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The Rate/Improve my deck thread.

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Thanks for the answer and sorry for my mistake!

Is it possible to include c'thun cards to my deck to make it stronger?

Definitely. How many cards that synergize with C'thun do you have?

 

Here are C'thun cards I have: Beckoner of Evil, Twilight Geomancer, Disciple of C'thun, C'thun's Chosen, C'thun

I have these cards too that could help to build a nice deck:

Spiteful Smith, Recruiter, Silver Hand Knight, Azure Drake, Infested Tauren, Cult Master, Ancient Brewmaster, Sunwalker, Questing Adventurer, Ironbeak owl, Harvest golem, Youthful Brewmaster, Acolyte of Pain, Master Swordsmith, Knife Juggler, Flame Juggler, Zealous Initiate, Southsea Deckhand, Argent Squire, Abusive sergeant, tentacles for arms, Bloodhoof Brave, Twisted Worgen, Silent Knight, Frost Elemental, Mogor's Champion, Corrupted Seer

Could you help me making a good list of 30 cards for warrior between these and class cards? Thank you =)

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Here are C'thun cards I have: Beckoner of Evil, Twilight Geomancer, Disciple of C'thun, C'thun's Chosen, C'thun

I have these cards too that could help to build a nice deck:

Spiteful Smith, Recruiter, Silver Hand Knight, Azure Drake, Infested Tauren, Cult Master, Ancient Brewmaster, Sunwalker, Questing Adventurer, Ironbeak owl, Harvest golem, Youthful Brewmaster, Acolyte of Pain, Master Swordsmith, Knife Juggler, Flame Juggler, Zealous Initiate, Southsea Deckhand, Argent Squire, Abusive sergeant, tentacles for arms, Bloodhoof Brave, Twisted Worgen, Silent Knight, Frost Elemental, Mogor's Champion, Corrupted Seer

Could you help me making a good list of 30 cards for warrior between these and class cards? Thank you =)

Do you have all these cards in amount of one, or do you have multiple copies of certain cards you listed?

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Hey there, first time here, just wondering where my deck could use a few touch ups, dunno if this deck was already created some time ago, or if it's close to copying one, I really haven't looked for anything close to this, and the whole idea of the deck is to buff the minions as much as possible and finish the game with a controlled'ish early game while I buff them up, here it goes xD

2x Inner Fire
1x Power Word: Shield
2x Goldshire Footman
2x Injured Footman
2x Northshire Cleric
2x Divine Spirit
1x Shadow Word: Pain
1x Crazed Alchemist
2x Huge Toad
2x Shadow Word: Death
1x Injured Blademaster
1x Faceless Shambler
2x Holy Champion
2x Lightspawn
2x Mogu'Shan Warden
1x Tournament Medic
2x Holy Nova
2x Temple Enforcer

This deck looks kinda messy atm, might not be in the best of shapes, but again. I dont have access to a lot of the Legendaries etc, due to dust, gold, IRL cash to buy things etc.
So I wanted to leave this to you guys and see wether or not you could help me improve it, thx :D

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I have multiple copies of several of these cards =)

I don't want to bore you listing them =P

Don't worry about boring me. It will definitely widen the possibilities. Maybe syncing your collection through Innkeeper could be a good way, maybe even the fastest way, to share the whole collection. Or you could just list your duplicate cards. Or nothing at all and I will have to wrestle through it tongue.png

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Hey there, first time here, just wondering where my deck could use a few touch ups, dunno if this deck was already created some time ago, or if it's close to copying one, I really haven't looked for anything close to this, and the whole idea of the deck is to buff the minions as much as possible and finish the game with a controlled'ish early game while I buff them up, here it goes xD

2x Inner Fire

1x Power Word: Shield

2x Goldshire Footman

2x Injured Footman

2x Northshire Cleric

2x Divine Spirit

1x Shadow Word: Pain

1x Crazed Alchemist

2x Huge Toad

2x Shadow Word: Death

1x Injured Blademaster

1x Faceless Shambler

2x Holy Champion

2x Lightspawn

2x Mogu'Shan Warden

1x Tournament Medic

2x Holy Nova

2x Temple Enforcer

This deck looks kinda messy atm, might not be in the best of shapes, but again. I dont have access to a lot of the Legendaries etc, due to dust, gold, IRL cash to buy things etc.

So I wanted to leave this to you guys and see whether or not you could help me improve it, thx biggrin.png

How many wings of BrM and LoE do you have?

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Here it is ^^

I didn't know Innkeeper, I hope you can see my cards now!

http://www.hearthpwn.com/members/Anubigre/collection

1x Blood to Ichor

2x Execute

2x Cruel Taskmaster

2x Fiery War Axe

2x Shield Block

1x Arathi

2x Kor'kron

2x Arcanite Reaper

Varian

 

2x Acidic Swamp Ooze (or 2x Master Jouster, whatever works for you better)

2x Beckoner of Evil

1x Disciple of C'thun

2x Chillwind Yeti

1x C'thun's Chosen

2x Sen'jin

2x Azure Drake

1x Faceless Manipulator

2x Boulderfist Ogre

C'thun

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Hi, I've been working on an evolve shaman deck, how is it?

2evolve

2totem golem

2eternal sentinel

2bluegill tidehunter

2haunted creeper

2tuskar totemic

2jeweled scarab

2lightning spell

2feral spirit

1impmaster

1nerubian prophet

2hammer of twilight

2master of evolution

1elemental destruction

2flame elemental

1mukkla tyrant of the vale

2thing from below

Edit:recently i changed defender of argus w mukkla tyrant in my zoo deck,do u think that wld work?thanks!and how successful do you think evolve shaman is on the ladder as a whole?i actually wanted to try cos i got thrashed by an evolve shaman once(i beat him but...totem to doomsayer nuff said)and i felt like seeing if it wld work

Edited by TheEviscerator

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I have an option between two decks I want to make .. I wish to make Yogg-Saron Mage and C'Thun Warlock (Or possibly even C'Thun Priest)..

 

I don't have many legendaries or whatever, and I think I have about 600 dust or so.

 

My current collection is here.. I recently DEed all Wild Cards I had, which honestly wasn't much.

 

I also don't have LoE or BrM legendaries anymore, because I was stupid and DEed them all when the possibility went live.

 

I am willing to save up for anything I don't have, but I'd like replacements for now.

 

http://www.hearthpwn.com/members/SithLordOfSnark/collection

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2x valens chosen

1x thought steal

1x holy champion

1x Mindgames

2x Power word tentacles

1x Holy fire

2x darkshire alchemist

1x shifting shade

 

and all other basic priest cards i only want to know a good deck i will put the minions that are for all classes

 

thanks

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I have an option between two decks I want to make .. I wish to make Yogg-Saron Mage and C'Thun Warlock (Or possibly even C'Thun Priest)..

 

I don't have many legendaries or whatever, and I think I have about 600 dust or so.

 

My current collection is here.. I recently DEed all Wild Cards I had, which honestly wasn't much.

 

I also don't have LoE or BrM legendaries anymore, because I was stupid and DEed them all when the possibility went live.

 

I am willing to save up for anything I don't have, but I'd like replacements for now.

 

http://www.hearthpwn.com/members/SithLordOfSnark/collection

Let's start with the C'thun cards for the C'thun priest:

2x Beckoner

2x Disciple

2x Twilight Elder

2x C'thun's Chosen

2x Hooded Acolyte

1x Doomcaller

One lovely C'thun

A total of 12 cards (if I am wrong in mid-sums, tell me :D )

Now for the rest:

2x Circle

2x Northshire

1x Power Word Shield

One copy of SW:P, one of SW:D 

2x Injured Blademaster

2x Auchenai

2x Holy Nova

2x Cabal Shadow Priest

2x Entomb

Twin Emperor if you find/craft him, until that, use second Power Word Shield

That's hopefully 30 cards.

 

As for the C'thun warlock, I'd recommend Reno C'thun if you didn't disenchant Reno Jackson :P Oh well, I hope midrangey Zoo works for you (works for me, at least, with lower budget even)

2x Beckoner

2x Disciple

2x Twilight Elder

2x C'thun's Chosen

2x Usher of Souls

1x Doomcaller

And again, one lovely C'thun

12 cards, I guess?

1x Forbidden Ritual

2x Flame Imp

2x Power Overwhelming

2x Dark Peddler

2x Huge Toad

2x Darkshire Councilman

2x Imp Gang Boss

2x Dark iron Dwarf

1x Dread Infernal

Sylvanas

Y'shaarj sounds interesting, but I'd Sen'jin or Evil Heckler are more reliable.

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2x valens chosen
1x thought steal
1x holy champion
1x Mindgames
2x Power word tentacles
1x Holy fire
2x darkshire alchemist
1x shifting shade
 
and all other basic priest cards i only want to know a good deck i will put the minions that are for all classes
 
thanks

 

We will use Basic Priest Deck as the base here.

Use Velen's Chosen in place of Voodoo Doctor and Divine Spirit

Use Thoughtsteal in place of Grizzly.

Use Holy Champion in place of Grizzly.

Use Darkshire Alchemists on place of Darkscale Healers.

Use Shifting Shade in place of Gnomish Inventor.

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I have an option between two decks I want to make .. I wish to make Yogg-Saron Mage and C'Thun Warlock (Or possibly even C'Thun Priest)..

 

I don't have many legendaries or whatever, and I think I have about 600 dust or so.

 

My current collection is here.. I recently DEed all Wild Cards I had, which honestly wasn't much.

 

I also don't have LoE or BrM legendaries anymore, because I was stupid and DEed them all when the possibility went live.

 

I am willing to save up for anything I don't have, but I'd like replacements for now.

 

http://www.hearthpwn.com/members/SithLordOfSnark/collection

Let's start with the C'thun cards for the C'thun priest:

2x Beckoner

2x Disciple

2x Twilight Elder

2x C'thun's Chosen

2x Hooded Acolyte

1x Doomcaller

One lovely C'thun

A total of 12 cards (if I am wrong in mid-sums, tell me biggrin.png )

Now for the rest:

2x Circle

2x Northshire

1x Power Word Shield

One copy of SW:P, one of SW:D 

2x Injured Blademaster

2x Auchenai

2x Holy Nova

2x Cabal Shadow Priest

2x Entomb

Twin Emperor if you find/craft him, until that, use second Power Word Shield

That's hopefully 30 cards.

 

As for the C'thun warlock, I'd recommend Reno C'thun if you didn't disenchant Reno Jackson tongue.png Oh well, I hope midrangey Zoo works for you (works for me, at least, with lower budget even)

2x Beckoner

2x Disciple

2x Twilight Elder

2x C'thun's Chosen

2x Usher of Souls

1x Doomcaller

And again, one lovely C'thun

12 cards, I guess?

1x Forbidden Ritual

2x Flame Imp

2x Power Overwhelming

2x Dark Peddler

2x Huge Toad

2x Darkshire Councilman

2x Imp Gang Boss

2x Dark iron Dwarf

1x Dread Infernal

Sylvanas

Y'shaarj sounds interesting, but I'd Sen'jin or Evil Heckler are more reliable.

 

 

What about Yogg-Saron Mage? XD

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You just bash in as much spells and Yogg-saron. For a Yogg deck you would need a lot more dust, so the strategy is just play all the spells, play Yogg and pray to the Old Gods for mercy.

So, if you really want a good Yogg deck, you would need Thaurissan, Tony, and some other cards that can actually be replaced. Until that, I don't really want to build a deck I would be weaker than below-500-dust deck. Though if you REALLY want it, I guess I could try. Just let me know, ok?

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You just bash in as much spells and Yogg-saron. For a Yogg deck you would need a lot more dust, so the strategy is just play all the spells, play Yogg and pray to the Old Gods for mercy.

So, if you really want a good Yogg deck, you would need Thaurissan, Tony, and some other cards that can actually be replaced. Until that, I don't really want to build a deck I would be weaker than below-500-dust deck. Though if you REALLY want it, I guess I could try. Just let me know, ok?

 

I'd like something I can play for now, and then I can start saving up until I have enough dust to make something good.

 

I really only play for fun, so while I do play on ranked, I don't really CARE about my rank. That's why I don't really stick to one deck at the moment - I will when I have a deck that can actually possibly make Legend, but until then, I don't care. :)

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Also, I wasn't able to craft Cabal - I don't have it nor do I have 800 dust, so I put in something else to replace them for now.. When I have the 800 I'll craft them and toss them in.

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Also, I wasn't able to craft Cabal - I don't have it nor do I have 800 dust, so I put in something else to replace them for now.. When I have the 800 I'll craft them and toss them in.

Sorry, I just realised I had opened my own collection midway :( Include 2 Museum Curators then and sorry for that

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I'm running a Control Warrior that is more suited to beat aggro, played with it just a little, but won all matches. However, I think if anything at it can be improved.

 

Decklist:
2x Execute
2x Shield Slam
2x Fiery War Axe
2x Revenge
1x Slam
2x Armorsmith
1x Bash
1x Shield Block
2x Acolyte of Pain
2x Disciple of C'Thun
1x Ravaging Ghoul
1x C'Thun's Chosen
1x Brawl
1x Big Game Hunter
2x Crazed Worshipper
1x Justicar Trueheart
1x Sylvanas Windrunner
2x Ancient Shieldbearer
1x Grommash Hellscream
1x Alexstrasza
1x C'Thun

 

I have most rares, all adventures, I don't have Gorehowl, I have most of the commons and lots of rares from Whispers, and I'm sitting at 6000+ dust. I run C'Thun mostly as a "second brawl" and as an activator for my Shieldbearers.

 


Oh, here is my collection. It's somewhat updated (I've got some new cards from WotOG, such as a second Call of the Wild).

 

http://www.hearthpwn.com/members/lumahau/collection

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Hi last seasons i used to reach rank 6-4 with my secrett paladin, face hunter and midrange hunter and face-chaman (with just one Doomhammer); but now i want to play standard and it looks that i would need new decks.

i have:

All adventures wings

  • in expert: almost all commons and rares, very few epics and 6 legendary (Cenarius(druid),Edwin(rogue),Alakyr(in gold)(chaman),Harrison (in gold),Gruul and Malygos).
  • In WoG: i have almost all commons, a lot of rares, some epics and 5 legendary(C'Thun, Haruba(hunter), chogall (warlock) new mukla, new Nat Plague)
  • In TgT: i almost don't have anything.
  • 6700 dust thanks to nerfs and two months of afford for craft new cards; 10900 if i disenchant my gold legendarys

 

I would like to create al least two decks that let me reach rank 6-4, I would rather to craft classic cards to reutilize them next years; but its not completly necessary.

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Hi, I've been working on an evolve shaman deck, how is it?

2evolve

2totem golem

2eternal sentinel

2bluegill tidehunter

2haunted creeper

2tuskar totemic

2jeweled scarab

2lightning spell

2feral spirit

1impmaster

1nerubian prophet

2hammer of twilight

2master of evolution

1elemental destruction

2flame elemental

1mukkla tyrant of the vale

2thing from below

Edit:recently i changed defender of argus w mukkla tyrant in my zoo deck,do u think that wld work?thanks!and how successful do you think evolve shaman is on the ladder as a whole?i actually wanted to try cos i got thrashed by an evolve shaman once(i beat him but...totem to doomsayer nuff said)and i felt like seeing if it wld work

Hey positiv,sorry but i think u forgot my deck lol.any advice on it?

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I'm running a Control Warrior that is more suited to beat aggro, played with it just a little, but won all matches. However, I think if anything at it can be improved.

 

Decklist:

2x Execute

2x Shield Slam

2x Fiery War Axe

2x Revenge

1x Slam

2x Armorsmith

1x Bash

1x Shield Block

2x Acolyte of Pain

2x Disciple of C'Thun

1x Ravaging Ghoul

1x C'Thun's Chosen

1x Brawl

1x Big Game Hunter

2x Crazed Worshipper

1x Justicar Trueheart

1x Sylvanas Windrunner

2x Ancient Shieldbearer

1x Grommash Hellscream

1x Alexstrasza

1x C'Thun

 

I have most rares, all adventures, I don't have Gorehowl, I have most of the commons and lots of rares from Whispers, and I'm sitting at 6000+ dust. I run C'Thun mostly as a "second brawl" and as an activator for my Shieldbearers.

 

Oh, here is my collection. It's somewhat updated (I've got some new cards from WotOG, such as a second Call of the Wild).

 

http://www.hearthpwn.com/members/lumahau/collection

If you run so many cards that benefit from getting damage, you should include a second Ravaging Ghoul as well. I'd put it in the place of BGH.

You don't run that many C'thun buffers, so you might include another C'thun's Chosen or Doomcaller in place of Bash or Slam. This way Shieldbearers will be easier to activate.

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Hi last seasons i used to reach rank 6-4 with my secrett paladin, face hunter and midrange hunter and face-chaman (with just one Doomhammer); but now i want to play standard and it looks that i would need new decks.

i have:

All adventures wings

  • in expert: almost all commons and rares, very few epics and 6 legendary (Cenarius(druid),Edwin(rogue),Alakyr(in gold)(chaman),Harrison (in gold),Gruul and Malygos).
  • In WoG: i have almost all commons, a lot of rares, some epics and 5 legendary(C'Thun, Haruba(hunter), chogall (warlock) new mukla, new Nat Plague)
  • In TgT: i almost don't have anything.
  • 6700 dust thanks to nerfs and two months of afford for craft new cards; 10900 if i disenchant my gold legendarys

 

I would like to create al least two decks that let me reach rank 6-4, I would rather to craft classic cards to reutilize them next years; but its not completly necessary.

I am actually laughing at the the "Haruba" and "Nat Plague" :D

So, I'd like to ask you of your favourite playstyle. Aggro/fast midrange I guess?

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      All the copies summoned die at the end of the effect trigger after having attacked. Unfortunately, it won’t be some corruption-style aura effect that a cheeky Showstopper effect can silence off. Your copies are made from your hand from left to right until no more board spaces are available. Beware that Colossals will summon their appendages and take up potential board space from your other copies. Windfury minions will only attack. Sorry Drakuru, no double freebies for you ? Minions that enter Dormant won’t attack, but they won’t die either! The interaction of getting free dormant minion copies on board is interesting, but is there enough to build a deck around? In standard, there is Gangplank, Slimescale, and Pelican Divers, but outside of From De Other Side “synergy,” they might not be worth it. In Wild, at the very least, there is meme potential with getting Magtheridion and The Darkness out with this and getting their battlecries to awaken both copies when you play them out the turn after.
      There’s obvious synergy with the other big cards revealed here, with Prescience loading up your hand with some beefy bois, getting get off reborn, lifesteal and deathrattle value, summon a minion from Overlord Drakuru.

      That’s a lot of keywords for a single card, but they work together to become the stuff of nightmares for any board-based aggro deck. Taunt and lifesteal make this a nightmare to trade into, and even with enough removal to clear the main body and the reborn one, the deathrattle effect still will hit for 3 twice and heal you for 6. So while the 3 attack won’t be anything to write home about, plopping this down will buy you a good deal of time. There’s also the possibility to make use of the leftover reborn 3/1 body to evolve into a 9 or 10 drop.

      This card will get you 2 Mana 2/3 Ghostly Apparitions with the Undead minion type, which can matter for cards like Unliving Champion, or Invincible, for instance. Suppose you trigger the secondary ability here both times. In that case, that’s a pretty sweet deal right there, advancing a Big Shaman win con in 2 ways: The taunt on the Ghostly Apparitions advances your gameplan of stalling the game out until you can stabilize on board enough to play the 5+ Mana minions you’ve tutored out of the deck.
      We’ve theory crafted 3 potential builds that can use this package of Shaman cards.
      First, consider diving head first into the Big Shaman theme, bringing in Vanndar Stormpike and forgoing all other sub-5 cost minions to get max value out of Prescience and From De Other Side. We’re also going to run with the evolve subtheme to take advantage of any leftover bodies that we might get from Stoneborn General, Overlord Drakuru, or Blighblood Berserkers. The departure of the Knights of the Frozen Throne set will make evolving 10 drops better again now that there are no more Snowfury Giants in the Evolve pool, and we get to re-roll for the generally better bodies from the 10 costs. We’re adding in some early-game removal to compensate for the lack of early drops so we can better survive the early game.
      Deck code / link: 
      AAECAaoICunQBMORBKeNBK/ZBNnsA/rsA4qSBfuRBYfUBKrZBArG+QOs7QS12QTgtQS22QTblATGzgTj9gOGoQX4oAUA
      Next, let’s try to use the standard Renathal Control Shaman archetype that’s doing rather well in the meta as a starting point. One safe idea is to look at slotting Overlord Drakuru and potentially Brightblood Berskerker and From De Other Side into this standard XL Renathal Control Shaman as ways of fighting back on board while getting your infuse cards stacked up.
      Deck code / link: 
      AAECAaoIFKjuA6bvA4b6A6SBBMORBMeyBOm2BOnQBJjUBLjZBJfvBKTvBNWyBODtBIqSBdWyBPuRBfSgBbzwBODtBArG+QPTgASVkgTblATgtQSWtwSywQTFzgS12QS22QQA
      We could instead also try and drop all the duplicates from the list and convert it into a Reno deck, as the deck was already playing a lot of one-offs. That gives us just enough room for one of each of these bad boys, which together with Reno will up the turnaround potential of the deck at the cost of a little bit of consistency. Doing so we can end up with this list:
      Deck code / link: 
      AECAaoICunQBMORBKeNBK/ZBNnsA/rsA4qSBfuRBYfUBKrZBArG+QOs7QS12QTgtQS22QTblATGzgTj9gOGoQX4oAUA
      Why not use both and make it a Reno-thal deck? Prescience and Windchill will try to compensate for the loss of card draw from droping one copy of Gorloc Ravager and Famished fool. We are adding in Convincing Disguise to have still enough evolve effects around. The idea of including Bracing Cold and Far Sight is to hopefully discount From De Other Side or the evolve cards so we make use of any leftover bodies in the same turn. Ozumat’s in here not just to get us up to 40 cards, but because it’s a near guaranteed board clear combo with From De Other side, if you manage your hand and board space just right, that leaves you with all its appendages afterward.
      Deck code / link: 
      AAECAaoIKKjuA6bvA6SBBMORBMeyBOm2BOnQBJjUBLjZBJfvBKTvBMb5A9OABJWSBNuUBNWyBOC1BJa3BLLBBMXOBMbOBLXZBLbZBODtBLzwBIb6A6/ZBPrsA/SgBcSsBNnsA4fUBIXUBLGwBJrUBLzOBIahBfigBYqSBfuRBQAA
       
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