Insect Glaive High Rank Builds for Monster Hunter Wilds

Last updated on Apr 09, 2025 at 14:52 by Seliathan

This page covers everything you need to progress through mid to late game in Monster Hunter Wilds with your Insect Glaive, as well as the strongest build the game has to offer. We detail the best High Rank IG builds, including top weapons, armor, and skill recommendations, so you can complete your hunts with ease.

Welcome! On this page you will find our Monster Hunter Wilds build guides for the Insect Glaive in both High Rank and endgame.We will go over the best builds for the Inscet Glaive, both for progressing through earlier stages of High Rank as well as the best builds for endgame.

To skip straight to the available endgame builds, click the button below!

1.

TU 1 Changes for Insect Glaive HR Gear

There are a only a few but impactful changes to the recommended gearing options for the Insect Glaive with the Title Update 1 from April 4th. The most notable one would be the introduction of two new monsters, Mizutsune and Zoh Shia. Mizutsune is not an endgame monster, instead slotting in somewhere around the middle of the HR questing experience, while Zoh Shia is the new pinnacle boss until the next update arrives.

Zoh Shia's Weapon is a very easy to get endgame weapon, provided you can kill the monster, of course. And get lucky enough to get a gem drop. While a perfect Artian weapon might still beat it out, getting one is a lot bigger of a hassle than simply crafting Zoh Shia's weapon, Blazing Katir.

There were also some buffs and nerfs, with the Corrupted Mantle receiving a few nerfs to its Affinity and duration, while Maximum Might (Increased Affinity while at maximum Stamina) now persists for a few seconds even after losing Stamina. This will allow you to dodge-roll without losing the bonus, and makes the Guardian Fulgur Anjanath set bonus much less important.

Lastly, the new Zoh Shia Armor set comes with many Agitator (Bonus Attack and Affinity while monsters are enraged) skill ranks, as well as providing good decoration slots and high base defense, which changes the make-up of our endgame set a little.

2.

Insect Glaive HR 10-35 Armor Set

When starting out in HR, you're best advised to simply equip the full Arkveld set from LR in order to have enough defense to withstand getting hit a few times, until you unlock the bosses needed for the equipment set listed below.

The below combination of items should allow you to get an easy start into High Rank, all the way to around Hunter Rank 35. To obtain the pieces, you will have to defeat Guardian Ebony, Guardian Rathalos, and a regular Rathalos a few times in order to gather all the materials.

At this point, decorations are not really worth farming directly. Just use whatever you have, either to boost your current skills, add something new, or get a bit more defense if early High Rank fights are giving you trouble. That said, things should get easier soon. As you progress, you will unlock passive resource farms, so you will not need to grind for materials as much anymore.

Gear Decorations
Weapon Barina Perche III and IV N/A
Head G. Rathalos Helm β N/A
Chest G. Ebony Mail β N/A
Gloves G. Ebony Braces β N/A
Waist Rathalos Coil α N/A
Legs Rathalos Greaves α N/A
Talisman Counterattack Charm I N/A

This set will grant you a hefty amount of Level 2 decorations to slot in any skills you acquire throughout your journey through HR, while also offering good damage bonuses through a value-point in Burst, four points in Adrenaline Rush and a longer Evade Window which will help you maintain the Adrenaline Rush buff. You can also trigger this buff while avoiding enemy attacks during your vaults!

This build handles early High Rank content easily, as it has plenty of defensive stats, an enhanced dodge roll, aerial capabilities, and a very strong Paralysis weapon. The Barina Perche IV is one of the strongest Insect Glaives thanks to a high Paralysis stat, as well as quite a bit of white sharpness, allowing you to paralyze enemies multiple times per hunt. If you prefer a more Aerial-oriented playstyle, you can switch out the helmet for the Rathalos Helm α instead, which will give you the Scaling Prowess group bonus.

2.1.

HR 10-35 Armor Set Skills and Set Bonuses

  • Adrenaline Rush - Level 4
  • Evade Window - Level 3
  • Critical Draw - Level 2
  • Critical Status - Level 1
  • Weakness Exploit - Level 1
  • Earplugs - Level 1
  • Burst - Level 1
  • Divine Blessing - Level 1
  • Rathalos Blessing - Level 2
  • Set: Ebony Odogaron's Power - Rank 1
  • Set: Guardian's Protection - Rank 1
3.

Insect Glaive HR 35-41+ Armor Set

Once you hit Rank 35 and 40, you will unlock hunts for Gore Magala and Arkveld: Two of the most important monsters in the current endgame. Their gear is among the best available until future updates arrive.

You do not have to switch to these items the moment they become available, as the previous combination of items can be used deep into your post-HR-story journey too. Wait until you feel more comfortable fighting most enemies, as this build is quite a lot squishier. You will also want to craft 3 Sane decorations before equipping the Gore Magala pieces.

Gear Decorations
Weapon Lala Stromatopelm Critical Jewel III or Expert Jewel III
Critical Status II
Critical Jewel I or Expert Jewel I
Head G. Rathalos Helm β Mighty Jewel II
Might Jewel II
Chest Gore Mail β Chain Jewel III
Gloves G. Arkveld Vambraces β Sane Jewel I
Sane Jewel I
Sane Jewel I
Waist Gore Coil β Tenderizer Jewel III
Earplugs Jewel II
Legs G. Arkveld Greaves β Mighty Jewel II
Talisman Counter Charm III N/A

By now, you should be able to craft just about anything on the weapon tree. As soon as Lala Stromatopelm becomes available, switch to it. It has a lot of white sharpness, high Affinity, and Paralysis status attacks.

This setup focuses on Gore Magala's Frenzy + Antivirus synergy, while also building around high crit-chance, damage, and status application. You will trigger Frenzy automatically when fighting large monsters, and Antivirus makes it easier to recover from it, rewarding you with bonus Affinity when cured. At Antivirus Level 3, you get a solid +10% Affinity, further boosting your crit chance. Combined with Burst and Weakness Exploit, you will be very close to the crit-chance cap. A few points in Constitution help keep your stamina under control, which will give you a lot of additional damage through Maximum Might.

This build does not fight in the air unless absolutely necessary, as aerial attacks will drain your stamina, which will drop your Maximum Might buff.

If you have it, consider adding the Corrupted Mantle too, because it gives even more Affinity and Attack under the right conditions.

3.1.

Talisman and Key Decoration Options

Maximum Might is very potent, but difficult to maintain unless you know the attack patterns of your enemies well. You can easily switch it out for another Earplugs Jewel to gain immunity to roars. You can also add a Leap jewel at that point for more aerial control.

You will want to get three Sane Jewels as soon as possible. You can craft all level 1 decorations after unlocking the Melding Cauldron in Suja.

For the Charm/Talisman, we recommend Counter Charm III if you know how to use your offset-attack, which is one of the best offset attacks in the game! However, as it can be difficult to use it to its fullest extent, you can simply switch to any other Talisman that you would like for defensive or offensive purposes, especially if you are still lacking one of the decorations of the build.

3.2.

HR 35-41+ Armor Set Skills and Set Bonuses

  • Weakness Exploit - Level 5
  • Critical Status - Level 3
  • Critical Boost - Level 3
  • Maximum Might - Level 3
  • Antivirus - Level 3
  • Counterstrike - Level 3
  • Critical Draw - Level 2
  • Evade Window - Level 2
  • Constitution - Level 2
  • Critical Eye - Level 1
  • Burst - Level 1
  • Earplugs - Level 1
  • Elemental Absorption - Level 1
  • Set: Guardian's Protection - Rank 1
  • Set: Gore Magala's Tyranny - Rank 1
  • Set: Guardian Arkveld's Vitality - Rank 1
4.

Endgame Weapon

The Artian Insect Glaive Diprielcha is currently the top choice in Monster Hunter Wilds. It has high base attack, three Level 3 decoration slots, and can roll very high base damage, sharpness and affinity.

Zoh Shia's weapon Blazing Katir is very competitive with the Artian weapon, and much easier to farm. It provides a consistent flat bonus damage proc, which will help our both seasoned veterans as well as beginner level players in taking down the most threatening monsters.

Since the Artian Weapon crafting process is quite random, we put together a quick summary of what you want to look out for when attempting to craft the perfect Artian Insect Glaive.

4.1.

What is the best Artian Insect Glaive and how to craft it?

Your Artian Insect Glaive Diprielcha comes in different variations depending on your Production and Reinforcement bonuses:

  • Production Bonuses set the element type and add stats like Attack or Affinity.
  • Reinforcement Bonuses are random when upgrading with reinforcement materials.

When choosing your elemental/status type, it really doesn't matter much, as long as you pick three of the same type. Paralysis and Blast tend to be the go-to choices, but more importantly you will want to pick whichever combination of the same three status or element infusions also give you three Attack Infusions.

For Production Bonuses on the Diprielcha, try to get:

  • Paralysis/Blast Infusion (these are the go-to statuses that can help stun/disable enemies the best)
  • Attack Infusion (for higher raw base damage)

As for Reinforcement Bonuses, you will want to prioritize:

  • Attack - to further boost raw damage
  • Sharpness - you will want to get at least one and possibly run a Handicraft Jewel for white sharpness.
  • Affinity - this stat can be useful, especially if you do not yet have all the decorations you need to hit close to 100% crit rate.

While individual element-matchups might offer higher damage than Paralysis or Blast Artians, you would need multiple of them to match the enemy you are hunting, while the above options are useful against all enemies.

5.

Insect Glaive Endgame Armor Set

Gear Decorations
Weapon Blazing Katir Critical Jewel III
Flight Jewel II
Critical Jewel I
Head Numinous Crown β Tenderizer Jewel III
Earplugs Jewel II
Recovery Jewel I
Chest Numinous Shroud β Tenderizer Jewel III
Gloves Gore Vambraces β Mighty Jewel II
Mighty Jewel II
Waist Numinous Overlay β Mighty Jewel II
Legs Gore Greaves β Tenderizer Jewel III
Sane Jewel I
Sane Jewel I
Talisman Counter Charm III N/A

While the Artian Insect Glaive (Diprielcha) is technically your BiS (best-in-slot) option, we highly recommend playing Zoh Shia's Blazing Katir instead. The skill it provides grants a flat damage proc every ~6-8 seconds which is about equivalent to ~3% of your damage, and while a perfect 4x Attack/1x Sharpness Artian weapon will be slightly higher damage, the difference is negligible in anything but speedrun kills.

This gear setup goes all in on raw attack damage, ignoring the Dragon Element of the weapon entirely, as it is almost always better to simply focus on the raw damage of a weapon. That being said, the Dragon damage bonus can help a little against bosses that are vulnerable to it, which both Arkveld and Zoh Shia thankfully are!

5.1.

Endgame Armor Set Skills and Set Bonuses

  • Agitator - Level 5
  • Critical Boost - Level 4
  • Weakness Exploit - Level 3
  • Counterstrike - Level 3
  • Maximum Might - Level 3
  • Antivirus - Level 3
  • Recovery Speed - Level 2
  • Airborne - Level 1
  • Handicraft - Level 1
  • Flinch Free - Level 1
  • Ear Plugs - Level 1
  • Set: Gore Magala's Tyranny - Rank 1
  • Set: Zoh Shia's Pulse - Rank 1
  • Set: Guardian's Protection - Rank 1
6.

Kinsect Choice for High Rank

Unlike other weapons, you get a secondary choice of "weapon" by picking a specific Kinsect. These come in all different shapes and sizes, with a few major distinctions between them. Gemma initially lets you buy two different ones, one for Blunt, and one for Severing. Severing Kinsects have a slightly easier time cutting off body parts, while Blunt Kinsects have a slightly easier time stunning and knocking down enemies.

Since your Kinsect always fights alongside you while in Focus Mode, you can pick whichever you prefer. Each of the two base Kinsects can later be upgraded into three different options, which then have two additional options in High Rank. You will only be able to upgrade them once during Low Rank.

We recommend that you buy each of the base Kinsect six times, to slowly but steadily get every single option out there. Once you reach High Rank, you will want to pick between the Arkmaiden, Foebeetle, Gullshad, or Carnage Beetle.

The first three options all allow you to grab three extracts from a fully charged Kinsect attack, and more importantly, you will also reclaim three extracts every time you use your Rising Spiral Slash, the strongest ability of your kit. If you get lucky or know exactly where to use it against each enemy, this can immediately refill your Red, White and Orange buffs all at once!

The Carnage Beetle is the highest damage option, but collecting extracts can be a bit more difficult, especially early into the fight when the enemy monster does not have wounds yet for your Focus Attack.

And that's it for our Low Rank Insect Glaive Guide. Happy Hunting!!
May your Glaive and Kinsect strike in unison!

7.

Changelog

  • 06 Apr. 2025: Updated information for Title Update 1, adjusting endgame gear and weapon recommendation.
  • 23 Mar. 2025: Guide created.
Show more
Show less