Hanzo Build Guide “Ryuu ga waga teki wo kurau!”
Welcome to our guide for Hanzo, a Ranged Assassin in Heroes of the Storm. Within these pages, you will find everything required to understand how best to play this hero, in both different map styles and team compositions.
Hanzo's Overview
Hanzo is a long-ranged Assassin who must land skillshots from precise angles
in order to deal damage effectively. He excels in areas that have many terrain
features, where his Abilities are most effective.
All his Abilities grant exceptional vision utility, and allow him to keep track of enemy
movements beyond the fog of war. One of his main strengths is being one of the
few ranged assassins that are able to start fights, through Dragon's Arrow.
Hanzo's Strengths and Weaknesses
Somewhat locked into build paths after Level 1 Talent choice
Limited usefulness of Basic Abilities without Talents
No self-sustain
Hard to play
Very squishy
Dependent on skillshots
Hanzo's Talent Build Cheatsheet
Scatter Arrow Build
Recommended Scatter Arrow Build focuses on Talents that improve
Scatter Arrow, transforming it into your primary Ability. Of the 3 builds, this
one is the hardest to use, and an inexperienced Hanzo will deal much less
consistent Hero damage with it. However, this build can perform well
if you really want a playstyle focused around Scatter Arrow. This build works
best on maps that have narrow corridors, where Scatter Arrow's ricochets are
more likely to hit enemies.
Grab Simple Geometry at Level 1 to improve Scatter Arrow once you complete
the quest. Serrated Arrows will only be good at Battlefield of Eternity
or Hanamura Temple.
Explosive Arrows has
better waveclear than Serrated Arrows; pick it
up at Level 4, if you are not in one of the 2 mentioned maps. Furthermore,
Ignore All Distractions is an excellent choice on Volskaya Foundry.
This build really comes online at Level 16. We recommend choosing
Giant Slayer, as it greatly improves your
burst damage with
Scatter Arrow
and your sustained damage with Basic Attacks.
However,
Piercing Arrows is also a good option.
It allows Scatter Arrow to be
shot into terrain through an enemy Hero. This opens up many more angles for
Scatter Arrow, and makes it much harder for enemies to prevent it from
colliding with terrain. Piercing Arrows also allows Explosive Arrows to explode
twice with each Storm Bow arrow, greatly improving your waveclear, being relevant
in maps such as Infernal Shrines or Tomb of the Spider Queen.
At Level 10, you should usually take Dragon's Arrow. It
gives you some much needed crowd control, which
can be used to turn a team fight, or to set up and secure kills.
Dragonstrike
can also work with this build, but requires your team to have some way to
set up a wombo-combo.
The Dragon Awakens makes it possible to reset Dragonstrike
quickly enough to cast it more than once in a team fight after Level 20.
Basic Attack Build
SituationalThe Basic Attack Build takes Talents that dramatically improve Hanzo's sustained damage. As with any ranged Basic Attack strategy, you want to position yourself near maximum range while delivering Basic Attacks to enemy Heroes.
Redemption significantly increases Hanzo's otherwise sluggish attack speed.
This is important for a playstyle centered around Basic Attacks, and works well
with the other Talents you will be taking.
Ignore All Distractions serves as
the primary PvE tool for this build. Because it causes your Basic Attacks
to instantly kill Minions, it will get more value when used on Minions with
more Health (like melee minions or catapults). Remember that it increases your
Basic Attack range each time you Basic Attack a Minion; use this range to
harass nearby enemy Heroes. This can be very useful while laning.
Sharpened Arrowheads is an excellent way to enhance your damage,
and will increase your team's damage as well. Each consecutive Basic Attack or
Storm Bow arrow against an Enemy Hero will reduce their armor for several
seconds.
Never Outmatched will also be a good choice, but is much
harder to use, and we only recommend it for very experienced Hanzo players.
Giant Slayer works very well against enemy Tanks with large health pools.
If the enemy frontline is lacking and you need finishing power against squishy
enemy Heroes,
Flawless Technique can be a good choice instead.
Storm Bow Build
BeginnerThe Storm Bow Build has excellent poke damage, good
waveclear,
and very long range. This build requires accurate and successful Storm Bow hits
in order to be effective. It will be more difficult to use against highly
mobile Heroes, as they are likely to avoid skillshots. This build should never
be used against Abathur; the slug can easily prevent you from ever completing
Target Practice.
Explosive Arrows enhances your waveclear and gives you
a stronger presence
in lanes; you can easily hit enemies with explosions if they position
themselves near their Minions.
The Dragon Hungers is a good
choice at Level 7, as it will always be useful. However,
Never Outmatched
adds more damage overall, but requires much more experience to use.
Piercing Arrows has several synergies with the rest of the Talents
in the build. When you pair Explosive Arrows with Piercing Arrows, it becomes
possible to cause two explosions with each Storm Bow arrow. There must be
sufficient space between Minions for this to occur, but it allows you to clear
Minion waves very quickly during the late game. Piercing Arrows also enables
you to hit Heroes near their Minions with Storm Bow and an explosion,
effectively dealing double damage to them. Piercing Arrows also has synergy
with
Ninja Assassin, because you can reset
Natural Agility's much faster by hitting 2 heroes with Storm Bow. However,
Flawless Technique can also be picked at Level 16
as an option when enemy team has weak frontline.
Hanzo's Synergies and Counters
Both of Hanzo's Heroics are excellent follow-ups,
and can prove devastating to enemies caught by setup Heroics
like Zeratul's Void Prison or E.T.C.'s
Mosh Pit. However,
Dragon's Arrow can
also be used as an engage tool, having great synergy with
Diablo's
Apocalypse or Blaze's
Jet Propulsion.
Just like all the other marksmen, he is excellent with heroes that can easily create space for him to attack, like Johanna, Mal'Ganis, or Blaze can.
Hanzo has very limited mobility during combat, and must keep his distance
from enemies in order to survive. Hanzo will struggle to shake highly mobile
Heroes when they get within melee range of him, especially if they can follow
him over walls when he uses Natural Agility to escape.
Hanzo's Maps














Hanzo does well on maps that feature objectives in small areas where
movement is restricted by terrain walls. This makes all of his skillshots
easier to land, and provides several surfaces for him to split Scatter Arrow
with. He can also use Natural Agility on one of the
several surrounding terrain features to escape threats. By the same reasoning,
Hanzo can struggle on maps that feature large areas that are free of terrain
features.
Hanzo's Tips and Tricks
- Use
Natural Agility as a shortcut around long walls, or to escape danger.
- Use
Storm Bow to poke enemies from a safe distance.
- Move back and forth to keep enemies near
Storm Bow's maximum range as it channels.
Scatter Arrow can be used to quickly dismount enemies or prevent hearthing, as it does not require channeling.
- Always check bushes and vents with
Sonic Arrow or
Scatter Arrow before entering them.
- Use
Dragon's Arrow when enemies are retreating in a straight line, so you make sure to hit them, enabling your team to follow up.
- During fights, if possible, you should only use
Dragon's Arrow at the middle range of it, to stun enemies for 1,25 seconds. Use the stun to land your Basic Abilities dealing high damage to the targets.
Bullseye can be used as follow up to any crowd control, including Dragon's Arrow's stun.
Hanzo's Role in the Current Meta
Hanzo can build for long range poke or sustain damage, has strong vision utility, and has access to powerful follow-up Heroics. He can fit into many different team compositions, due to a variety of viable builds with waveclear. Hanzo is best picked late in the draft when it is clear that one of his builds can be exploited for its specific strengths. It is not ideal to lock him early in the draft, as this leaves him vulnerable to Heroes who can follow him when he uses Natural Agility to reposition or escape.
Hanzo is a very squishy Hero that mostly should not be alone. You will be
constantly attacking the enemy frontline in most teamfights, while using
Basic Abilities when available. Because of Hanzo's great range from Abilities, it is recommended
to be always dismounting enemies rotating with Scatter Arrow.
Besides all that, the thing that mostly differs your average Hanzo player to an
excellent one is using
Dragon's Arrow properly. It can be
probably tagged as one of the best Heroics in the game. Take your time, aim it to
hit the maximum number of squisy targets you can, to then turn a teamfight around.
Changelog
- 11 Dec. 2022 (talents page): Scatter Arrow Build updated.
- 17 Feb. 2021 (talents page): Builds and Talents updated to better reflect current meta.
- 17 Feb. 2021 (this page): Updated Builds to better reflect current meta.
- 06 Feb. 2021 (this page): Updated Storm Bow Build.
- 24 Aug. 2020 (talents page): Builds and Talents updated to reflect current meta.
- 24 Aug. 2020 (this page): Updated Builds to better reflect current meta.
- 04 Jun. 2020 (this page): Guide has been reviewed and is in accordance with the latest patch.
- 27 Apr. 2020 (abilities page): Added extra information about how to properly use each ability.
- 27 Apr. 2020 (this page): Updated whole Introduction page to better reflect current meta.
- 14 Apr. 2020 (talents page): Builds and Talents updated to better reflect current meta.
- 15 Dec. 2019 (this page): Updated Role in the Current Meta to include information on current Nexus Anomaly.
- 30 Aug. 2019 (talents page): Guide reviewed to ensure meta relevance after balance patch.
- 30 Aug. 2019 (abilities page): Guide reviewed to ensure meta relevance after balance patch.
- 30 Aug. 2019 (this page): Guide reviewed to ensure meta relevance after balance patch.
- 21 Jun. 2019 (talents page): Builds, Talents, Abilities, Maps, and Role discussion updated to reflect current meta.
- 21 Jun. 2019 (abilities page): Builds, Talents, Abilities, Maps, and Role discussion updated to reflect current meta.
- 21 Jun. 2019 (this page): Builds, Talents, Abilities, Maps, and Role discussion updated to reflect current meta.
- 10 Jan. 2018 (talents page): Talent choices and descriptions updated to reflect Blaze patch changes.
- 10 Jan. 2018 (this page): Builds updated to reflect Blaze patch changes.
- 04 Jan. 2018 (talents page): Updated Talents to reflect meta changes.
- 04 Jan. 2018 (this page): Updated builds to reflect meta changes.
- 12 Dec. 2017 (this page): Added Hanzo guide.
More Ranged Assassin Guides
Derenash has been playing Heroes of the Storm since 2015 and has achieved Grandmaster in multiple seasons, peaking at Top 1 in Season 3 and 4 of 2018. He participated in the HGC Copa America in 2018 where his team had a strong victory. He is passionate about teaching others about the game, and streams often on Twitch in Portuguese, and you can find him in Wind Striders' Discord as well where he is happy to answer any questions in English or Portuguese.
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