beem812 0 Report post Posted January 11, 2015 How does the slowly increasing damage taken mechanic work on the living mushrooms? Does the damage they take start increasing as soon as the spawn in the room or not until they are healed to full. I realize they always take damage but should we heal them to full as soon as they exist or wait until right when brackenspore does his infesting spores? Quote Share this post Link to post Share on other sites
Pandacho 286 Report post Posted January 11, 2015 (edited) I didn't check whether is true, because you can easily keep mushrooms alive for at least 40 sec while Infested Spores AoE is only 10 sec long. So we heal Green ones to full about 10 sec before the AoE starts. It takes 2-4 sec only with all the healers casting to trigger the Mushroom. The only thing that I keep in mind on HC is to keep Blue Mushroom alive but not triggered until the end of the AoE. One healer is enough for it. I use this to check the order of appearance (maybe the timings are not exact, but the order is): 00:13.226 Mind fungus (1)00:18.ххх Green mushroom (1)00:34.ххх Fungal Flesh-Eater (1)00:48.148 Infested spores (1)01:13.982 Mind fungus (2)01:15.ххх Green mushroom (2)01:20.ххх Blue mushroom (1)01:43.617 Infested spores (2)02:09.839 Mind fungus (3)02:12.ххх Green mushroom (3)02:33.ххх Fungal Flesh-Eater (2)02:41.544 Infested spores (3)03:04.547 Mind fungus (4)03:09.ххх Green mushroom (4)03:38.615 Infested spores (4)03:49.ххх Blue mushroom (2)04:05.ххх Mind fungus (5)04:08.ххх Green mushroom (5)04:40.525 Infested spores (5)... Edited January 11, 2015 by Pandacho Quote Share this post Link to post Share on other sites