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Death Knight Changes in the War Within Bet Build 55665

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Here are the latest Death Knight changes from the War Within Beta, including the Blood Death Knight nerfs!

Death Knight

  • Death Strike - Blood, Unholy, Initial: Focuses dark power into a strike that deals [ 46.43% of Attack Power ] Physical damage and heals you for 25.00% 22.00% of all damage taken in the last 5 sec, minimum 7.0% of maximum health. Frost: Focuses dark power into a strike with both weapons, that deals a total of [ 76.3% of Attack Power ] Physical damage and heals you for 25.00% 22.00% of all damage taken in the last 5 sec, minimum 7.0% of maximum health.
  • Death Charge - Call upon your Death Charger to break free of movement impairment effects For 10 sec, while upon your Death Charger your movement speed is increased by 100%, you cannot be slowed, slowed below 100% of normal speed, and you are immune to forced movement effects and knockbacks.
  • Hungering Thirst - The damage of your diseases and Death Coil are increased by 15%. 10%.
  • Bone Collector - When you would pull an enemy generate 1 charge of Bone Shield. Lasts 30 sec or until all charges are consumed.. Each melee attack against you consumes a charge Bone Shield Surrounds you with a barrier of whirling bones, increasing Armor by [ 80% 88% of Strength ], and your Haste by 0%
  • Consumption - Deals reduced damage beyond 8 targets. Strikes all enemies in front of you with a hungering attack that deals 0 Physical damage and heals you for 150% of that damage. Generates 2 Runes. Causes your Blood Plague damage to occur 50% 30% more quickly for 8 6 sec
  • Ebon Fever - Diseases deal 15% 12% more damage over time in half the duration.
  • Shattering Blade - When Frost Strike damages an enemy with 5 stacks of Razorice it will consume them to deal an additional 125% 115% damage.
  • Superstrain - Your Virulent Plague also applies Frost Fever and Blood Plague at 80% 75% effectiveness.
  • Enduring Strength - This effect lasts 2 sec longer for each Obliterate and Frostscythe critical strike during Pillar of Frost. When Pillar of Frost expires, your Strength is increased by 20% 15% for 6 sec
  • Trollbane's Icy Fury - Deals reduced damage beyond 8 targets. Scourge Strike shatters Trollbane's Chains of Ice when hit, dealing [ 240% 216% of Attack Power ] Shadowfrost damage to nearby enemies, and slowing them by 40% for 4 sec
  • Bonestorm - Lasts 1 sec per Bone Shield charge spent and rapidly regenerates a Bone Shield every 1 sec.. Deals reduced damage beyond 8 targets Consume your Bone Shield charges to create a whirl of bone and gore that batters all nearby enemies, dealing [ 22.6% 28.25% of Attack Power ] Shadow damage every 1 sec, and healing you for 3% 2% of your maximum health every time it deals damage (up to 15%) 10%)
  • Rapid Decomposition - Additionally, your Blood Plague leeches 50% more Health. Your Blood Plague and Death and Decay deal damage 18% 15% more often
  • Icy Death Torrent - Your auto attack critical strikes have a chance to send out a sleet of ice dealing [ 160% - 136% of Attack Power ] Frost damage to enemies in front of you.
  • Dancing Rune Weapon - Summons a rune weapon for 8 sec that mirrors your melee attacks and bolsters your defenses While active, you gain 40% 35% parry chance.
  • A Feast of Souls - While you have 2 or more Horsemen aiding you, your Runic Power spending abilities deal 30% 20% increased damage.
  • Null Magic - Magic damage taken is reduced by 10% 8% and the duration of harmful Magic effects against you are reduced by 35%.
  • Enfeeble - Your ghoul's attacks have a chance to apply Enfeeble, reducing the enemies movement speed by 30% and the damage they deal to you by 15% 12% for 6 sec.
  • Coagulopathy - Enemies affected by Blood Plague take 5% increased damage from you and Death Strike increases the damage of your Blood Plague by 30% 25% for 8 sec, stacking up to 5 times.
  • Marrowrend - Lasts 30 sec or until all charges are consumed.. Each melee attack against you consumes a charge. Smash the target, dealing [ 63.95% of Attack Power ] Physical damage and generating 3 charges of Bone Shield Bone Shield Surrounds you with a barrier of whirling bones, increasing Armor by [ 80% 88% of Strength ], and your Haste by 0%
  • Blooddrinker - Drains [ 191.7% of Attack Power ] health from the target over 3 sec. Generates 20 additional Runic Power over the duration.. You can move, parry, dodge, and use defensive abilities while channeling this ability The damage they deal to you is reduced by 20% 15% for the duration and 5 sec after channeling it fully
  • Leeching Strike - Heart Strike heals you for 0.5% 0.25% health for each enemy hit while affected by Blood Plague.
  • Bursting Sores - Deals reduced damage beyond 8 targets. Bursting a Festering Wound deals 20% 16% more damage, and deals [ 18.14% 16.7% of Attack Power ] Shadow damage to all nearby enemies
  • Tombstone - Consume up to 5 Bone Shield charges For each charge consumed, you gain 6 5 Runic Power and absorb damage equal to 6% 5% of your maximum health for 8 sec.
  • Hemostasis - Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, 6%, stacking up to 5 times.
  • Rider's Champion - Each time Undeath deals damage it gains a stack. Cannot be Refreshed. Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%.. Spending Runes has a chance to call forth the aid of a Horsemen for 10 sec. Trollbane Casts Chains of Ice on your target slowing their movement speed by 40% and increasing the damage they take from you by 5% for 8 sec. Mograine Casts Death and Decay at his location that follows his position Whitemane Casts Undeath on your target dealing [ 12.71% 11.44% of Attack Power ] Shadowfrost damage per stack every 3 sec, for 24 sec
  • Swift End - Reaper's Mark's cost is reduced by 1 Rune and its cooldown is reduced by 30 15 sec.
  • Everlasting Bond - Summons 1 additional copy of Dancing Rune Weapon and increases its duration by 8 6 sec.
  • Glacial Advance - Summon glacial spikes from the ground that advance forward, each dealing [ 44.2% 37.6% of Attack Power 44.2% 37.6% of Off-hand Attack Power ] Frost damage and applying Razorice to enemies near their eruption point.
  • Blood Death Knight - Blood DeathKnight core passive Increases damage/healing by 40%: Abomination Limb, Avalanche, Blood Boil, Blood Draw, Blood Fever, Blood Plague, Blooddrinker, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Cold Heart, Death and Decay, Death Coil, Death Strike, Death's Caress, Defile, Exterminate, Festering Scythe, Frost Fever, Frostwhelp's Aid, Frozen Pulse, Glacial Advance, Heart Strike, Inexorable Assault, Marrowrend, Reaper's Mark, Rider's Champion, Rune of Razorice, Sacrificial Pact, Shattering Bone, Soul Reaper, Soul Rupture, Trollbane's Icy Fury, Unholy Blight, Unholy Pact, Wave of Souls Increases periodic damage/healing by 40%: Abomination Limb, Avalanche, Blood Boil, Blood Draw, Blood Fever, Blood Plague, Blooddrinker, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Cold Heart, Death and Decay, Death Coil, Death Strike, Death's Caress, Defile, Exterminate, Festering Scythe, Frost Fever, Frostwhelp's Aid, Frozen Pulse, Glacial Advance, Heart Strike, Inexorable Assault, Marrowrend, Reaper's Mark, Rider's Champion, Rune of Razorice, Sacrificial Pact, Shattering Bone, Soul Reaper, Soul Rupture, Trollbane's Icy Fury, Unholy Blight, Unholy Pact, Wave of Souls Increases damage/healing by 139%: Death Strike Increases damage/healing by 48%: Defile Increases periodic damage/healing by 15%: Blood Boil, Blood Plague, Death's Caress Increases periodic damage/healing by 15%: Blood Boil, Blood Plague, Death's Caress

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