Jump to content
FORUMS
Sign in to follow this  
Stan

Buy Item Level 496 Champion Gear with Flightstones on Live Servers

Recommended Posts

Sn-mka-obrazovky-2024-01-23-o-18-38-01.j

The mid-season account-wide cache has been added on live servers allowing you to buy Item Level 496 Champion gear with Flightstones!

Lindormi on live servers now sells Awakened Equipment Chest Awakened Equipment Chest for 350 Flightstones. To buy the account-wide cache, you must attain a Mythic+ Rating of 1,000. Otherwise, you won't be able to buy it.

Awakened Equipment Chest Awakened Equipment Chest can be used to create a soulbound Mythic+ Dungeon item appropriate for your loot specialization during Dragonflight Season 4. In the ongoing season, the cache contains Champion gear, instead of Veteran gear and the Item Level is 496.

Lindormi can be found near the portal to the Mythic+ room in Valdrakken. Thanks to Mezzy for the screenshot!

Placeholder for tweet 1804030396985737258

 

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      The Trading Post rotation for July 2024 has arrived!
      (Source)
      Let the tides of summer carry you away this month. Take Trishi the baby naga pet with you everywhere you go. She’ll help keep an eye out for you on all your adventures!
      Visit T&W** (Tawney and Wilder) just outside the Mage District in Stormwind or the Zen’shiri Trading Post next to Grommash Hold in Orgrimmar to check out all the latest items*** they have available.
      Here's What's in Stock for July
      Pets, Mounts, and Toys
      Underlight Corrupted Behemoth
      (Steady Flight Only)
      Blub
      Name
      Item Type
      Trader’s Tender
      Crimson Glimmerfur
      Mount
      600
      Underlight Corrupted Behemoth (Steady Flight Only)
      Mount
      800
      Blub
      Pet
      500
      Armor Transmogs
      Deepsea Treasure Pack
      Deepest Depths Diver Suit
      Name
      Item Type
      Trader’s Tender
      Copper Diver’s Wrist Seal  Wrist 10 Copper Diver’s Belt Waist 60 Copper Diver’s Boots Feet 60 Copper Diver’s Gloves Hands 60 Dueler’s Deep Shoulder Cape Shoulder 75 Copper Diver’s Corselet Chest 80 Copper Diver’s Greaves Legs 80 Classic Deep Tabard Tabard 100 Ensemble: Vagabond’s Deep Threads Head and Back 100 Ensemble: Wanderer’s Deep Trappings Head and Back 100 Trader’s Deep Sarong Legs 100 Copper Diver’s Pauldrons Shoulder 130 Copper Diver’s Tank Back 160 Copper Diver’s Bonnet Head 220 Vengeful Crusader’s Helm Head 225 Deepsea Treasure Pack Back 800 Ensemble: Deepest Depths Diver Suit Head, Shoulder, Chest, Waist, Legs, Feet, Hand, Cloak, and Wrist 800 Weapon Transmogs
      Titan Thunderbow
      Riptide Gut Puncher
      Name
      Item Type
      Trader’s Tender
      Riptide Basher One-Hand Mace 80 Riptide Bulwark Shield 80 Blade of the Riptide One-Hand Sword 80 Trident of the Riptide Polearm 100 Wand of the Riptide Wand 125 Riptide Slicer Two-Hand Axe 125 Riptide Dagger Dagger 125 Riptide Gut Puncher Fist Weapon 125 Titan Thunderbow Bow 180 Riptide Staff Staff 200 This Month's Bonus Reward
      Trishi
      “She sees you when you’re sleeping.”
      Complete activities to fill the bar at the top of the Traveler’s Log found in the Adventure Guide (Shift-J)***, and you'll receive this month's bonus reward — Trishi the baby naga pet. She’ll help keep an eye out for you on all your adventures!
      Get the Burden of Unrelenting Justice Transmog Sets
      It’s been a year since T&W (Tawney and Wilder) and the Zen’shiri Trading Post have been supplying a variety of delightful mounts, pets, toys, and transmogs to the citizens of Azeroth. To celebrate, players who have earned the monthly special reward from the trading Post twelve times will be rewarded with a new achievement, “Trading Post Enthusiast” along with a new color-shifting transmog — the Burden of Unrelenting Justice transmog set.
      The Burden of Unrelenting Justice Transmog Set includes 9 pieces: Head, Shoulder, Chest, Waist, Legs, Feet, Wrist, Hand, and Cloak. With the release of the Seeds of Renewal content update, players who complete the twelve months will also receive two non-color-shifting sets representing the day and night version of the color-shifting transmog for a total of three sets retroactively. Players who earn the achievement after the launch of the Seeds of Renewal Content update will automatically receive all three sets for their collection.
      You don’t need to earn the special reward twelve times consecutively to get the achievement and the transmog sets.
      How it Works
      Get Tender Every Month
      At the first of each month, players with an active account in good standing will receive 500 Trader’s Tender automatically every month from a chest called the Collector’s Cache. If you don’t have active game time on your account or aren’t a subscriber at the start of a new month, don’t worry. Your Tender will be awarded on the first day of the month when you do have game time or an active subscription. This will be the same amount for everyone, regardless of how you pay for your game time.
      The Traveler's Log
      Complete monthly activities listed in the new Traveler’s Log. Each month features a rotating, themed set of activities. These activities provide the opportunity to earn up to 500 additional Trader’s Tender. There’s only a set amount of Tender you can earn each month through completing activities, so you won’t need to complete all the ones in the log each month. You’ll be able to pick and choose from a variety of fun in-game activities to easily earn Tender. Players can choose to earn by continuing to play the game as they already do, such as completing quests, competing in battlegrounds, participating in holiday activities, and even running Mythic+ dungeons. But you can also choose to take part in activities uniquely designed for the month.
      Freeze an Item
      Before the month comes to an end, if you haven’t purchased that one “must-have” item yet, don’t worry. You can “freeze” an item so you can purchase it later. When you freeze an item, it will stay available month over month until it is purchased or replaced.
      If this month’s offerings didn’t have the items you wanted, you can hang on to your Trader’s Tender to spend later. It won’t go anywhere, and unspent Tender will continue to accumulate each month.
      Learn more about the Trading Post in our previously published news post on the official site.
      *The Trading Post feature is not available in WoW Classic titles.
      **Requires World of Warcraft Subscription or Game Time
      ***Requires Level 10 to access the Adventure Guide.
    • By Stan
      We’ve put together a detailed preview of Warbands, the "everything account-wide" feature launching with the War Within pre-patch, which is expected to go live on July 23.
      New Character Screen
      When you first log in after the War Within pre-patch, you’ll see an updated character screen displaying your favorite four characters from your Warband standing around a campfire.

      We’ve already clarified that your Warband includes all characters across your entire account, not just the four shown around the campfire.
      Warband Bank
      A new Warband Bank has been added where you can deposit and withdraw gold and items. All characters will have access to it, and there’s even a Deposit All Warband Items option to save time.


      Warbound Until Equipped Gear Type
      A new gear type called Warbound Until Equipped has been introduced. This applies to gear from the War Within pre-patch event as well. It means the gear is "account-wide" until equipped. You can deposit such gear in your Warband Bank, and when an alt equips it, it becomes Soulbound.

      Warband Factions
      Not all factions will be account-wide at launch. The War Within factions will be account-wide from the start, with more factions being added over time.
      When you open the Khaz Algar Summary tab, you’ll learn more about the Warband Factions.

      Transmog
      Collecting items for transmog is now easier than ever. Quests will give you all the quest reward appearances, and the Appearances tab has been updated with a new filter to let you choose from different classes.

      The same update applies to the Sets tab, where you can now preview sets for all classes!

      With Warbands, you can also learn cosmetic items that you can’t equip. These appearances will be collected and available for your alt that can equip them.
      Warband XP Bonus
      Warbands come with a stacking buff that increases your experience gains by 5% for each character that reaches level 80, up to a maximum of 25%.
      When you earn the Five Warband Mentors: The War Within achievement by reaching level 80 with five characters, your characters will receive a 25% additional experience bonus!

    • By Stan
      Let's take a closer look at the latest Druid changes from the War Within Beta!
      Latest Druid Changes
      Moon Guardian - Free automatic Moonfires from Galactic Guardian generate 5 Rage. Moonfire and Starfire generate 2 additional Astral Power Astral Insight - Increases the duration and number of spells cast by Convoke the Spirits by 25%. Incarnation: Chosen of Elune and Incarnation: Guardian of Ursoc increase Arcane damage from spells and abilities by 10% while active Lunation - Your Arcane abilities reduce the cooldown of Fury of Elune by 2.0 sec and the cooldown of New Moon, Half Moon, and Full Moon by 1.0 sec. Your Arcane abilities reduce the cooldown of Lunar Beam by 3.0 sec.  Stellar Command - Increases the damage of Fury of Elune and Full Moon by 15%. Increases the damage of Lunar Beam by 30% and Fury of Elune by 15%. Lunar Calling - Starfire deals 40% increased damage to its primary target, but no longer triggers Solar Eclipse. Thrash now deals Arcane damage and its damage is increased by 12%. Photosynthesis - While your Lifebloom is on an ally, your periodic heals on them have a 4% chance to cause it to bloom. While your Lifebloom is on yourself, your periodic heals heal 20% 10% faster Implant - Your Swiftmend causes a Symbiotic Bloom to grow on the target for 4 secs sec. Boundless Moonlight - [ Fury of Elune Fury of Elune now ends with a flash of energy, blasting nearby enemies for ( 212% of Spell Power ) Astral damage. Full Moon Full Moon calls down 2 Crescent Minor Moons that deal ( 116.6% of Spell Power ) Astral damage and generate 3 Astral Power. Power.]  Lunar Beam Lunar Beam now causes you to leech life equal to 10% of all damage dealt to enemies within the beam. The Eternal Moon - Further increases the power of Boundless Moonlight Fury of Elune The flash of energy now generates 6 Astral Power or 6 Rage and its damage is increased by 50%. Full Moon New Moon and Half Moon now also call down 1 Crescent Minor Moons. Lunar Beam Lunar Beam increases Mastery by an additional [ 1,400% of mas ]%, deals 30% increased damage, and lasts 3 sec longer. Entangling Vortex - Damage may cancel the effect. Enemies pulled into Ursol's Vortex are rooted in place for 3 secs sec. Thriving Growth - Wild Growth, Regrowth, and Efflorescence healing has a chance to cause Symbiotic Blooms to grow on the target, healing for [ 120% of Spell Power ] over 6 sec. Multiple instances of these can overlap. Rip and Rake damage has a chance to cause Bloodseeker Vines to grow on the victim, dealing [ 135% of Attack Power ] bleed Bleed damage over 6 sec Restoration Druid - Restoration Druid core passive: Improved Regrowth and Regrowth Increases periodic damage/healing by 25%: Improved Regrowth and Regrowth Increases periodic damage/healing by 68%: Incarnation: Tree of Life and Rejuvenation Increases damage/healing by 90%: Incarnation: Tree of Life and Wrath Increases periodic damage/healing by 15%: Incarnation: Tree of Life and Wild Growth Increases damage/healing by 73%: Ferocious Bite and Incarnation: Avatar of Ashamane Increases damage/healing by 96%: Improved Prowl and Shred Increases damage/healing by 31%: Improved Prowl Increases periodic damage/healing by 44%: Improved Prowl Increases damage/healing by 8%: Cultivation, Efflorescence, Improved Regrowth, Incarnation: Tree of Life, Lifebloom, Reactive Resin, Regrowth, Rejuvenation, Spring Blossoms, Tranquility, Wild Growth Increases periodic damage/healing by 8%: Cultivation, Efflorescence, Improved Regrowth, Incarnation: Tree of Life, Lifebloom, Reactive Resin, Regrowth, Rejuvenation, Spring Blossoms, Tranquility, Wild Growth Moondust - Enemies affected by Moonfire are slowed by 30% 20%. Atmospheric Exposure - Enemies damaged by Full Moon, Lunar Beam or Fury of Elune or Lunar Beam take 4% increased damage from you for 6 sec.
    • By Stan
      Blizzard has added a useful Map Legend in War Within, informing you about all the icons you see on the world map!
      Many map icons have been updated in the War Within and Blizzard implemented a new Map Legend for easier navigation. You can access it from within the map. The Map Legend Button is located right next to the Map Pin.

      Quests
      Campaign - Quests that continue the main story Important - Quests that unlock important features and rewards, or teach you about major mechanics. Legendary - Quests that give legendary rewards. Meta - Time gared quests that give valuable end game rewards. Local Story - Quests that explore local cultures and side adventures. In Progress - Quests that are currently in progress. Limited Time Activities
      World Quest - Open world activities that give varying rewards. World Boss - A difficult open world boss that drops valuable loot, intended for large groups of players. Bonus Objective - Bonus open world activities that give XP and varying amounts of rewards. Event - Various patch specific activities that provide valuable rewards. Rare - A special creature that provides various rewards. Rare Elite - A rare special creature that has a chance of dropping valuable loot. Activities
      Dungeon - Content designed for a party of five adventurers, and provides loot. Raid - Challenging content that is intended for large groups of players, and provides valuable loot. Hub - A central location with NPCs, activities, and available quests. Digsite - An archaeology location where you can dig for artifacts. Pet Battle - Challenge NPCs to pet battles. Movement
      Teleport Point - Teleports you to a different region. Cave Entrance - The entrance to a cave or different zone. Flightpoint - Transports you to a different area in the same region.
    • By Staff
      We have more adjustments to Survival Hunters in this week's War Within Beta build. Blizzard respond to player feedback on changes made on the Beta so far, as they're reverting last week's change to Flanking Strike and comment they might have more changes for it later on. Mongoose Bite and Mongoose Fury are also being reverted, as the team look for better solutions.
      Survival (Source)
      Hello Survival Hunters!
      We’ve been reading your feedback regarding the recent changes to Mongoose Bite, Mongoose Fury, and Flanking Strike and want to provide an update regarding those changes.
      One of our goals with the Survival Hunter spec tree update was to better define niches for each of Survival’s tandem pet-and-hunter attack abilities. Since then, we’ve made changes to Coordinated Assault and Spearhead to better define their use cases as well as the narrative sell of their effects, and last week we felt that it was Flanking Strike’s turn for an update.
      We don’t feel that our previous iteration of Flanking Strike fits perfectly within Survival’s kit, but given your feedback, we also don’t think that it being an occasional replacement for Kill Command is a better direction. We plan on reverting Flanking Strike to its previous iteration, where it will remain a separate ability that doubly benefits from Tip of the Spear. We’ll put more thought into Flanking Strike’s place in Survival’s kit in the meantime, but we don’t expect to have a new iteration on this ability’s direction any time soon.
      Similarly, we don’t love how Mongoose Fury and Tip of the Spear can pull you in a separate direction rotationally (as previously stated). It’s clear that this new direction for Mongoose Bite invalidates an iconic part of the Survival Hunter experience. For now, we plan to return Mongoose Bite and Mongoose Fury to their previous iterations. We’ll spend time finding a more elegant way to meld the two rotational styles that simultaneously preserves their gameplay.
      That’s all for today. We appreciate your continued feedback! Thank you!
      And here are the tuning changes for Hunters in general and Survial specifically, from the development notes:
      Tuning (Source)
      HUNTER
      New Talent: Blackrock Munitions – The damage of Explosive Shot is increased by 8%. New Talent: Implosive Trap – Hurls a fire trap to the target location that explodes when an enemy approaches, causing Fire damage and knocking all enemies up. Limit 1. Choice node with High Explosive Trap. Territorial Instincts has been redesigned – Casting Intimidation without an active pet summons one from your stable. Talent nodes in Gate 2 have been repositioned. Concussive Shot and Wilderness Medicine now connect to Scare Beast and Scout’s Instinct respectively. The following talents have been removed: Steel Trap Death Chakram Developer’s note: One of the biggest complaints we’re seeing in the Hunter community is button bloat. Death Chakram was a relatively high-frequency button that you had to click before all of your damage abilities, creating something of a launch sequence for every Hunter specialization. Its removal will let us bake the lost power into each spec’s kit while also reducing the button-presses required before you can begin damage. Survival
      Sic’ Em has been redesigned – Kill Command has a 15% chance to reset the cooldown of Kill Shot, make it usable on targets regardless of Health, and strike up to 2 additional targets. This chance is doubled during Coordinated Assault. Coordinated Assault initial damage increased by 60%. Coordinated Assault has been redesigned – You and your pet charge your enemy, striking them for combined Physical damage. You and your pet’s bond is then strengthened for 20 seconds, causing you and your pet to deal 20% increased damage. While Coordinated Assault is active, Kill Command’s chance to reset its cooldown is increased by 15%. Developer’s note: Coordinated Assault’s previous iterations have been disproportionately complex relative to its output. Our goal with these changes is to simplify Coordinated Assault’s effects, increase the power gain from Coordinated Assault, and disjoint it from Kill Shot so that you can opt-in to Kill Shot bonuses as you see fit. We also believe that the increased Kill Command reset chance will be more broadly appealing with the new talents introduced in the Survival update. Symbiotic Adrenaline has been updated – Additionally causes Coordinated Assault to grant 3 stacks of Tip of the Spear. Quick Shot has been updated – Now has a 30% chance to fire an Arcane Shot when you cast Kill Command (was when Kill Command reset). Butchery damage increased by 100%. Flanking Strike now replaces Kill Command after casting Kill Command 3 times. Flanking Strike range increased to 25 yards (Medium-Short range). Flanking Strike no longer benefits from Tip of the Spear and now generates 15 Focus. Flanker’s Advantage no longer grants additional reset chance based on your critical strike. This effect also had a bug that was causing you to roll for Kill Command resets twice per cast of Kill Command, which was creating substantially increased Kill Command resets. Mongoose Fury now refreshes its duration when a new stack is applied. Mongoose Fury max stacks reduced to 3 (was 5). Mongoose Fury duration reduced to 10 seconds . Developer’s note: The previous design of Mongoose Fury was rewarding you for pressing nothing but Mongoose Bite in your damage window while the new Tip of the Spear is asking you to weave in Kill Commands. These two designs were pulling your rotation in two separate directions, and these adjustments should help to harmonize these two mechanics. Wildfire Infusion’s Kill Command reset chance reduced to 10% (was 15%). Wildfire Infusion’s Wildfire Bomb cooldown reduction reduced to 0.5 seconds (was 1 second). Developer’s note - We’re still making adjustments to Survival’s action economy and reducing how crowded the rotation feels. Part of this is reducing the increased access of Wildfire Bomb from the various spec tree changes we’ve made, particularly through Wildfire Infusion. Many effects that were consuming multiple stacks of Tip of the Spear have been fixed. Spearhead now only makes your pet charge. Spearhead description updated. Spearhead visuals and sound effects updated.  
×
×
  • Create New...