Bring It On! — Warrior Card

Last updated on Jul 27, 2017 at 20:01 by L0rinda 22 comments

Table of Contents

Bring It On! is a Warrior-only spell. This card was introduced with Knights of the Frozen Throne and can now only be obtained through crafting. Below the card images, you will find explanations to help you use the card optimally in every game mode of Hearthstone.

1.

General Comments

Bring It On! looks to be a risk-reward style card at first glance, however there will usually be no pressure to play the card until your opponent's hand is either empty, or does not benefit much from the reduced cost of its minions. With this in mind, Bring It On! should see play in decks that need something to help complete their stabilisation in the late-game.

2.

Constructed Play

In Constructed, control decks often need a burst of Armor to save themselves from one final attack from an opposing Charge minion, or Weapon. If played in a control deck, Bring It On! will often not suffer at all from the downside, as it will not be played until relatively late in the game, when the opponent either has no minions left in hand, or would be able to cast them with the ten Mana available anyway. For those reasons, this is a powerful card in Constructed play.

3.

Arena

In Arena, Bring It On is a poor card as it does not impact the board. Spending a card effectively healing for 10 does not address the issue that caused you to need to heal in the first place, and so you will often be back in the same situation on the following turn, but having spent a card.