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Neviriah

FFXIV - Red Mage Countdown: 13 Days Until Dawntrail!

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Red-Mage-Countdown-Header.jpg

Today's illustration depicts stunning Red Mage artwork. With only 13 days until Dawntrail's release, excitement is building as the Final Fantasy XIV team shares these awesome Job illustrations with us!

Red Mages usually represent balance: merging the forces of black magic and white magic while also engaging combat with their rapiers. Red Mages have the power to channel mana into both powerful spells and swift blade attacks. They master a perfect balance between ranged magical attacks and melee finishers.

RedMageCountdown.jpg

If you want to learn more about the Red Mage Job and their powerful blend of magic and swordplay, have a look at our comprehensive guide below:

And for anything else Dawntrail-related, such as an in-depth look at what awaits you in FFXIV's next expansion, head to our overview here: Dawntrail Hub

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      Disciple of War or Magic level 80 Old Gridania (X:8.0 Y:10.3) Cheerless Hearer In accordance with the addition of these new jobs, gear for viper and pictomancer has been added to the rewards for certain duties, and will now be sold by merchant NPCs. Please note, however, that viper and pictomancer cannot be used in the Hall of the Novice, nor can they receive the first-time completion bonus from guildhests.
      New job actions have been added.
      Actions and traits have been adjusted.
      The layout of the Blue Magic Spellbook interface has been adjusted.
      The following adjustments have been made to limit breaks:
      Monks will no longer change position when executing Final Heaven. Dragoons will no longer change position when executing Dragonsong Dive. Certain status effects granted by class and job actions will now be removed when changing areas or entering an instanced duty.
      The effects of certain monster and NPC actions have been adjusted.
      The armoury bonus granted below level 90 has been increased from 50% to 100%.
      The armoury bonus is applied to all available Disciples of War and Magic other than your highest level job or class. From level 90 onward, the armoury bonus is a 50% increase in EXP gained.
      In accordance with the increased level cap, New World and Preferred World character bonuses now apply to all jobs at level 89 or below.
      New enemies have been added.
      New dungeons have been added.
      After beginning a boss encounter in dungeons newly introduced in Patch 7.0, the shortcut warp will take players to the boss area's entrance.
      In accordance with the increased level cap, players can now gain experience from level 90 dungeons, trials, and 6.x alliance raid dungeons.
      New trials have been added.
      Unreal trials have been temporarily disabled.
      Players may still exchange Faux Leaves for various rewards.
      * A new unreal trial is scheduled to be added in Patch 7.1.
      Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:
       
      The Abyssal Fracture The Gilded Araya Each time players restart the aforementioned trial, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
       
      The Abyssal Fracture (Extreme) Each time players restart the aforementioned trial, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.
      The strength of the Echo granted in Pandæmonium: Anabaseios (Savage) has been increased.
      The Echo will take effect upon entering Pandæmonium: Anabaseios (Savage), increasing players' maximum HP, damage dealt, and healing potency by 20%.
      * Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.
      The Spire of Trial, an expansion of Stone, Sky, Sea, has been added.
      The Spire of Trial offers trials tailored to various high-level duties in which players will be tasked with destroying a level 100 striking dummy. To access the Spire of Trial, players must first complete the following quest:
      Trial by Spire
      Disciple of War or Magic level 100 Solution Nine (X:19.9 Y:17.1) Eccentric Researcher Players must first complete the final quest of the Dawntrail main scenario and the quest "A Striking Opportunity." The weekly restriction on receiving Cracked Anthoclusters upon clearing Thaleia has been removed.
      New elite marks have been added.
      Players can now hunt regular and elite marks in the new areas.
      Marks defeated in the new areas will also yield Sacks of Nuts, which can be exchanged for various items. Players must first complete the following quest before taking up the Hunt in these areas:
      A New Dawn, a New Hunt
      Disciple of War or Magic level 90 Tuliyollal (X:11.8 Y:13.7) Wing of Protection Scout Players must first complete the quest "Elite and Dangerous" and have progressed to a certain point in the main scenario. You can exchange Sacks of Nuts for items with the following NPCs:
      Tuliyollal (X:13.9 Y:13.4) - Ryubool Ja Viper and pictomancer's arms are now available from the following deep dungeon vendors:
      South Shroud (X:25.0 Y:20.6) - E-Una-Kotor Ruby Sea (X:21.2 Y:9.3) - Confederate Custodian Mor Dhona (X:34.9 Y:19.0) - Synthesis Node Allagan tomestones of aesthetics have been added.
      Players can only obtain up to a maximum of 2,000 tomestones of aesthetics. Moreover, players can only receive tomestones of aesthetics after reaching level 100 with at least one Disciple of War or Magic class or job.
      * There is no weekly limitation on tomestones of aesthetics.
      * A secondary currency, Allagan tomestones of heliometry, will be available in Patch 7.05, which is scheduled to release approximately four weeks after the start of official service for Dawntrail.
      The following additions and adjustments have been made to Allagan tomestones:
      Allagan tomestones of causality and Allagan tomestones of comedy
      The aforementioned tomestones will no longer be obtainable. All trials and duties where these tomestones could be obtained will now offer Allagan tomestones of poetics or Allagan tomestones of aesthetics instead.

      Please note that any Allagan tomestones of causality or Allagan tomestones of comedy obtained prior to Patch 7.0 will not be lost. The NPC Auriana in Revenant's Toll will now give players the option to exchange them for Allagan tomestones of poetics.
      Allagan tomestones of astronomy
      Allagan tomestones of astronomy have been removed from the game.
      Allagan tomestones of poetics
      Allagan tomestones of poetics may still be obtained from duties up to level 90, as well as certain Duty Roulettes.
      The following additions and adjustments have been made to the Duty Finder:
      Category names and the duties listed within each have been reorganized. 6.x duties can now be undertaken using the Unrestricted Party option. When undertaking duties using the Unrestricted Party option, players can now elect to leave a duty even during combat. The Raid Finder now only lists trials and duties introduced with Patch 7.0.
      * However, the Unending Coil of Bahamut (Ultimate), the Weapon's Refrain (Ultimate), the Epic of Alexander (Ultimate), Dragonsong's Reprise (Ultimate), and the Omega Protocol (Ultimate) can still be accessed via the Raid Finder.
      The Duty Finder has been adjusted as follows:
      New duties for Dawntrail have been added to Duty Roulette: Expert, Duty Roulette: Leveling, and Duty Roulette: Trials. Duty Roulette: Level 50/60/70/80 Dungeons and Duty Roulette: Level 90 Dungeons have been combined into Duty Roulette: High-level Dungeons. The type and number of Allagan tomestones received from each Duty Roulette category has been adjusted. Duty Roulette   Allagan Tomestones Duty Roulette: Expert   80 Allagan tomestones of aesthetics Duty Roulette: High-level Dungeons   100 Allagan tomestones of poetics
      120 Allagan tomestones of aesthetics Duty Roulette: Leveling   100 Allagan tomestones of aesthetics Duty Roulette: Trials   60 Allagan tomestones of aesthetics Duty Roulette: Main Scenario   350 Allagan tomestones of poetics
      100 Allagan tomestones of aesthetics Duty Roulette: Alliance Raids   120 Allagan tomestones of poetics
      120 Allagan tomestones of aesthetics Duty Roulette: Normal Raids   80 Allagan tomestones of poetics
      60 Allagan tomestones of aesthetics Duty Roulette: Mentor   30 Allagan tomestones of aesthetics Duty Roulette: Frontline   50 Allagan tomestones of aesthetics The requirements to register for Duty Roulette: Alliance Raids have been changed. Before   After Players must meet average item level requirements commensurate with the level of their current class or job at the time of registration.   Players must meet the highest item level requirements among the alliance raids they can enter at their current class or job level at the time of registration. PvP
      PvP actions for viper and pictomancer have been added.
      The following additions and adjustments have been made to the Wolves' Den Pier:
      New items are available in exchange for Trophy Crystals. New items are available in exchange for Wolf Marks. Series 5 will end and Series 6 will begin.
      Series 6 will be held from Patch 7.0 to the release of Patch 7.1, during which time you can earn Series EXP and increase your Series level by participating in any PvP duty. Increasing your Series level will unlock various Series rewards.

      * Rewards from Series 5 can only be claimed until the end of Series 6. To claim rewards, select Series Malmstones from the PvP Profile window, then select Previous Series.
      Crystalline Conflict
      Season Eleven will end and a pre-season will begin.
      When the season ends, the top 100 ranking players from each data center will receive vouchers via the moogle delivery service.

      Players finishing in the Bronze tier or higher can claim rewards by speaking with the Seasonal Quartermaster at the Wolves' Den Pier (X:4.9 Y:5.7).

      Learn more about rewards.

      * Tier rewards for Season Eleven must be claimed before the release of Patch 7.1.

      New items have been added.
      * Due to the volume of items added with the release of Patch 7.0, they will not be listed in the patch notes.
      New recipes have been added.
      * Due to the volume of recipes added with the release of Patch 7.0, they will not be listed in the patch notes.
      Facewear, a new form of accessories for the head, separate from other equippable accessories, has been added.
      Facewear can be equipped via a new equipment slot in the Character window, or by accessing the Facewear interface under Character in the main menu, and will also appear in portraits.
      Facewear can be acquired by using corresponding items such as a copy of The Faces We Wear - Oval Spectacles. Once acquired, they can be freely equipped or removed at any time, and customized with a selection of twelve colors.
      The following fashion accessories have been converted into facewear:
      False Oval Spectacles False Shaded Spectacles False Classic Spectacles Rose-colored Spectacles Players will now acquire facewear in place of the aforementioned fashion accessories.

      The fashion accessories listed above will no longer appear in the Fashion Accessories window. However, players who acquired them prior to Patch 7.0 may obtain corresponding facewear free of charge by speaking with the Calamity salvagers located in Limsa Lominsa, Gridania, and Ul'dah.

      It should also be noted that the items used to acquire these fashion accessories have not been removed from the game. If one is in your inventory or obtained via trading or the market board, it can be used to obtain corresponding facewear.
      The item icons for phials of Fantasia and Retainer Fantasia will now include a marker to better distinguish them from one another.
      Icon   Item   Fantasia   Retainer Fantasia Certain items can now be sold, desynthesized, or submitted for expert delivery missions.
      Grade 8 Dark Matter can be used to repair level 91 to 100 gear.
      Viper and pictomancer have been added as required jobs for certain gear.
      The following items are no longer classified as unique:
      Moonward Ring of Fending Moonward Ring of Slaying Moonward Ring of Aiming Moonward Ring of Healing Moonward Ring of Casting Augmented Radiant's Ring of Fending Augmented Radiant's Ring of Slaying Augmented Radiant's Ring of Aiming Augmented Radiant's Ring of Healing Augmented Radiant's Ring of Casting Augmented Lunar Envoy's Ring of Fending Augmented Lunar Envoy's Ring of Slaying Augmented Lunar Envoy's Ring of Aiming Augmented Lunar Envoy's Ring of Healing Augmented Lunar Envoy's Ring of Casting Augmented Credendum Ring of Fending Augmented Credendum Ring of Slaying Augmented Credendum Ring of Aiming Augmented Credendum Ring of Healing Augmented Credendum Ring of Casting The following additions and adjustments have been made to dyes:
      Up to two dyes can now be used on a single piece of gear. Gear that allows more than one dye will display two separate dye tabs in the Item Dyeing window.
      * Additional gear that allows for multiple dyes will be added gradually in future updates.
      * Following this change to dyeing, currently selected instant portraits may need to be edited. Undo Color Selection and Redo Color Selection buttons have been added to the Item Dyeing window. After selecting a color, it can now be set as a favored dye. An option to preview preferred color schemes using favored dyes has been added. An option to preview a previously applied color scheme has been added. An option to invert colors selected as dye 1 and dye 2 has been added. A marker indicating no dyes have been applied to an item has been added. When previewing your character's appearance while using a gamepad, players can now press R1 (RB) to switch between color categories. The furnishing Sealing Wax & Letter Set is now dyeable.
      The following items can now be equipped regardless of gender:
      Faerie Tale Prince's Circlet Faerie Tale Prince's Vest Faerie Tale Prince's Gloves Faerie Tale Prince's Slops Faerie Tale Prince's Boots Faerie Tale Princess's Tiara Faerie Tale Princess's Dress Faerie Tale Princess's Gloves Faerie Tale Princess's Long Skirt Faerie Tale Princess's Heels Sundry Splendors, a one-stop shop for gear and items purchased in exchange for Allagan tomestones and scrips, has been added to Old Sharlayan.
      The shop is unlocked after completing the main scenario quest "Endwalker."
      The layout of gear exchange menus has been unified.
      The following adjustments have been made to gear exchanges for Allagan tomestones of astronomy, causality, and comedy:
      Gear that required the exchange of a base item and upgrade material can now be obtained directly in exchange for Allagan tomestones of poetics. The base items and upgrade materials for such gear can no longer be obtained from shops, dungeons, or retainer ventures. Players who possess the base item for such gear may upgrade them in exchange for 100 Allagan tomestones of poetics. New items have been added to the inventory of Calamity salvagers.
      New items are available from Calamity salvagers in exchange for Silver Chocobo Feathers.
      The following items, which previously required a Silver Chocobo Feather each for a single-handed weapon or shield, can now be purchased together with a single Silver Chocobo Feather.
      Doctore's Scimitar and Warded Round Shield Doctore's Cudgel and Nightprowler's Targe Verdant Scepter and Warlock's Buckler will no longer drop separately in the Aurum Vale, and instead drop together as Black Mage's Verdant Arms (Level 47).
      New items are available in exchange for societal currency from allied societies in 2.0 areas.
      * Players must progress to a certain point in the respective allied society's quests to exchange for these items.
      The time until actions may be used after consuming certain medicinal items has been reduced.
      After using the following items to grant a boost to experience points earned from synthesis, a system message will now be displayed when their effect expires:
      Company-issue Engineering Manual Company-issue Survival Manual Company-issue Engineering Manual II Company-issue Survival Manual II Commercial Engineering Manual Commercial Survival Manual Revised Survival Manual Revised Engineering Manual The level cap for Disciples of the Hand and Land has been increased to level 100.
      Orange crafters' scrip and orange gatherers' scrip currencies have been added for Disciples of the Hand and Disciples of the Land that are level 100.
      Players can begin exchanging their collectable items for these scrips at Splendors Exchanges and custom deliveries starting at level 100, and can have up to a maximum of 4,000 at any given time.
      The following additions and adjustments have been made to crafters' and gatherers' scrips:
      White Crafters' Scrips and Gatherers' Scrips
      No longer obtainable from completion of quests and levequests. All activities which yielded white crafters' or gatherers' scrips will now yield purple crafters' and gatherers' scrips. * White crafters' and gatherers' scrips can now be exchanged for purple crafters' and gatherers' scrips at the scrip exchange in Revenant's Toll (X:22.4 Y:6.7). Can no longer be used for item exchanges. Items currently obtained with white crafters’ and gatherers’ scrips will be obtainable with purple crafters’ and gatherers’ scrips respectively by speaking with the scrip exchange. Yellow Crafters' Scrips and Gatherers' Scrips
      Yellow crafters' scrips and yellow gatherers' scrips have been removed.
      Purple Crafters' Scrips and Gatherers' Scrips
      The number of purple crafters' and gatherers' scrips required in exchange for items has been adjusted.
      The amount and type of crafters' and gatherers' scrips received from custom deliveries have been adjusted.
      The following changes have been made to collectables:
      The experience points rewarded when delivering collectables will be standardized per item, the amount received no longer being reduced at lower levels. Experience points rewarded when using a class at level 90 or above to deliver collectables that are level 90 or below have been capped at 1,000. New actions and traits have been added for Disciples of the Hand.
      The categories under Special Recipes in the Crafting Log have been adjusted.
      Before   After Restoration (1)
      Restoration (2)
      Restoration (3)
      Restoration (4)   Restoration New actions and traits have been added for Disciples of the Land.
      The following miner and botanist actions can no longer be used when a gathering point is at maximum integrity:
      Miner
      Solid Reason Wise to the World Botanist
      Ageless Words Wise to the World New miner and botanist gathering points have been added.
      New items have been added to gathering points.
      The Gathering window will now display the integrity of a gathering point.
      New fishing holes have been added.
      New teeming waters have been added.
      The Bait & Tackle window will now also display swimbait, a new form of bait obtained using the level 91 fisher action Spareful Hand.
      The Fish Guide will now indicate whether a fish requires Precision Hookset or Powerful Hookset to catch.
      Following the increase in level cap, the following adjustments have been made to rewards obtained while ocean fishing:
      Level 1-49
      Experience points Level 50-99
      Experience points Purple Gatherers' Scrips Level 100
      Purple Gatherers' Scrips Orange Gatherers' Scrips (certain conditions must be met to obtain this reward) GP will no longer be reduced to 0 when players are incapacitated as a non-gathering class.
      Spiritbond gained when gathering will now be based on gear's equipping level rather than it's item level.
      Following this adjustment, spiritbond bonuses when gathering at unspoiled or legendary nodes has been adjusted.
      Players will now receive a bonus to spiritbonding when landing a big fish or legendary fish.
      New Tomes of Regional Folklore have been added.
      New items that can be used for aetherial reduction have been added.
      The following changes have been made to desynthesis:
      The level cap for desynthesis has been increased from 650 to 710. When using quick desynthesis, canceling will now close the window if all items have been desynthesized. After checking the "Desynthesize entire stack" box in the Desynthesis window, this option will remain checked even after desynthesizing unstackable or single items. New mounts have been added.
      New minions have been added.
      New chocobo barding has been added.
      New fashion accessories have been added.

      Graphical Update
      A number of features have been implemented following our first graphical update.
      The following graphical details have been added: Improved movement of certain weapons, tools, and gear. Character tilting when turning on certain mounts. Certain environmental effects such as water splashing and smoke will now appear darker in the shadow of nearby objects. Wavering distortion effect when underwater. Subtle eye movements for player characters and certain NPCs. As part of our first graphical update, the following details have been improved: Character hair and face textures. The appearance of skin on player characters, animals, monsters, etc. The appearance of hair on player characters, animals, monsters, etc. Subtle hair movements. The appearance of lenses in glasses and other glass objects. The appearance of metallic material on certain gear. The appearance of characters and objects that are wet. The appearance of fog. The appearance of water and waves. The appearance of textures of distant terrain when riding a mount. Soft shadows (PlayStation®5, Xbox Series X, Windows®, Mac). Shadows used in backgrounds and in certain cutscenes. Changes in lighting due to the passage of time. * With few exceptions, these updates apply to all content implemented in Patch 7.0.
      * Graphical updates will be applied gradually to older content in future updates.
      Detailed textures for various objects such as rocks, trees, and fabric have been added.   The number of light sources used for shadows has been increased. The following updates have been made to grass: Improved textures. Increased density. Color spotting. Motion from wind and character interactions. Movement from wind will appear more consistent at high frame rates. Upscaling via AMD FSR 1.0 and Nvidia DLSS 2.0 has been added. (DLSS is only available on Windows®) Anti-aliasing via TSCMAA has been added. (Windows®, Mac) SSAO via GTAO has been added. (Windows®, Mac) System
      The following additions and adjustments have been made to character creation:
      These additions and adjustments are also applied to character editing via Fantasia, retainer selection, and character editing via the aesthetician.
      A new lighting option has been added to the aetherial background. Selecting the clock icon at the bottom right will now allow players to choose between Lighting 1, the original aetherial background lighting, and Lighting 2, natural lighting. Character combat voice lines can now be sampled. Class selection is now grouped by roles. When using the aesthetician, the display of headgear and facewear can now be toggled on or off.
      When editing character appearance by way of Fantasia, players will have 60 minutes of in-game playtime from the initial usage to re-edit their appearance as many times as they desire.
      A new market board has been added to Tuliyollal.
      In accordance with the addition of a new market board, reduced tax rates have been adjusted.
      The following additions and adjustments have been made to retainers:
      Retainers can now be registered to the Tuliyollal market. You may now create female Hrothgar retainers. The retainer level cap has been raised to 100. Retainers can now be assigned viper and pictomancer jobs. To assign viper and pictomancer jobs to retainers, the following requirements must be met: Retainers cannot be already assigned a job, or must be reset if they are.
      * If your retainer has already been assigned a class or job, open the retainer menu and select "Reset retainer class." Please note, however, that doing so will lower the retainer's level to 1. Retainers must be Disciples of War or Magic at level 80 or higher. Players must first unlock the viper and pictomancer jobs. Players must possess a copy of Modern Vocation. New retainer ventures have been added. New items can now be obtained from quick exploration ventures. New achievements and titles have been added.
      Elite marks will now be displayed in the Recommendations list.
      The gil cost for using Teleport has been adjusted.
      With the addition of new areas, the world map has been updated.
      The map will be updated according to progress in the main scenario.
      The following adjustments have been made to maps:
      On the map for Limsa Lominsa Lower Decks, the positions of the red arrows indicating area boundaries have been adjusted. All maps will now display at high resolution quality. Following this change, the graphic setting for map resolution has been removed. (Windows®, Mac) The following additions have been made to the Player Search menu:
      Viper and pictomancer have been added. 7.0 areas have been added under Custom. When editing Search Info, the size of the online status pulldown menu has been increased.
      The following adjustments have been made to Target Information:
      When a target's remaining HP is set to be displayed as a percentage, decimal values will now always be shown. When the setting "Display only detrimental effects you inflict" is enabled, it will only be applied to enemy targets. Following this change, the name of this setting has been adjusted to "Display only detrimental effects you inflict on target." The following additions and adjustments have been made to the Actions & Traits window:
      The default view of the Actions tab will now separate actions that can and cannot be assigned to the hotbar. A new option has been added, allowing players to choose whether certain actions will be replaced by another on the hotbar when executed. A new option has been added to enable a recast timer to prevent erroneous inputs of actions that replace others on the hotbar upon execution. The following additions and adjustments have been made to job gauges:
      Gauges for certain jobs have been added or adjusted. The Job Gauge Details window has been updated to reflect these changes. The display of job gauges can now be disabled via the HUD Layout menu. The parameters used for the text command /jobhudmode have been adjusted according to the order in which job HUD elements are unlocked. A glamour guide has been added to the following windows, explaining the usage of various fashion-related features such as dyes and glamours:
      The guide can be accessed at any time via the question mark icon in each window.
      Item Dyeing Cast Glamour Glamour Dresser Glamour Plates Armoire Facewear Descriptions in the help menu of the Emotes window have been adjusted.
      When viewing a repair request, the item details will now include information pertaining to dyes and affixed materia.
      When viewing items attached to a mog letter, the item details will now include information pertaining to dyes and affixed materia.
      The requirements to keep the New Adventurer status have been adjusted as follows:
      Before   After Have played less than 300 hours
      Have not completed the main scenario quest "Death Unto Dawn"   Have played less than 300 hours
      Have not completed the main scenario quest "The Coming Dawn" Players who fulfill either of the above requirements may set their status to New Adventurer.
      * Players who no longer have the New Adventurer status but fulfill the above requirements can restore it by first using the text command "/nastatus on," then selecting the New Adventurer status in the Edit Search Info window.
      The bonus to experience points earned when a mentor forms a party with a new adventurer or returner will now apply until level 90.
      In accordance with the increased level cap, the requirements for new mentors have been adjusted as follows:
      Disciples of War and Magic Requirements
      Before   After Must have completed the level 90 tank role quest.
      Must have completed the level 90 healer role quest.
      Must have completed at least one of the level 90 DPS role quests.
      Must have completed at least 1,000 dungeons and trials.
      Must have received at least 1,500 player commendations.   Must have completed the level 100 tank role quest.
      Must have completed the level 100 healer role quest.
      Must have completed at least one of the level 100 melee DPS, physical ranged DPS, or magical ranged DPS role quests.
      Must have completed at least 1,000 dungeons and trials.
      Must have received at least 1,500 player commendations. Disciples of Hand and Land Requirements
      Before   After Must have reached level 90 with at least one Disciple of the Land.
      Must have reached level 90 with at least one Disciple of the Hand.
      Must have synthesized at least 100 collectables.
      Must have gathered at least 300 collectables.   Must have reached level 100 with at least one Disciple of the Land.
      Must have reached level 100 with at least one Disciple of the Hand.
      Must have synthesized at least 100 collectables.
      Must have gathered at least 300 collectables. Mentor Renewal
      Players who are currently mentors must renew their certification during the 7.0x patches. Players who fail to do so will be unable to access certain features during this period.

      Once the renewal period has ended, players who have not renewed their certification will lose the mentor status, and must wait until after Patch 7.1 to reapply for certification.
      Available During Renewal Period
      Novice Network chat channel Mentor party bonuses Unavailable During Renewal Period
      Duty Roulette: Mentor The ability to change online status to PvE Mentor, PvP Mentor, or Trade Mentor. A log message will now be displayed when newly created characters on New or Preferred Worlds meet the requirements to receive a gil bonus.
      The following additions have been made to adventurer plates:
      New accents have been added. The color of lettering on the base plate for the Twelvefold Blessings Framer's Kit has been changed to black. The following additions and adjustments have been made to portraits:
      New accents have been added. New poses have been added. When viewing the Edit Portrait interface, new filters are available for background, frame, and accent lists. When hiding the display of headgear, this setting will apply to instant portraits even after changing headgear. The following changes have been made to group pose:
      New stickers have been added. The Patch Logo frame has been updated with a Patch 7.0 logo. When using monitors with a resolution wider than 16:9, screenshots taken from certain cutscenes or with certain frames in group pose will have copyright information placed within the bounds of a 16:9 resolution.
      * Not applicable to certain cutscenes, or when "Affected by camera settings" is enabled.
      Copyright information displayed in screenshots has been adjusted as follows:
      Before   After © 2010-2024 SQUARE ENIX CO., LTD. All Rights Reserved.   © SQUARE ENIX Duties that can be recorded via the Duty Recorder have been changed.
      Before   After The Mothercrystal
      Euphrosyne
      Anabaseios: The Twelfth Circle (Savage)   Thaleia
      ???
      ??? Two trials introduced with Patch 7.0 will be added.
      The log message that displays when a congested area is inaccessible has been adjusted.
      A button to temporarily hide display of the chat log has been added.
      The following changes have been made to alarms:
      The maximum number of alarms that can be set has been increased from 10 to 30. The character limit for alarm names has been increased from 10 to 20. The layout of the Alarm Editor interface has changed. Simplified alarm settings are now displayed by default. Additional options are available after selecting the down arrow for advanced settings.
      * The display of advanced settings will be saved even after closing the Alarm Editor interface. Sound options are now available for alarms. Alarm sounds can now be muted while undertaking duties. The following adjustments have been made to the Blacklist:
      Characters registered to the blacklist will be hidden. When joined in a party or alliance, their character will be displayed; however, their name will display as "Unknown" in the party list and on their nameplate. Messages from characters registered to the blacklist will be hidden. When joined in a party or alliance, a notification will be displayed when they speak during duties.
      After receiving a notification of blacklisted messages, players may elect to temporarily see what was written via the subcommand menu. Blacklisting will apply to all characters tied to the blacklisted character's service account. Blacklisting for party recruitment will now also apply to all characters tied to a service account. A system message will be displayed if a blacklisted player joins a party you're in, or if you join a party that contains a blacklisted player.
      * New blacklist functionality will not be applied to characters tied to a blacklisted character's service account if they were registered prior to Patch 7.0. The Blacklist tab has been removed from the Social window, and will now be displayed in its own window found under Social in the main menu. Players can now save comments regarding blacklisted characters. Blacklisted characters and all characters tied to their service account will also be subject to the Lodestone blocked users list. The Mute List has been added.
      The Mute List can be found under Social in the main menu.
      Messages from Muted Players
      Muting will apply to all characters tied to the muted character's service account.

      While their messages cannot be seen, if they are members of your party or alliance, a notification will be displayed when they speak during duties.

      Players can also save comments regarding muted characters.
      Temporary Display of Muted Messages
      After receiving a notification of muted messages, players may elect to temporarily see what was written via the subcommand menu.
      A Term Filter has been added, allowing players to mask messages containing specific words from the chat log.
      Once registered to the Term Filter, any messages containing designated words can be hidden from the chat log.
      Display of Filtered Terms
      The Term Filter can be applied to hide the display of registered words in one of two ways:
      Display the applicable term filter's number.
      A system message will be displayed, indicating the term filter applied to the chat log. (e.g. "Message could not be displayed due to Term Filter 1.") Hide the affected message in its entirety.
      Messages containing a registered word will be completely hidden. Registering Words to the Term Filter
      Words can be registered to the Term Filter in one of two ways:
      Players can freely register words as they see fit via the Term Filter List window. Select a desired word in the chat log, then register it via the subcommand menu.
      * Half-width and full-width spaces, as well as words from the auto-translation dictionary, cannot be registered. Up to ten words can be registered to the Term Filter list, each with its own individual settings.
      Shout Yell Say Tell Custom Emotes Saving Registered Words
      Term Filter settings are saved locally.
      * When playing on a different platform, words you wish to be filtered must be registered anew.
      In order to reduce server congestion upon the release of Patch 7.0, the following measures will be implemented temporarily:
      * We will continue to monitor server activity and remove these features when server congestion is determined to no longer be an issue.
      Use of the Data Center Travel system World Visit system will be restricted for certain Worlds and data centers. Learn more about travel restrictions. Players who are inactive for thirty minutes will be logged out automatically. New areas will be split into multiple instances. * Particular instances can be selected when entering from a neighboring area or teleporting via aetheryte. Players can now use the mouse to drag and drop actions onto or off of the W cross hotbar.
      Gradation of the main menu background in Gamepad Mode has been adjusted to improve visibility.
      The DualSense Edge™ wireless controller can now be used on Windows®.
      DualSense™ wireless controllers and DualSense Edge™ wireless controllers can now be used via bluetooth on Windows®.
      * Haptic feedback, controller sounds, and create button functionality are unavailable when connected via Bluetooth.
      When connected to a 120Hz monitor, the maximum frame rate for PlayStation®5 and Xbox Series X|S is now 120 fps.
      * Please note this is only a change to maximum frame rate. This setting will not ensure your system runs at a steady frame rate.
      When playing on the PlayStation®5 or Xbox Series X|S, trophies and achievements can be obtained or unlocked if their requirements have been fuflilled while playing on other platforms.
      When playing on the PlayStation®5 or Xbox Series X|S, achievement data will be updated upon opening the Achievements window. There may be a delay in receiving notifications of earned or unlocked achievements.
      The following options have been added to the Character Configuration menu:
      Control Settings
      General Tab
      Quest Progression Settings
      Hide nearby players when close to quest NPCs.
      Also hide nearby party members.
      Hide nearby players when interacting with quest NPCs.
      Also hide nearby party members.
      Supplementary explanations of graphical options have been added to Display Settings in the System Configuration menu.
      The following additions and adjustments have been made to the System Configuration menu (Windows®/Mac)
      Frame Rate settings under Display Settings have been changed. None Main Display Refresh Rate 60 fps 30 fps The following settings have been added: Graphics Settings
      Resolution
      Graphics Upscaling (Windows®)
      AMD FSR
      NVIDIA DLSS (Applicable with only certain graphics cards)
      3D Resolution Scaling
      Enable dynamic resolution
      Frame Rate Threshold
      Below 30 fps
      Below 60 fps
      Always Enabled
      General
      Enable dynamic grass interaction.
      Edge Smoothing (Anti-aliasing)
      TSCMAA
      TSCMAA + Camera Jitter
      Shadow Quality
      Use low-detail models on distant object shadows. (LOD)
      Shadow Softening
      Strongest
      Cast Shadows
      Maximum
      Normal
      Minimum
      Texture Detail
      Texture Resolution
      High
      Normal
      Effects
      Screen Space Ambient Occlusion
      GTAO: Quality
      GTAO: Standard
      The default setting for UI Resolution has been changed to High (WQHD/4K). The following categories were removed: Graphics Settings
      General
      Enable wet surface effects.
      Disable rendering of objects when not visible. (Occlusion Culling)
      Map Resolution
      High
      Normal
      Texture Detail
      Texture Filtering
      Anisotropic
      Trilinear
      Bilinear
      Effects
      Glare
      Off
      Following adjustments made to graphics settings, graphic presets have also been adjusted. The following additions and adjustments have been made to the System Configuration interface: (PlayStation®4/PlayStation®5/Xbox Series X|S)
      Under Display Settings, the option "Limit frame rate to 30 fps" has been added. In accordance with our first graphical update, a Graphics Settings tab has been added. The following categories have been added to this tab: Graphics Settings
      Movement Physics
      Available settings: Self/Party Members/Other NPCs/Enemies
      The following categories have been removed (PlayStation®4): Graphics Settings
      Resolution
      Enable Dynamic Resolution
      General
      Use low-detail models on distant objects. (LOD)
      The following settings have been moved from Display Settings to Graphics Settings: Draw Quality (PlayStation®4 only) Enable dynamic resolution. (PlayStation®5/Xbox Series X|S) Use low-detail models on distant objects. (LOD) (PlayStation®5/Xbox Series X|S) Water Refraction Additions and adjustments have been made to text commands.
      The following text commands have been added: Command   Description /facewear   USAGE:
      /facewear [accessory]

      →Equip a specified face accessory.

      >>Example:
      /facewear "oval spectacles"
      (Equip the oval spectacles face accessory.) /facewearlist   USAGE:
      /facewearlist

      →Opens and closes the Facewear interface. /autotargetpriority   USAGE:
      /autotargetpriority [subcommand]

      →Change auto-target priority settings.

      >>Subcommands:
      on
      Enables auto-target priority.
      off
      Disable auto-target priority.

      Toggles between on and off when no subcommand is specified. /mutelist   USAGE:
      /mutelist

      →Opens and closes the Mute List interface. /termfilter   USAGE:
      /termfilter

      →Opens and closes the Term Filter interface. /visualalerts   USAGE:
      /visualalerts [subcommand]

      →Change visual alerts settings.

      >>Subcommands:
      on
      Enables visual alerts.
      off
      Disable visual alerts.

      Toggles between on and off when no subcommand is specified. /colorfiltering   USAGE:
      /colorfiltering [subcommand]

      →Change color filtering settings.
      ※Windows® and Mac only.

      >>Subcommands:
      on
      Enables color filtering.
      off
      Disable color filtering.

      Toggles between on and off when no subcommand is specified. The following text commands can now be used to adjust volume levels even during events such as cutscenes: /mastervolume /bgm /voice /systemsounds /ambientsounds /soundeffects /soundeffectsself /soundeffectsparty /soundeffectsother /performsounds /systemsoundsspeaker New parameters have been added to the /hud text command: JobGauge1 and JobGauge2. These parameters can be used to toggle the display of job gauges. The following parameters have been added to the /alarm text command: se00/se01/se02/se03/se04/se05 mute New parameters for new jobs and areas have been added to the /search text command. New parameters have been added to the /petsize text command for Solar Bahamut. Additions have been made to the auto-translation dictionary.
      Additions have been made to the PlayStation®4 and PlayStation®5 auto-complete dictionary.
      New trophies and achievements have been added. (PlayStation®5/Xbox Series X|S)
      New music, sound effects, and voices have been added.
      Sound effects will now play when touching certain plants.
      The layout of the game launcher has been changed.
      The title screen logo and opening movie have been changed to those of Dawntrail.
      The logo and opening movie for Endwalker can be viewed by selecting Movies & Titles at the title screen.
      The following additions and adjustments have been made to the title screen:
      Options and License have been added to the title screen. Configuration has been renamed System Configuration, and can now be found under Options at the Title screen. Installation Details has been added within Options, displaying information on previous installations. The game version displayed at the top left of the title screen now only includes the base package and most recent expansion. A notification will now be displayed when a player is logged out due to inactivity during periods of congestion. The display of certain World names has been changed in the World Selection window.
      World names will no longer include a region label, regardless of game client language settings.
      After registering to use the World Visit system, accessing an aetheryte and selecting "Visit Another World Server" will display your pending registration.
      Retainer ventures can now be assigned via the Companion App.
      Players can not only assign retainer ventures via the Companion App, but also retrieve items once they're completed. Retainer ventures assigned in-game can also be completed via the app using the kupo nut and mog coin in-app currency.

      It should be noted, however, that exploration and quick exploration ventures can only be assigned in-game. Furthermore, standard ventures cannot be assigned while exploration and quick exploration ventures are underway.

      Setting an exploration or quick exploration venture to "completion pending" will allow you to assign standard retainer ventures. To complete a pending venture, you must summon your retainer in-game.

      Any experience points earned or retainer ventures counted toward earning achievements will not be claimed until logging into the game and summoning your retainer. However, any experience points earned cannot exceed that needed to level up your retainer.
      * Players must log out in their Home World to assign ventures or retrieve items via the Companion App.
      * This feature will be available starting on Friday, June 28, 2024, at 4:00 a.m. PDT / 11:00 GMT / 9:00 p.m. AEST.
      Viper and pictomancer have been added to the solo rankings for Palace of the Dead, Heaven-on-High, and Eureka Orthos.
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