Muradin Build Guide “It's hammer time!”

Last updated on Nov 13, 2024 at 15:18 by Elitesparkle 28 comments
General Information

Welcome to our guide for Muradin, a Tank in Heroes of the Storm. Within these pages, you will find everything required to understand how best to play this hero, in both different map styles and team compositions.

1.

Muradin's Overview

Muradin is a generalist Tank that excels at disrupting the enemy team. During the laning phase, he can focus on messing up enemy rotations by dismounting and chunking down enemy Heroes with the help of Dwarf Toss Icon Dwarf Toss allowing him to easily escape and Second Wind Icon Second Wind denying all damage he received while he farms stack for the Baseline Quest on Storm Bolt Icon Storm Bolt.

During team fights, he can either play defensively—by peeling and/or counter-engaging for his team—or play aggressively—by engaging and/or diving on vulnerable enemy Heroes.

2.

Muradin's Strengths and Weaknesses

V Strengths
X Weaknesses
3.

Muradin's Talent Build Cheatsheet

Dwarf Toss Build

Recommended
Level 1 Dwarf Block Icon Third Wind Icon ?
Level 4 Reverberation Icon Thunder Burn Icon ? Sledgehammer Icon ?
Level 7 Give 'em the Axe! Icon Heavy Impact Icon ? Skullcracker Icon ?
Level 10 Avatar Icon Haymaker Icon ?
Level 13 Bronzebeard Rage Icon
Level 16 Dwarf Launch Icon Stoneform Icon ?
Level 20 Rewind Icon Hardened Shield Icon ?

Muradin's Dwarf Toss Build is quite versatile as it is designed to increase your damage output, your waveclear, and your survivability. When played properly, it can create a lot of space and be very impactful in team fights.

Bronzebeard Rage Icon Bronzebeard Rage at Level 13 is a key Talent in this Build as it allows you to deal a lot of damage while also healing yourself in the process. Note that it requires you to have good aim with Storm Bolt Icon Storm Bolt to multiply its value.

If the enemy team has Heroes with high Attack Speed, you should consider replacing Dwarf Block Icon Dwarf Block at Level 1 with Third Wind Icon Third Wind because they will be able to quickly deplete your Block charges, rendering them less effective.

Level 7 is flexible, based on the situation or personal preference:

Thunder Clap Build

Situational
Level 1 Dwarf Block Icon Third Wind Icon ?
Level 4 Thunder Burn Icon
Level 7 Give 'em the Axe! Icon Heavy Impact Icon ? Skullcracker Icon ?
Level 10 Avatar Icon
Level 13 Healing Static Icon
Level 16 Dwarf Launch Icon Stoneform Icon ?
Level 20 Rewind Icon Hardened Shield Icon ?

Muradin's Thunder Clap Build is designed to increase your survivability at the cost of damage output, in order to survive against team compositions that can take down any target, regardless of how much maximum Health they have, thanks to percent-based damage (for example Last Rites Icon Last Rites by Malthael).

The extra survivability comes from the Healing Static Icon Healing Static at Level 13 combined with Thunder Burn Icon Thunder Burn at Level 4, and Avatar Icon Avatar as Heroic Ability. If you need even more survivability, pick Stoneform Icon Stoneform at Level 16 and/or Hardened Shield Icon Hardened Shield at Level 20.

If the enemy team has Heroes with high Attack Speed, you should consider replacing Dwarf Block Icon Dwarf Block at Level 1 with Third Wind Icon Third Wind because they will be able to quickly deplete your Block charges, rendering them less effective.

Level 7 is flexible, based on the situation or personal preference:

ARAM Build

ARAM
Level 1 Dwarf Block Icon Third Wind Icon ?
Level 4 Reverberation Icon
Level 7 Give 'em the Axe! Icon Heavy Impact Icon ? Skullcracker Icon ?
Level 10 Avatar Icon Haymaker Icon ?
Level 13 Bronzebeard Rage Icon
Level 16 Dwarf Launch Icon
Level 20 Rewind Icon Unstoppable Force Icon ? Hardened Shield Icon ?

Muradin's ARAM Build is quite versatile as it is designed to increase your damage output, your waveclear, and your survivability. When played properly, it can create a lot of space and be very impactful in team fights.

Bronzebeard Rage Icon Bronzebeard Rage at Level 13 is a key Talent in this Build as it allows you to deal a lot of damage while also healing yourself in the process. Note that it requires you to have good aim with Storm Bolt Icon Storm Bolt to multiply its value.

If the enemy team has Heroes with high Attack Speed, you should consider replacing Dwarf Block Icon Dwarf Block at Level 1 with Third Wind Icon Third Wind because they will be able to quickly deplete your Block charges, rendering them less effective.

Level 7 is flexible, based on the situation or personal preference:

4.

Muradin's Synergies and Counters

V Muradin synergizes with

Being able to follow up on Muradin's Storm Bolt Icon Storm Bolt with a devastating burst damage combo is what makes Mages (for example Li-Ming) his ideal partners.

Chaining crowd control Abilities one after another is so valuable in this game that having another Hero who can provide this kind of effects from another Role (such as Blaze played as Offlaner) in your team will make Muradin a real threat for the enemy team.

X Muradin is countered by

Heroes who can deal percent-based damage (such as Tychus via Minigun Icon Minigun) can shred Muradin's Health very quickly, especially while in Avatar Icon Avatar.

When played quick enough, crowd control Abilities (for example Face Melt Icon Face Melt by E.T.C.) puts a lot of pressure on him because they can stop Dwarf Toss Icon Dwarf Toss, his only form of escape.

5.

Muradin's Maps

Muradin's stronger maps
Battlefield of Eternity Hanamura Temple
Muradin's average maps
Alterac Pass Blackheart's Bay Cursed Hollow Dragon Shire Garden of Terror Sky Temple Towers of Doom Volskaya Foundry Warhead Junction
Muradin's weaker maps
Braxis Holdout Infernal Shrines Tomb of the Spider Queen

In the hand of experienced players, Muradin is good on Maps where he can use his innate resilience and mobility to harass enemy Heroes and enable plays for his entire team by aggressively but safely invading the enemy side of the Map during the early game (such as Hanamura Temple).

On the other hand, he is bad on Maps where the Objective takes a long period of time (for example Braxis Holdout) because he will eventually run out of Mana, effectively denying his Trait value.

6.

Muradin's Tips and Tricks

7.

Muradin's Role in the Current Meta

Muradin is a well-rounded Tank that can provide vision, engage, and peeling to his team.

Thanks to Dwarf Toss Icon Dwarf Toss allowing him to quickly escape when in danger, Muradin can easily scout the enemy side of the battlefield to give his team a vision advantage, but only if the enemy team does not have tools to easily stop Dwarf Toss Icon Dwarf Toss during its animation.

During team fights, Storm Bolt Icon Storm Bolt and Thunder Clap Icon Thunder Clap are decent crowd control tools that can be used to either engage enemy Heroes or peel for allied Heroes.

8.

Changelog

  • 13 Nov. 2024 (talents page): Guide reviewed.
  • 13 Nov. 2024 (abilities page): Guide reviewed.
  • 13 Nov. 2024 (this page): Guide reviewed.
  • 17 Dec. 2023 (talents page): Guide reviewed.
  • 17 Dec. 2023 (this page): Guide reviewed.
  • 20 Sep. 2023 (talents page): ARAM Build added.
  • 20 Sep. 2023 (this page): ARAM Build added.
  • 02 Jun. 2022 (talents page): Builds updated.
  • 02 Jun. 2022 (this page): Builds updated.
  • 30 Mar. 2022 (talents page): Builds updated.
  • 30 Mar. 2022 (this page): Builds updated.
  • 10 Jan. 2022 (talents page): Builds updated and Talent Descriptions improved.
  • 10 Jan. 2022 (this page): Builds updated.
  • 22 Jul. 2021 (talents page): Guide reviewed for the latest Balance Update.
  • 22 Jul. 2021 (abilities page): Guide reviewed for the latest Balance Update.
  • 22 Jul. 2021 (this page): Guide reviewed for the latest Balance Update.
  • 07 Jul. 2021 (talents page): Builds updated.
  • 07 Jul. 2021 (this page): Builds updated.
  • 18 Jun. 2021 (talents page): Guide reviewed for the latest Balance Update.
  • 18 Jun. 2021 (abilities page): Guide reviewed for the latest Balance Update.
  • 18 Jun. 2021 (this page): Guide reviewed for the latest Balance Update.
  • 25 Apr. 2021 (talents page): Builds updated.
  • 25 Apr. 2021 (this page): Builds updated.
  • 06 Apr. 2021 (talents page): Builds updated.
  • 06 Apr. 2021 (this page): Builds updated.
  • 25 Mar. 2021 (talents page): Level 13 fixed.
  • 03 Mar. 2021 (talents page): Guide reviewed for the latest Balance Update.
  • 03 Mar. 2021 (abilities page): Guide reviewed for the latest Balance Update.
  • 03 Mar. 2021 (this page): Guide reviewed for the latest Balance Update.
  • 23 Oct. 2020 (talents page): Builds updated.
  • 23 Oct. 2020 (this page): Builds updated.
  • 15 Sep. 2020 (talents page): Builds updated.
  • 15 Sep. 2020 (this page): Builds updated.
  • 21 Aug. 2020 (talents page): Talent Build page updated.
    • Balance Update revision.
    • Minor fixes.
    • New layout.
  • 21 Aug. 2020 (abilities page): Abilities and Strategy page updated.
    • Balance Update revision.
    • Minor fixes.
    • New layout.
  • 21 Aug. 2020 (this page): Introduction page updated.
    • Balance Update revision.
    • Minor fixes.
    • New layout.
  • 16 Jul. 2020 (talents page): Guide reviewed for the latest Balance Update.
  • 16 Jul. 2020 (abilities page): Guide reviewed for the latest Balance Update.
  • 16 Jul. 2020 (this page): Guide reviewed for the latest Balance Update.
  • 09 Jun. 2020 (talents page): Talent Build fully revised to match new standards.
    • Talent Build and Talent Build Cheatsheet modified to reflect the current metagame.
    • Talent Descriptions modified to better describe when to pick them.
  • 09 Jun. 2020 (abilities page): Ability and Strategy fully revised to match new standards.
    • Tips and Tricks modified to add important tips that were missing and to remove obvious ones that were not worth mentioning.
    • Ability Descriptions modified to better explain how to use Abilities effectively.
  • 09 Jun. 2020 (this page): Introduction fully revised to match new standards.
    • Overview rewritten to better describe the Hero.
    • Strengths and Weaknesses modified to give a better idea about the Hero when being played right.
    • Talent Build Cheatsheet updated to reflect the current metagame.
    • Synergies and Counters modified to mention notable Heroes that were missing and to remove misleading Heroes that were listed.
    • Maps modified to focus on the main aspects of the Hero when evaluating a Map.
    • Tips and Tricks modified to list important tips that were missing before and to delete more obvious ones.
  • 12 Apr. 2020 (talents page): Talent Build partially revised to match new standards.
    • Talent Build and Talent Build Cheatsheet modified to reflect the current metagame.
    • Talent Descriptions modified to better describe when to pick them.
  • 12 Apr. 2020 (this page): Introduction partially revised to match new standards.
    • Talent Build Cheatsheet updated to reflect the current metagame.
    • Role in the Current Meta modified to remove the unnecessary part about the now fixed Experience Globes.
  • 14 Feb. 2020 (talents page): Updated Muradin's talents and added the newly introduced Dwarf Block.
  • 13 Dec. 2019 (this page): Added an entry about the current Anomaly to the guide.
  • 24 Jun. 2019 (talents page): Updated Muradin's talents and builds.
  • 24 Jun. 2019 (abilities page): Updated Muradin's abilities in accordance with the new class system.
  • 23 May 2019 (talents page): Updated Muradin's talents and builds in accordance with the latest Balance Update.
  • 09 Nov. 2017 (talents page): Updated Heavy Impact's description.
  • 24 Oct. 2017 (talents page): Fixed a small structure inconsistency in the level 10 talent section.
  • 17 Oct. 2017 (talents page): Updated various parts of the page for the Junkrat patch.
  • 17 Oct. 2017 (abilities page): Added "It's Hammer Time!" to Muradin's abilities section.
  • 01 Dec. 2016 (this page): Moved guide to new format.
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