Stitches Build Guide “ROAAAARR!”
Welcome to our guide for Stitches, a Tank in Heroes of the Storm. Within these pages, you will find everything required to understand how best to play this hero, in both different map styles and team compositions.
Stitches's Overview
Stitches is a Tank whose signature move is Hook, a unique Ability that can be used to pull enemy Heroes from the distance and allow allied Heroes to follow up with crowd control and burst damage.
Stitches's Strengths and Weaknesses
- Solid waveclear
- Powerful high-range pull effect
- High maximum Health
- Good self-sustain
- Decent damage
- Low crowd control
- Lack of mobility
- Weak peeling
Stitches's Talent Build Cheatsheet
Gorge Build
RecommendedStitches's Gorge Build revolves around Hook followed by Gorge to pull enemy Heroes completely out of position, ready for your team to kill them.
The additional Movement Speed provided by Hungry for More at Level 1 helps you run faster without having to use Shambling Horror just for the extra Movement Speed, unless you need to remove a Slow from yourself. This way you can usually keep it for another moment.
Putrid Bile Build
AdvancedStitches's Putrid Bile Build, other than using Hook to pull enemy Heroes from ranged distance, can also use Putrid Bile to Slow and damage them from melee distance.
The extra Armor and healing from Patchwork Creation at Level 1 is great for suriving longer while creating space for your team. Use Vile Cleaver at Level 4 to easily debuff multiple enemies and get more Armor as a consequence, then activate Shambling Horror to double it when needed.
ARAM Build
ARAMStitches's ARAM Build revolves around Hook followed by Gorge to pull enemy Heroes completely out of position, ready for your team to kill them.
The additional Movement Speed provided by Hungry for More at Level 1 helps you run faster without having to use Shambling Horror just for the extra Movement Speed, unless you need to remove a Slow from yourself. This way you can usually keep it for another moment.
Stitches's Synergies and Counters
Stitches works well with Heroes who can quickly respond to any successful Hook by locking the target enemy Hero in place with crowd control (for example Malfurion with Entangling Roots) and that have access to burst damage to get a kill before the enemy team can react (such as Jaina).
To compensate his lack of peeling, Stitches likes to be in team with Heroes that have access to crowd control. We recommend an Offlaner who can act as a secondary Tank during team fights (for example Blaze).
If your team has access to a disengage tool (such as Mighty Gust), they can use it either to save you from danger or to knock the rest of the enemy team away right after you Hook someone.
Because so much of Stitches's ability to impact a match is baked into Hook, he can be challenged by frontline Heroes who are bad targets for it as they may use Unstoppable on demand, put a Summon on the trajectory, easily dodge the skillshot, or run away right after. Heroes who can save the target right after they get caught are good counters as well.
Due to his high Health pool and lack of mobility, Stitches is also susceptible to percent-based damage (for example Leoric with Drain Hope and Entomb).
Stitches's Maps
Stitches prefers Maps where Hook can easily be used through impassable terrain and/or near choke points while teams tend to group. This way your team gets the opportunity to quickly take down an enemy Hero before their team is able to respond.
The high amount of waveclear he provides makes Stitches a good pick on 3-lane Maps where the metagame strategy is to rotate between two lanes (for example Volskaya Foundry).
Due to his lack of mobility to escape himself and peeling to protect the rest of his team, Stitches does not like Maps where the enemy team can easily gank him or flank his team before he can even get a chance to use Hook from the distance.
Stitches's Tips and Tricks
- Hook can be used to interrupt any kind of channeling.
- Helping Hand shares its cooldown with Hook, but it will be halved when hitting allied Heroes.
- Slam is a great tool for dismounting enemy Heroes and for waveclearing.
- Devour should not be used when Stitches has more than 80% of his maximum Health, else you will waste part of its effect, unless you want to use it to secure a kill.
- Shambling Horror increases your Movement Speed, in addition to making it impossible to be reduced below that value.
- Putrid Bile helps you to engage, peel, or disengage.
- Gorge can be used to bring enemy Heroes behind your Gates, resulting in easy kills with the help of your Structures shooting at them.
Stitches's Role in the Current Meta
Stitches prefers to be played as main Tank in a burst composition, so in a team that can provide both crowd control and burst damage right after his Hook.
Due to his one-dimensional design, Stitches should not be drafted too early in order to avoid that the enemy team will exploit his lack of crowd control by picking high-mobility Heroes.
Changelog
- 15 Aug. 2024 (talents page): Guide reviewed.
- 15 Aug. 2024 (abilities page): Guide reviewed.
- 15 Aug. 2024 (this page): Guide reviewed.
- 21 Sep. 2023 (talents page): ARAM Build added.
- 21 Sep. 2023 (this page): ARAM Build added.
- 07 Jul. 2022 (talents page): Builds updated.
- 07 Jul. 2022 (this page): Builds updated.
- 26 Nov. 2021 (talents page): Builds updated.
- 26 Nov. 2021 (this page): Builds updated.
- 26 Aug. 2021 (talents page): Guide reviewed for the latest Balance Update.
- 26 Aug. 2021 (abilities page): Guide reviewed for the latest Balance Update.
- 26 Aug. 2021 (this page): Guide reviewed for the latest Balance Update.
- 03 Aug. 2021 (talents page): Builds updated.
- 03 Aug. 2021 (this page): Builds updated.
- 25 Jun. 2021 (talents page): Guide reviewed and updated for the latest Balance Update.
- 22 May 2021 (talents page): Builds updated.
- 22 May 2021 (this page): Builds updated.
- 17 May 2021 (talents page): Guide reviewed for the latest Patch.
- 17 May 2021 (abilities page): Guide reviewed for the latest Patch.
- 17 May 2021 (this page): Guide reviewed for the latest Patch.
- 22 Mar. 2021 (talents page): Builds updated.
- 22 Mar. 2021 (this page): Builds updated.
- 13 Dec. 2020 (talents page): Builds updated.
- 13 Dec. 2020 (this page): Builds updated.
- 24 Oct. 2020 (talents page): Talent Builds fully revised to match new standards.
- Talent Builds and Talent Build Cheatsheet modified to reflect the current metagame.
- Talent Descriptions modified to better describe when to pick them.
- 24 Oct. 2020 (abilities page): Ability and Strategy fully revised to match new standards.
- Tips and Tricks modified to add important tips that were missing and to remove obvious ones that were not worth mentioning.
- Ability Descriptions modified to better explain how to use Abilities effectively.
- 24 Oct. 2020 (this page): Introduction fully revised to match new standards.
- Overview rewritten to better describe the Hero.
- Strengths and Weaknesses modified to give a better idea about the Hero when being played right.
- Talent Build Cheatsheet updated to reflect the current metagame.
- Synergies and Counters modified to mention notable Heroes that were missing and to remove misleading Heroes that were listed.
- Maps modified to focus on the main aspects of the Hero when evaluating a Map.
- Tips and Tricks modified to list important tips that were missing before and to delete more obvious ones.
- 10 Sep. 2020 (abilities page): Abilities and Strategy page reviewed for the latest Patch.
- 16 Jul. 2020 (talents page): Guide reviewed for the latest Balance Update.
- 16 Jul. 2020 (abilities page): Guide reviewed for the latest Balance Update.
- 16 Jul. 2020 (this page): Guide reviewed for the latest Balance Update.
- 05 Jun. 2020 (talents page): Guide reviewed for the latest Balance Update.
- 05 Jun. 2020 (abilities page): Guide reviewed for the latest Balance Update.
- 05 Jun. 2020 (this page): Guide reviewed for the latest Balance Update.
- 15 Apr. 2020 (talents page): Talent Build partially revised to match new standards.
- Talent Build and Talent Build Cheatsheet modified to reflect the current metagame.
- Talent Descriptions modified to better describe when to pick them.
- 15 Apr. 2020 (this page): Introduction partially revised to match new standards.
- Talent Build Cheatsheet updated to reflect the current metagame.
- Role in the Current Meta modified to remove the unnecessary part about the now fixed Experience Globes.
- 14 Feb. 2020 (talents page): Updated Stitches' talents and builds in accordance to the latest Balance Update.
- 16 Dec. 2019 (this page): Added the current Anomaly (Experience Globes) to the guide.
- 29 Jul. 2019 (talents page): Updated Stitches' talents and builds.
- 29 Jul. 2019 (abilities page): Reviewed the Abilities section.
- 12 Dec. 2018 (talents page): Completely overhauled Stitches' Talents and Builds in accordance with his latest re-work.
- 02 Oct. 2017 (this page): Moved Stitches' guide to the new format and updated it for Ana's patch.
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Elitesparkle is a multiple times Master player in Europe who plays Heroes of the Storm since its release. He is an active member of the community who likes to teach new and veteran players all he knows about his favorite game.
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