
Venti Guide and Best Builds for Genshin Impact
Venti is the 5-Star Anemo Archon from Mondstadt. Venti has the ability to Swirl and massively Crowd Control smaller enemies with his Burst. Read our Venti guide to learn more about Venti's's kit, Venti's best Builds and also his Ascension and Talent Materials.
Venti Strengths and Weaknesses
Strong Small Target Crown Control.
Has a large variety of team options.
Easy to play.
Facilitates Exploration with his Wind current.
Large enemies are not affected by Venti's Elemental Burst.
Elemental Burst can be difficult to place exactly where it is suppose to be.
Burst sometimes lifts the enemies too high and they can not be reached by the Main DPS anymore.
Venti Build Guide, Best Artifacts, Weapons and Talent Priority
Venti's role is mainly as a reaction off-field DPS, where you will have to focus on EM and ER to be able to use his Burst off-cooldown and increase his Swirl damage. Reaction DPS Venti is the recommended build. However, we will give you some ideas for a more Anemo DPS focused build, in case you want to use Venti as a Main DPS. But keep in mind that the second option will require way more investment to make it work.
Venti's Build Options
Traditional Reaction DPS Venti Build
This is the classic Venti build, and the easiest to build. It does not need that much investment to function and relies mostly on EM to be able to deal the most damage with his Burst Wind's Grand Ode.
BiS Weapon | Elegy for the End |
Alternate Weapons |
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Best Artifacts |
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Main Stats |
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Substat Priority |
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Talent Priority |
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For a Reaction DPS Venti build Elegy for the End is the top choice as it offers a great Elemental Mastery and ATK buff to the rest of the team once you collect 4 Sigils of Remembrance. This is super easy for Venti and can occur while he is off-field. The second best choice would be The Stringless as it offers a significant Skill and Burst DMG bonus. Other options are valuable if you don't have any of those two.
For this Reaction DPS Venti build there is only a single set to pick: Viridescent Venerer. This set is perfect for amplifying the Elemental Reaction damage from his supporting team members by lowering the enemies' RES. The set is easy to farm as you can also strongbox it.
This Venti build will require you to get around 160 - 200% Energy Recharge in order to use his Burst every rotation.
Anemo DPS Venti Build
This second build is a bit more unusual and require you to invest way more into your Venti if you want it to work. Some aspects remain mostly similar, but here are the changes compared to the traditional Venti build.
BiS Weapon | Polar Star |
Alternate Weapons |
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Best Artifacts |
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Main Stats |
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Substat Priority |
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Talent Priority |
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For an Anemo DPS Venti build, Polar Star is the best choice as it offers both Skill and Burst buffs, as well as a good amount of CRIT Rate. The only thing you have to remember to do when using this weapon is to first do a Normal Shot + a Charged Shot, in order to get some stacks and increase the ATK further as well. The Stringless can still be used as it provides as well with a Skill and Burst buff and the Elemental Mastery is always useful. After that, any Bow that offers some CRIT or Skill/Burst buffs is very useful as well.
For this Anemo DPS Venti build there is only a single set to pick still: Viridescent Venerer. This set is always a good option since the RES Shred will also help Venti do more damage. The set is easy to farm as you can also craft it. However, since Anemo DPS Venti relies a lot on the support from his teammates, the chances are that you already have another Anemo character such as Faruzan who will already wear the Viridescent set. in this case, you can use Emblem of Severed Fate which provides good Energy Recharge and Burst DMG bonus.
This Anemo DPS Venti's build will require you to get still around 160 - 200% minimum energy recharge in order to use his Burst every rotation.
Venti Combos and How to Play
Whether you Build Venti as a Reaction DPS or Anemo DPS, the gameplay mostly remains the same.
Venti's Elemental Skill Skyward Sonnet has two modes, a tap one and a hold:
- Tap the skill to launch a single tunnel of wind that will lift small enemies into the air and grant you 3 particles of energy.
- Holding the skill however, will create a large wind current, deal more damage, and produces 4 particles of energy.
In most cases, you will use the Hold version only outside of combat during exploration, in order to make use of the Wind Current to launch yourself in the air. During a fight, using tap only will be faster and more efficient, and still crowd control enemies.
Venti's Elemental Burst skill Wind's Grand Ode is his most important ability, whether you build him as a Reaction DPS or Anemo DPS. This skill creates a massive vortex that will suck in all surrounding enemies and control them in the air. It also absorbs and swirls any element which will deal even more damage to the enemies trapped within. This is one of the main reason Venti will shine more if you build him as a Reaction DPS with high Elemental Mastery.
This Burst offers 20 ticks of Anemo damage and 16 ticks if you absorb another element, with a Swirl effect occurring 7 times regardless of which element is absorbed. This can create some powerful elemental reactions when combined with the right teammates. However, this burst can also lift some enemies out of reach for certain melee fighters and skills, so use it wisely.
Venti will use both of his abilities when you bring him out onto the field, leading with his Elemental Skill first and then his Elemental Burst. This combo is the most common combination for Venti due to the fact that you can cut the animation time of his Skill by combining the two abilities. Afterwards, you simply switch back to another support to stack a different Element to create reactions or move to a DPS character to fight.
Venti's Best Team Comps
Venti is best placed teams who focus on Elemental Reactions and teams who can take advantage of his Crowd Control capabilities. Both Reaction and Anemo DPS Venti can take advantage of the same teams. Be careful with ground melee character such as Wriothesley as Venti tends to send enemies too high for them, putting them out of reach.
Venti Rainbow Elemental Team
Sub DPS | Main DPS | Sub DPS | Support |
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Venti | Ganyu | Fischl | |
Venti | Kamisato Ayato | Fischl | |
Sub DPS | Main DPS | Shield | Support |
Venti | Lyney | Citlali | Bennett |
Venti's Rainbow Teams consist in creating a Rainbow Vortex that will melt down enemies in a few seconds using a range of elemental reactions. The goal is to accumulating multiple elements in one team in order to create massive AoE elemental Damage. Bennett and Fischl are two of the best teammates for this. Bennett with his usual buffs, and Fischl for the amount of Electro damage and energy recharge she provides, allowing you to lower the energy requirement on Venti. Iansan can also be a good pick instead of Bennett.
The Main DPS slot is rather flexible, but teammates such as Kamisato Ayato or Ganyu are good options for massive AoE damage boosts. As mentioned before, just don't use characters who deal damage close to the ground (Wriothesley, Heizou, Claymore users as they tend to have a hard time reaching up when the enemies are flying too high).
Lyney is another great option. Venti can allow Lyney to deal AoE damage, since Lyney will be able to shoot his Fire into Venti's vortex with ease, while benefiting from Bennett's Buffs and Citlali's Shield.
Venti Taser Teams
Sub DPS | Flex | Hydro | Electro |
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Venti | Raiden Shogun | Xingqiu | Fischl |
Venti | Kaedehara Kazuha | Kamisato Ayato | Fischl |
For the taser team to work you need at least one Electro and one Hydro unit. Fischl is the best option. You can also use Yae Miko, Kuki Shinobu, or even Lisa for a more beginner F2P team. As DPS you can use Raiden and combine her with Fischl who will provide energy recharge.
You can also use Kamisato Ayato as the Main DPS, he will have no issue hitting the enemies Venti sends flying. You can use Kaedehara Kazuha or even Zhongli on the flex slot instead. Yelan or Sangonomiya Kokomi are also good Sub-DPS and support options.
Venti Freeze Teams
Sub DPS | Main DPS | Support | Support |
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Venti | Kamisato Ayaka | Shenhe | Sangonomiya Kokomi |
Venti | Ganyu | Citlali | Sangonomiya Kokomi |
Freeze teams combined with Venti make the perfect Crowd Control teams, as both Venti's Vortex, and Freeze will prevent enemies from attacking you. Just make sure that your Cryo DPS can hit flying enemies.
Venti Anemo DPS Teams
Sub DPS | Main DPS | Support | Support |
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Venti | Wanderer | Faruzan | Bennett |
Venti | Xiao | Faruzan | Bennett |
Anemo-focused teams with Venti will only benefit from him if you play Venti as an Anemo DPS and not a Reaction DPS, as he will not have many reactions to do in those teams. Bennett and Faruzan are two characters you will want to use in those teams, as they provide important buffs to both the main DPS and Venti. The 4th slot is reserved to your Main Anemo DPS. The main options are Wanderer or Xiao. Wanderer benefits the most from Venti as this allows him to have a massive burst window to attack while Venti packs and controls enemies in his Vortex. Xiao works, but be aware that he tends to have a hard time hitting Venti's enemies inside the Vortex depending on where you put it.
Sadly Chasca is not an option as she will not perform well in such a team, and Heizou doesn't reach high enough.
Venti's Ascensions, Talents, and Constellations
Venti's Ascension Passives and Materials
Unlock | Ascension Passive | Explanation |
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With Character | Windrider |
Decreases gliding Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects. |
1st Ascension | Embrace of Winds | Holding Skyward Sonnet creates an upcurrent that lasts for 20s. |
4th Ascension | Stormeye | Regenerates 15 Energy for Venti after the effects of Wind's Grand Ode end. If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element in the party. |
Venti requires a range of materials to ascend to the 6th ascension. Starting from the second ascension he gains additional Energy Recharge as he gains levels, giving a total of 32% Energy Recharge at the final ascension. The total cost to upgrade all ascensions is:
Source | Quantity |
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Mora | 420,000 Mora |
Boss Material | 46x Hurricane Seed |
Ascension Material | |
Local Specialty | 168x Cecilia |
Enhancement Material |
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Venti's Talents
Listed below is each talent and a brief explanation of how they work.
Type | Talent Name | Brief Explanation |
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Normal | Normal Attack: Divine Marksmanship | Standard normal attack dealing 6 consecutive bow strikes. Charged Attack will add AnemoDMG to your arrow head. Plunging Attacks strike the ground below with an AoE Damage circle. |
Elemental Skill | Skyward Sonnet | Pressing the skill deals an AoE Anemohit that hurls the enemies up into the air. Holding the skill down summons a larger upcurrent that deals Anemo DMG and hurls enemies into the air. Characters can ride this updrift if the player chooses. |
Elemental Burst | Wind's Grand Ode | Fires an arrow that generates a huge Stormeye that sucks enemies up into the air and deals a continuous Anemo DMG. This can combine with other elements for reactions. |
To upgrade a single talent to level 10, it costs:
Source | Quantity |
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Mora | 1,625,500 Mora |
Special Material | 1x Crown of Insight |
Boss Material | 6x Tail of Boreas |
Domain Material |
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Enhancement Material |
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Venti's Constellations
Venti's C2 and C6 for the additional RES shred are the most useful if you want to aim for constellations, however he works perfectly fine at C0.
# | Name | Explanation |
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C1 | Splitting Gales | Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow's DMG. |
C2 | Breeze of Reminiscence | Skyward Sonnet decreases opponents' AnemoRES and Physical RES by 12% for 10s. Opponents launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES decrease while airborne. |
C3 | Ode to Thousand Winds |
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C4 | Hurricane of Freedom | When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s. |
C5 | Concerto dal Cielo |
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C6 | Storm of Defiance | Targets who take DMG from Wind's Grand Ode have their Anemo RES decreased by 20%. If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%. |
Changelog
- 25 Mar. 2025: Guide Updated for 5.5.
- 29 Aug. 2024: Guide Review for Update 5.0.
- 07 Dec. 2023: Guide added.
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Jay is a long time Hoyoverse player in both Genshin and Honkai Star Rail, enjoying the exploration, lore, challenges, and theorycrafting for his favorite characters. Next to creating guides, he is also an avid fan of editing videos, and you can watch him stream on Twitch