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New World Aeternum Update 1.3.0.5 Now Live

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New World Aeternum update 1.3.0.5 is now live, bringing back a seasonal favorite, improvements to the new OPR map, and a variety of gameplay fixes.

New World Aeternum's latest update (1.3.05) is now live, and it introduces a handful of additions to the game, including the return of the Rabbit's Revenge event, another preview of the new Outpost Rush map (Coral Divide), and a handful of notable fixes. Additional information for each of these can be found below.

Rabbit's Revenge 2025

Something wicked this way hops. Starting April 15 - May 13, Corrupted Rabbits return to Aeternum — twisted, feral, and hungry for chaos. Hunt them across the wilds to earn exclusive loot, including the new Corrupted Rabbit’s Armor set (legs, gloves, boots) and complete your look with the all-new Corruption’s Rabbit Helm in the store.

Click here to see a full guide to the event.

Outpost Rush: Coral Divide Preview 2

The team has taken the initial OPR feedback and suggestions from the first preview weekend of the Coral Divide OPR map and have made key changes and fixes to help with the playability of the map. Join the team again for a second preview from April 15th - April 22nd.

Changes made for this preview include:

  • Cleaned up the environment collision to aid in navigating the map.
  • Removed vegetation to help with visibility and performance.
  • Adjusted fort entrances so they are equally distant from Sol outpost, allowing both teams to arrive at the same time.
  • Adjusted lighting to reduce saturation and improve visibility throughout the map.
  • Reduced the cost of buildable bridges to 40 stone/40 wood and made them buildable from both sides.
  • Removed the barriers leading to Baroness.
  • Adjusted the subterranean areas of the map to improve visibility.
  • Fixed an issue that allowed player to mantle wall of Star Outpost in the original Outpost Rush.
  • Fixed an issue where players were able to platform into Sol & Astra outposts, bypassing the gates.
  • Fixed an issue that caused Outpost Luna icons in Trench to not appear when zoomed in.
  • Fixed issues where the terrain was raised above the ground in multiple areas.

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Notable Fixes

The notable fixes made in this update include the following:

  • The team is currently looking into the cause of VFX culling across Aeternum and have implemented changes that will resolve some of these VFX culling issues, but not all of them. This is a high priority for our team, so we will continue to dive into this to provide a full fix.
  • Fixed an issue with body blocking in raids on PvP servers when players are differing factions
  • Fixed an issue causing Typhon to sometimes remain in phase two when phase three is initiated.
  • Fixed an issue that allowed players to activate Hatchet's Berserk ability without playing its animation.
  • Fixed the Season Pass 'Hail to the King Seasonal World Bonus Challenge' Task not mentioning you need a melee weapon equipped for the challenge to be completed.

We look forward to seeing you in Aeternum!

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