
Navia Guide and Best Builds for Genshin Impact
Navia is a 5-Star Claymore character, who is the first Geo Character in a long time to not rely on DEF stat nor having a Mono Geo team. She sports a different playstyle than most other Geo Characters at her time of release, as she relies on generating lots of Crystallize to deal damage. This means her team comp often wants multiple of other elements in her party, which Geo triggers with. This limits her to team without Dendro and Anemo in a lot of cases, as you do not trigger Crystallize with those elements.
Navia Strengths and Weaknesses
Good Geo Character that does not require pulling other Geo Characters to perform well.
Does not need a lot of field time.
One of her best weapons comes from the Battle Pass.
Reliant on triggering Crystallize which limits team compositions.
Wants another Geo character in the party to reduce Energy Recharge requirements.
Her AoE damage is unreliable.
Navia Main DPS Build
Navia's setup is pretty simple. You want CRIT values and ATK % to scale her damage unlike so many other Geo Characters who scale on DEF. The artifact set fits Navia's playstyle, as you want to trigger as much Crystallize as possible to buff her Skill, thus you will most likely always have some form of Crystallize shield up.
BiS Weapon | Verdict |
Alternative Weapons |
|
Best Artifacts |
|
Main Stats |
|
Substat Priority |
|
Talent Priority |
|
Navia's best weapon is Verdict, which is also her signature weapon. She triggers the passive easily, as she wants to collect Crystallize shards anyways. Serpent Spine comes in as her second best option, which is from the Battle Pass. You would want to refine this weapon to R5, however that will take time, since battle passes last about 6 weeks each. Past that, there is the Event weapon that released at the same time as Navia, "Ultimate Overlord's Mega Magic Sword", and Redhorn Stonethresher. A noteworthy mention is Beacon of the Reed Sea, which would be just below Serpent's Spine, but since you could only get this the one time Dehya was on a limited Banner not a whole lot of people will have this weapon in the first place.
In terms of the need for Energy Recharge, you will want about 140% if you run with a Geo Support (110% if you use Geo Traveler). You can reduce these numbers by 10% if you A Lady's Rules for Keeping a Courteous Distance (C1). If you do not use a Geo Support, you will need closer to around 180%-190% ER. Remember, that using Favonius Weapons on any character will reduce the ER requirement by about 10% per weapon used.
For her Artifact set, Nighttime Whispers in the Echoing Woods is generally the best, however Marechaussee Hunter comes in close second if you use Furina in your team composition. If you have not gotten any good Artifact pieces of the first set, full Golden Troupe or Archaic Petra 2-piece together with any 18% ATK 2-piece set can also work while you farm Artifacts.
Combos and How to Play Navia
A good portion of your damage comes from landing her Elemental Skill, As the Sunlit Sky's Singing Salute. The way it works is that you gain Crystal Shrapnel whenever you pick up a Crystallize Shard or on a certain interval during your Burst. You can have up to 6 Shrapnel at any time, with the first 3 increasing the amount of projectiles you fire by 2 from 5 through 11. The skill functions much like a Shotgun, where the projectiles spread a fair bit the further they go. The more projectiles hit your target, the more damage you do. The damage listed is not per projectile, however hitting all 11 projectiles on a single target does double damage from base. So at Level 10, the skill does 710% damage or 1420% if 11 projectiles hit your target. The last 3 Shrapnel will increase the damage by 15% per Shrapnel, counting as a Normal DMG bonus.
Your attacks get infused with Geo for 4s after casting your Elemental Skill, which you want to utilize if you have time in your rotation for it. However, due to Navia's attack animations with the 3rd and 4th attack, you would want to do 3 Normal Attacks and then Dash cancel your animation, to then do another 2 Normal attacks.
Use her Burst, As the Sunlit Sky's Singing Salute, whenever it is up, as it deals pretty good damage over its duration. It will also generate a Shrapnel for you whenever it hits. You can only gain 1 Shrapnel for this every 2.4s but every little bit helps. It does one larger hit up front and then bombards the area around you for 12 seconds.
Navia's Best Team Comps
Navia's main team compositions typically revolves around 1 Geo Support and then 2 characters of different elements within Pyro/Electro/Cryo/ Hydro. This is because those are the only elements you can trigger Crystallize with, which you rely on for Navia's Skill damage.
General Team Building for Navia
Main DPS | Off Field/Sub DPS | Flex Support | Geo Support |
---|---|---|---|
Navia |
There are quite a few characters to choose from when it comes to building a team with Navia. Most notably you want to have 2 different elements that can trigger Crystallize, although it is not a must. You then want a Geo Support to funnel particles to Navia. Do not underestimate the Geo Traveler as a support unit. While Zhongli does provide a shield, Geo Traveler provides a solid CRIT Rate buff and a lot of particles. It is also a free unit, lowering the overall cost of your team comp. There are also teams, where Navia is not the Main DPS, but Sub DPS instead. There are a few examples below, however there can be many more combinations of characters that you can setup with Navia.
Navia Part National Team Comp
Navia | Geo Sub DPS/Support | Sub DPS | Support |
---|---|---|---|
Navia | Xiangling | Bennett |
This team is straight forward. It is a modified version of the National Team, which would have used Xingqiu too, but in this case we have swapped him out for an extra Geo character. Two of these, Zhongli and Xilonen are both Supports while Chiori is a Sub DPS. She puts a doll out on the field, which will do Coordinated Attacks. It runs itself, where you want to keep your support buffs running as often as possible, have Xiangling's Burst running as often as possible to apply Pyro, so you can trigger Crystallize.
Navia Hydro Team Comp
Navia | Geo Support | Off Field DPS | Off Field DPS |
---|---|---|---|
Navia | Zhongli | Furina | Sangonomiya Kokomi |
While this team only has Hydro as its second element, Furina does provide a massive damage increase to the party overall. The cost for this, is that you need a healer who can provide enough healing to utilize Furina's kit. When using Furina, you want to extend your rotation to 20s, to fit in Furina's skill properly. You want use Thrilling Tales of Dragon Slayers on Sangonomiya Kokomi for this team, which means you use Sangonomiya Kokomi before swapping into Navia. Use Kokomi's burst and a few Normal Attacks to heal the party (and trigger Furina's Fanfare) before swapping to Navia.
Arle/Navia Team Comp
Navia | Main DPS | Geo Support | Support |
---|---|---|---|
Navia | Arlecchino | Zhongli | Bennett |
This team mostly revolves around Arlecchino as the Main DPS, so head over to her page if you want to know more about how to play her. Other than that, Navia will be swapped in for her Skill and Burst (Burst is used to generate more Shrapnel), and both Bennett and Zhongli are there for their supportive skills. If you have Navia's 6th Constellation, then try and leave 3 Crystallize up for when you swap into her if you have both uses of her skill ready. This will allow you to fire them back to back.
Navia Plunge Team Comp
Navia | Sub DPS | Support | Support/Off-field DPS |
---|---|---|---|
Navia | Xianyun |
For this team, Xianyun is mandatory, as this is what is going to give Navia the lift to be able to do Plunge attacks. Other than this, the team plays itself. Swap into the different characters for keeping their off field skills and bursts running and then back onto Navia, where you will want to fire your skill and filling time out with Plunge attacks. If you decide to use Xiangling instead of Furina, then you need to run Bennett as well to be able to fuel her with enough Energy.
Budget Comp example
Main DPS | Sub DPS | Sub DPS | Support |
---|---|---|---|
Navia | Geo Traveler | Fischl | Bennett |
This is a cheaper team, as it uses Geo Traveler, which is a free character, and then uses 2 characters whose constellations you can slowly buy through Paimon's shop. This makes this team very accessible given enough time. Bennett also provides a large ATK buff with his burst while Fischl is an excellent Off Field DPS. Try and fight as much within the Burst Area created by the Geo Traveler's Burst, as it gives 10% increased CRIT Rate while standing within its walls. Using the Geo Traveler can be a bit tricky with their skill placement, but as long as you try and aim it behind your enemy it should be fine.
Navia's Ascensions, Talents and Constellations
Navia Ascension Passives and Materials
Unlock | Ascension Passive | Explanation |
---|---|---|
With Character | Painstaking Transaction | Gains 25% more rewards when dispatched on a Fontaine Expedition for 20 hours. |
1st Ascension | Undisclosed Distribution Channels | You infuse your weapon with Geo for 4s after using your Elemental Skill. This infusion cannot be overwritten by other infusions and increases your Normal, Charged and Plunging Attack DMG by 40%. |
4th Ascension | Mutual Assistance Network | Navia gains 20% increased ATK for each Pyro/ Electro/Cryo/Hydro party member. This can stack twice. |
Navia requires a range of materials to ascend to the 6th ascension. Starting from the second ascension she gains additional CRIT DMG as her bonus stat giving a total of 38.4% increased CRIT DMG at the final ascension. The total cost to upgrade all ascensions is:
Source | Quantity |
---|---|
Mora | 420,000 Mora |
Boss Material | 46x Artificed Spare Clockwork Component — Coppelius |
Ascension Material | |
Local Specialty | 168x Spring of the First Dewdrop |
Enhancement Material |
|
Navia's Talents
Listed below is each talent and a brief explanation of how they work.
Type | Talent Name | Brief Explanation |
---|---|---|
Normal | Normal Attack: Blunt Refusal | Normal Attack is a 4 part Combo. Charge Attack has Navia spinning in a circle. |
Elemental Skill | Ceremonial Crystalshot |
Fires 5 Rosula Shardshots infront of you. Has a Hold function where you can aim the skill. This will also continously collect any Crystallize Shards in front of you. Crystal Shrapnel: Whenever you pick up a Crystallize Shard, you generate one Crystal Shrapnel. You can gather up to 6 Shrapnel, and they will modify your Skill accordingly:
|
Elemental Burst | As the Sunlit Sky's Singing Salute | Orders a Cannon bombardment around you. Deals AoE Geo DMG in an area in front of Navia and then continues to bombard the area with smaller AoEs for 12 seconds. |
To upgrade a single talent to level 10, it costs:
Source | Quantity |
---|---|
Mora | 1,625,500 Mora |
Special Material | 1x Crown of Insight |
Boss Material | 6x Lightless Silk String |
|
|
Enhancement Material |
|
Navia's Constellations
Generally speaking, Navia is a pretty complete package when it comes to pulling for her. Her constellations are not too strong, but they do give some character power. Mainly The President's Pursuit of Victory (C2) will give some nice CRIT Rate coverage and A Lady's Rules for Keeping a Courteous Distance (C1) will reduce your Energy Recharge requirements to about 100%-120% depending on your team setup.
Constellation | Name | Explanation |
---|---|---|
1 | A Lady's Rules for Keeping a Courteous Distance | Each Shrapnel consumed by Ceremonial Crystalshot restores 3 Energy to Navia amd reduces the cooldown of As the Sunlit Sky's Singing Salute by 1s. Each cast can only trigger from 3 Shrapnel stacks (9 Energy and 3s CD reduction) |
2 | The President's Pursuit of Victory |
|
3 | Businesswoman's Broad Vision |
|
4 | The Oathsworn Never Capitulate | As the Sunlit Sky's Singing Salute shreds 20% Geo RES of any opponent hit for 8s. |
5 | Negotiator's Resolute Negotiations |
|
6 | The Flexible Finesse of the Spina's President | If you consume more than 3 stacks of Shrapnel with Ceremonial Crystalshot, then each shrapnel beyond 3 will increase the CRIT DMG of that Skill cast by 45%. Any Shrapnel consumed beyond the first 3 will be regained aswell. |
Changelog
- 17 Feb. 2025: Reviewed for patch 5.4
- 26 Jan. 2025: Updated for 5.3 and added multiple teams.
- 22 Jan. 2024: Guide added.
This guide has been written by Alextros Blackthorne (Discord: Alextros), current admin at The Balance and prior Crafting & Gathering theorycrafter and optimizer in FFXIV turned Gacha collector. Took part in defining the formulas behind Gathering in FFXIV and avid low budget theorycrafter and tester.