned for Last Epoch: the servers will be offline today, on Monday January 27, 2025, starting at 10pm CST! 
      The Downtime period will take approximately 6 hours, and an update will be provided once services are restored!
      Placeholder for tweet 1883943697357623790  
    • By Jaym0
      During the last Developer Stream, Mike has teased some of the upcoming quality of life updates coming with Season 2. Here is what you can expect!
      Every Friday, Last Epoch developer Mike is going live on the Last Epoch Twitch channel  to share some information around the game with the community.
      Last Friday, he revealed some of the requested quality of life upgrade coming with Season 2 this year:
      Placeholder for tweet 1878847688994619467 We will be able to have additional stash tabs in our inventory for keys and gifting! This adjustment is very welcome as it will free some space in the main inventory!
    • By Jaym0
      During the Steam Winter Sale, Last Epoch picked up a few well deserved Awards! Find out more about it here!
      Last Epoch took home three prestigious awards from the Steam Winter Sales 2024!
      They got awarded in the following categories:
      Gold for New Release 2024 Gold for Most Played 2024 with a Peak at 200k+ players Silver for Top Seller 2024  
      Placeholder for tweet 1877471721634017413 The Last Epoch community has been quick to celebrate the wins, with many fans sharing their excitement on forums and social media. With the upcoming Season 2, we can only expect more content and engagement during 2025, and maybe more awards this year!
×
×
  • Create New...