Marksman Overview for Last Epoch (Patch 1.1)
Welcome to our Last Epoch Marksman build guide for the Rogue class. Here you will learn everything about the Marksman playstyle, passives, skills and strengths or weaknesses to conquer the world of Eterra.
Marksman Overview
One arrow pierces through a heart and shatters a skull behind it. The next arrow jolts from her bow, sparks crackling in its path. The arrows break one body, then another, and another, a dozen dead; still, more come. She has enough arrows for them all.

The Marksman is one of three Mastery classes that can be chosen from the base class of Rogue. Marksman are masters of the bow, adept at both ranged and melee-ranged combat. The Marksman is quick to attack, dealing a high amount damage through a rapid barrage of arrows. This Mastery can opt to use subterfuge, allowing the player to snipe their foes from the shadows, or augment their arrows with a multitude of ailment effects ranging from poison-tipped arrowheads to detonating elemental bow attacks.
Gain access to the best Marksman builds below!
Marksman Skills
Upon unlocking the Marksman Mastery, you'll gain access to your Mastery-specific
skill, Detonating Arrow. While not specific to the Void Knight, the Mastery Tree
comes with three skills that are unlocked by placing a certain amount of points
into the Tree itself. All three Sentinel Masteries can use these as long as they
hit the requirements to do so, however
Hail of Arrows is out of reach due to its
location in the Passive Tree for both Bladedancer and Falconer.
Detonating Arrow
Description | Requires a bow. Fires an arrow that embeds itself in a target then explodes after 0.6 seconds. Added bow damage applies to the arrow at 125% effectiveness and to the explosion at 200% effectiveness. |
Scaling Tags | Lightning, Bow, Area, Dexterity |
Possible Damage Types | Physical, Fire, Cold, Lightning, Poison |
Base Cooldown | 0 seconds |
Base Mana Cost | 8 Mana |
Multishot
Description | Requires a bow. A bow attack that fires a cone of five arrows in the target direction. Aiming the cursor further from your character reduces the spread. |
Scaling Tags | Physical, Bow, Dexterity |
Possible Damage Types | Physical |
Base Cooldown | 0 seconds |
Base Mana Cost | 8 Mana |
Dark Quiver
Description | Requires a bow. Summons seven Black Arrows that rain from the sky over 4 seconds, granting 100% increased damage to your next bow attack when retrieved. |
Scaling Tags | Buff, Dexterity |
Possible Damage Types | N/A |
Base Cooldown | 6 seconds |
Base Mana Cost | 20 Mana |
Hail of Arrows
Description | Requires a bow. Launch a hail of arrows into the sky that rain down on the target location over 3.5 seconds. Added bow damage is applied at 325% effectiveness per second. |
Scaling Tags | Physical, Bow, Damage over Time, Area, Dexterity |
Possible Damage Types | Physical, Fire, Cold, Poison |
Base Cooldown | 2 seconds |
Base Mana Cost | 55 Mana |


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