Patch 1.2 Update

Last updated Yesterday at 07:00 by Neviriah

This page covers all patch notes related to Patch 1.2, Tombs of the Erased, for Last Epoch. All minor patches associated with 1.2 will be located towards the bottom of the page.

TABLE OF CONTENTS OF THIS PAGE
1.

Last Epoch Patch 1.2 - Tombs of the Erased

Tombs of the Erased

Tombs of the Erased is the next, long-awaited update releasing on April 17, 2025. After a long time without any new content, we finally receive a major patch, with tons of changes to both general gameplay and endgame. Tombs of the Erased brings updates to endgame progression, balance, crafting, a complete rework of the Sentinel class, and major quality-of-life improvements. This patch also marks the start of Season 2, featuring a new seasonal mechanic and the introduction of the Woven, a mysterious new endgame faction.

Here are the biggest changes coming with Patch 1.2.

1.1.

Features and Systems

  • New Seasonal Mechanic and The Woven Faction
    • You can find Tombs and Cemeteries of the Erased in Monoliths.
    • Fight Possessed enemies and collect Memory Amber currency.
    • Interact with the Altar of the Weaver to add Woven Echoes to your timeline.
    • Earn points for the Weaver Tree, a passive-style endgame tree with powerful Monolith bonuses.

  • Woven Echoes
    • 36 unique Woven Echoes that offer exclusive encounters and endgame bosses.
    • Includes new bosses like Uber Aberroth
    • Defeating them grants exclusive Uniques not found anywhere else.

  • Idol Enchanting System
    • Found at the end of Tombs, Cemeteries, and Woven Echoes.
    • Grants Heretical Idols with powerful affixes that can upgrade over time.
    • New idol affixes can reach Tier 7, higher than normal idols.

  • Six New Endgame Crafting Systems
    • Set Shattering: Break Set items into shards to craft Reforged Set gear.
    • Attribute Swapping: Replace Strength/Dex/Int/Attunement on gear.
    • Experimental Crafting: Add experimental affixes to Belts, Boots, Gloves.
    • Legendary Rerolling: Use the Sacrificial Altar to reroll stats on Uniques.
    • Legendary Potential Rerolling: Risk rerolling LP to gain more - or lose it all.
    • New Crafting Runes: Including Rune of Weaving, Havoc, and Redemption.

  • New Unique Items and Idols
    • New Uniques across all classes and new Weaver's Will Uniques.
    • Unique modifiers for idol types, including Weaver Idols with exclusive affix pools.
1.2.

Sentinel Rework and Heartseeker

  • New Skill: Heartseeker (Marksman)
    • Single-target projectile with a unique Recurve mechanic for repeated hits.
    • Full specialization tree with damage conversions and recurve-based buffs.

  • Volatile Reversal Rework (Sentinel)
    • Now a traversal + combo attack skill.
    • New uses for melee, spell, and Void Knight builds.

  • Symbols of Hope Rework (formerly Sigils of Hope)
    • Now passively generates symbols and can be activated for ward and damage reduction.

  • Massive Passive Reworks
    • Over 65 Sentinel passives updated across Paladin, Void Knight, Forge Guard.
    • New passives like Sword of Rahyeh, Forgemaster's Might, and Rot Grip.

  • Skill Updates
    • 22 of 26 Sentinel skills reworked or rebalanced.
    • Big changes to Devouring Orb Icon Devouring Orb, Javelin Icon Javelin, Vengeance Icon Vengeance, Shield Throw Icon Shield Throw, Smelter's Wrath Icon Smelter's Wrath, and more.
1.3.

Global Balance and Combat Updates

  • Ward vs Health Balance
    • Intelligence Ward Retention reduced from 4% → 2%.
    • New affixes for Ward per Second, Ward Decay Threshold, and Hybrid Rings.
    • Buffs to Health Regen, Added Health, and Potion Healing.

  • Boss Ward Changes
    • No longer found on minor enemies like Nemeses or Exiled Mages.
    • Only major bosses retain Boss Ward; the decay rate has been doubled.

  • DoT Damage Scaling
    • Players now take 15% less Damage over Time across the board.
    • DoT scaling from Corruption has been halved.
1.4.

Quality of Life and System Improvements

  • Mastery Respecialization
    • You can now respec your Mastery by speaking to Chronomancer Lerinne.

  • Dungeon Reworks
    • Dungeons are smaller, faster, and more rewarding.
    • Keys now stored in a dedicated UI tab.
    • Portal Charms let you skip straight to the boss.
    • Scale Charms increase loot lizard spawns.

  • Dungeon Respawns
    • You can now respawn directly inside a dungeon after death using a key.
    • Hardcore characters excluded.

  • Campaign Skip Improvements
    • Defeating each Dungeon boss now grants Idol Slot + 2 Passive Points.
    • Monolith unlocks are now shared across characters who share a stash.

  • Auto-Storing and Inventory Tabs
    • You can now toggle auto-storing for Runes, Shards, Keys, Echoes, and more.
    • Separate inventory tabs added for keys and Woven Echoes.

  • Death Vacuum
    • Loot now returns with you to the Monolith hub if you die during an Echo.

  • Controller Targeting Overhaul
    • Huge improvements to skill behavior, precision, and logic.

The full list of updates can be found on the Official Last Epoch Forums.

2.

Changelog

  • 11 Apr. 2025: Updated for Patch 1.2, Tombs of the Erased.
  • 17 Sep. 2024: Updated for the Imperial Uprising.
  • 05 Jul. 2024: Updated for Patch 1.1, Harbingers of Ruin.
  • 22 Mar. 2024: Updated for 1.0.4.
  • 19 Feb. 2024: Updated for Patch 1.0.
  • 03 Feb. 2024: Updated patch notes.
  • 17 Jan. 2024: Updated patch notes.
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