Anduin Build Guide “Injustice will not stand!”
Welcome to our guide for Anduin, a Healer in Heroes of the Storm. Within these pages, you will find everything required to understand how best to play this hero, in both different map styles and team compositions.
Anduin's Overview
Anduin is a ranged Healer that excels at saving his allies, not only by healing them. Notably, Anduin can save allied Heroes in need by using Leap of Faith, which makes them Unstoppable and Pulls them towards Anduin. Mastering Anduin's arsenal of protective and offensive tools provides your team with a powerful Healer in the backline that can contribute a great deal during team fights. Unlike some of the other Healers, Anduin possesses quite some play-making potential utilizing various crowd control and utility effects.
Anduin's Strengths and Weaknesses
- Strong burst healing
- Access to crowd control
- Powerful late game
- Baseline cleanse effect
- Low area of effect healing
- Standing still to channel
- No mobility
Anduin's Talent Build Cheatsheet
Lightwell Build
RecommendedAnduin's Lightwell Build is all about keeping yourself and allied Heroes healthy over time, which is great when facing a team that mostly relies on sustain damage but weak against burst damage.
Try to apply Renew at Level 16 on as many allied Heroes as possible, then rely on Moral Compass to refresh its duration from the distance every 5 seconds with either Divine Star or Basic Attacks.
Most of the Talents in this Build will contribute to reducing the cooldown of Lightwell at Level 1, increasing your healing output without having to spend extra Mana but with the need for allied Heroes to stand in the healing area for a few seconds. For this reason, we find it better for stationary fights to control a given location on the battlefield.
Leap of Faith Build
AdvancedAnduin's Leap of Faith Build gives you access to a fair amount of sustain healing and a high amount of burst healing and saving tools to save allied Heroes from sudden danger or to help them being more aggressive.
You can mitigate burst damage by using Power Word: Shield at Level 1, Desperate Prayer at Level 7, and get allied Heroes out of danger more often thanks to Glyph of Faith at Level 16.
Inner Focus Build
SituationalAnduin's Inner Focus Build is designed to help you stay alive against dive (for example Zeratul) as otherwise you do not have tools to deal with it.
The survivability comes from Blessed Recovery at Level 7 and Inner Focus at Level 16, whose cooldown is reduced by dealing damage to enemy Heroes.
ARAM Build
ARAMAnduin's ARAM Build is all about keeping yourself and allied Heroes healthy over time, which is great when facing a team that mostly relies on sustain damage but weak against burst damage.
Try to apply Renew at Level 16 on as many allied Heroes as possible, then rely on Moral Compass to refresh its duration from the distance every 5 seconds with either Divine Star or Basic Attacks.
Most of the Talents in this Build will contribute to reducing the cooldown of Lightwell at Level 1, increasing your healing output without having to spend extra Mana but with the need for allied Heroes to stand in the healing area for a few seconds. For this reason, we find it better for stationary fights to control a given location on the battlefield.
Anduin's Synergies and Counters
Chastise is not that easy to land, therefore Heroes with reliable crowd control can help Anduin with doing so. For this reason, you should draft Anduin together with a Tank with a Stun, Root, or a powerful Slow. On a similar note, Stitches is a unique Hero who can also help you with that, given you are ready to cast Chastise right after Hook goes off, without waiting to see if it will hit or not, otherwise the projectile will end up being late.
The utility that Anduin offers with Leap of Faith can help allied Heroes who lack mobility (such as Raynor) to get away from danger or even enable more aggressive plays from Heroes that lack escape tools (for example Diablo, to save his Souls).
You can pair Lightbomb with a lot of Abilities (for example Wind Rush by Thrall) to execute powerful and quick engages that the enemy team will struggle to play against or simply use it as a follow-up to other crowd control effects (such as Blessed Shield by Johanna).
Anduin cannot rely on Leap of Faith to save allied Heroes from enemy Heroes that can engage multiple times per minute (for example E.T.C. with Powerslide).
A strong dive Hero (such as Sonya) can heavily pressure Anduin, to the point that he will not be able to heal the rest of his team anymore, in addition to rendering Leap of Faith useless.
Poke damage is annoying for Anduin because he lacks area of effect sustain healing to keep everyone healthy during prolonged team fights.
Anduin's Maps
Anduin excels on Maps that feature static Objectives where team fights do not last too long (such as Shrines on Dragon Shire). Choke points can make for great locations for Divine Star to get value from as well as to catch enemy Heroes with Lightbomb.
All in all, Anduin's well-rounded kit leaves him with no real Map vulnerabilities, except for a moderate disadvantage on Maps where the Objective takes too much time to be won that his Mana eventually expires (for example Braxis Holdout) and where there are good paths for flanking.
Anduin's Tips and Tricks
- Cancelling Flash Heal's channel does not put the Ability on cooldown, which allows Anduin to re-position himself and immediately start casting again.
- To output more healing with it, Divine Star should be used towards enemy Heroes and then caught near allied Heroes while stepping back and repositioning.
- Chastise has an extremely slow projectile, therefore it should mainly be used as a follow-up to other crowd control effects.
- Safe positioning is key when playing Anduin, as he lacks any form of escape mechanism and he needs to be in a safe area when using Leap of Faith to save allied Heroes.
- Leap of Faith can be used on allies already impaired by enemy crowd control or pre-emptively to prevent them from taking damage.
- To make up for its delay, Lightbomb can be used in combo with Heroes with mobility or as a follow-up to other crowd control effects.
Anduin's Role in the Current Meta
Anduin is a healing powerhouse that combines moderate area of effect healing and single target protection. As such, he is a decent pick against all sorts of damage types on the enemy team and a powerful choice against team compositions who want to burst down a single target. Since he lacks mobility to escape, positioning is key when playing Anduin. Keep an eye out for engaging Tanks and Bruisers that can use crowd control to lock him down.
One of the main reasons to have Anduin in your team composition is Leap of Faith, one of the best saving tools in the entire game. With the proper timing and positioning, it can deny kills to the enemy team and turn the tides of the battle in your favor. Another good reason to pick Anduin is Lightbomb, a powerful but delayed crowd control effect that can be cast on allied Heroes with mobility (for example Muradin with Dwarf Toss) to take opponents off guard or as a follow-up, to make sure it connects despite its effect not being instant.
Changelog
- 31 Jul. 2024 (talents page): Power Word: Shield's Description fixed.
- 31 Jul. 2024 (abilities page): Divine Star's Description improved.
- 12 Dec. 2023 (talents page): Guide reviewed.
- 12 Dec. 2023 (this page): Guide reviewed.
- 20 Sep. 2023 (talents page): ARAM Build added.
- 20 Sep. 2023 (this page): ARAM Build added.
- 25 Sep. 2022 (talents page): Guide improved.
- 25 Sep. 2022 (abilities page): Guide improved.
- 25 Sep. 2022 (this page): Guide improved.
- 07 Jul. 2022 (talents page): Builds updated.
- 07 Jul. 2022 (this page): Builds updated.
- 06 May 2022 (talents page): Builds updated.
- 06 May 2022 (this page): Builds updated.
- 21 Nov. 2021 (talents page): Builds updated.
- 21 Nov. 2021 (this page): Builds updated.
- 30 Aug. 2021 (talents page): Builds updated.
- 30 Aug. 2021 (this page): Builds updated.
- 03 Aug. 2021 (talents page): Builds updated.
- 03 Aug. 2021 (this page): Builds updated.
- 17 Jun. 2021 (talents page): Guide reviewed for the latest Balance Update.
- 17 Jun. 2021 (abilities page): Guide reviewed for the latest Balance Update.
- 17 Jun. 2021 (this page): Guide reviewed for the latest Balance Update.
- 30 May 2021 (talents page): Builds updated.
- 30 May 2021 (this page): Builds updated.
- 17 May 2021 (talents page): Guide reviewed for the latest Patch.
- 17 May 2021 (abilities page): Guide reviewed for the latest Patch.
- 17 May 2021 (this page): Guide reviewed for the latest Patch.
- 22 Mar. 2021 (talents page): Builds updated.
- 22 Mar. 2021 (this page): Builds updated.
- 15 Mar. 2021 (this page): Synergies and Counters fixed.
- 10 Mar. 2021 (this page): Builds updated.
- 09 Mar. 2021 (talents page): Talents fixed.
- 25 Feb. 2021 (talents page): New layout.
- 24 Feb. 2021 (talents page): Builds and Talent Descriptions updated.
- 24 Feb. 2021 (this page): Builds and Talent Descriptions updated.
- 15 Feb. 2021 (talents page): Builds updated.
- 15 Feb. 2021 (this page): Builds updated.
- 20 Jan. 2021 (talents page): Guide reviewed for the latest Balance Update.
- 20 Jan. 2021 (abilities page): Guide reviewed for the latest Balance Update.
- 20 Jan. 2021 (this page): Guide reviewed for the latest Balance Update.
- 23 Oct. 2020 (talents page): Builds fixed.
- 23 Oct. 2020 (this page): Builds fixed.
- 11 Oct. 2020 (talents page): Guide reviewed for the latest Balance Update.
- 11 Oct. 2020 (abilities page): Guide reviewed for the latest Balance Update.
- 11 Oct. 2020 (this page): Guide reviewed for the latest Balance Update.
- 15 Sep. 2020 (talents page): Builds updated.
- 15 Sep. 2020 (this page): Builds updated.
- 25 Jul. 2020 (talents page): Builds modified to reflect the current metagame.
- 25 Jul. 2020 (this page): Builds modified to reflect the current metagame.
- 07 May 2020 (talents page): Builds and Descriptions changed according to the latest Balance Update.
- 07 May 2020 (this page): Builds and Descriptions changed according to the latest Balance Update.
- 09 Apr. 2020 (talents page): Talent Build partially revised to match new standards.
- Talent Build and Talent Build Cheatsheet modified to reflect the current metagame.
- Talent Descriptions modified to better describe when to pick them.
- 09 Apr. 2020 (this page): Introduction partially revised to match new standards.
- Talent Build Cheatsheet updated to reflect the current metagame.
- Role in the Current Meta modified to remove the unnecessary part about the now fixed Experience Globes.
- 06 Dec. 2019 (this page): Added an entry about the current Anomaly to the guide.
- 05 Jun. 2019 (talents page): Checked and proof-read Anduin's guide and found no need for necessary changes.
- 23 May 2019 (talents page): Updated Anduin's talents and builds in accordance with the latest Balance Update.
- 03 May 2019 (talents page): Changed Moral Compass from Not Recommended to Recommended and Holy Reach from Recommended to Not Recommended.
- 28 Apr. 2019 (talents page): Guide added.
- 28 Apr. 2019 (abilities page): Guide added.
- 28 Apr. 2019 (this page): Guide added.
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Elitesparkle is a multiple times Master player in Europe who plays Heroes of the Storm since its release. He is an active member of the community who likes to teach new and veteran players all he knows about his favorite game.
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