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FFXIV - Dawntrail: New Disciple of the Land and Hand Abilities Revealed!

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Combat jobs are not the only ones receiving updates and new abilities! The Disciple of Hand and Land also gets an upgrade with Dawntrail! Here is everything you need to know!

With the release of Dawntrail, Crafters and Gatherers will also receive the new Level 100 cap, as well as several ability updates and new additions!

First of all, let's go over the new additions for the Disciples of Land, Miner and Botanist:

  • Priming Touch: Doubles the chance your next use of Meticulous Prospector will not affect integrity.
    Does not affect increased chance from gathering point bonuses or Collector's High Standard.
  • Revisit: After exhausting a gathering point's resources, occasionally restores all integrity and gathering attempts.
    GP is also fully restored, but all gatherer effects expire.
    Effect cannot be triggered by certain gathering points such as those found in levequests.
  • Collector's High Standard: Occasionally upgrades the effect of Collector's Standard to Collector's High Standard, guaranteeing Brazen Prospector increases collectability with maximum effectiveness.
    Chance Meticulous Prospector does not affect integrity is increased by 40%.

For the other Disciple of Land, Fisher, the following has been added:

  • Rest: Abandons fishing but keeps your equipment at the ready.
  • Spareful Hand: Stores certain large-sized fish as swimbait for later use.
    Swimbait may be selected for use as bait so long as you remain at your present fishing spot.
    Swimbait may be used even after actions that cancel mooching opportunity.
    Cannot be executed while under the effect of Surface Slap or Identical Cast.
  • Big-game Fishing: Increases the chance the next large-sized fish caught will be an especially large specimen.
    Chance of landing an especially large specimen increases based on your perception rating.
    Angler's Art Cost: 2
    Cancels current mooching opportunity.
  • Ambitious Lure: Attracts large-sized fish and increases your chances of landing one. Occasionally guarantees you will land a large-sized fish.
    Can be used up to 3 times while fishing, each use increasing the effectiveness and GP cost.
    May also attract rare species of fish. Can also be used with fish caught using Powerful Hookset.
    First Use: 10 GP
    Second Use: 20 GP
    Third Use: 30 GP
  • Modest Lure: Attracts small-sized fish and increases your chances of landing one. Occasionally guarantees you will land a small-sized fish.
    Can be used up to 3 times while fishing, each use increasing the effectiveness and GP cost.
    May also attract rare species of fish. Can also be used with fish caught using Precision Hookset.
    First Use: 10 GP
    Second Use: 20 GP
    Third Use: 30 GP
  • Fisher Instinct: While under the effect of Fisher's Intuition or Spearfisher's Intuition, resets the effect duration when catching certain fish.
    Chance to trigger this effect differs between fish.

FisherMiner.jpg

Next, let's have a look at which existing abilities have been updated for the Disciples of Hand:

  • Hasty Touch: Increases quality and requires no CP.
    Efficiency: 100%
    Success Rate: 60%
    Additional Effect: Grants Expedience for 1 step
  • Advanced Touch: Increases quality.
    Efficiency: 150%
    Success Rate: 100%
    Combo Action: Standard Touch or Observe
    Combo Bonus: CP cost reduced to 18
  • Reflect: Increases quality.
    Efficiency: 300%
    Success Rate: 100%
    Additional Effect: Increases Inner Quiet stack by one (up to 10)
    Available only on the first step.
  • Delicate Synthesis: Increases both progress and quality.
    Synthesis Action Efficiency: 150%
    Touch Action Efficiency: 100%
    Success Rate: 100%

Disciples of Hand did not only receive updates, but also several new additions:

  • Refined Touch: Increases quality.
    Efficiency: 100%
    Success Rate: 100%
    Combo Action: Basic Touch
    Combo Bonus: Increases Inner Quiet stack by one (up to 10)
  • Daring Touch: Increases quality and requires no CP.
    Efficiency: 150%
    Success Rate: 60%
    Can only be executed while under the effect of Expedience.
    ※This action cannot be assigned to a hotbar.
  • Immaculate Mend: Restores all item durability.
  • Trained Perfection: Reduces durability loss of next action to 0.
    Can only be used once per synthesis.
  • Quick Innovation (This skill is obtainable through a Completing a Quest): 
    Specialist Action
    Grants Innovation for 1 turn.
    Cannot be executed while under the effect of Innovation.
    A crafter's delineation is used upon execution.
    Can only be used once per synthesis.
    This action does not increase step count.
  • Delicate Synthesis Mastery: Efficiency is increased to 150%.
  • Expedience: Grants Expedience for 1 step upon using Hasty Touch.
    Expedience Effect: Upgrades Hasty Touch to Daring Touch.

For even more information on all things crafting and gathering, visit our dedicated guides here:

Lastly, click on the image below to pre-order Dawntrail, which will allow you to download it and experience the upcoming early access weekend before its official release. 

Final Fantasy XIV Dawntrail

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