Tyrande Talents
Welcome to our Talents page for Tyrande. Here, we give you an overview of how strong each of Tyrande's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.
Tyrande's Talent Build
Level | Choices |
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1 |
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4 |
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7 |
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10 |
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13 |
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16 |
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20 |
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Tyrande's Talent Build Cheatsheet
Ranger Build
RecommendedTyrande's Ranger Build is completely focused on maximizing her Sentinel's
power. While
Ranger and
Empower
add some decent extra damage to Sentinel,
Harsh Moonlight
will greatly reduce the damage and Movement Speed of up to two enemies.
After Level 13, Sentinel can be used either to peel
teammates, to engage enemies, or to Slow down fleeing Heroes so your allies
can easily finish them.
Standard Build
SituationalThe Standard Build does not focus on any of Tyrande's Abilities.
Elune's Chosen will increase her healing capabilities greatly, while
talents like
Lunar Blaze and
Harsh Moonlight
increases her playmaking and follow up potential.
At level 10,
Shadowstalk is the default pick, but
in maps like Volskaya Foundry or Infernal Shrines,
Starfall can be a good option, and is excellent against
heavy melee compositions. At level 16, consider picking
Celestial Attunement
against crowd controls, otherwise, go for
Empower.
Hunter Build
SituationalTyrande's Hunter Build is based on providing good sustain healing and damage
to your team. The Level 4 and Level 7 Talents are excellent if you are
able to attack without being punished. Mostly, your Hunter's Mark
should be used on the opposing team's Tank to heal your frontline while damaging
their whole team. Furthermore, it is important to be aware of when your frontline is engaging
to use
Trueshot Aura and the refreshed
Hunter's Mark
to follow up.
Level 1 Talents for Tyrande
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Sentinel pierces the first Hero hit. Its width is increased by 25% and deals up to 250% more damage based on distance traveled.
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Increase Lunar Flare's range by 30%.
Quest: Hitting a Hero with Lunar Flare increases its damage by 5%, up to 150%.
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Activate to grant other nearby allied Heroes 40% increased Attack Damage for 5 seconds, and to reset the cooldown of Hunter's Mark.
Passive: Basic Attack damage increased by 30%.
Discussion
Ranger greatly increases Sentinel's damage. The
piercing property from it is excellent to stall Objective's
channels, while also doubling
the value obtained from
Harsh Moonlight and
Empower.
It is an excellent Talent to get if you are going for a
Sentinel Build.
Lunar Blaze is a good choice when your team features
several sources of crowd control, such as Stuns,
Roots, and Slows.
The best way to stack up Lunar Blaze is usually to wait until the target is either Slowed,
Rooted, or Stunned by one of your allies to guarantee an easier hit.
The extra range allows Tyrande to be ready to follow a Tank
without risking herself.
Trueshot Aura permanently increases Tyrande's Basic Attack
damage by 30%. It also has a good active component that resets
Hunter's Mark
and increase your allies' damage 40%. For this reason, it synergizes with
Hunter's Mark's Talents and with
Elune's Chosen.
This is a good Talent in Battlefield of Eternity, as it will greatly increase
the speed in which the opposing immortal is killed.
Level 4 Talents for Tyrande
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If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.
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Tyrande's Basic Attacks against Marked targets heal other allied Heroes near the enemy for 4% of their maximum Health.
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- Cooldown: 30 seconds
Activate to make Tyrande's Basic Attacks heal target allied Hero for 175% of the damage dealt. Lasts for 8 seconds.
Discussion
Everlasting Light comes with a crippling condition,
since it can only unfold its maximum value if Tyrande does not heal the same
target twice. Unfortunately, that is often mandatory in order to
save an ally from certain death.
Mark of Mending is excellent with a good frontline, as it
constantly heals 4% of maximum Health of your whole team. It also excels in
Battlefield of Eternity, in which it can be used at Immortal
to quickly heal your whole team. However, if your team has Heroes that demand
good single-target healing,
Elune's Chosen will still
be a better option.
Elune's Chosen is a recommended Talent, not
necessarily because of Tyrande's strong Basic Attacks, but more
because of its long duration of 8 seconds and its
relatively short cooldown of 30 seconds. The additional single-target healing,
over time, really adds up and adds some great utility to Tyrande during team
fights.
Level 7 Talents for Tyrande
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Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
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Light of Elune grants the target 10 Spell Armor for 2 seconds. This effect stacks up to 2 times.
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Increase the cast range and duration of Hunter's Mark by 25%. Tyrande's Basic Attacks against targets with Hunter's Mark bounce to nearby enemy Heroes.
Discussion
Moonlit Arrows is the standard pick here, because it will get value
in all matches. It is a solid pick against any team composition, and will always add more healing
to Tyrande.
Kaldorei Resistance is an overall good Talent and can be picked
against heavy Mage compositions that exclusively rely on Ability damage.
Huntress' Fury's splash damage is not always noticeable, and it does
not interact with
Elune's Chosen, but it greatly reduces the cooldown of
Light of Elune. This Talent is good when paired with
Trueshot Aura, as the extra damage and the extra
Hunter's Mark
increase its efficacy.
Level 10 Talents for Tyrande
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- Mana: 75
- Cooldown: 90 seconds
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
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- Mana: 75
- Cooldown: 80 seconds
Deal 92 (+4% per level) damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
Discussion
In this section we discuss when and why to pick a given Heroic Ability. If you want to read how they work in detail and/or you are looking for some tips on how to use them, check them out on the Abilities and Strategy page.
Shadowstalk
is a strong Heroic Ability for two major reasons. Firstly, it enhances Tyrande's and her allies'
escape capabilities significantly. Secondly, it allows experienced players and teams to execute deadly
ambushes and ganks on enemy Heroes.
Starfall provides Tyrande with a strong zoning tool.
Being able to Slow and damage multiple enemies at
the same time for 8 seconds is especially useful when fighting over static
Objectives such as Temples or Tributes. Thus, we recommend casting Starfall on
narrow terrain and choke points in order to make it
harder for the enemy to escape. Keep in mind that every hit of Starfall also lowers the cooldown
of
Light of Elune, which can drastically increase Tyrande's healing output.
It is excellent against heavy melee compositions as well.
Level 13 Talents for Tyrande
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Gain 5% Movement Speed. Light of Elune increases the target's Movement Speed by 20% for 3 seconds.
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Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds.
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Basic Attacks reduce the cooldown of Hunter's Mark by 2 second. Basic Attacks against marked targets reduce the cooldown of Lunar Flare by 4 seconds.
Discussion
Quickening Blessing is a good Talent overall, being
a good option if you are not using a Sentinel Build.
Harsh Moonlight is a strong Talent that can be used to reduce a Hero's damage by
a significant amount. However, it can also be used offensively since it Slows the target,
allowing your team to chase it down or follow up with
crowd control.
Consequently, we recommend Harsh Moonlight as the default Talent, because of how useful and
versatile it is.
Ranger's Mark greatly reduces
Lunar Flare
and
Hunter's Mark's cooldowns. This is not as good as it looks,
because differently from
Light of Elune, Lunar Flare is not a
spammable tool, and should mostly be used as a follow up instead.
However, it is a good addition to your build if you picked
Mark of Mending
at Level 4.
Level 16 Talents for Tyrande
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Light of Elune removes Stuns, Silences, and Slows from its target.
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Reduce Sentinel's cooldown by 3 seconds. Heroes hit by Sentinel takes bonus damage equal to 6% of their maximum Health.
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Basic Attacks against enemy Heroes grant a stacking 12% increased Attack Damage bonus for 4 seconds.
Discussion
Celestial Attunement allows Tyrande to counter
crowd control very efficiently,
which makes it an excellent choice against Heroes such as Anub'arak
or Muradin.
Empower is a solid Talent. The cooldown reduction comes in handy, while the
additional percent-based damage adds a bit
of extra damage, which is always appreciated. Go for
it if enemies do not have crowd controls for you to worry about.
Darnassian Archery's damage amplification is very noticeable
after a few stacks. However, in most games the extra damage and cooldown Reduction provided by Empower
will be more consistent than it.
Level 20 Talents for Tyrande
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Shadowstalk reveals all enemy Heroes for 10 seconds and heals for 75% more.
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Increase the Slow of Starfall to 60% and cause it to apply Hunter's Mark to enemy Heroes while inside of its area of effect.
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Increase Basic Attack range by 1. Every 8th Basic Attack casts a free Lunar Flare at a random enemy near Tyrande's position. This prefers Heroic targets.
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Increase Attack Speed by 20%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.
Discussion
Eyes of the Huntress is a valuable Talent in games where
Tyrande is not able to attack frequently, as it grants good healing regardless
of the situation.
Celestial Wrath is a powerful upgrade to
Starfall against heavy melee compositions. The 15% damage amplification it provides
makes it an ideal match for strong Basic Attackers
and area of effect Abilities, such as
Kael'thas's
Flamestrike or
Chromie's
Dragon's Breath.
The extra Slow is very debilitating against enemies
with low mobility as well.
Shooting Star is the standard Talent, the additional
Basic Attack range helps Tyrande to
play a bit more safely while still getting maximum value out of her Basic Attacks,
which is always a good thing.
Iceblade Arrows is a decent Talent against heavy mobility Heroes
which will likely dive your teammates, such as Genji or Greymane.
With it, you can greatly reduces their effectiveness, since you will not be able to retreat against them.
Changelog
- 08 Dec. 2021: Builds and Talents updated after recent Balance Patch.
- 27 Jul. 2021: Builds and Talents updated after recent Balance Patch.
- 24 Aug. 2020: Builds and Talents updated after recent Balance Patch.
- 04 Jun. 2020: Builds and Talents updated to reflect most recent Balance Patch.
- 12 Apr. 2020: Builds and Talents updated to better reflect current meta.
- 25 Nov. 2019: We are currently evaluating Tyrande's talent changes that came with the most recent Balance Patch for potential updates in the near future.
- 29 Aug. 2019: Overhauled and updated Tyrande's Talent Builds and Talents section in general in accordance with the latest Balance Update.
- 28 Nov. 2018: Swapped Level 7 talents with Level 1 talents, following the changes in today's balance patch.
- 24 Oct. 2018: Changed Elune's Chosen from Not Recommended to Recommended and adjusted Talent Builds accordingly.
- 10 Sep. 2018: Updated Tyrande's talents and talent builds.
- 03 Sep. 2018: Completely overhauled and updated Tyrande's talents section in accordance with her latest rework.
- 12 Sep. 2017: Changed Ranger from Not Recommended to Recommended.
- 03 Sep. 2017: Updated talent descriptions on multiple tiers.
- 16 Jul. 2017: Changed Darnassian Archery from Not Recommended to Recommended.
More Healer Guides
Derenash has been playing Heroes of the Storm since 2015 and has achieved Grandmaster in multiple seasons, peaking at Top 1 in Season 3 and 4 of 2018. He participated in the HGC Copa America in 2018 where his team had a strong victory. He is passionate about teaching others about the game, and streams often on Twitch in Portuguese, and you can find him in Wind Striders' Discord as well where he is happy to answer any questions in English or Portuguese.
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