Falconer Overview for Last Epoch (Patch 1.0)
Welcome to our Last Epoch Falconer build guide for the Rogue class. Here you will learn everything about the Falconer playstyle, passives, skills and strengths or weaknesses to conquer the world of Eterra.
Introduction to Falconer
"A master tactician who employs deceptive traps and the aid of a fearsome bird of prey, swooping across the battlefield to gain an advantage against their enemies."
The Falconer is one of three Mastery classes that can be chosen from the base class of Rogue. This versatile fighter can pull from a host of offensive tools, there is virtually no limit to the type of weapon to choose from. Above all, she has her brave and faithful Falcon to help escort her across the battlefield. However, the Falcon is more than a simple companion. This bird of prey will rain down hate and discontent on anyone that dares stand in the way of their human friend, with absolute prejudice. Once mastered, the Rogue could start to feel like the Falcon's pet.
Falconer Skills
Upon unlocking the Falconer Mastery, you'll gain access to your Mastery-specific skill, Falconry. While Explosive Trap and Net are not specific to the Falconer, the Mastery Tree itself comes with four skills total that are unlocked by placing a certain amount of points into the Tree itself. All three Rogue Masteries can use two of the four skills as long as they hit the requirements to do so. Only the Aerial Assault and Dive Bomb skill are reserved for the Falconer.
Falconry
Description | Passive: Summons a Falcon that fights with you. Active: Falcon Strikes-The Falcon rapidly hits many enemies in the target area. |
Scaling Tags | Minion, Companion, Dexterity |
Minion Tags | Physical, Melee |
Possible Damage Types | Physical |
Base Cooldown | 0 seconds |
Base Mana Cost | 48 Mana |
Explosive Trap
Description | Throws a trap that explodes when triggered, dealing throwing fire damage. Traps take 0.4 seconds to arm and explode when enemies walk over them or after 30s. You can have a maximum of 6 active traps at a time. |
Scaling Tags | Fire, Throwing Attack, Area, Dexterity |
Possible Damage Types | Fire, Lightning, Cold |
Base Cooldown | 0 seconds |
Base Mana Cost | 8 Mana |
Net
Description | Leaps backwards and throws a net which snares enemies and deals physical damage. Netted bosses and rare enemies have 35% less movement speed, and other enemies are immobilized. |
Scaling Tags | Physical, Throwing Attack, Area, Movement, Dexterity |
Possible Damage Types | Physical, Lightning, Bleed |
Base Cooldown | 0 Seconds |
Base Mana Cost | 6 Mana |
Aerial Assault
Description | You leap towards the target and your Falcon dives to catch you and momentarily carry you further, before it flies up and unleashes a Wing Burst at the target location. |
Scaling Tags | Physical, Minion, Movement, Traversal, Dexterity |
Possible Damage Types | Physical, Bleed |
Base Cooldown | 4 seconds |
Base Mana Cost | 6 Mana |
Dive Bomb
Description | Your Falcon ascends high into the sky then dive bombs the target location at high speed, dealing a high amount of physical damage to enemies in the area. |
Scaling Tags | Physical, Melee, Minion, Movement, Dexterity |
Possible Damage Types | Physical, Bleed |
Base Cooldown | 5 second |
Base Mana Cost | 12 Mana |
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