Wee Whelp Dungeon Run Guide
Wee Whelp is an introductory boss found only on level 1 of Dungeon Run. It uses Mage and Neutral cards.
Dungeon Run Class Guides
1
A.F.Kay
2
Azari the Devourer
3
Blink the Burglar
4
Candlebeard
5
Chronomancer Inara
6
Elder Brandlemar
7
Elder Jari
8
Frostfur
9
Giant Rat
10
Gnosh the Greatworm
11
Graves the Cleric
12
Gutmook
13
Ixlid
14
King Togwaggle
15
Kraxx
16
Lyris the Wild Mage
17
Overseer Mogark
18
Pathmaker Hamm
19
Russell the Bard
20
Seriona
21
Spiritspeaker Azun
22
Tad
23
Thaddock the Thief
24
The Battlecrier Jin'zo
25
The Brimstone Warden
26
The Darkness
27
The George and Karl
28
The Lava-Filled Chamber
29
The Mothergloop
30
The Mushhuckster
31
The Voodoomaster Vex
32
Trapped Room
33
Treasure Vault
34
Vustrasz the Ancient
35
Waxmancer Sturmi
36
Wee Whelp
37
Whompwhisker
38
Xol the Unscathed
TABLE OF CONTENTS OF THIS PAGE
1.
Hero Power
As Wee Whelp only has 10 health, it is very easy to kill by simply getting a minion to stay on the board for a couple of turns. The only danger to dying is Dragon's Breath, which the Whelp will play if you wait until fatigue, so do not get too cocky!
2.
Changelog
- 09 Dec. 2017: Guide added.
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