Blessed Aura Paladin Guide for Lost Ark
The Paladin uses a sword along with Holy skills to protect and offensively buff their allies. Paladins are an asset to any party as almost every ability they have will offer a beneficial party buff. While they lack damage, they make up for it by improving the damage of all party members significantly. Supports are a necessity in all types of content, and a Paladin will certainly benefit any group that they are a part of. Paladin comes with two playstyles, Blessed Aura and Judgment.
Blessed Aura: Skill Builds and Rotations
If you're looking for further information on the Blessed Aura build for Paladin, the following links will provide that for you.
Blessed Aura Strengths and Weaknesses
- Great damage enhancing party buffs (High Uptime)
- Many options for damage reduction and shielding
- Strong healing over time effects
- Easy to learn
- Fast dodge animation, but limited mobility.
- Lack of push immunity
- Limited stagger options
Standard Build
Blessed Aura's Playstyle
In general, the Paladin has a very easy to play style that focuses on maintaining utility and damage increasing buffs. The intricacies of the Paladin rest upon high buff uptime and knowing when to use specific cooldowns depending on the fight.
A Paladin looks to use Wrath of God and Heavenly Blessings to amplify group-wide damage. They will use Light Shock to further the damage amplification by debuffing the target, making them more vulnerable. The Paladin will also provide defensive buffs through shielding effects from Holy Protection and Godsent Law.
The other pivotal piece of the Paladin's kit is the Piety Meter. The Paladin will focus on using its abilities to generate as much Piety as possible, for example Light of Judgment. At max Piety, a player can activate Holy Aura to add another group-wide damage increase. This will also be used situationally to provide persistent healing over time through Blessed Aura. This is the essential piece to the playstyle. Knowing how to optimally use your cooldowns is the crux of this class.
The most important aspect of a Paladin's kit is to find windows of opportunity. A player should ensure that damage increasing buffs are active for moments where bosses are staggered or vulnerable. The same is true for their shields and healing. If they are wasted, it can be detrimental to your group during periods of group-wide damage.
Although the Paladin has a plethora of important buffs, it also has abilities available for staggering and countering in order to further support your party. Both Holy Sword and Executor's Sword can be used in either scenario.
Priorities and Buff Maintenance
The Atk. Power buff from Wrath of God and Heavenly Blessings both last 8 seconds. The major difference is their cooldowns. Wrath of God has a baseline of 27 seconds and Heavenly Blessings is 36 seconds. As such, Wrath of God should always be casted first, then after it expires use Heavenly Blessings. As you achieve higher amounts of Swiftness, the downtime in damage buffs will be shorter. It should also be noted that you should make your best effort to use these abilities while close to a boss so that you can deal damage and generate Piety.
A major priority is to maintain the Light's Vestige debuff from Light Shock. This will add to your party's overall damage output. This is a low cooldown ability and will be a great way to generate Piety, while also providing great team utility.
There are a plethora of defensive buffs within this build. One of the more passive ones will derive from Heavenly Blessings. This is prioritized for its damage increasing capabilities, but will also provide damage reduction within its effective window. There are two other abilities with life-saving potential that require more active thinking and understandings of fights before using them. Holy Protection is a powerful shielding ability, but it will also have the potential of removing potent debuffs, and can provide some additional healing. This ability should not be used on cooldown. It should either be used in periods of high group damage, or when there are specific mechanics that cause debuffs that can be removed. Godsent Law can be used more liberally. It is a source of Piety, but this can also apply a strong shield to allies who are within its ground AoE. Try to focus using this when it can hit a boss, and keep your party members safe when they are playing more aggressively. This ability is also an option for when players are not positioning properly and they are about to take avoidable damage.
While you will be able to generate Piety from many abilities, some will be more focused on Piety generation so that you can take advantage of Holy Aura. Light of Judgment will be your primary source of Piety generation. Use this on cooldown when you have an opportunity when no important mechanics are incoming and the boss will not hit you.
Holy Aura will be your main source of reactionary support. This ability will passively heal all party members within your aura when using Blessed Aura. It is a long duration healing over time ability, so keep that in mind. Additionally, the decision can be made to use Holy Aura to increase damage dealt by your allies during windows of vulnerability within a fight.
General Rotation
- Use Wrath of God to increase your party's damage dealt.
- Use Light Shock on cooldown to maintain Light's Vestige at near 100% uptime.
- Use Light of Judgment to generate Piety.
- Use a damage reduction ability ( Godsent Law or Holy Protection) if it will provide value.
- Use Heavenly Blessings after Wrath of God's damage buff expires.
- Use Executor's Sword or Holy Sword as filler if they are not needed and the cooldown would otherwise be wasted.
- Use Alithanes's Judgment to deal damage during burst windows, or when massive shielding is needed.
Changelog
- 13 Apr. 2023: Guide added.
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Lemoni is a New World content creator with thousands of hours of gameplay. He specializes in theory crafting builds and various gameplay mechanics to improve player performance. He also enjoys long walks on the beach.
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