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By Savvvo
Team up with other players to defend sandwurm eggs from waves of Sulfur Elementals for a Mini-Devourer hat skin, housing item, and more on February 4, 2025 until February 24, 2025.
It's official - the Siege of Sulfur event is returning to New World: Aeternum, running from February 4 to February 24. During this event, players will be have to group up and defend three eggs from multiple waves of enemies and bosses. The more eggs you and your team save, the greater the rewards you'll receive!
Standard Rewards
Successfully defend one egg to receive the following rewards:
One GS700 procedural weapon or armor piece Some level-appropriate consumables A chance at some random loot, including refining resources, perk items, rare resources, or crafting schematics A 50% chance to earn 1 Obsidian Gypsum (standard 3x loot limit) Save two eggs to net the following rewards:
1-2 GS700 procedural weapons or armor pieces Some level-appropriate consumables A chance at some random loot, including refining resources, perk items, rare resources, or crafting schematics a 80% chance to earn 1 Obsidian Gypsum (standard 3x loot limit) Complete a perfect run for even better spoils:
Two GS700 procedural weapons or armor pieces Some level-appropriate consumables A chance at some random loot, including refining resources, perk items, rare resources, or crafting schematics Guaranteed 1 Obsidian Gypsum (standard 3x loot limit) The biggest change to this year's Siege of Sulfur event comes with the new bonus items available, which players can earn up to three times daily. These rewards include a range of new options, including 710 gearscore weapons and armor. Full bonus reward details can be found below:
Bonus Rewards
Guaranteed one GS700 event-only procedural weapon, always rolls Epic+: Weapon-appropriate Attribute Guaranteed Gem Slot Enchanted Random Perk Random Perk Guaranteed one GS700 event-only procedural armor piece, always rolls Epic+: Random Weight-appropriate Single Stat Attribute Chitin in Gem Slot Health Random Perk Random Perk Guaranteed 100 Dark Matter A 30% chance for 1 of 6 pieces of GS710 Legendary Named gear: Oasis of Life (Life Staff) Heatstroke (Blunderbuss) Stalker's Sand (Hatchet) Dunewinds (Ice Gauntlet) Sun Seal (Light Chest) Bloodwalker (Light Footwear) 25% chance for the Sandwurm Egg of the Protector (Housing Item) Limit: one per event 2% chance for the Mini Shah Neshen Helm Skin Your chance of getting this skin will increase with each successful run, to a maximum of 30 boxes for a guaranteed roll. Limit: one per event For a full deep-dive review of this upcoming event, including all of the potential rewards, watch the video below.
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By Savvvo
New World: Aeternum receives a list of MAJOR patch notes being introduced with Season 7.
Just 24 hours before the launch of Season 7, the New World: Aeternum community were surprised to see a long list of changes coming to the game, including eight new artifacts, major combat changes, bug fixes, new seasonal events, updated rewards for mutated expeditions, and much, much more.
These changes will be live with the launch of Season 7 on January 21, 2025.
Some of the most drastic updates coming to New World: Aeternum can be found below.
Updates to Outpost Rush:
Matchmaking now updates your MMR based on personal score instead of just wins/losses Updated OPR shop offerings: Added a new buildable wall for adding cover, the Bulwark Added Regen potion Added Cleansing Elixer Added a 25% scoring bonus for fighting near capture points in Outpost Rush. Updates to Economy & Progression:
Schematics from the Hive of Gorgon's Raid have had their drop chance increased and more schematics are available. By player request, we have changed the Gorgonite Inductor Raid Crafting Recipes (the recipes using Gorgon Essence) to no longer give equipment with Magnify. Now, the items crafted using these recipes will have a randomly assigned Attribute Perk. Based on feedback, the way Artifacts are available on the PvP Reward track has been changed. Artifacts are more likely to show up at all levels, and Artifacts are significantly more likely to roll on every level after PvP Track level 50. Added Artifacts from Season 6 Battle pass to the PvP reward track. Some new resources have been added to Raids and Mutated Expeditions to add improved access to max GS gear. By combining Damaged Gorgon's Eyes (a daily limited drop from The Hive of Gorgons and Sandwurm), Mutated Dust (a drop from Mutated Expeditions), and an Azerit Focus (a new crafting material) players can craft an inventory cache for themselves that will grant a few items that can roll up to 725 Gear Score. Health and Regen potions are now more powerful, however they have a shared cooldown and the cooldown has been adjusted to compensate. Spectral Chests in Cutlass Keys now give 45-55 doubloons, up from 14 doubloons. They are also now a source of Goldcursed Coconuts. Fixed an issue causing some Mount Attachments and Charms to not drop as intended. Increased the maximum stack size of Goldcursed Coconuts and Cursed Keys to 10,000 (was 1.). Standardized duration of Winter Convergence item buffs to 40 minutes from 30 minutes. Combat Balancing:
Self Healing - Increased the self-healing reduction in PvP from 10% to 30%. (does not apply to potions). Combat Sprint Delay - Slightly reduced the duration of the sprint delay when hit from a melee attack for light equip loads (1s to 0.85s), and medium equip loads (0.75s to 0.65s). Adjusted the fuel upgrade for Flourish and Finish. Will now only proc once per tick of rapier's bleed and not increase by stacks or number of targets it is on. But value has been increased from 3.5% to 9%. Added GRIT to light attack start ups when using the 300 CON attribute threshold bonus. Updates to Blunderbuss:
Increased the spread (inaccuracy) of the Blunderbuss when target locked onto an enemy player. Updates to Bow:
Fixed an issue where a bow could be fired faster than intended when timing attacks and the Rain of Arrows ability. Fixed an issue where using smartcast with certain bow abilities could cause stuttering. Updates to Fire Staff:
Fixed an issue where the runes of helios ultimate could trigger without meteor shower being cast. Fixed an issue that caused Meteor Shower duration to be 4 seconds rather than the intended 6 seconds. Reduced the disease of Immolation to 10% incoming and 5% outgoing from 20% and 10% respectfully. Reduced the max stacks of that DoT from 5 to 4, so a max of 20% weapon damage instead of 25%. Updates to Hatchet:
Increased the cooldown of Defy Death from 60s to 70s. Slightly Reduced homing max move distance from 4 to 3.75. Updates to Life Staff:
Group or Raid members are now correctly highlighted Red in Group/Raid HUD when out of healing range and Life Staff is equipped. Fixed an issue that let you use certain cancels to increase your light attack rate of fire. Added the ability to remap self targeting on gamepad. When aiming throwable Items while Life Staff is equipped, target locking will now lock onto enemies only, not allies. Updates to Rapier:
Addressed issue where Rapier had a bit more cooldown reduction than intended. Changed up the Red Curtain Passive to have a brief cooldown after each trigger, and fixed some issues where DoTs could trigger activations of cooldown reduction. Updates to Sword & Shield:
Modified the sword Final Blow passive functionality to only increase the threat generation while in heavy equip load. Reduced base threat generation of the sword basic attacks but increased the taunt increase that the heavy attacks provide. Updates to Void Gauntlet:
Updated functionality of Refreshing Precision to have a cooldown per activation instead of doing target limit. For a full list of the season 7 patch notes, click here.
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By Savvvo
Take a deep-dive into all the details of the new "always on" PvP server coming to New World: Aeternum.
The all-new, always-on PvP seasonal world is coming to New World: Aeternum on January 21, 2025 - will you be participating? The team just released additional details of what you can expect to see in these unique seasonal worlds, including some all-new weapons and armor pieces that will have a drastic impact on overall combat.
During the Season of Conquerors (Season 7), the introduction of new seasonal worlds will be introduced, with the first being PvP-oriented servers. Within these servers, once a player reaches level 15 or selects a faction, they will then be permanently flagged for PvP, allowing any and every other player in their surroundings to attack.
The overall thought process behind this first seasonal world is to help encourage an engaging risk vs reward gameplay loop, allowing players to not only craft all-new, extremely powerful weapons and armor, but also allowing them to lose it if they get defeated by another player!
From character creation, players will be able to craft powerful Ethereal and Conqueror versions of weapons, armor, jewelry, and tools. These items have curated PvP-focused perks, high gear score, low level requirements, and have special perks that allow players to generate Wrathstones from specific activities. Ethereal gear is incredibly cheap to craft but comes with the risk that they are dropped-on-death and will eventually break with enough play.
Examples of some of the new weapons (and their new perks) being introduced to this seasonal world includes the greatsword and warhammer below:
Crescent's Wave (Greatsword)
Crescent Wave - while above 50% health, heavy attacks consume 20 mana to cast a wave projectile forward dealing 150% weapon damage. Refreshing Move - Light and Heavy attacks reduce your active cooldowns by 2.5% (0.2s cooldown). Leeching Crosscut - Heal for 72% of the damage dealt by the final strike of crosscut. Trenchant Strikes - Heavy Melee attacks deal +23% Damage. Yeeterson's Hammer (War Hammer)
Yeet - +400% push distance, and +30% base damage to all War Hammer knockbacks. Clear out will ignite the first target hit, turning them into a projectile causing 150% weapon damage to all enemies they pass through. Sundering Clear Out - Inflicts 24% Rend for 7s on targets hit with clear out Plagued Strikes - Heavy attacks inflict disease for 8s, decreasing incoming healing by 27%, and outgoing healing by 14%. Refreshing Move - Light and Heavy attacks reduce your active cooldowns by 2.5% (0.2s cooldown)
In order to support overall progression of characters on this seasonal world, the following changes will be implemented:
All player XP, weapon mastery, and tradeskill XP gain is increased by 25% on this world. We have created a new resource called Ethereal Dust. This resource can be obtained by refining core resources or by salvaging Ethereal gear. The higher value the resource or item is, the more dust you get. This resource is also the primary way you discover and unlock new Conquerors gear crafting recipes by crafting Ethereal Animus. All Ethereal gear has a level 15 requirement and Conquerors gear has a level 20 requirement to use. That means if you manage to kill and take someone’s gear or you have powerful friends, you can be competitive even at lower levels with the right gear. Ethereal gear is considerably cheap to craft and has a high gearscore at every tier. The crafting cost for ethereal items is half the material cost of the same tier item equivalent. T2 Ethereal items are gearscore 350, T3 are 600, T4 are 700, and T5 are 725. Mount Skill is unlocked automatically at level 15 without having to do the quest. Craft your first mount and special Ethereal mount food at any camp to get riding ASAP. You can also obtain high end mount straps and horseshoes from Ethereal Animus. The Heartrune equip slot is unlocked by default on this server without having to do the quest. You have a chance to earn top tier heartrunes from consuming Ethereal Animus, though you will still need to be level 65 to equip these. When the season ends, players won’t lose their progress. Instead, they can transfer their characters to a pre-existing server of their choice, ensuring the effort invested on Seasonal Worlds carries over.
The all-new weapons and gear gathered by their characters will be converted to competitive item replacements with perks focused on PvP and gearscore that will have an impact at the tier level of gear. As an example, Conquerors gear will be converted to GS 715 items, while T5 Ethereal gear will convert to 705 GS.
To learn more about all of these changes, view the video below.
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By Savvvo
Season 7 of New World: Aeternum is coming on January 21, which includes their first take on a seasonal world that forces players to be flagged for PvP at all times.
Prepare yourselves for New World: Aeternum's Season 7, the Season of Conquerors, launching on January 21, 2025. This new season brings the game a handful of updates, new artifacts, a preview of the long-awaited new Outpost Rush match, and most importantly, the first seasonal world - which forces players to be flagged for PvP at all times once they reach level 15.
Additional information on what's expected to come on January 21 can be found below:
Seasonal Worlds - A Fresh Start:
Players flag for PvP starting at Level 15. Discover new resources and gear with powerful perks—but beware, these items drop upon death. At the end of the season, Seasonal Worlds will close, and players can transfer their characters to a permanent world of their choice. New Outpost Rush Map “Coral Divide” Preview Weekend:
Get a sneak peek at the brand new Outpost Rush map “Coral Divide” during a special preview weekend. A central trench divides the battlefield and houses NPCs. Build bridges to create new pathways, opening up strategic opportunities for your team. M3 Expedition Upgrades:
Unified Mutations: Use one gear loadout across all M3 mutated expeditions. Activity Finder Integration: Matchmake for M3 Expeditions seamlessly. Upgraded Rewards: Conquer challenges and collect better loot than ever before. Bug fixes for Expeditions include:
Resolved AI movement issues (e.g., Wind Chill interaction with Nereid). Fixed targeting issues for the Void Destroyer in Tempest Heart. Improved mechanics and enemy interactions across all expeditions.
Artifacts: Collect Powerful New Weapons and Gear
Void Gauntlet: Fracture - Heal 100% more health and deal 50% more damage with Essence Rupture. Unlock by defeating Tribunal Ice Mammoth, Ipomoea, and 20 Frozen Varangians in the Glacial Tarn. Life Staff: Heceta - Grant -30% damage absorption with Light Touch after casting a Life Staff ability. Complete the Heceta Canyon Questline to unlock. Ice Gauntlet: Otzi - Inflict Frostburn by breaking Entomb, slowing enemies and dealing damage over time. Found in Icewood Caverns by defeating Frostbound Howler. Fire Staff: Burnatator - Sacrifice damage for increased burn effects (15% over 5 seconds). Collect Ember Flames in Scorched Dunes. Bow: Aconite - Deal 15% more damage to poisoned enemies. Unlock via the Venom Questline in Jungle Wilds. Rapier: Dorgort’s Blade - Apply stacking burn effects with heavy melee attacks. Defeat Dorgort in the Volcanic Lair to earn Lava Tip. Earring: Justice - Automatically recharge healing potions after 20 hits (90-second cooldown). Complete the Alchemist Trials in the Forbidden Labs. Musket: Shrapnel - Cause enemies to bleed on headshots. Earn by defeating the War Machine Captain in Ashen Barracks. To learn more about all the other upcoming changes coming to Season 7 of New World: Aeternum, visit their official news page here.
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By Savvvo
New World: Aeternum releases limited-edition Prime Gaming loot with the release of their "Secret Level" episode.
Did you know that New World: Aeternum has its own TV episode on Amazon Prime? Within the third episode of the new "Secret Level" series on Amazon Prime, the world of Aeternum is highlight on the big screen as you learn more about the secrets of Aeternum, and meet a range of new characters, including the main character, Aelstrom (voiced by Arnold Schwarzenegger).
During the episode, Aelstrom will come across a handful of useful items, which will be available for your very own New World: Aeternum character if you're a Prime Gaming member.
Claiming the Prime Gaming collection equips you with a handful of limited-edition skins that were showcased within the episode, so be sure to claim it before it's too late!
To get your hands on this regal cache, follow these steps:
Link your Amazon Prime account to your New World account. Visit the Prime Gaming Rewards Page. Claim Aelstrom’s Cache. Launch New World and enter your Inventory screen Select equipped armor or weapon to enter the Actions menu Select Change Skin Select desired customization and apply
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