Berkcet 3 Report post Posted November 20, 2014 (edited) I had a similar macro using a mount pre 5.4.x since ground mounts were still the best option in some places like Silvermoon. With the new Glyph of Travel I feel like I've really perfected the macro for Balance spec. Feedback & suggestions are always appreciated #showtooltip /cast [nostance:4] Moonkin Form; [swimming, indoors] Travel Form; [noswimming, indoors] Cat Form; [outdoors] Travel Form What it does(or is supposed to do) is to switch to the fastest form of travel available if used in moonkin form then switch back to moonkin form if you're in any other shapeshift form. Edited November 20, 2014 by Lucretia Quote Share this post Link to post Share on other sites
Krazyito 521 Report post Posted November 21, 2014 Well the first problem I see is the conditional [nostance:4]. It should be either [nostance] or [stance:4] (stance:4 in this case applies to if you are in moonkin form) Other wise it looks ok. Quote Share this post Link to post Share on other sites
Arrkhal 0 Report post Posted November 21, 2014 (edited) [nostance:4] will work exactly as the OP intends. The rest of it can be shortened quite a bit, however, because macros prioritize spells in the order they're listed. I'd also recommend a /stopcasting, for root removal. Pretty sure that trying to move while rooted won't interrupt a cast. #showtooltip /stopcasting /cast [nostance:4] Moonkin Form; [swimming] Travel Form; [indoors] Cat Form; Travel Form You may also want to add in a mod key for Bear Form, for survivability when taking heavy, unavoidable damage. #showtooltip /stopcasting /cast [mod] Bear Form; [nostance:4] Moonkin Form; [swimming] Travel Form; [indoors] Cat Form; Travel Form Edited November 21, 2014 by Arrkhal Quote Share this post Link to post Share on other sites
Krazyito 521 Report post Posted November 21, 2014 Moving while rooted (from memory) does stop casting. What does [nostance:4] even do? Quote Share this post Link to post Share on other sites
Kazistrasz 216 Report post Posted November 22, 2014 It's true if you're not in stance 4, which is Moonkin form. Quote Share this post Link to post Share on other sites
Arrkhal 0 Report post Posted November 22, 2014 Just tested it, and trying to move while rooted does interrupts casts now. Could have sworn it didn't used to, but I dunno. So /stopcasting is optional, but probably worth keeping just on general principles. Or maybe for in case a hunter pops that buff that lets you cast while moving. Quote Share this post Link to post Share on other sites
Berkcet 3 Report post Posted November 25, 2014 Thanks for the feedback, glad to hear that it's working as intended. :) Quote Share this post Link to post Share on other sites
Berkcet 3 Report post Posted August 4, 2015 I didn't really play around with my druid in WoD till now, I think I successfully updated it for WoD, sorry if this counts as necroing. #showtooltip /cast [nostance:4] Moonkin Form; [swimming, indoors] Travel Form; [noswimming, indoors] Cat Form; [swimming, outdoors] Travel Form; [outdoors, combat] Travel Form; [outdoors, nocombat, flyable] Travel Form; Swift Spectral Tiger I hope this helps you! 1 Quote Share this post Link to post Share on other sites