Jump to content
FORUMS
Sign in to follow this  
Staff

Delve Changes in the War Within Beta: July 9th

Recommended Posts

79941-delve-tuning-in-the-war-within-jun

We have more changes coming to the new Delves feature in the War Within, as Blizzard detail the many adjustments made in this week's Beta build. We have XP reward buffs, tuning for Bountiful Delves, improvements for Brann's abilities, as well as changes for some specific Delves and more! 

Blizzard LogoDelves (Source)

Hello everyone! We’d like to share some updates for you on Delves.

Tuning and Experience

Across the board we’ve increased the XP rewards from delves during level up as they felt a bit too low.

We’ve also done a general tuning pass across all tiers and will continue to monitor difficulty for all specs and classes. From your feedback and from our testing we saw that delves became particularly punishing throughout level up, and that many specs felt like they had to be several item levels higher than the recommended item level to survive.

We’re continuing to review the tuning for classes that are struggling in delves. We’ve seen your feedback on which classes are having a hard time. We also have our own data that shows performance in each delve by class and spec. We’ll be using your feedback and our data points to help improve the experience for players that are struggling. Keep it coming and we’ll keep you updated!

Bountiful Delves

We are in the middle of reviewing how we want bountiful delves to work at max level. Here’s what we’ll be rolling out:

  • Bountiful Delves will be consumed upon completion.
  • Bountiful Delves base chests are upgraded in quality.
  • Locked chests are still there, but will go away if you lose all of your lives.

Our goal with Bountiful Delves being consumed is to encourage players to see more delves and their variants. We’re modifying how many keys players can get per week while also increasing the base rewards from Bountiful Delves so they’re still worth running even without any keys.

We’re still working on balancing these numbers so please give us feedback as these new systems come online!

Brann Bronzebeard

We’re continuing to do work to tweak Brann and improve the experience with him and understanding what he’s doing from the moment to moment gameplay. These will be rolled out throughout upcoming patches.

  • Moved several of Brann’s “big” abilities to be unlocked at earlier levels.
  • Modified the number of abilities Brann has to be more readable
  • Brann’s “ultimate” abilities will now go on a rotation with each other to ensure he consistently uses them throughout combat. This means Brann’s use of his bigger abilities will be more focused and spread out to avoid a situation where it feels like Brann isn’t doing anything.
  • Dwarven Medicine will now heal player pets.
  • We’re aware of an issue of curios and Brann’s levels being reset and are looking into the root cause of this.

General

  • Player class cooldowns will now reset after wiping to a boss encounter.

Tak-Rethan Abyss and The Sinkhole

  • The Aquatic Hex will no longer apply slowfall.

The Dread Pit

  • The Skardyn Lure for one of the variants will now pull skardyn even if they’re in combat. Other parts of this mechanic have also been tweaked.
  • Removed the nerubian web spreaders from the skardyn variant.

Skittering Breach

  • Moved the web spreaders to be within the cave system of the delve to give our other mechanics some breathing room.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...