Beastmaster Overview for Last Epoch (Patch 1.1)

Last updated Today at 00:00 by EMP1241

Welcome to our Last Epoch Beastmaster build guide for the Primalist class. Here you will learn everything about the Beastmaster playstyle, passives, skills and strengths or weaknesses to conquer the world of Eterra.

TABLE OF CONTENTS OF THIS PAGE
1.

Introduction to Beastmaster

"A warrior who takes command with the might of beasts, leading by example with strength and power. He charges forward, the ferocity of his companions infusing his body - the heart of the wild beats within him. Fury leading his way."

Primalist Class Icon Last Epoch

The Beastmaster is one of three Mastery classes that can be chosen from the base class of Primalist. This brawler's tenacity and ferocity can only be matched by the teeth, claws, and stingers of his companions. He is the epitomy of the phrase "moster of a man", who uses brute strength to empower his defenses, as well as his companions. Virtually every empowerment that courses through his veins are shared with his beasts, leaving plenty of carcases for his army to feast upon.

Gain access to the best Beastmaster builds below!

2.

Beastmaster Skills

Upon unlocking the Beastmaster Mastery, you'll gain access to your Mastery-specific skill, Summon Raptor Icon Summon Raptor. While Summon Bear Icon Summon Bear and Summon Scorpion Icon Summon Scorpion are not specific to the Beastmaster, the Mastery Tree itself comes with four skills total that are unlocked by placing a certain amount of points into the Tree itself. All three Primalist Masteries can use two of the four skills as long as they hit the requirements to do so. Only the Summon Frenzy Totem Icon Summon Frenzy Totem and Summon Sabertooth Icon Summon Sabertooth skills are reserved for the Beastmaster.

2.1.

Summon Raptor

Description Summons a primal raptor that ferociously attacks your enemies. When its health drops to 0 it is downed, and you can stand near it to revive it. The raptor counts as a companion. You can have a maximum of two companions at once by default.
Scaling Tags Minion, Companion, Strength
Minion Scaling Tags Physical, Melee, Area
Possible Damage Types Physical, Poison, Bleed
Base Cooldown 4 seconds
Base Mana Cost 60 Mana
2.2.

Summon Bear

Description Summons a primal bear that follows you into combat. When its health drops to 0 it is downed, and you can stand near it to revive it.The bear counts as a companion. You can have a maximum of two companions at once by default.
Scaling Tags Minion, Companion, Strength
Minion Scaling Tags Physical, Melee, Area
Possible Damage Types Physical, Poison, Bleed
Base Cooldown 4 seconds
Base Mana Cost 60 Mana
2.3.

Summon Scorpion

Description Summons a scorpion that follows you into combat. Its attacks with its tails inflict a long lasting poison. When its health drops to 0 it is downed, and you can stand near it to revive it.The scorpion counts as a companion. You can have a maximum of two companions at once by default.
Scaling Tags Minion, Companion, Strength
Minion Scaling Tags Physical, Melee, Area
Possible Damage Types Physical, Poison, Bleed, Cold, Lightning
Base Cooldown 4 seconds
Base Mana Cost 70 Mana
2.4.

Summon Frenzy Totem

Description Summons a totem that grants Frenzy to all nearby allies. Frenzy increases attack and cast speed by 20%.
Scaling Tags Minion, Totem, Strength, Attunement
Minion Scaling Tags Buff, Area
Possible Damage Types Cold, Physical
Base Cooldown 6 seconds
Base Mana Cost 18 Mana
2.5.

Summon Sabertooth

Description Summons a primal sabertooth cat that leaps into combat. When its health drops to 0 it is downed, and you can stand near it to revive it. The sabertooth cat counts as a companion. You can have a maximum of two companions at once by default.
Scaling Tags Minion, Companion, Strength
Minion Scaling Tags Physical, Melee, Area
Possible Damage Types Physical, Cold, Bleed
Base Cooldown 4 seconds
Base Mana Cost 60 Mana
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