-
Recently Browsing 0 members
No registered users viewing this page.
-
Similar Content
-
By Savvvo
The Legacy of Crassus event returns to New World: Aeternum on March 11, and introduces some all-new rewards.
The Legacy of Crassus event is back this year in Aeternum, but this time, Crassus is stronger, more relentless, and ready for revenge! Keep in mind though that with great challenges come even greater rewards, including some all-new furniture items and new 710 gear score versions of the new unique Crassus' equipment!
The Legacy of Crassus event will take place from March 11 to March 31, 2025, where players can locate the large open-world boss throughout Aeternum. Once you defeat him, you'll be rewarded with a handful of potential rewards, including a chance at the following:
GS 700 random Weapon, Armor, or Shield Black Gypsum (~3/day) Perk Item (Brilliant Animus, Sliver of Consecrated Iron, Shard of Consecrated Iron, Drop of Corrupted Essence, Huge Elk Hoof, Drop of Ironwood Sap, Starmetal Weaponsmith's Charm, Whetstone, Squirming Vines) 2-3 Potions GS 700 Crassus Named Item (Wrath of Decimus, Hoplites Great Blade, Sagittar of Lucanus, Vesuvius, Galea of Lucanus, Cuirass of Decimus, Fists of Decimus, Braccae of Lucanus, Hobnailed Boots of Lucanus) 2nd G S710 Crassus Named Item (33% Chance) 15 Dark Matter GS 710 Crassus Named Item (30% chance) (1/week) 9th Legion Pickaxe (2.5% Chance) (1/event) Cyclops Lucanus Statuette (2.5% Chance) (1/event) Cyclops Decimus Statuette (2.5% Chance) (1/event) Please note: players must deal at least 1,000 damage in order to receive rewards.
To learn more about how exactly this event will look, watch the video below.
-
By Savvvo
With the first always-on PvP seasonal world live, players begin to brainstorm on what future seasonal worlds might be next in line.
The first seasonal world in New World: Aeternum, the "Season of Conquerors", was introduced on January 21, 2025. This new seasonal world approach to New World: Aeternum encourages players to recreate new characters on new servers that include a bit of a twist that's unique when compared to a typical server. For example, this very first seasonal world introduced an always-on PvP mode, where all players are automatically flagged for PvP once they hit level 15, making it a server full of PvP enjoyers.
This always-on PvP seasonal world has now been live for a little bit over a month now, and players are already starting to think about what's next, and what the team will have to do to try and encourage players to continue playing in these seasonal worlds. Players seem to be slowly leaving the existing seasonal worlds, and returning back to their main servers, making the overall population on each existing server at a bit of an awkward spot (depending on the server).
With the recent server mergers, players are encouraged and excited to see more populated servers, making their overall experience more enjoyable with more social interaction (regardless of if it's on legacy servers or a seasonal world).
With the next season slowly approach, players are already starting to brainstorm ideas on what capture the attention of the New World population, and what could be an even bigger twist than the already existing always-on PvP seasonal world.
Some of the current ideas from the players for future seasonal worlds are captured below:
Hardcore: A unique seasonal world that only allows your character to have one life. Regardless if your character is defeated in PvE or PvP content, it will automatically be deleted upon death, introducing an all-new type of challenge to New World pros. Ironman: In this form of a seasonal world, players are completely self-sufficient. There would be no trading post, no trading, and no social interaction in regards to trading materials or selling items with one another - just chatting and combat! In this type of seasonal worlds, players that understand the strategy around grinding in-game for best-in-slot gear early on would see great success! Best of Archetypes: This one is a bet of a stretch, but an interesting idea that introduces a format of a seasonal world that can help answer the question of who truly the best in each type of archetype is. In this type of seasonal world, players would be "locked" into one specific archetype, forcing them to battle each other with the same weapons and skills. For example - a server full of rangers! The Rise of the....Corrupted: Instead of the "Rise of the Angry Earth", what if the corrupted took over? In this seasonal world, it would introduce a twist to the main story questline, where there is an alternative ending that highlights a different enemy type that hasn't been highlighted as much, such as the corrupted, or beast. There are many, many more ideas being shared throughout the community, and it's exciting to see what the team will lock in as the next seasonal world, as it could have a HUGE impact on the future success of New World: Aeternum.
To learn more about some other future seasonal world ideas, watch the video below:
-
By Savvvo
In an ongoing effort to enhance the New World: Aeternum experience, AGS will be merging several servers by February 25.
Although the launch of New World: Aeternum may have brought in a lot of new and returning players to the game, it's come to a point that some servers are starting to feel an impact on lower populated servers. Naturally, as time goes on, some players move on to other games, or even different servers, leaving the server the left in a dwindling state.
To enhance the overall experience of players across multiple servers, the team has announced that there will be several server merges taking place later this month to increase the overall player interaction while they are playing, maximizing the player count by reducing the total number of servers.
Servers that will be merging include:
Taurus/Asterion/Andrometus/Siren (EU) → Aries (EU) Apus/Phoenix/Sagitta (EU) → Draco (EU) Aaru (EU) → Nysa (EU) Cathaysia (US East) → Hudsonland (US East) Arctica/Kalahari (US East) → Rosa (US East) Kenorland/Cimmeria (US East) → Pangea (US East) Maramma (US East) → Valhalla (US East) Bellatrix/El Nath (US West) → Aquarius (US West) Cursa (SA East) → Alkaid (SA East) Pisces (AP Southeast) → Cerberus (AP Southeast) The process of merging these servers will begin on Tuesday, February 18, which will include the following items:
Server restart for retiring worlds Character creation & transfers disabled on retiring worlds Wars canceled & refunded on retiring worlds Between 2/18 and 2/25, players on retiring worlds will have the option to transfer themselves to another world of their choosing that's in their region The server merges will officially be completed on February 25, where all characters and companies will be automatically moved to their respective new servers. There will be a reimbursement process initiated for transfer tokens used within the last 14 days between merging worlds.
To learn more about New World: Aeternum, visit their official website here.
-
By Savvvo
Team up with other players to defend sandwurm eggs from waves of Sulfur Elementals for a Mini-Devourer hat skin, housing item, and more on February 4, 2025 until February 24, 2025.
It's official - the Siege of Sulfur event is returning to New World: Aeternum, running from February 4 to February 24. During this event, players will be have to group up and defend three eggs from multiple waves of enemies and bosses. The more eggs you and your team save, the greater the rewards you'll receive!
Standard Rewards
Successfully defend one egg to receive the following rewards:
One GS700 procedural weapon or armor piece Some level-appropriate consumables A chance at some random loot, including refining resources, perk items, rare resources, or crafting schematics A 50% chance to earn 1 Obsidian Gypsum (standard 3x loot limit) Save two eggs to net the following rewards:
1-2 GS700 procedural weapons or armor pieces Some level-appropriate consumables A chance at some random loot, including refining resources, perk items, rare resources, or crafting schematics a 80% chance to earn 1 Obsidian Gypsum (standard 3x loot limit) Complete a perfect run for even better spoils:
Two GS700 procedural weapons or armor pieces Some level-appropriate consumables A chance at some random loot, including refining resources, perk items, rare resources, or crafting schematics Guaranteed 1 Obsidian Gypsum (standard 3x loot limit) The biggest change to this year's Siege of Sulfur event comes with the new bonus items available, which players can earn up to three times daily. These rewards include a range of new options, including 710 gearscore weapons and armor. Full bonus reward details can be found below:
Bonus Rewards
Guaranteed one GS700 event-only procedural weapon, always rolls Epic+: Weapon-appropriate Attribute Guaranteed Gem Slot Enchanted Random Perk Random Perk Guaranteed one GS700 event-only procedural armor piece, always rolls Epic+: Random Weight-appropriate Single Stat Attribute Chitin in Gem Slot Health Random Perk Random Perk Guaranteed 100 Dark Matter A 30% chance for 1 of 6 pieces of GS710 Legendary Named gear: Oasis of Life (Life Staff) Heatstroke (Blunderbuss) Stalker's Sand (Hatchet) Dunewinds (Ice Gauntlet) Sun Seal (Light Chest) Bloodwalker (Light Footwear) 25% chance for the Sandwurm Egg of the Protector (Housing Item) Limit: one per event 2% chance for the Mini Shah Neshen Helm Skin Your chance of getting this skin will increase with each successful run, to a maximum of 30 boxes for a guaranteed roll. Limit: one per event For a full deep-dive review of this upcoming event, including all of the potential rewards, watch the video below.
-
By Savvvo
Today marks the first of many double XP weeks in New World: Aeternum! If you still need to max out your character, now is the time.
This week marks the first of multiple week-long double XP events, making it the perfect opportunity for players to max out their characters across a range of different skills, including gathering and refining skills, and overall weapon experience.
Each week will highlight a double XP bonus focused around a different skill - each of these can be highlighted below:
January 28 – February 3: Double Gathering XP Bonus - Gather resources faster than ever! Chop, mine, and harvest your way to mastery. February 25 – March 3: Double Refining XP Bonus - Boost your crafting efficiency by leveling up your refining skills. March 18 – March 24: Double Weapon XP Bonus - Sharpen your combat skills with faster weapon XP gains. April 15 – April 21: Double Weapon XP Bonus - Didn’t max out your favorite weapon last time? Here’s another chance to level up quickly. April 29 – May 5: Double Refining XP Bonus - Another opportunity to refine materials and prepare for crafting greatness. It is believed that part of the release of these double XP events is to drive more appeal towards New World: Aeternum's first round of Seasonal Worlds, which is an always-on PvP world.
For those of you that are hesitant on leveling a new character, the overall leveling experience on these seasonal worlds are heavily boosted, making it quite easy to hit level 65. There are a range of strategies making this even easier. One of the most common (and fastest) strategies to hit level 65 on this seasonal world is highlighted in the video below.
To learn more about these seasonal worlds on New World: Aeternum, click here.
-